* Give advancedTextSearch all search terms at one
The additional conditions for assets had some problems, since they were joining tables for the additional attributes. The method was called once for every search term, so the join was added multiple times if the user entered multiple search terms.
* Allows search to handle multiple search terms better
The search now better handles multiple search terms, adding additional orWhere clauses, instead of duplicating all queries.
* Fixing typo
* Adds the ability to search by dates
Adding extra „where“-conditions to the „TextSearch“ queries, allowing the users to search by dates
* Adds missing dates to $dates in models
* Removes duplicated „where“ conditions
* Adds the Searchable trait to models, defining the searchable attributes and relations
* Removes the old text search methods
* Adds back additional conditions to the search
These conditions could not be modeled in the „attributes“ or „relations“, so we include them here
* Removes unnecessary check for the deleted_at attribute
* Fixes typo in comments
* suppresses errors from Codacy
We can safely ignore the error codacy is throwing here, since this method is a standin/noop for models who need to implement more advanced searches
* Added de-norm counter migration for assets
* Renaming counter columns, since Eloquent has a magical *_count helper
* Added artisan command to sync counters (one-off)
* Update API to use de-normed fields
* Increment counters for checkin;/checkout
* Derp.
* Added request increment/decrementer
* Move increment for checkout to the Asset::checkout method
* Added “could take a while” message
* Fixes#4445: prevents assigned assets from being checked out in bulk checkout
* Updates data attribute to more versatile 'data-asset-status-type'
* Fixes broken unit test
* Added “show fields in email” to custom fields
* Added “show images in email” to settings
* Added nicer HTML emails
* Break notifications out into their own, instead of trying to mash them all together
* Remove old notification for accessory checkout
* Janky fix for #5076 - “The asset you have attempted to accept was not checked out to you”
* Add method for image url for accessories
* Added accessory checkout email blade
* Make accessory email notification on checkout screen consistent with assets
* Added native consumables notifications
* Fixes for asset notification
* Updated notification blades with correct-er fields
* Updated notifications
* License checkin notification - does not work yet
Need to figure out whether the license seat is assigned to a person or an asset before we can pass the target
* Added alternate “cc” email for admins
* Only try to trigger notifications if the target is a user
* Fix tests
* Fixed consumable URL
* Removed unused notification
* Pass target type in params
* Show slack status
* Pass additional parameters
There is a logic bug in this :( Will send to slack twice, since the admin CC and the user are both using the same notification. Fuckity fuck fuck fuck.
* Pass a variable to the notification to supress the duplicate slack message
* Slack is broken :( Trying to fix
Will try a git bisect
* Put preview back into checkout
* Pulled old archaic mail
* Removed debugging
* Fixed wrong email title
* Fixed slack endpoint not firing
* Poobot, we hardly knew ye.
* Removed old, manual mail from API
* Typo :-/
* Code cleanup
* Use defined formatted date in JSON
* Use static properties for checkin/checkout notifiers for cleaner code
* Removed debugging
* Use date formatter
* Fixed target_type
* Fixed language in consumable email
* If a user id is provided in the name column of an import, we should assume that it is a user id and check out to it.
* Fix build of vue files. The location is public/js/build, not public/build
* Ensure a status type is set before allowing submission of an import.
Also expand the status text label to change color based on success/failure.
Fixes#4658
* Use right key to lookup emails when importing users. Fixes 4619.
* Import serial for components, and make unique matches based on the serial as well as the name. Fixes#4569
* Set the location_id when importing an item properly.
This moves as well to using the Asset::checkout() method, which should consolidate the logic into a useful spot.
Fixes#4563 (I think)
* Production assets.
* Case insensitive field map guessing and repopulate when changingin import type.
For a while, prior to 987536930, we did not null assigned_type on
checkin. This migration manually nulls all assigned_type fields if
assigned_to is unset. Add a test to AssetTest for this as well...kind
of. We need to extract an Asset::checkin() method for 4.1 that mirrors
Asset::checkOut() to really test this.
This also fixes a separate (but related) issue. The Asset importer did
not set assigned_type when importing and creating users. In this
instance, we assume that if assigned_to is set and assigned_type is not,
then the item was checked out to a user and update the DB accordingly.
Also add a check in ImporterTest for this issue.
* There is no notes field on accessories. Fixes Importer Test.
* Fix notification test. We should see a checkout not allowed exception when trying to check out to a location if the asset requires acceptance.
* Fix Custom field import.
Add a test for custom field import, and fix a few issues related to
importing custom fields. This will restore v3 functionality.
* Add UI support for mapping custom fields.
This still requires the field mappings to be created/assigned in
advance, but will fetch all custom field names and allow them to be
selected when setting up custom field mappings.
This commit also updates laravel-mix to v1.4.3 and other node
dependencies to fix some build issues.
* Fix some requestable asset page/assetloc issues. I'd love to know why laravel expections relationships to be in lower case... but thats a question for another day.
* Fix some n+1 problems
* Use route in notification dropdown to make sure we link to correct page
* Work on better UI support for checkout to non-user. Fix links on index bootstrap table, work towards eliminating assignedUser
* Remove Asset::assigneduser() relationship. Instead add a checkedOutToUser() method and/or port to using assignedTo()
* Adjust string to fit new reality
* Fix#3780. Move the consumables getDataView method to the ApiController. Not entirely RESTful, but it's a weird method that probably doesn't need its own controller and the functionality would be strange to stack on the userscontroller...
* Fix file uploads to assets and restore the delete route.
* Add asset maintence edit action to index.
* Suppliers asset list should link to the related asset, not to the supplier with same ID.
* Asset models page should use polymorphic formatter on assigned to to better handle assorted item types.
* Comment out more assigneduser fallacy until we figure out the query builder approach to searching for location text.
Working mail from notification. Still requires testing/cleaning
Add tests around checkout notification.
This also removes the ability to check out an asset to a location|asset
that requires acceptance/a Eula. For 4.1 we may think about how to
support such a thing, but at present it seems to make sense to only alow
such assets to be checked out to users, who can be responsible for the
items.
* Improvemenets to unit tests.
* Break up modelfactory into multiple files, populate many states.
* Begin testing validation at the unit test level, test relationships.
* Add tests for Asset::availableForCheckout.
* Model factories now generate all needed relationships on demand,
which allows us to unit test with a empty database.
* To faciliate the empty database, we move to using sqlite in memory as
the unit testing database.
* Fix bug with logs of checkouts to non users.
* Fix location finding for assets. Also Fix location show page to show users associated with location. Still need some work to show assets.
* More test and generator improvements
* More unit test fixes. PermissionsTest is borked still.
* More Updates
* Rewrite permissionstest. Check that we have access on the model level rather than via web requests. Also test delete permissions.
* Fix seeders.
* Make the default asset model factory generate assets that are rtd for testing.
* Save progress.
* Rebase tests, fix department unit test, update database for functional tests.
* Update functional and api tests to use new modelfactory signatures.
* Refactored AssetsTransformer
Casted all ids to int, escaped all text values,
* Added warranty_expires attribute to Asset model
$asset->warranty_expires contains a Carbon object with the warranty
expiration date. Returns null when either purchase_date or
warranty_months are not set.
* Ignoring php-cs cache files
* Restored asset tests expectations
Work in progress - tests still fail
* API controller refactoring, fixed HTTP status codes in responses
* Restored $request->get - debugging
* Added further checks in ApiAssetsCest::updateAssetWithPatch
* /api_tests: Fixed bugs in update() method + code formatting
* /api_tests: Minor code formatting
* /api_tests: Mirrored test code for PATCH and PUT methods
* Removed repeated code
* Test cleanup
* Fixed issues with update() through PATCH and PUT methods
* Added API test suite to .travis.yml
* Refactored AssetsTransformer
Casted all ids to int, escaped all text values,
* Added warranty_expires attribute to Asset model
$asset->warranty_expires contains a Carbon object with the warranty
expiration date. Returns null when either purchase_date or
warranty_months are not set.
* Ignoring php-cs cache files
* Restored asset tests expectations
Work in progress - tests still fail
* API controller refactoring, fixed HTTP status codes in responses
* Restored $request->get - debugging
* Added further checks in ApiAssetsCest::updateAssetWithPatch
* Major code simplification of the importers.
Move towards using Model::fill and Model::update rather than reinventing
the wheel. This makes the updating/creating logic a lot clearer, and
allows for the deletion of a lot of code. Also allows for supporting of
more fields in the future really easily.
* Cleanup constructors and use setters instead.
* Set the LC_MONETARY locale, and use it to strip currency symbols in Helper::parseFloat()
* Move licenseseat creation/deletion logic into an event handler on the model rather than the controller.
* Move the logging of parsed values to array_smart_fetch rather than writing it out everywhere
* Move to storing dates as carbon rather than strings. Allows for the parsing of more arbitrary strings from the importer
* Add a license importer with support for checking out to users or assets.
* Make a directory for sample/mock import csvs and populate it
* Adjust how we store/retrieve dates to fix some issues the tests found.
* Set user if asset is checked out to user. fixes email problems.
* Use sometimes validation to ignore this when no values are present.
* Move Actionlog details to a presenter and port the activity table to use it. Still need to port other parts of the application, but this consolidates a lot of logic.
* Attempt test fix
* Port users,licenses, and assets view to use the presenter to generate table values.
* Reformat all view files. Check for matching tags and rearrange to make everything line up.
* Fix regression on asset create where the log was no longer saved.
* Move slack integration to laravel5.3 style notifications, part 1.
* Fix consumable tab when active.
* Move the slack notifiable to the settings model. Move all slack notifications into logCheckout/logCheckin. Should think about refactoring this as an event at some point still. Move Asset checkin/checkout to use the general loggable trait rather than it's own solution.
* Fix a logic error where assets with a non deployable status would show checkin instead of no button at all.
* Fix an html formatting error that resulted in us not closing a form. This would cause the checkin page to try to submit a delete request (related to the modal form) rather than the desired checkin request. Also fix formatting in this file.
* Add presenters for models. Move bootstrap table JSON generation to these presenters, which cleans up controllers a lot. Move view specific modifications from the models to the presenters as well.
* Fix some issues found by travis and codacy
* Fix a few more issues found while testing.
* Attempt another acceptance test fix
* Try something else
* Maybe..
* Make delete routes work. We put a little form in the modal that spoofs the delete field.
* Fix route on creating a user.
* Fix redundant id parameter.
* Port acceptance tests to new urls.
* Initial work on migrating to model based policies instead of global gates. Will allow for much more detailed permissions bits in the future.
* This needs to stay for the dashboard checks.
* Add user states for permissions to build tests.
* Build up unit tests for gates/permissions. Move accessories/consumables/assets to policies instead of in authserviceprovider
* Migrate various locations to new syntax. Update test to be more specific
* Fix functional tests.
Add an artisan command for installing a settings setup on travis-ci
* Try a different id... Need to come up with a better way of passing the id for tests that need an existing one.
* Try to fix travis
* Update urls to use routes and not hardcode old paths. Also fix some migration errors found along the way.:
* Add a environment for travis functional tests.
* Adjust config file to make travis use it.
* Use redirect()->route instead of redirect()-to
* Dump all failures in the output directory if travis fails.
* Cleanups and minor fixes.
* Adjust the supplier modelfactory to comply with new validation restrictions.
* Some test fixes.
* Locales can be longer than 5 characters according to faker... fex gez_ET. Increase lenght in mysql and add a validation
* Update test database dump to latest migrations.
* Log the user items are checked in from
This restores functionality that was lost in the port to loggable.
I'd still like to figure out a better term for the table, currently it says to, but I wonder if target is a better choice?
* Fix display of remaining seats on license view
* Consolidate edit form elements into reusable partials.
This is a large code change that doesn't do much immediately. It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.
In addition, I've gone ahead and renamed a few database fields. We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number. We had items using ::note and ::notes, I've standardized
on ::notes. Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.
TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.
Rename assetmodel::modelno to model_number for clarity and consistency
Rename consumable::model_no to model_number for clarity and consistency
Rename assetmodel::note to notes for clarity and consistency
Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying.
* Share a settings variable with all views.
* Allow editing the per_page setting. We showed the value, but we never showed it on the edit page..
* use snipeSettings in all views instead of the long ugly path.
* War on partials. Centralize all bootstrap table javascript
* Use model_number instead of modelno in importer
* Codacy fix.
* More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.
* Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs
* Fix DB seeder.
* Base sql dump and csv's to import data from for tests.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name
* Use a .env.tests file for testing functional and unit to allow a separate database.
* Add functional tests for compoents, groups, and licenses.
* Now that the config is in the functional.yml, this just confuses things.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* update db dump
* Update tests to new reality
* env for the test setup
* only load the database at beginning of tests, not between each Functional test.
* Fix a miss from renaming note to notes.
* Set Termination date when creating an asset. It was only set on edit.
* Rename serial_number to serial in components for consistency.
* Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB.
* Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.
* commit temporal
* final translation commit -- added email translations
* final translation commit -- removed file for spanish translations
* final translation commit -- removed file for spanish translations
* added missing translations
* method overrided and config files back to default
* config files back to default
* config files back to default
* Create a new action_log table to replace asset_log. Use Polymorphism to generalize class and targets. Port everything I can find to use it. Add a migration to port the asset_logs table to action_logs.
* Initial work on requestable asset models
* Backend work for polymorphic requests table to store checkout requests.
* Add missing files
* Add a record to the db when requesting items. Build up a testing route for interfacing with this.
* Users can now toggle requests of items on the request page. Reformat page to use the same tab layout we use elsewhere
* Polymorphic request function. Implement requesting of asset models. Need to port mail/slack to notifications still.
* Implement requesting of asset models. Build up emails and notifications to support it. Allow specifying a quantity of model to request.
* Add view to show currently requested assets. Needs some work and cleanup, but it isn't accessible from anywhere yet.
* Save progress
* Create a new action_log table to replace asset_log. Use Polymorphism to generalize class and targets. Port everything I can find to use it. Add a migration to port the asset_logs table to action_logs.
* Allow accepted_id to be nullable.
* Comment out the thread_id migration, because it b0rks on a new database with the move. I'm unsure if the thread_id does anything...It doesn't seem to be used
* Clean up all old methods from Actionlog model. Port everything to use new cleaner interface.
* Port the actionlog factory to fix travis.
* Adjust code to work on php5. Also fix lurking adminlog call.
* Remove weird code
* Port the pave command. Also fix dangling adminlog
* Prevent multiple checkouts of the same asset.
This adds a new method to the Asset model, availableForCheckout.
Port getDataTable to use availableForCheckout instead of doing the
check manually.
Fixes Issue #2347
* Use availableForCheckout in categories controller. Also gate the checkin/checkout actions here.
* Use gate and availableForCheckout in manufactuers as well.
* If a user doesn't belong to a company, when scoping to a company we should only show items that don't belong to a company.
* Scope tables/items to the company they belong to when fetching items for the index.
* Fix asset count to also scope to company. This fixes dashboard view
* Exempt super users from the child company check to be consistent. Fixes license count on dashboard now that we scope everything
* Add model number column to the hardware list and allow searching based on model number. Column is hidden by default.
* Fix sorting. Add scope to order by model number.