snipe-it/public/vendor/livewire/livewire.min.js.map

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{
"version": 3,
"sources": ["../node_modules/nprogress/nprogress.js", "../js/utils.js", "../js/features/supportFileUploads.js", "../../alpine/packages/alpinejs/dist/module.esm.js", "../js/features/supportEntangle.js", "../js/hooks.js", "../js/request/modal.js", "../js/request/pool.js", "../js/request/commit.js", "../js/request/bus.js", "../js/request/index.js", "../js/$wire.js", "../js/component.js", "../js/store.js", "../js/events.js", "../js/directives.js", "../../alpine/packages/collapse/dist/module.esm.js", "../../alpine/packages/focus/dist/module.esm.js", "../../alpine/packages/persist/dist/module.esm.js", "../../alpine/packages/intersect/dist/module.esm.js", "../../alpine/packages/anchor/dist/module.esm.js", "../js/plugins/navigate/history.js", "../js/plugins/navigate/links.js", "../js/plugins/navigate/fetch.js", "../js/plugins/navigate/prefetch.js", "../js/plugins/navigate/teleport.js", "../js/plugins/navigate/scroll.js", "../js/plugins/navigate/persist.js", "../js/plugins/navigate/bar.js", "../js/plugins/navigate/page.js", "../js/plugins/navigate/index.js", "../js/plugins/history/index.js", "../../alpine/packages/morph/dist/module.esm.js", "../../alpine/packages/mask/dist/module.esm.js", "../js/lifecycle.js", "../js/features/supportListeners.js", "../js/features/supportScriptsAndAssets.js", "../js/features/supportJsEvaluation.js", "../js/morph.js", "../js/features/supportMorphDom.js", "../js/features/supportDispatches.js", "../js/features/supportDisablingFormsDuringRequest.js", "../js/features/supportPropsAndModelables.js", "../js/features/supportFileDownloads.js", "../js/features/supportLazyLoading.js", "../js/features/supportQueryString.js", "../js/features/supportLaravelEcho.js", "../js/features/supportIsolating.js", "../js/features/supportNavigate.js", "../js/features/supportRedirects.js", "../js/directives/wire-transition.js", "../js/debounce.js", "../js/directives/wire-wildcard.js", "../js/directives/wire-navigate.js", "../js/directives/wire-confirm.js", "../js/directives/shared.js", "../js/directives/wire-offline.js", "../js/directives/wire-loading.js", "../js/directives/wire-stream.js", "../js/directives/wire-replace.js", "../js/directives/wire-ignore.js", "../js/directives/wire-dirty.js", "../js/directives/wire-model.js", "../js/directives/wire-init.js", "../js/directives/wire-poll.js", "../js/index.js"],
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"sourcesContent": ["/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress\n * @license MIT */\n\n;(function(root, factory) {\n\n if (typeof define === 'function' && define.amd) {\n define(factory);\n } else if (typeof exports === 'object') {\n module.exports = factory();\n } else {\n root.NProgress = factory();\n }\n\n})(this, function() {\n var NProgress = {};\n\n NProgress.version = '0.2.0';\n\n var Settings = NProgress.settings = {\n minimum: 0.08,\n easing: 'ease',\n positionUsing: '',\n speed: 200,\n trickle: true,\n trickleRate: 0.02,\n trickleSpeed: 800,\n showSpinner: true,\n barSelector: '[role=\"bar\"]',\n spinnerSelector: '[role=\"spinner\"]',\n parent: 'body',\n template: '<div class=\"bar\" role=\"bar\"><div class=\"peg\"></div></div><div class=\"spinner\" role=\"spinner\"><div class=\"spinner-icon\"></div></div>'\n };\n\n /**\n * Updates configuration.\n *\n * NProgress.configure({\n * minimum: 0.1\n * });\n */\n NProgress.configure = function(options) {\n var key, value;\n for (key in options) {\n value = options[key];\n if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value;\n }\n\n return this;\n };\n\n /**\n * Last number.\n */\n\n NProgress.status = null;\n\n /**\n * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`.\n *\n * NProgress.set(0.4);\n * NProgress.set(1.0);\n */\n\n NProgress.set = function(n) {\n var started = NProgress.isStarted();\n\n n = clamp(n, Settings.minimum, 1);\n NProgress.status = (n === 1 ? null : n);\n\n var progress = NProgress.render(!started),\n bar = progress.querySelector(Settings.barSelector),\n speed = Settings.speed,\n ease = Settings.easing;\n\n progress.offsetWidth; /* Repaint */\n\n queue(function(next) {\n // Set positionUsing if it hasn't already been set\n if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS();\n\n // Add transition\n css(bar, barPositionCSS(n, speed, ease));\n\n if (n === 1) {\n // Fade out\n css(progress, { \n transition: 'none', \n opacity: 1 \n });\n progress.offsetWidth; /* Repaint */\n\n setTimeout(function() {\n css(progress, { \n transition: 'all ' + speed + 'ms linear', \n opacity: 0 \n });\n setTimeout(function() {\n NProgress.remove();\n next();\n }, speed);\n }, speed);\n } else {\n setTimeout(next, speed);\n }\n });\n\n return this;\n };\n\n NProgress.isStarted = function() {\n return typeof NProgress.status === 'number';\n };\n\n /**\n * Shows the progress bar.\n * This is the same as setting the status to 0%, except that it doesn't go backwards.\n *\n * NProgress.start();\n *\n */\n NProgress.start = function() {\n if (!NProgress.status) NProgress.set(0);\n\n var work = function() {\n setTimeout(function() {\n if (!NProgress.status) return;\n NProgress.trickle();\n work();\n }, Settings.trickleSpeed);\n };\n\n if (Settings.trickle) work();\n\n return this;\n };\n\n /**\n * Hides the progress bar.\n * This is the *sort of* the same as setting the status to 100%, with the\n * difference being `done()` makes some placebo effect of some realistic motion.\n *\n * NProgress.done();\n *\n * If `true` is passed, it will show the progress bar even if its hidden.\n *\n * NProgress.done(true);\n */\n\n NProgress.done = function(force) {\n if (!force && !NProgress.status) return this;\n\n return NProgress.inc(0.3 + 0.5 * Math.random()).set(1);\n };\n\n /**\n * Increments by a random amount.\n */\n\n NProgress.inc = function(amount) {\n var n = NProgress.status;\n\n if (!n) {\n return NProgress.start();\n } else {\n if (typeof amount !== 'number')
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"names": []
}