add accessories and consumables tables
add selectlist api to:
app\Http\Controllers\Api\AccessoriesController.php
app\Http\Controllers\Api\ConsumablesController.php
app\Http\Controllers\Api\LicensesController.php
templates for selectlist
apply kit to user works
* Added AWS url to example env
* Upgrader - added check for new storage path and attempt to move
* Ignore symlink
* Updated paths for models
* Moved copy methods
* Added AWS_URL support
For some reasin, Flysystem was generating the wrong AWS url (with a region included)
* Switch to Flysystem for image uploads
* Nicer display of image preview
* Updated image preview on edit blades to use Flysystem
* Twiddled some more paths
* Working filesystems config
* Updated Asset Models and Departments to use Flysystem
* Janky workaround for differing S3/local urls/paths
* Try to smartly use S3 as public disk if S3 is configured
* Use public disk Storage options for public files
* Additional transformer edits for Flysystem
* Removed debugging
* Added missing use Storage directive
* Updated seeders to use Flysystem
* Default logo
* Set a default width
We can potentially override this in settings later
* Use Flysystem for logo upload
* Update downloadFile to use Flysystem
* Updated AssetFilesController to use Flysystem
* Updated acceptance signatures to use Flysystem
* Updated signature view to use Flysystem
This isn’t working 100% yet
* Use Flysystem facade for displaying asset image
* Set assets path
Should clean all these up when we’re done here
* Added Rackspace support for Flysystem
* Added Flysystem migrator console command
* Added use Storage directive for categories
* Added user avatars to Flysystem
* Added profile avatar to Flysystem
* Added the option to delete local files with the migrator
* Added a check to prevent people from trying to move from local to local
* Fixed the selectlists for Flysystem
* Fixed the getImageUrl method to reflect Flysystem
* Fixed AWS copy process
* Fixed models path
* More selectlist updates for Flysystem
* Updated example .envs with updated env variable names
* *sigh*
* Updated non-asset getImageUrl() methods to use Flysystem
* Removed S3 hardcoding
* Use Flysystem in email headers
* Fixed typo
* Removed camera support from asset file upload
We’ll find a way to add this in later (and add that support to all of the other image uploads as well)
* Fixed path for categories
* WIP - Switched to standard handleImages for asset upload.
This is currently broken as I refact the handleImages method. Because the assets store/create methods use their own Form Request, the handleImages method doesn’t exist in that Form Request so it wil error now.
* Fixed css URL error
* Updated Debugbar to latest version (#6265)
v3.2 adds support for Laravel 5.7
* Fixed: Missing CSS file in basic.blade.php (#6264)
* Fixed missing CSS file in basic.blade.php
* Added
* Changed stylesheet import for authorize.blade.php
* Updated composer lock
* Added AWS_BUCKET_ROOT as env variable
* Use nicer image preview for logo upload
* Removed AssetRequest form request
* Removed asset form request, moved custom field validation into model
* Added additional help text for logo upload
* Increased the size of the image resize - should make this a setting tho
* Few more formatting tweaks to logo section of branding blade preview
* Use Flysystem for asset/license file uploads
* Use Flysystem for removing images from models that have been deleted
* Enable backups to use Flysystem
This only handles part of the problem. This just makes it so we can ship files to S3 if we want, but does not account for how we backup files that are hosted on S3
* Use Flysystem to download license files
* Updated audits to use Flysystem
* adds select2 placeholders to select lists
To allow us to clear the selection on „select2“ selects, we need a placeholder attribute
See: https://select2.org/placeholders
* Removes empty option from multiple select
select2 requires an empty option value on singular selects, but not on multiple selects.
When selecting multiple options, this empty option would be shown as selectable otherwise, not clearing the selection.
* Adds the option to clear select2 instances
Sets the correct options to allow clearing of out select2 instances. The empty placeholder is required, since clearing only works when a placeholder ist set (event an empty one).
See: https://select2.org/placeholders
* Removes the „Clear selection“ option from select lists
Since we can clear the select2 lists with their native clearing method, we can remove this hack
* Updates generated assets (css/js)
* Fixes#4445: prevents assigned assets from being checked out in bulk checkout
* Updates data attribute to more versatile 'data-asset-status-type'
* Fixes broken unit test
This is kind of a janky way to handle this - I created a new dropdown select, instead of adding even more convoluted code to the partial. The reasoon for this is because there may be situations where $user is passed in *addition* to $item, and we don’t want to erroneously use that location if we’re not supposed to be.
* Added form checkout selector partial
* Stupid stash
* Added radio button checkout selector javascript
* New compiled production assets
* Added $style override in form partials for select2 ajax lists
* Added checkout-to radio button selector
TODO: Fix for accessibility - currently cannot tab-select this radio button
* Added new checkout-to selector to hardware edit
* Added new checkout-to selector to asset checkout form
* Refactored postCheckout to use radio button submission
This defaults to user checkout if nothing is passed for some reason
* Better visual feedback on whether or not an asset is deployable in edit screen
* Consolidate edit form elements into reusable partials.
This is a large code change that doesn't do much immediately. It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.
In addition, I've gone ahead and renamed a few database fields. We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number. We had items using ::note and ::notes, I've standardized
on ::notes. Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.
TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.
Rename assetmodel::modelno to model_number for clarity and consistency
Rename consumable::model_no to model_number for clarity and consistency
Rename assetmodel::note to notes for clarity and consistency
Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying.
* Share a settings variable with all views.
* Allow editing the per_page setting. We showed the value, but we never showed it on the edit page..
* use snipeSettings in all views instead of the long ugly path.
* War on partials. Centralize all bootstrap table javascript
* Use model_number instead of modelno in importer
* Codacy fix.
* More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.
* Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs
* Fix DB seeder.
* Base sql dump and csv's to import data from for tests.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name
* Use a .env.tests file for testing functional and unit to allow a separate database.
* Add functional tests for compoents, groups, and licenses.
* Now that the config is in the functional.yml, this just confuses things.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* update db dump
* Update tests to new reality
* env for the test setup
* only load the database at beginning of tests, not between each Functional test.
* Fix a miss from renaming note to notes.
* Set Termination date when creating an asset. It was only set on edit.
* Rename serial_number to serial in components for consistency.
* Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB.
* Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.