Commit graph

24 commits

Author SHA1 Message Date
snipe 52ea172e5d Fix ID array
Signed-off-by: snipe <snipe@snipe.net>
2021-10-04 17:18:07 -07:00
snipe 174d53aff9 Fixed #9729 - order number maxlength updated to 200
Signed-off-by: snipe <snipe@snipe.net>
2021-06-23 20:05:22 -07:00
Ivan Nieto 3fcd83c499 Fixes some errors in forms using the deprecated Input:: facade 2020-09-03 13:42:33 -05:00
Sean Borg 567a9639f4 Enhanced #5762 Able to bulk edit expected checkin date
In light of the need to edit 500+ devices #5762 (comment)
I added the expected checkin date to the bulk edit page for assets
2020-07-10 19:21:34 +01:00
Sean Borg 7a433f8598 Updated purchase date format in hardware/bulkedit
The Purchase date box in hardware/bulkedit was a different style
to the normal hardware/{id}/edit

It also prevents a strange bug I see in firefox when clicking the old datepicker
it presented 2 datepicker boxes
2020-07-10 19:21:22 +01:00
snipe cb71bcc4af
Switch to old() helper 2020-04-21 03:58:31 -07:00
snipe bdddab5b8b Added role=“option” to option items, additional icon font fixes 2020-04-02 18:17:21 -07:00
snipe 56c2740b68 Radio button tweaks 2020-04-01 06:56:27 -07:00
snipe 4688d62b9f Small UI fixes 2020-04-01 06:50:37 -07:00
snipe 99686bd73a Added labels for bulk actions 2020-04-01 06:48:02 -07:00
snipe fd642e95eb Hide success icons from screen readers 2020-04-01 03:25:07 -07:00
snipe 9ab3370be5 Hide icons in error messages 2020-04-01 03:21:15 -07:00
snipe c3d2e8ff26 Added aria-hidden to inline form error text 2020-04-01 00:18:20 -07:00
Daniel Meltzer b6b93550fe Remove old helpers (#5843)
* Cleanup model bulk-edit

Use the general partials where appropriate, as well as display a list of
what models we are editing in the bulk edit.

* Use new api based fetch/display for modal select2.

This is just copy/pasting the code currently because I'm not entirely
sure how the two pieces of code interact.

* Remove old helper functions that are no longer necessary with our populating of select2 dropdowns via ajax.
2018-07-16 14:22:25 -07:00
snipe 813106efd3 Default to only changing default location in bulk edit 2018-02-02 09:42:34 -06:00
snipe 08d129c2ea Fixed #4951 - updating asset location in bulk edit 2018-02-02 09:36:40 -06:00
snipe a7b8b4bf55 Added: ability to change actual location from bulk edit assets 2018-01-24 04:38:25 -08:00
snipe ece8ae3adc Fixed #4542 and #4482 - default asset location not updating on biulk edit 2017-11-30 13:31:46 -08:00
snipe 39c68214e9 More ajax menu fixes 2017-10-28 11:17:52 -07:00
snipe 7c6143bbb8 Fixes #3754 - incorrect language translation location for supplier 2017-07-17 16:39:19 -07:00
snipe bebb653a70 Pull common formatters into partial 2017-01-18 19:28:35 -08:00
Daniel Meltzer 13cf11368f Reformat all view files. (#3105)
* Reformat all view files.  Check for matching tags and rearrange to make everything line up.

* Fix regression on asset create where the log was no longer saved.
2016-12-27 12:03:47 -08:00
Daniel Meltzer d722ed3823 Partialize forms (#2884)
* Consolidate edit form elements into reusable partials.

This is a large code change that doesn't do much immediately.  It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.

In addition, I've gone ahead and renamed a few database fields.  We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number.  We had items using ::note and ::notes, I've standardized
on ::notes.  Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.

TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.

Rename assetmodel::modelno to model_number for clarity and consistency

Rename consumable::model_no to model_number for clarity and consistency

Rename assetmodel::note to notes for clarity and consistency

Port asset and assetmodel to new partials layout.  Adapt all code to the renamed model_number and notes database changes.  Fix some stying.

* Share a settings variable with all views.

* Allow editing the per_page setting.  We showed the value, but we never showed it on the edit page..

* use snipeSettings in all views instead of the long ugly path.

* War on partials. Centralize all bootstrap table javascript

* Use model_number instead of modelno in importer

* Codacy fix.

* More unification/deduplication.  Create an edit form template layout that we use as the base for all edit forms.  This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.

* Use a ViewComposer instead of sharing the variable directly.  Fixes artisan optimize trying to hit the db--which ruins new installs

* Fix DB seeder.

* Base sql dump and csv's to import data from for tests.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* A few things to make acceptance tests work.  Add a name to the companies table, and make the locations table have the correct name

* Use a .env.tests file for testing functional and unit to allow a separate database.

* Add functional tests for compoents, groups, and licenses.

* Now that the config is in the functional.yml, this just confuses things.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* update db dump

* Update tests to new reality

* env for the test setup

* only load the database at beginning of tests, not between each Functional test.

* Fix a miss from renaming note to notes.

* Set Termination date when creating an asset.  It was only set on edit.

* Rename serial_number to serial in components for consistency.

* Update validation rules to match limits in database.  Currently we just accepted the values and they were truncated when adding to DB.

* Much more detailed functional testing of creating items.  This checks to make sure all values on form have been successfully persisted to database.
2016-11-16 16:56:57 -08:00
snipe fe00b0e401 Version 3 - hold onto your butts 2016-03-25 01:18:05 -07:00