Commit graph

45 commits

Author SHA1 Message Date
snipe 1be22cf051 Improved versioning script 2016-12-01 02:53:41 -08:00
snipe 2ec7c0bf1d Hide edit actions from asset sidebar if user cannot edit assets 2016-12-01 00:00:48 -08:00
snipe 7393f0bbea Fixes snipeSettings error if the user was created but the settings table isn’t populated yet 2016-11-29 01:20:51 -08:00
snipe ba23952852 Add red banner if app is in production mode and debugging is turned on 2016-11-29 00:08:20 -08:00
Daniel Meltzer d722ed3823 Partialize forms (#2884)
* Consolidate edit form elements into reusable partials.

This is a large code change that doesn't do much immediately.  It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.

In addition, I've gone ahead and renamed a few database fields.  We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number.  We had items using ::note and ::notes, I've standardized
on ::notes.  Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.

TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.

Rename assetmodel::modelno to model_number for clarity and consistency

Rename consumable::model_no to model_number for clarity and consistency

Rename assetmodel::note to notes for clarity and consistency

Port asset and assetmodel to new partials layout.  Adapt all code to the renamed model_number and notes database changes.  Fix some stying.

* Share a settings variable with all views.

* Allow editing the per_page setting.  We showed the value, but we never showed it on the edit page..

* use snipeSettings in all views instead of the long ugly path.

* War on partials. Centralize all bootstrap table javascript

* Use model_number instead of modelno in importer

* Codacy fix.

* More unification/deduplication.  Create an edit form template layout that we use as the base for all edit forms.  This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.

* Use a ViewComposer instead of sharing the variable directly.  Fixes artisan optimize trying to hit the db--which ruins new installs

* Fix DB seeder.

* Base sql dump and csv's to import data from for tests.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* A few things to make acceptance tests work.  Add a name to the companies table, and make the locations table have the correct name

* Use a .env.tests file for testing functional and unit to allow a separate database.

* Add functional tests for compoents, groups, and licenses.

* Now that the config is in the functional.yml, this just confuses things.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* update db dump

* Update tests to new reality

* env for the test setup

* only load the database at beginning of tests, not between each Functional test.

* Fix a miss from renaming note to notes.

* Set Termination date when creating an asset.  It was only set on edit.

* Rename serial_number to serial in components for consistency.

* Update validation rules to match limits in database.  Currently we just accepted the values and they were truncated when adding to DB.

* Much more detailed functional testing of creating items.  This checks to make sure all values on form have been successfully persisted to database.
2016-11-16 16:56:57 -08:00
snipe b3329135df Merge branch 'develop' of github.com:snipe/snipe-it into develop 2016-10-12 12:50:35 -07:00
snipe 8f4e016c01 Fixes #2768 and #2753 2016-10-12 12:48:37 -07:00
Daniel Meltzer 2e0a7abbe9 Rework permissions view (#2756)
* Early layout work on a cleaner permissions interface

* Cleanup layout.  Make new permissions view work.  Still needs some css and javascript improvements.  Also need to do the same thing to the group view.

* Improve styling, add javascript to toggle an entire group of permissions if choosing the permission on the header row.  Would be nice to add collapsing of sections in the future.

* Toggle viewing sections.

* Special case places where we only have one item in a group to only display the item once.

* Filter getCreate the same way.
2016-10-12 12:06:28 -07:00
snipe 8ba19632cf Removed new badge 2016-09-23 13:13:42 -07:00
snipe d4dc1830ec Fixes #2527 - honor the setting for whether Snpie-IT can access the outside world 2016-08-30 12:58:08 -07:00
snipe ad22293f4b Added show in nav for status label views and controller 2016-08-23 18:52:42 -07:00
snipe 41a20d8f66 Tidied up some debugging code, better explanation 2016-08-12 17:10:03 -07:00
snipe 03c2c267bc Added favicon explicit link 2016-08-02 12:39:49 -07:00
snipe 6204969639 Fixed requestable link 2016-08-02 02:12:18 -07:00
snipe 283bb4ae4b Fixes #2381 2016-08-02 01:36:14 -07:00
snipe 8246a319a2 Fixes #2363 and #1097 2016-08-02 00:54:38 -07:00
snipe 46eca54b44 Moved bulk checkout into assets nav 2016-07-29 14:17:59 -07:00
zjean fcb1d6ac15 Fixed feedback on #2349 (#2359) 2016-07-29 13:59:50 -07:00
snipe 3a04686ade Nicer demo mode message 2016-07-22 00:28:22 -07:00
snipe e256bdc9f7 Clearer version in footer 2016-07-21 21:39:23 -07:00
snipe f6a4d4aaab Better display for some features disabled for demo mode 2016-07-21 19:40:23 -07:00
Daniel Meltzer 25c10c43dd Disable select2 on ios. It's terribly slow, doesn't register click events, and has forces focus to the search bar by default (which makes the keyboard popup and take over the screen. The latter issue might justify disabling it for all mobile devices, but the performance issues certainly justify it on iOS. 2016-06-09 20:31:23 -05:00
snipe a04d6293d1 Proper hypenation of Snipe-IT in footer 2016-06-09 03:08:42 -07:00
snipe 89e656e709 Switched to can/cannot for blade 2016-06-02 02:39:36 -07:00
Daniel Meltzer 37b416d5c7 Fix my git terrribleness. 2016-06-01 23:00:29 -05:00
Daniel Meltzer c7e695d3fe Revert "Move the breadcrumb thingy back inside the header. Remove it from a list item because it wasn't part of a list"
This reverts commit 9c77de6473.
2016-06-01 22:55:37 -05:00
Daniel Meltzer a152b0ae54 Center the logo text on small screens. It's looking more reasonable by the week... 2016-06-01 22:52:25 -05:00
Daniel Meltzer 9c77de6473 Move the breadcrumb thingy back inside the header. Remove it from a list item because it wasn't part of a list 2016-06-01 22:41:11 -05:00
Daniel Meltzer 71ca17649c Improvements? 2016-06-01 22:30:12 -05:00
Daniel Meltzer d85d3b14f7 More layout fixes for small devices. 2016-06-01 21:37:03 -05:00
Daniel Meltzer 5d206f2c20 Fix navbar spacing on screen and mobile. Move the items on the left of the navbar to their own list. Style fixes. Move breadcrumb to outside navbar because it was breaking things and I think it looks better 2016-06-01 20:10:19 -05:00
Daniel Meltzer 2ff1ee4d33 Fix some indentaiton and a missing tag, no functionality changes here. 2016-06-01 20:10:19 -05:00
snipe 9aff515c0a More mobile fixes 2016-05-24 18:50:54 -07:00
snipe 5f91329397 Some responsive fixes
Still needs work tho :(
2016-05-24 17:59:02 -07:00
snipe f844bf4b41 Nicer focus handling for asset search 2016-05-24 01:10:05 -07:00
snipe 6e006a6873 Redundant top nav 2016-05-24 00:58:59 -07:00
snipe fb35e40342 Search by asset tag
Compatible with barcode scanners
2016-05-20 17:02:28 -07:00
snipe b796e72faf Remove old search 2016-05-20 16:01:23 -07:00
snipe ae0e7b9078 Updatd documentation links, use https 2016-05-12 18:06:19 -07:00
snipe a96947efa9 Possible fix for #2037
via https://github.com/laravel/framework/issues/8565#issuecomment-151171239
2016-05-12 12:06:22 -07:00
snipe 97a91e2d83 Fix setting namespace 2016-04-25 12:15:41 -07:00
snipe 5c99f9da15 Change certificate icon to floppy disk icon 2016-04-19 19:42:16 -07:00
snipe 41384dc62f Fixes #1845 - remove ability for users to change their email and password 2016-03-25 18:20:57 -07:00
snipe eb95f5ca4f Cleanup js and CSS elixir stuff 2016-03-25 03:36:37 -07:00
snipe fe00b0e401 Version 3 - hold onto your butts 2016-03-25 01:18:05 -07:00