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Added artisan command to sync locations
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137
app/Console/Commands/SyncAssetLocations.php
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137
app/Console/Commands/SyncAssetLocations.php
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<?php
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namespace App\Console\Commands;
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use App\Models\CustomField;
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use Illuminate\Console\Command;
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use App\Models\Asset;
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use Illuminate\Support\Facades\Storage;
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class SyncAssetLocations extends Command
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{
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/**
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* The name and signature of the console command.
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*
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* @var string
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*/
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protected $signature = 'snipeit:sync-asset-locations {--output= : info|warn|error|all} ';
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/**
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* The console command description.
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*
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* @var string
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*/
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protected $description = 'This utility will sync the location_id of assets based on current state. It should not normally be needed, but is a safeguard in case we missed something in the Great Migration when flattening the assets to location relationship.';
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/**
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* Create a new command instance.
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*
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* @return void
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*/
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public function __construct()
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{
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parent::__construct();
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}
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/**
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* Execute the console command.
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*
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* @return mixed
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*/
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public function handle()
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{
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$output['info'] = [];
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$output['warn'] = [];
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$output['error'] = [];
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$total_assets = Asset::whereNull('deleted_at')->get();
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$bar = $this->output->createProgressBar(count($total_assets));
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// Unassigned
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$rtd_assets = Asset::whereNull('assigned_to')->with('defaultLoc')->get();
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$output['info'][] = 'There are '.$rtd_assets->count().' unassigned assets.';
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foreach ($rtd_assets as $rtd_asset) {
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// $output['info'][] = 'Setting Unassigned Asset ' . $rtd_asset->id . ' ('.$rtd_asset->asset_tag.') to location: ' . $rtd_asset->rtd_location_id . " because their default location is: " . $rtd_asset->rtd_location_id;
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$rtd_asset->location_id=$rtd_asset->rtd_location_id;
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$rtd_asset->unsetEventDispatcher();
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$rtd_asset->save();
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$bar->advance();
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}
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$assigned_user_assets = Asset::where('assigned_type','App\Models\User')->whereNotNull('assigned_to')->get();
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$output['info'][] = 'There are '.$assigned_user_assets->count().' assets checked out to users.';
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foreach ($assigned_user_assets as $assigned_user_asset) {
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if (($assigned_user_asset->assignedTo) && ($assigned_user_asset->assignedTo->userLoc)) {
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$new_location=$assigned_user_asset->assignedTo->userloc->id;
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$output['info'][] ='Setting User Asset ' . $assigned_user_asset->id . ' ('.$assigned_user_asset->asset_tag.') to ' . $assigned_user_asset->assignedTo->userLoc->name . ' which is id: ' . $new_location;
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} else {
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$output['error'][] ='Asset ' . $assigned_user_asset->id . ' ('.$assigned_user_asset->asset_tag.') still has no location! ';
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$new_location=$assigned_user_asset->rtd_location_id;
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}
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$assigned_user_asset->location_id=$new_location;
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$assigned_user_asset->unsetEventDispatcher();
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$assigned_user_asset->save();
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$bar->advance();
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}
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$assigned_location_assets = Asset::where('assigned_type','App\Models\Location')
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->whereNotNull('assigned_to')->get();
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$output['info'][] = 'There are '.$assigned_location_assets->count().' assets checked out to locations.';
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foreach ($assigned_location_assets as $assigned_location_asset) {
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$assigned_location_asset->location_id = $assigned_location_asset->assignedTo->id;
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$output['info'][] ='Setting Location Assigned asset ' . $assigned_location_asset->id . ' ('.$assigned_location_asset->asset_tag.') that is checked out to '.$assigned_location_asset->assignedTo->name.' (#'.$assigned_location_asset->assignedTo->id.') to location: ' . $assigned_location_asset->assetLoc()->id;
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$assigned_location_asset->unsetEventDispatcher();
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$assigned_location_asset->save();
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$bar->advance();
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}
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// Assigned to assets
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$assigned_asset_assets = Asset::where('assigned_type','App\Models\Asset')
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->whereNotNull('assigned_to')->get();
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$output['info'][] ='Asset-assigned assets: '.$assigned_asset_assets->count();
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foreach ($assigned_asset_assets as $assigned_asset_asset) {
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$assigned_asset_asset->location_id = $assigned_asset_asset->assetLoc()->id;
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$output['info'][] ='Setting Asset Assigned asset ' . $assigned_asset_asset->assetLoc()->id. ' ('.$assigned_asset_asset->asset_tag.') location to: ' . $assigned_asset_asset->assetLoc()->id;
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$assigned_asset_asset->unsetEventDispatcher();
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$assigned_asset_asset->save();
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$bar->advance();
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}
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$unlocated_assets = Asset::whereNull("location_id")->get();
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$output['info'][] ='Assets still without a location: '.$unlocated_assets->count();
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foreach($unlocated_assets as $unlocated_asset) {
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$output['warn'][] ='Asset: '.$unlocated_asset->id.' still has no location. ';
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$bar->advance();
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}
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$bar->finish();
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$this->info("\n");
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if (($this->option('output')=='all') || ($this->option('output')=='info')) {
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foreach ($output['info'] as $key => $output_text) {
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$this->info($output_text);
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}
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}
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if (($this->option('output')=='all') || ($this->option('output')=='warn')) {
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foreach ($output['warn'] as $key => $output_text) {
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$this->warn($output_text);
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}
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}
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if (($this->option('output')=='all') || ($this->option('output')=='error')) {
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foreach ($output['error'] as $key => $output_text) {
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$this->error($output_text);
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}
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}
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}
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}
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@ -26,7 +26,8 @@ class Kernel extends ConsoleKernel
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Commands\LdapSync::class,
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Commands\FixDoubleEscape::class,
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Commands\RecryptFromMcrypt::class,
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Commands\ResetDemoSettings::class
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Commands\ResetDemoSettings::class,
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Commands\SyncAssetLocations::class,
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];
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/**
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