snipe-it/app/Http/Controllers/LocationsController.php

431 lines
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PHP
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<?php
namespace App\Http\Controllers;
use Input;
use Lang;
use App\Models\Location;
Discussion: Moving to policies for controller based authorization (#3080) * Make delete routes work. We put a little form in the modal that spoofs the delete field. * Fix route on creating a user. * Fix redundant id parameter. * Port acceptance tests to new urls. * Initial work on migrating to model based policies instead of global gates. Will allow for much more detailed permissions bits in the future. * This needs to stay for the dashboard checks. * Add user states for permissions to build tests. * Build up unit tests for gates/permissions. Move accessories/consumables/assets to policies instead of in authserviceprovider * Migrate various locations to new syntax. Update test to be more specific * Fix functional tests. Add an artisan command for installing a settings setup on travis-ci * Try a different id... Need to come up with a better way of passing the id for tests that need an existing one. * Try to fix travis * Update urls to use routes and not hardcode old paths. Also fix some migration errors found along the way.: * Add a environment for travis functional tests. * Adjust config file to make travis use it. * Use redirect()->route instead of redirect()-to * Dump all failures in the output directory if travis fails. * Cleanups and minor fixes. * Adjust the supplier modelfactory to comply with new validation restrictions. * Some test fixes. * Locales can be longer than 5 characters according to faker... fex gez_ET. Increase lenght in mysql and add a validation * Update test database dump to latest migrations.
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use phpDocumentor\Reflection\Types\Array_;
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use Redirect;
use App\Models\Setting;
use App\Models\User;
use App\Models\Asset;
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use DB;
use Str;
use Validator;
use View;
use Auth;
use Symfony\Component\HttpFoundation\JsonResponse;
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/**
* This controller handles all actions related to Locations for
* the Snipe-IT Asset Management application.
*
* @version v1.0
*/
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class LocationsController extends Controller
{
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/**
* Returns a view that invokes the ajax tables which actually contains
* the content for the locations listing, which is generated in getDatatable.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getDatatable() method that generates the JSON response
* @since [v1.0]
* @return View
*/
public function index()
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{
// Grab all the locations
$locations = Location::orderBy('created_at', 'DESC')->with('parent', 'assets', 'assignedassets')->get();
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// Show the page
return View::make('locations/index', compact('locations'));
}
/**
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* Returns a form view used to create a new location.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::postCreate() method that validates and stores the data
* @since [v1.0]
* @return View
*/
public function create()
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{
$locations = Location::orderBy('name', 'ASC')->get();
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$location_options_array = Location::getLocationHierarchy($locations);
$location_options = Location::flattenLocationsArray($location_options_array);
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$location_options = array('' => 'Top Level') + $location_options;
return View::make('locations/edit')
->with('location_options', $location_options)
Partialize forms (#2884) * Consolidate edit form elements into reusable partials. This is a large code change that doesn't do much immediately. It refactors all of the various edit.blade.php files to reference standardized partials, so that they all reference the same base html layout. This has the side effect of moving everything to the new fancy "required" indicators, and making things look consistent. In addition, I've gone ahead and renamed a few database fields. We had Assetmodel::modelno and Consumable::model_no, I've renamed both to model_number. We had items using ::note and ::notes, I've standardized on ::notes. Component used total_qty where consumables and accessories used qty, so I've moved everything to qty (And fixed a few bugs in the helper file in the process. TODO includes looking at how/where to place the modal javascripts to allow for on the fly creation from all places, rather than just the asset page. Rename assetmodel::modelno to model_number for clarity and consistency Rename consumable::model_no to model_number for clarity and consistency Rename assetmodel::note to notes for clarity and consistency Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying. * Share a settings variable with all views. * Allow editing the per_page setting. We showed the value, but we never showed it on the edit page.. * use snipeSettings in all views instead of the long ugly path. * War on partials. Centralize all bootstrap table javascript * Use model_number instead of modelno in importer * Codacy fix. * More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read. * Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs * Fix DB seeder. * Base sql dump and csv's to import data from for tests. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name * Use a .env.tests file for testing functional and unit to allow a separate database. * Add functional tests for compoents, groups, and licenses. * Now that the config is in the functional.yml, this just confuses things. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * update db dump * Update tests to new reality * env for the test setup * only load the database at beginning of tests, not between each Functional test. * Fix a miss from renaming note to notes. * Set Termination date when creating an asset. It was only set on edit. * Rename serial_number to serial in components for consistency. * Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB. * Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.
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->with('item', new Location);
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}
/**
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* Validates and stores a new location.
*
* @todo Check if a Form Request would work better here.
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getCreate() method that makes the form
* @since [v1.0]
* @return Redirect
*/
public function store()
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{
$location = new Location();
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$location->name = e(Input::get('name'));
if (Input::get('parent_id')=='') {
$location->parent_id = null;
} else {
$location->parent_id = e(Input::get('parent_id'));
}
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$location->currency = e(Input::get('currency', '$'));
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$location->address = e(Input::get('address'));
$location->address2 = e(Input::get('address2'));
$location->city = e(Input::get('city'));
$location->state = e(Input::get('state'));
$location->country = e(Input::get('country'));
$location->zip = e(Input::get('zip'));
$location->user_id = Auth::user()->id;
if ($location->save()) {
return redirect()->route("locations.index")->with('success', trans('admin/locations/message.create.success'));
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}
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return redirect()->back()->withInput()->withErrors($location->getErrors());
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}
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/**
* Validates and stores a new location created via the Create Asset form modal.
*
* @todo Check if a Form Request would work better here.
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see AssetsController::getCreate() method that makes the form
* @since [v1.0]
* @return String JSON
*/
public function apiStore()
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{
$new['currency']=Setting::first()->default_currency;
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// create a new location instance
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$location = new Location();
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// Save the location data
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$location->name = e(Input::get('name'));
$location->currency = Setting::first()->default_currency; //e(Input::get('currency'));
$location->address = ''; //e(Input::get('address'));
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// $location->address2 = e(Input::get('address2'));
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$location->city = e(Input::get('city'));
$location->state = '';//e(Input::get('state'));
$location->country = e(Input::get('country'));
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// $location->zip = e(Input::get('zip'));
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$location->user_id = Auth::user()->id;
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// Was the location created?
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if ($location->save()) {
return JsonResponse::create($location);
}
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// failure
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$errors = $location->errors();
return JsonResponse::create(["error" => "Failed validation: ".print_r($location->getErrors(), true)], 500);
}
/**
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* Makes a form view to edit location information.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::postCreate() method that validates and stores
* @param int $locationId
* @since [v1.0]
* @return View
*/
public function edit($locationId = null)
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{
// Check if the location exists
Partialize forms (#2884) * Consolidate edit form elements into reusable partials. This is a large code change that doesn't do much immediately. It refactors all of the various edit.blade.php files to reference standardized partials, so that they all reference the same base html layout. This has the side effect of moving everything to the new fancy "required" indicators, and making things look consistent. In addition, I've gone ahead and renamed a few database fields. We had Assetmodel::modelno and Consumable::model_no, I've renamed both to model_number. We had items using ::note and ::notes, I've standardized on ::notes. Component used total_qty where consumables and accessories used qty, so I've moved everything to qty (And fixed a few bugs in the helper file in the process. TODO includes looking at how/where to place the modal javascripts to allow for on the fly creation from all places, rather than just the asset page. Rename assetmodel::modelno to model_number for clarity and consistency Rename consumable::model_no to model_number for clarity and consistency Rename assetmodel::note to notes for clarity and consistency Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying. * Share a settings variable with all views. * Allow editing the per_page setting. We showed the value, but we never showed it on the edit page.. * use snipeSettings in all views instead of the long ugly path. * War on partials. Centralize all bootstrap table javascript * Use model_number instead of modelno in importer * Codacy fix. * More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read. * Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs * Fix DB seeder. * Base sql dump and csv's to import data from for tests. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name * Use a .env.tests file for testing functional and unit to allow a separate database. * Add functional tests for compoents, groups, and licenses. * Now that the config is in the functional.yml, this just confuses things. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * update db dump * Update tests to new reality * env for the test setup * only load the database at beginning of tests, not between each Functional test. * Fix a miss from renaming note to notes. * Set Termination date when creating an asset. It was only set on edit. * Rename serial_number to serial in components for consistency. * Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB. * Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.
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if (is_null($item = Location::find($locationId))) {
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.does_not_exist'));
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}
// Show the page
$locations = Location::orderBy('name', 'ASC')->get();
$location_options_array = Location::getLocationHierarchy($locations);
$location_options = Location::flattenLocationsArray($location_options_array);
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$location_options = array('' => 'Top Level') + $location_options;
Partialize forms (#2884) * Consolidate edit form elements into reusable partials. This is a large code change that doesn't do much immediately. It refactors all of the various edit.blade.php files to reference standardized partials, so that they all reference the same base html layout. This has the side effect of moving everything to the new fancy "required" indicators, and making things look consistent. In addition, I've gone ahead and renamed a few database fields. We had Assetmodel::modelno and Consumable::model_no, I've renamed both to model_number. We had items using ::note and ::notes, I've standardized on ::notes. Component used total_qty where consumables and accessories used qty, so I've moved everything to qty (And fixed a few bugs in the helper file in the process. TODO includes looking at how/where to place the modal javascripts to allow for on the fly creation from all places, rather than just the asset page. Rename assetmodel::modelno to model_number for clarity and consistency Rename consumable::model_no to model_number for clarity and consistency Rename assetmodel::note to notes for clarity and consistency Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying. * Share a settings variable with all views. * Allow editing the per_page setting. We showed the value, but we never showed it on the edit page.. * use snipeSettings in all views instead of the long ugly path. * War on partials. Centralize all bootstrap table javascript * Use model_number instead of modelno in importer * Codacy fix. * More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read. * Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs * Fix DB seeder. * Base sql dump and csv's to import data from for tests. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name * Use a .env.tests file for testing functional and unit to allow a separate database. * Add functional tests for compoents, groups, and licenses. * Now that the config is in the functional.yml, this just confuses things. * Start some functional tests for creating items. * Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things * Improvements to functional tests. Use the built in DB seeding mechanism instead of doing it ourselves. Break the tests into multiple units, rather than testing everything in each function. * Some improvements to acceptance tests. Make sure we're only looking at the "trs" within the bootstrap table. Creation of assets is now tested at the functional level (and is faster) so ignore it here. I'm testing acceptance tests with the IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder imported. * update db dump * Update tests to new reality * env for the test setup * only load the database at beginning of tests, not between each Functional test. * Fix a miss from renaming note to notes. * Set Termination date when creating an asset. It was only set on edit. * Rename serial_number to serial in components for consistency. * Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB. * Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.
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return View::make('locations/edit', compact('item'))->with('location_options', $location_options);
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}
/**
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* Validates and stores updated location data from edit form.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getEdit() method that makes the form view
* @param int $locationId
* @since [v1.0]
* @return Redirect
*/
public function update($locationId = null)
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{
// Check if the location exists
if (is_null($location = Location::find($locationId))) {
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// Redirect to the blogs management page
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.does_not_exist'));
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}
// Update the location data
$location->name = e(Input::get('name'));
if (Input::get('parent_id')=='') {
$location->parent_id = null;
} else {
$location->parent_id = e(Input::get('parent_id', ''));
}
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$location->currency = e(Input::get('currency', '$'));
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$location->address = e(Input::get('address'));
$location->address2 = e(Input::get('address2'));
$location->city = e(Input::get('city'));
$location->state = e(Input::get('state'));
$location->country = e(Input::get('country'));
$location->zip = e(Input::get('zip'));
// Was the asset created?
if ($location->save()) {
// Redirect to the saved location page
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return redirect()->to("admin/settings/locations/")->with('success', trans('admin/locations/message.update.success'));
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}
// Redirect to the location management page
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return redirect()->back()->withInput()->withInput()->withErrors($location->getErrors());
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}
/**
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* Validates and deletes selected location.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @param int $locationId
* @since [v1.0]
* @return Redirect
*/
public function destroy($locationId)
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{
// Check if the location exists
if (is_null($location = Location::find($locationId))) {
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// Redirect to the blogs management page
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.not_found'));
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}
if ($location->users->count() > 0) {
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.assoc_users'));
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} elseif ($location->childLocations->count() > 0) {
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.assoc_child_loc'));
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} elseif ($location->assets->count() > 0) {
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.assoc_assets'));
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} elseif ($location->assignedassets->count() > 0) {
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return redirect()->to('admin/settings/locations')->with('error', trans('admin/locations/message.assoc_assets'));
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} else {
$location->delete();
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return redirect()->to('admin/settings/locations')->with('success', trans('admin/locations/message.delete.success'));
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}
}
/**
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* Returns a view that invokes the ajax tables which actually contains
* the content for the locations detail page.
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*
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* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getDataViewUsers() method that returns JSON for location users
* @see LocationsController::getDataViewAssets() method that returns JSON for location assets
* @param int $locationId
* @since [v1.0]
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* @return View
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*/
public function show($locationId = null)
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{
$location = Location::find($locationId);
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if (isset($location->id)) {
return View::make('locations/view', compact('location'));
} else {
// Prepare the error message
$error = trans('admin/locations/message.does_not_exist', compact('id'));
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// Redirect to the user management page
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return redirect()->route('locations')->with('error', $error);
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}
}
/**
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* Returns the JSON response to populate the bootstrap tables on the locationa view.
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*
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* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getIndex() method that returns JSON for location index
* @since [v1.0]
* @return View
*/
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public function getDatatable()
{
$locations = Location::select(array('locations.id','locations.name','locations.address','locations.address2','locations.city','locations.state','locations.zip','locations.country','locations.parent_id','locations.currency'))->with('assets');
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if (Input::has('search')) {
$locations = $locations->TextSearch(e(Input::get('search')));
}
if (Input::has('offset')) {
$offset = e(Input::get('offset'));
} else {
$offset = 0;
}
if (Input::has('limit')) {
$limit = e(Input::get('limit'));
} else {
$limit = 50;
}
$order = Input::get('order') === 'asc' ? 'asc' : 'desc';
switch (Input::get('sort')) {
case 'parent':
$locations = $locations->OrderParent($order);
break;
default:
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$allowed_columns = ['id','name','address','city','state','country','currency','zip'];
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$sort = in_array(Input::get('sort'), $allowed_columns) ? Input::get('sort') : 'created_at';
$locations = $locations->orderBy($sort, $order);
break;
}
$locationsCount = $locations->count();
$locations = $locations->skip($offset)->take($limit)->get();
$rows = array();
foreach ($locations as $location) {
$actions = '<nobr><a href="'.route('locations.edit', ['location' => $location->id]).'" class="btn btn-warning btn-sm" style="margin-right:5px;"><i class="fa fa-pencil icon-white"></i></a><a data-html="false" class="btn delete-asset btn-danger btn-sm" data-toggle="modal" href="'.route('locations.destroy', ['location' => $location->id]).'" data-content="'.trans('admin/locations/message.delete.confirm').'" data-title="'.trans('general.delete').' '.htmlspecialchars($location->name).'?" onClick="return false;"><i class="fa fa-trash icon-white"></i></a></nobr>';
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$rows[] = array(
'id' => $location->id,
'name' => (string)link_to_route('locations.show', e($location->name), ['location' => $location->id]),
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'parent' => ($location->parent) ? e($location->parent->name) : '',
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// 'assets' => ($location->assets->count() + $location->assignedassets->count()),
'assets_default' => $location->assignedassets->count(),
'assets_checkedout' => $location->assets->count(),
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'address' => ($location->address) ? e($location->address): '',
'city' => e($location->city),
'state' => e($location->state),
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'zip' => e($location->zip),
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'country' => e($location->country),
'currency' => e($location->currency),
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'actions' => $actions
);
}
$data = array('total' => $locationsCount, 'rows' => $rows);
return $data;
}
/**
Discussion: Moving to policies for controller based authorization (#3080) * Make delete routes work. We put a little form in the modal that spoofs the delete field. * Fix route on creating a user. * Fix redundant id parameter. * Port acceptance tests to new urls. * Initial work on migrating to model based policies instead of global gates. Will allow for much more detailed permissions bits in the future. * This needs to stay for the dashboard checks. * Add user states for permissions to build tests. * Build up unit tests for gates/permissions. Move accessories/consumables/assets to policies instead of in authserviceprovider * Migrate various locations to new syntax. Update test to be more specific * Fix functional tests. Add an artisan command for installing a settings setup on travis-ci * Try a different id... Need to come up with a better way of passing the id for tests that need an existing one. * Try to fix travis * Update urls to use routes and not hardcode old paths. Also fix some migration errors found along the way.: * Add a environment for travis functional tests. * Adjust config file to make travis use it. * Use redirect()->route instead of redirect()-to * Dump all failures in the output directory if travis fails. * Cleanups and minor fixes. * Adjust the supplier modelfactory to comply with new validation restrictions. * Some test fixes. * Locales can be longer than 5 characters according to faker... fex gez_ET. Increase lenght in mysql and add a validation * Update test database dump to latest migrations.
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* Returns a JSON response that contains the users association with the
* selected location, to be used by the location detail view.
*
* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getView() method that creates the display view
* @param $locationID
* @return array
* @internal param int $locationId
* @since [v1.8]
*/
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public function getDataViewUsers($locationID)
{
$location = Location::find($locationID);
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$users = User::where('location_id', '=', $location->id);
if (Input::has('search')) {
$users = $users->TextSearch(e(Input::get('search')));
}
$users = $users->get();
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$rows = array();
foreach ($users as $user) {
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$rows[] = array(
Discussion: Moving to policies for controller based authorization (#3080) * Make delete routes work. We put a little form in the modal that spoofs the delete field. * Fix route on creating a user. * Fix redundant id parameter. * Port acceptance tests to new urls. * Initial work on migrating to model based policies instead of global gates. Will allow for much more detailed permissions bits in the future. * This needs to stay for the dashboard checks. * Add user states for permissions to build tests. * Build up unit tests for gates/permissions. Move accessories/consumables/assets to policies instead of in authserviceprovider * Migrate various locations to new syntax. Update test to be more specific * Fix functional tests. Add an artisan command for installing a settings setup on travis-ci * Try a different id... Need to come up with a better way of passing the id for tests that need an existing one. * Try to fix travis * Update urls to use routes and not hardcode old paths. Also fix some migration errors found along the way.: * Add a environment for travis functional tests. * Adjust config file to make travis use it. * Use redirect()->route instead of redirect()-to * Dump all failures in the output directory if travis fails. * Cleanups and minor fixes. * Adjust the supplier modelfactory to comply with new validation restrictions. * Some test fixes. * Locales can be longer than 5 characters according to faker... fex gez_ET. Increase lenght in mysql and add a validation * Update test database dump to latest migrations.
2016-12-19 11:04:28 -08:00
'name' => (string)link_to_route('users.show', e($user->fullName()), ['user'=>$user->id])
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);
}
$data = array('total' => $users->count(), 'rows' => $rows);
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return $data;
}
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/**
* Returns a JSON response that contains the assets association with the
* selected location, to be used by the location detail view.
*
* @todo This is broken for accessories and consumables.
* @todo This is a very naive implementation. Should clean this up with query scopes.
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* @author [A. Gianotto] [<snipe@snipe.net>]
* @see LocationsController::getView() method that creates the display view
* @param int $locationID
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* @since [v1.8]
* @return View
*/
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public function getDataViewAssets($locationID)
{
$location = Location::find($locationID)->load('assignedassets.model');
$assets = Asset::AssetsByLocation($location);
if (Input::has('search')) {
$assets = $assets->TextSearch(e(Input::get('search')));
}
$assets = $assets->get();
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$rows = array();
foreach ($assets as $asset) {
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$rows[] = array(
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'name' => (string)link_to_route('hardware.show', e($asset->showAssetName()), ['hardware' => $asset->id]),
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'asset_tag' => e($asset->asset_tag),
'serial' => e($asset->serial),
'model' => e($asset->model->name),
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);
}
$data = array('total' => $assets->count(), 'rows' => $rows);
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return $data;
}
}