A checkout acceptance gets generated for every item that needs to be checked out. This resource tracks the user user who can accept the item and their signature
* Extract a handlesimages trait to centralize logic for parsing/storing images on upload in create/edit methods.
* Use same image upload/layout in accessories as consum+components.
* Monster: Cleanup/Refactor http controllers.
This cleans up docblocks, pulls most non-crudy actions into their own
controllers, and does general cleanup/logic refactoring. There /should/
be no functional changes, but we all know how should works..
Extract checkin/checkout functions to a separate controller for accessories.
Move controllers to subdirectory.
Cleanup AssetModelsController
Extract component checkin/checkout
Assorted cleanups/doc/formatting in controllers.
Refactor LicenseController.
Refactor UsersController
Update viewassetscontroller.
* Codacy cleanups
* More codacy cleanups. Extract a LicenseCheckout Form request as well.
* A bit more refactor/cleaning of the license checkout method.
* Review Related Cleanups
* Fix most of the item_not_found translations. In many cases, the
string being generated did not even use the id parameter. Where it
does, pass it as id instead of as a different value.
* Remove some old $data arrays from when we manually sent emails from
the controllers. This has been superseeded by the notification system
(yay!)
* Bugfix: Only log the checkin of an accessory if the checkin completes sucessfully.
* Always send checkin notifications to users
This fixes the routing of the notifications, to only send „checkin“ emails if the „mail on checkin“ flag on the category was set. (and we checkout to a user with a non-empty email)
* Fixes checkout notification routing
Notifications to users should be send if the category of the resource (accessory/asset/consumable/license):
a) requires the user to confirm acceptance
b) should send notifications on checkin/checkout
* adds a check for EULAs
Adds back a check for the EULA, since the user should receive the EULA if it was set (regardless of other setings on the category, etc)
* Added “show fields in email” to custom fields
* Added “show images in email” to settings
* Added nicer HTML emails
* Break notifications out into their own, instead of trying to mash them all together
* Remove old notification for accessory checkout
* Janky fix for #5076 - “The asset you have attempted to accept was not checked out to you”
* Add method for image url for accessories
* Added accessory checkout email blade
* Make accessory email notification on checkout screen consistent with assets
* Added native consumables notifications
* Fixes for asset notification
* Updated notification blades with correct-er fields
* Updated notifications
* License checkin notification - does not work yet
Need to figure out whether the license seat is assigned to a person or an asset before we can pass the target
* Added alternate “cc” email for admins
* Only try to trigger notifications if the target is a user
* Fix tests
* Fixed consumable URL
* Removed unused notification
* Pass target type in params
* Show slack status
* Pass additional parameters
There is a logic bug in this :( Will send to slack twice, since the admin CC and the user are both using the same notification. Fuckity fuck fuck fuck.
* Pass a variable to the notification to supress the duplicate slack message
* Slack is broken :( Trying to fix
Will try a git bisect
* Put preview back into checkout
* Pulled old archaic mail
* Removed debugging
* Fixed wrong email title
* Fixed slack endpoint not firing
* Poobot, we hardly knew ye.
* Removed old, manual mail from API
* Typo :-/
* Code cleanup
* Use defined formatted date in JSON
* Use static properties for checkin/checkout notifiers for cleaner code
* Removed debugging
* Use date formatter
* Fixed target_type
* Fixed language in consumable email