* Fixed#6821 - confusing UI for 2FA when 2FA is universally enforced
I also updated the language in the user’s listing table to clarify what “activated” means
* Added login enabled info to user view
* Clarified comments
* Added info about 2FA on user profile
Because why not
* Added nowrap to table, and added 2FA reset for superadmins
* Fixed#6703 - fixes password confirmation
* Removed debugging
* Fixed tests
* I guess we use 10 as the settings for password min in tests
* One more try to fix tests - confirmation won’t validate until password validates
* Fixed missing oauth tables during setup.
* WIP New LDAP implementation
* WIP New LDAP implementation
* WIP New LDAP implementation
Merge remote-tracking branch 'origin/WIP_LDAP' into WIP_LDAP
* WIP New LDAP implementation
Added Adldap2 to handle ldap intergration.
* Updated per PR quality review
* Added specific LDAP settings method
* Corrected version number
* Added return documentation
* Added imports
* Changed class to be injected into controller
* Updated with PR suggestions
* Added AWS url to example env
* Upgrader - added check for new storage path and attempt to move
* Ignore symlink
* Updated paths for models
* Moved copy methods
* Added AWS_URL support
For some reasin, Flysystem was generating the wrong AWS url (with a region included)
* Switch to Flysystem for image uploads
* Nicer display of image preview
* Updated image preview on edit blades to use Flysystem
* Twiddled some more paths
* Working filesystems config
* Updated Asset Models and Departments to use Flysystem
* Janky workaround for differing S3/local urls/paths
* Try to smartly use S3 as public disk if S3 is configured
* Use public disk Storage options for public files
* Additional transformer edits for Flysystem
* Removed debugging
* Added missing use Storage directive
* Updated seeders to use Flysystem
* Default logo
* Set a default width
We can potentially override this in settings later
* Use Flysystem for logo upload
* Update downloadFile to use Flysystem
* Updated AssetFilesController to use Flysystem
* Updated acceptance signatures to use Flysystem
* Updated signature view to use Flysystem
This isn’t working 100% yet
* Use Flysystem facade for displaying asset image
* Set assets path
Should clean all these up when we’re done here
* Added Rackspace support for Flysystem
* Added Flysystem migrator console command
* Added use Storage directive for categories
* Added user avatars to Flysystem
* Added profile avatar to Flysystem
* Added the option to delete local files with the migrator
* Added a check to prevent people from trying to move from local to local
* Fixed the selectlists for Flysystem
* Fixed the getImageUrl method to reflect Flysystem
* Fixed AWS copy process
* Fixed models path
* More selectlist updates for Flysystem
* Updated example .envs with updated env variable names
* *sigh*
* Updated non-asset getImageUrl() methods to use Flysystem
* Removed S3 hardcoding
* Use Flysystem in email headers
* Fixed typo
* Removed camera support from asset file upload
We’ll find a way to add this in later (and add that support to all of the other image uploads as well)
* Fixed path for categories
* WIP - Switched to standard handleImages for asset upload.
This is currently broken as I refact the handleImages method. Because the assets store/create methods use their own Form Request, the handleImages method doesn’t exist in that Form Request so it wil error now.
* Fixed css URL error
* Updated Debugbar to latest version (#6265)
v3.2 adds support for Laravel 5.7
* Fixed: Missing CSS file in basic.blade.php (#6264)
* Fixed missing CSS file in basic.blade.php
* Added
* Changed stylesheet import for authorize.blade.php
* Updated composer lock
* Added AWS_BUCKET_ROOT as env variable
* Use nicer image preview for logo upload
* Removed AssetRequest form request
* Removed asset form request, moved custom field validation into model
* Added additional help text for logo upload
* Increased the size of the image resize - should make this a setting tho
* Few more formatting tweaks to logo section of branding blade preview
* Use Flysystem for asset/license file uploads
* Use Flysystem for removing images from models that have been deleted
* Enable backups to use Flysystem
This only handles part of the problem. This just makes it so we can ship files to S3 if we want, but does not account for how we backup files that are hosted on S3
* Use Flysystem to download license files
* Updated audits to use Flysystem
* Extract a handlesimages trait to centralize logic for parsing/storing images on upload in create/edit methods.
* Use same image upload/layout in accessories as consum+components.
* Monster: Cleanup/Refactor http controllers.
This cleans up docblocks, pulls most non-crudy actions into their own
controllers, and does general cleanup/logic refactoring. There /should/
be no functional changes, but we all know how should works..
Extract checkin/checkout functions to a separate controller for accessories.
Move controllers to subdirectory.
Cleanup AssetModelsController
Extract component checkin/checkout
Assorted cleanups/doc/formatting in controllers.
Refactor LicenseController.
Refactor UsersController
Update viewassetscontroller.
* Codacy cleanups
* More codacy cleanups. Extract a LicenseCheckout Form request as well.
* A bit more refactor/cleaning of the license checkout method.
* Review Related Cleanups
* Fix most of the item_not_found translations. In many cases, the
string being generated did not even use the id parameter. Where it
does, pass it as id instead of as a different value.
* Remove some old $data arrays from when we manually sent emails from
the controllers. This has been superseeded by the notification system
(yay!)
* Bugfix: Only log the checkin of an accessory if the checkin completes sucessfully.
* Extract method/cleanup
* Remove apiStore method that is unusued since api controllers.
* Use proper model exception
* Remove old user importer. This is now supported by the general importer framework.
* Refactor AssetsController methods.
This is a giant diff without many functional changes, mostly cosmetic.
I've pulled a number of methods out of assetscontroller, preferring
instead to create some more targetted controllers for related actions.
I think this cleans up the file some, and suggests some places for
future targetted improvement.
Fix weird missing things.
* Fix Unit test failing after date changes.
* Pass valid string to be translated.
* Some method cleanup for codacy.
* Extract trait for common checkout uses and codacy fixes.
* Added CSS for table toolbar
* Use maintenances API for table listings
* NIcer layout for allowed_columns in maintenances API
* Fixed#5014 - bootstrap cookie issues
* Fixed#5015 - bug when saving settings
* Refactored datatable code to use data attributes
* Updated dashboard with new table code
* Added - Order by group user count
* Updated groups to use new table attributes
* New license listing table code
* More bootstrap table implementations
* More BS table refactoring
* Improved bootstrap assigned assets
* New bootstrap for reports
* Misc BS fixes
* FIxed small issue with asset history display
* Removed multisort option
* JS refactor
This is round one of the rethink of checkout-to-everything. A location
now has a manager field, and the manager (by default) be responsible for
assets checked out to the location.
* Set user if asset is checked out to user. fixes email problems.
* Use sometimes validation to ignore this when no values are present.
* Move Actionlog details to a presenter and port the activity table to use it. Still need to port other parts of the application, but this consolidates a lot of logic.
* Attempt test fix
* Port users,licenses, and assets view to use the presenter to generate table values.
* Reformat all view files. Check for matching tags and rearrange to make everything line up.
* Fix regression on asset create where the log was no longer saved.
* Add presenters for models. Move bootstrap table JSON generation to these presenters, which cleans up controllers a lot. Move view specific modifications from the models to the presenters as well.
* Fix some issues found by travis and codacy
* Fix a few more issues found while testing.
* Attempt another acceptance test fix
* Try something else
* Maybe..
* Make delete routes work. We put a little form in the modal that spoofs the delete field.
* Fix route on creating a user.
* Fix redundant id parameter.
* Port acceptance tests to new urls.
* Initial work on migrating to model based policies instead of global gates. Will allow for much more detailed permissions bits in the future.
* This needs to stay for the dashboard checks.
* Add user states for permissions to build tests.
* Build up unit tests for gates/permissions. Move accessories/consumables/assets to policies instead of in authserviceprovider
* Migrate various locations to new syntax. Update test to be more specific
* Fix functional tests.
Add an artisan command for installing a settings setup on travis-ci
* Try a different id... Need to come up with a better way of passing the id for tests that need an existing one.
* Try to fix travis
* Update urls to use routes and not hardcode old paths. Also fix some migration errors found along the way.:
* Add a environment for travis functional tests.
* Adjust config file to make travis use it.
* Use redirect()->route instead of redirect()-to
* Dump all failures in the output directory if travis fails.
* Cleanups and minor fixes.
* Adjust the supplier modelfactory to comply with new validation restrictions.
* Some test fixes.
* Locales can be longer than 5 characters according to faker... fex gez_ET. Increase lenght in mysql and add a validation
* Update test database dump to latest migrations.
* Make delete routes work. We put a little form in the modal that spoofs the delete field.
* Fix route on creating a user.
* Fix redundant id parameter.
* Port acceptance tests to new urls.
* Consolidate edit form elements into reusable partials.
This is a large code change that doesn't do much immediately. It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.
In addition, I've gone ahead and renamed a few database fields. We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number. We had items using ::note and ::notes, I've standardized
on ::notes. Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.
TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.
Rename assetmodel::modelno to model_number for clarity and consistency
Rename consumable::model_no to model_number for clarity and consistency
Rename assetmodel::note to notes for clarity and consistency
Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying.
* Share a settings variable with all views.
* Allow editing the per_page setting. We showed the value, but we never showed it on the edit page..
* use snipeSettings in all views instead of the long ugly path.
* War on partials. Centralize all bootstrap table javascript
* Use model_number instead of modelno in importer
* Codacy fix.
* More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.
* Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs
* Fix DB seeder.
* Base sql dump and csv's to import data from for tests.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name
* Use a .env.tests file for testing functional and unit to allow a separate database.
* Add functional tests for compoents, groups, and licenses.
* Now that the config is in the functional.yml, this just confuses things.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* update db dump
* Update tests to new reality
* env for the test setup
* only load the database at beginning of tests, not between each Functional test.
* Fix a miss from renaming note to notes.
* Set Termination date when creating an asset. It was only set on edit.
* Rename serial_number to serial in components for consistency.
* Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB.
* Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.
This fixes a bug where the field was (correctly) disabled if the editing user isn’t a superadmin, but because the field was disabled, it would clear the permission groups.
* refactor to clean up LDAP login, and make the login method easier to handle.
* Login refactor cleanup
* Google 2FA package
* Adds Google Authenticator two-factor
* Removed unused blade
* Added optin setting in profile
* Removed dumb comments
* Made lock_passwords check more consistent
* Additional two factor strings
* Lock passwords check
* Display feature disabled text if in demo mode
* Two factor admin reset options
* Translation strings
* Early layout work on a cleaner permissions interface
* Cleanup layout. Make new permissions view work. Still needs some css and javascript improvements. Also need to do the same thing to the group view.
* Improve styling, add javascript to toggle an entire group of permissions if choosing the permission on the header row. Would be nice to add collapsing of sections in the future.
* Toggle viewing sections.
* Special case places where we only have one item in a group to only display the item once.
* Filter getCreate the same way.
* Save progress
* Create a new action_log table to replace asset_log. Use Polymorphism to generalize class and targets. Port everything I can find to use it. Add a migration to port the asset_logs table to action_logs.
* Allow accepted_id to be nullable.
* Comment out the thread_id migration, because it b0rks on a new database with the move. I'm unsure if the thread_id does anything...It doesn't seem to be used
* Clean up all old methods from Actionlog model. Port everything to use new cleaner interface.
* Port the actionlog factory to fix travis.
* Adjust code to work on php5. Also fix lurking adminlog call.
* Remove weird code
* Port the pave command. Also fix dangling adminlog
* Update tableexport.js to the new version.
* Give the export file in each table a useful name.
The name takes the form of tabletype-export-YYYY-MM-DD.extension.