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< ? php
namespace App\Console\Commands ;
use App\Models\CustomField ;
use Illuminate\Console\Command ;
use App\Models\Asset ;
use Illuminate\Support\Facades\Storage ;
class SyncAssetLocations extends Command
{
/**
* The name and signature of the console command .
*
* @ var string
*/
protected $signature = 'snipeit:sync-asset-locations {--output= : info|warn|error|all} ' ;
/**
* The console command description .
*
* @ var string
*/
protected $description = 'This utility will sync the location_id of assets based on current state. It should not normally be needed, but is a safeguard in case we missed something in the Great Migration when flattening the assets to location relationship.' ;
/**
* Create a new command instance .
*
* @ return void
*/
public function __construct ()
{
parent :: __construct ();
}
/**
* Execute the console command .
*
* @ return mixed
*/
public function handle ()
{
$output [ 'info' ] = [];
$output [ 'warn' ] = [];
$output [ 'error' ] = [];
$total_assets = Asset :: whereNull ( 'deleted_at' ) -> get ();
$bar = $this -> output -> createProgressBar ( count ( $total_assets ));
// Unassigned
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$rtd_assets = Asset :: whereNull ( 'assigned_to' ) -> whereNull ( 'deleted_at' ) -> with ( 'defaultLoc' ) -> get ();
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$output [ 'info' ][] = 'There are ' . $rtd_assets -> count () . ' unassigned assets.' ;
foreach ( $rtd_assets as $rtd_asset ) {
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$output [ 'info' ][] = 'Setting Unassigned Asset ' . $rtd_asset -> id . ' (' . $rtd_asset -> asset_tag . ') to location: ' . $rtd_asset -> rtd_location_id . " because their default location is: " . $rtd_asset -> rtd_location_id ;
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$rtd_asset -> location_id = $rtd_asset -> rtd_location_id ;
$rtd_asset -> unsetEventDispatcher ();
$rtd_asset -> save ();
$bar -> advance ();
}
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$assigned_user_assets = Asset :: where ( 'assigned_type' , 'App\Models\User' ) -> whereNotNull ( 'assigned_to' ) -> whereNull ( 'deleted_at' ) -> get ();
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$output [ 'info' ][] = 'There are ' . $assigned_user_assets -> count () . ' assets checked out to users.' ;
foreach ( $assigned_user_assets as $assigned_user_asset ) {
if (( $assigned_user_asset -> assignedTo ) && ( $assigned_user_asset -> assignedTo -> userLoc )) {
$new_location = $assigned_user_asset -> assignedTo -> userloc -> id ;
$output [ 'info' ][] = 'Setting User Asset ' . $assigned_user_asset -> id . ' (' . $assigned_user_asset -> asset_tag . ') to ' . $assigned_user_asset -> assignedTo -> userLoc -> name . ' which is id: ' . $new_location ;
} else {
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$output [ 'warn' ][] = 'Asset ' . $assigned_user_asset -> id . ' (' . $assigned_user_asset -> asset_tag . ') still has no location! ' ;
$new_location = $assigned_user_asset -> rtd_location_id ;
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}
$assigned_user_asset -> location_id = $new_location ;
$assigned_user_asset -> unsetEventDispatcher ();
$assigned_user_asset -> save ();
$bar -> advance ();
}
$assigned_location_assets = Asset :: where ( 'assigned_type' , 'App\Models\Location' )
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-> whereNotNull ( 'assigned_to' ) -> whereNull ( 'deleted_at' ) -> get ();
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$output [ 'info' ][] = 'There are ' . $assigned_location_assets -> count () . ' assets checked out to locations.' ;
foreach ( $assigned_location_assets as $assigned_location_asset ) {
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if ( $assigned_location_asset -> assignedTo ) {
$assigned_location_asset -> location_id = $assigned_location_asset -> assignedTo -> id ;
$output [ 'info' ][] = 'Setting Location Assigned asset ' . $assigned_location_asset -> id . ' (' . $assigned_location_asset -> asset_tag . ') that is checked out to ' . $assigned_location_asset -> assignedTo -> name . ' (#' . $assigned_location_asset -> assignedTo -> id . ') to location: ' . $assigned_location_asset -> assetLoc () -> id ;
$assigned_location_asset -> unsetEventDispatcher ();
$assigned_location_asset -> save ();
} else {
$output [ 'warn' ][] = 'Asset ' . $assigned_location_asset -> id . ' (' . $assigned_location_asset -> asset_tag . ') did not return a valid associated location - perhaps it was deleted?' ;
}
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$bar -> advance ();
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}
// Assigned to assets
$assigned_asset_assets = Asset :: where ( 'assigned_type' , 'App\Models\Asset' )
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-> whereNotNull ( 'assigned_to' ) -> whereNull ( 'deleted_at' ) -> get ();
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$output [ 'info' ][] = 'Asset-assigned assets: ' . $assigned_asset_assets -> count ();
foreach ( $assigned_asset_assets as $assigned_asset_asset ) {
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// Check to make sure there aren't any invalid relationships
if ( $assigned_asset_asset -> assetLoc ()) {
$assigned_asset_asset -> location_id = $assigned_asset_asset -> assetLoc () -> id ;
$output [ 'info' ][] = 'Setting Asset Assigned asset ' . $assigned_asset_asset -> assetLoc () -> id . ' (' . $assigned_asset_asset -> asset_tag . ') location to: ' . $assigned_asset_asset -> assetLoc () -> id ;
$assigned_asset_asset -> unsetEventDispatcher ();
$assigned_asset_asset -> save ();
} else {
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$output [ 'warn' ][] = 'Asset Assigned asset ' . $assigned_asset_asset -> id . ' (' . $assigned_asset_asset -> asset_tag . ') does not seem to have a valid location' ;
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}
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$bar -> advance ();
}
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$unlocated_assets = Asset :: whereNull ( " location_id " ) -> whereNull ( 'deleted_at' ) -> get ();
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$output [ 'info' ][] = 'Assets still without a location: ' . $unlocated_assets -> count ();
foreach ( $unlocated_assets as $unlocated_asset ) {
$output [ 'warn' ][] = 'Asset: ' . $unlocated_asset -> id . ' still has no location. ' ;
$bar -> advance ();
}
$bar -> finish ();
$this -> info ( " \n " );
if (( $this -> option ( 'output' ) == 'all' ) || ( $this -> option ( 'output' ) == 'info' )) {
foreach ( $output [ 'info' ] as $key => $output_text ) {
$this -> info ( $output_text );
}
}
if (( $this -> option ( 'output' ) == 'all' ) || ( $this -> option ( 'output' ) == 'warn' )) {
foreach ( $output [ 'warn' ] as $key => $output_text ) {
$this -> warn ( $output_text );
}
}
if (( $this -> option ( 'output' ) == 'all' ) || ( $this -> option ( 'output' ) == 'error' )) {
foreach ( $output [ 'error' ] as $key => $output_text ) {
$this -> error ( $output_text );
}
}
}
}