Commit graph

117 commits

Author SHA1 Message Date
snipe 39c68214e9 More ajax menu fixes 2017-10-28 11:17:52 -07:00
snipe 6a3716a06d Added new ajax dropdown menus for components, consumables, etc editing/creating 2017-10-28 09:21:39 -07:00
snipe 5d890fb139 Added more defaults for selected values 2017-10-28 08:38:19 -07:00
snipe 2172e6cc25 Added suppliers ajax list 2017-10-28 08:37:47 -07:00
snipe 04130a568c Fixes check for help_text 2017-10-28 07:41:13 -07:00
snipe 5737de2e22 Added help text to location partial 2017-10-28 07:29:14 -07:00
snipe 00d910ddbc Added manufacturers and categories select lists 2017-10-26 22:09:08 -07:00
snipe 76c4c19b3e Fixed small issues with select2 partials 2017-10-26 21:51:53 -07:00
snipe 1d212b59bd Added model select2 partial 2017-10-26 21:51:27 -07:00
snipe bdb95e4e3d Added companies ajax select2 endpoint 2017-10-26 16:37:41 -07:00
snipe ea07517ad5 Added more ajax select2 boxes to checkouts, remove helper ->with() methods 2017-10-26 03:43:28 -07:00
Brady Wetherington c1dcc22217 Refactor and improve Modal support for Assets (#3884) 2017-08-24 22:24:02 -07:00
snipe ca78b3ed7c Fixes models on create asset 2017-08-23 13:08:42 -07:00
snipe 3046d7d33c Fixes #3644 - broken datepicker 2017-06-09 18:53:19 -07:00
snipe 9338b37b74 Try to fix the datepicker :(
Webpack has fucked everything. I hate everything.
2017-06-06 00:51:41 -07:00
Daniel Meltzer 263f19bdad Fix error in partializing with creating an asset maintenance. (#2987) 2016-11-29 05:02:48 -08:00
Daniel Meltzer d722ed3823 Partialize forms (#2884)
* Consolidate edit form elements into reusable partials.

This is a large code change that doesn't do much immediately.  It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.

In addition, I've gone ahead and renamed a few database fields.  We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number.  We had items using ::note and ::notes, I've standardized
on ::notes.  Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.

TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.

Rename assetmodel::modelno to model_number for clarity and consistency

Rename consumable::model_no to model_number for clarity and consistency

Rename assetmodel::note to notes for clarity and consistency

Port asset and assetmodel to new partials layout.  Adapt all code to the renamed model_number and notes database changes.  Fix some stying.

* Share a settings variable with all views.

* Allow editing the per_page setting.  We showed the value, but we never showed it on the edit page..

* use snipeSettings in all views instead of the long ugly path.

* War on partials. Centralize all bootstrap table javascript

* Use model_number instead of modelno in importer

* Codacy fix.

* More unification/deduplication.  Create an edit form template layout that we use as the base for all edit forms.  This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.

* Use a ViewComposer instead of sharing the variable directly.  Fixes artisan optimize trying to hit the db--which ruins new installs

* Fix DB seeder.

* Base sql dump and csv's to import data from for tests.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* A few things to make acceptance tests work.  Add a name to the companies table, and make the locations table have the correct name

* Use a .env.tests file for testing functional and unit to allow a separate database.

* Add functional tests for compoents, groups, and licenses.

* Now that the config is in the functional.yml, this just confuses things.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* update db dump

* Update tests to new reality

* env for the test setup

* only load the database at beginning of tests, not between each Functional test.

* Fix a miss from renaming note to notes.

* Set Termination date when creating an asset.  It was only set on edit.

* Rename serial_number to serial in components for consistency.

* Update validation rules to match limits in database.  Currently we just accepted the values and they were truncated when adding to DB.

* Much more detailed functional testing of creating items.  This checks to make sure all values on form have been successfully persisted to database.
2016-11-16 16:56:57 -08:00