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14 commits

Author SHA1 Message Date
Daniel Meltzer d722ed3823 Partialize forms (#2884)
* Consolidate edit form elements into reusable partials.

This is a large code change that doesn't do much immediately.  It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.

In addition, I've gone ahead and renamed a few database fields.  We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number.  We had items using ::note and ::notes, I've standardized
on ::notes.  Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.

TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.

Rename assetmodel::modelno to model_number for clarity and consistency

Rename consumable::model_no to model_number for clarity and consistency

Rename assetmodel::note to notes for clarity and consistency

Port asset and assetmodel to new partials layout.  Adapt all code to the renamed model_number and notes database changes.  Fix some stying.

* Share a settings variable with all views.

* Allow editing the per_page setting.  We showed the value, but we never showed it on the edit page..

* use snipeSettings in all views instead of the long ugly path.

* War on partials. Centralize all bootstrap table javascript

* Use model_number instead of modelno in importer

* Codacy fix.

* More unification/deduplication.  Create an edit form template layout that we use as the base for all edit forms.  This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.

* Use a ViewComposer instead of sharing the variable directly.  Fixes artisan optimize trying to hit the db--which ruins new installs

* Fix DB seeder.

* Base sql dump and csv's to import data from for tests.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* A few things to make acceptance tests work.  Add a name to the companies table, and make the locations table have the correct name

* Use a .env.tests file for testing functional and unit to allow a separate database.

* Add functional tests for compoents, groups, and licenses.

* Now that the config is in the functional.yml, this just confuses things.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* update db dump

* Update tests to new reality

* env for the test setup

* only load the database at beginning of tests, not between each Functional test.

* Fix a miss from renaming note to notes.

* Set Termination date when creating an asset.  It was only set on edit.

* Rename serial_number to serial in components for consistency.

* Update validation rules to match limits in database.  Currently we just accepted the values and they were truncated when adding to DB.

* Much more detailed functional testing of creating items.  This checks to make sure all values on form have been successfully persisted to database.
2016-11-16 16:56:57 -08:00
snipe a929b635ff Fixes #2809 - adds serial number to components 2016-10-27 15:33:48 -07:00
Daniel Meltzer 5959f83de3 Rename parseCurrencyString to formatCurrencyOutput to clarify what it does better. 2016-08-16 20:47:53 -05:00
Daniel Meltzer 0c912bcf49 Fix more number_format madness.
This does two main things:
1) The importer now imports as numbers, not parsed strings.  This allows
is to format values on output instead of input, which is what was
happening in most places.

2) Add a Helper::parseCurrencyString method and port everything to use
this.  This checks to see if the value is numeric or empty, and returns
the appropriate value in all cases.  Should fix all known occurances of
number_format expections.
2016-08-16 20:41:28 -05:00
snipe 8246a319a2 Fixes #2363 and #1097 2016-08-02 00:54:38 -07:00
Daniel Meltzer b4e54225a2 Fix exports (#2338)
* Update tableexport.js to the new version.

* Give the export file in each table a useful name.

The name takes the form of tabletype-export-YYYY-MM-DD.extension.
2016-07-27 19:45:45 -07:00
snipe a1640d7fe3 Form cleanup 2016-07-22 02:11:57 -07:00
snipe e5a5de6a0d Just use inline validation instead of form request, since it's a one-off 2016-06-22 15:59:00 -07:00
snipe 0ca85f8a8a Updates to components 2016-06-22 14:55:17 -07:00
Daniel Meltzer 25c10c43dd Disable select2 on ios. It's terribly slow, doesn't register click events, and has forces focus to the search bar by default (which makes the keyboard popup and take over the screen. The latter issue might justify disabling it for all mobile devices, but the performance issues certainly justify it on iOS. 2016-06-09 20:31:23 -05:00
Daniel Meltzer 9648c6f1d3 Fix license Checkout.
A mistake in the sqlite porting led to "Please select an asset"
disappearing.  This centralizes that code in Helper, and uses the code
in Licensescontroller and componentscontroller.

Also use the proper name on the components checkout page.

AssetMaintencesController reuses the same underlying code as
licensescontroller, but we don't want "Please select an asset" to be an
option there, so I'm not changing that code.
2016-06-07 07:58:08 -05:00
snipe b2b3b3d5ad Hide bulk attributes for components (for now) 2016-05-18 20:39:53 -07:00
snipe 0e6b8a8358 Switch to use trans from Lang::get for laravel 5.2 2016-04-07 02:51:57 -07:00
snipe fe00b0e401 Version 3 - hold onto your butts 2016-03-25 01:18:05 -07:00