Commit graph

22 commits

Author SHA1 Message Date
Daniel Meltzer d722ed3823 Partialize forms (#2884)
* Consolidate edit form elements into reusable partials.

This is a large code change that doesn't do much immediately.  It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.

In addition, I've gone ahead and renamed a few database fields.  We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number.  We had items using ::note and ::notes, I've standardized
on ::notes.  Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.

TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.

Rename assetmodel::modelno to model_number for clarity and consistency

Rename consumable::model_no to model_number for clarity and consistency

Rename assetmodel::note to notes for clarity and consistency

Port asset and assetmodel to new partials layout.  Adapt all code to the renamed model_number and notes database changes.  Fix some stying.

* Share a settings variable with all views.

* Allow editing the per_page setting.  We showed the value, but we never showed it on the edit page..

* use snipeSettings in all views instead of the long ugly path.

* War on partials. Centralize all bootstrap table javascript

* Use model_number instead of modelno in importer

* Codacy fix.

* More unification/deduplication.  Create an edit form template layout that we use as the base for all edit forms.  This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.

* Use a ViewComposer instead of sharing the variable directly.  Fixes artisan optimize trying to hit the db--which ruins new installs

* Fix DB seeder.

* Base sql dump and csv's to import data from for tests.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* A few things to make acceptance tests work.  Add a name to the companies table, and make the locations table have the correct name

* Use a .env.tests file for testing functional and unit to allow a separate database.

* Add functional tests for compoents, groups, and licenses.

* Now that the config is in the functional.yml, this just confuses things.

* Start some functional tests for creating items.

* Add functional tests for all create methods.  Still need to do tests for edits, deletes, and lots of other things

* Improvements to functional tests.

Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.

* Some improvements to acceptance tests.

Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.

I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.

* update db dump

* Update tests to new reality

* env for the test setup

* only load the database at beginning of tests, not between each Functional test.

* Fix a miss from renaming note to notes.

* Set Termination date when creating an asset.  It was only set on edit.

* Rename serial_number to serial in components for consistency.

* Update validation rules to match limits in database.  Currently we just accepted the values and they were truncated when adding to DB.

* Much more detailed functional testing of creating items.  This checks to make sure all values on form have been successfully persisted to database.
2016-11-16 16:56:57 -08:00
Daniel Meltzer 3a8edfdf58 Eager load many more things. Fixes a lot of n+1 queries in ajax/bootstrap tables requests (#2832) 2016-10-28 14:15:13 -07:00
Daniel Meltzer a852c624d3 Fix 2347 (#2394)
* Prevent multiple checkouts of the same asset.

This adds a new method to the Asset model, availableForCheckout.
Port getDataTable to use availableForCheckout instead of doing the
check manually.

Fixes Issue #2347

* Use availableForCheckout in categories controller.  Also gate the checkin/checkout actions here.

* Use gate and availableForCheckout in manufactuers as well.
2016-08-16 13:02:42 -07:00
Daniel Meltzer a401986ef5 Only set the category_type in postEdit if the category is empty. (#2337)
Fixes #2333
2016-07-27 16:13:54 -07:00
snipe 7a4cbce460 Use trans instead of lang:: 2016-07-10 21:07:59 -07:00
snipe 4ed8ff5576 Formatting fixes for coding standards 2016-06-22 12:27:41 -07:00
snipe 845b182fdf Fixes format for users in category view 2016-06-09 02:26:43 -07:00
snipe f8ac9a3f77 Fixes #2110 2016-06-03 11:48:20 -07:00
Daniel Meltzer 1148750c9a Make limit/offset work in getDataView 2016-05-19 21:45:48 -05:00
snipe 47c70141c7 Gross copypasta fix for #1932 2016-05-18 19:08:16 -07:00
snipe 631aade6c4 Cleaned up language strings for categories 2016-05-17 21:16:12 -07:00
snipe 63f4bbe412 Temporarily remove clone option from categories view 2016-05-14 18:06:49 -07:00
snipe 062cbeb18f Fixed bug in categories asset listing for hardware 2016-05-12 10:39:19 -07:00
snipe ba01b20ad4 Use updated redirect() reference 2016-04-28 21:06:41 -07:00
snipe b6fa3a2a89 Added todos, fixed ID casing 2016-04-07 17:23:52 -07:00
snipe 4b168e8cfa Fixes #1932 - disallow category delete if there are assets/accessories/etc 2016-04-07 17:15:30 -07:00
snipe bf728da39d Updated to use 5.2 trans() instead of Lang::get for localization 2016-04-07 13:39:35 -07:00
snipe a62859dc6d Updated docblocks 2016-04-07 13:21:09 -07:00
snipe f1558706ff Updated docblocks 2016-03-25 18:07:12 -07:00
snipe bddb7fca23 Additional doc blocks, added private_uploads path 2016-03-25 15:50:08 -07:00
snipe 27543d16f6 Additional escaping 2016-03-25 15:24:12 -07:00
snipe fe00b0e401 Version 3 - hold onto your butts 2016-03-25 01:18:05 -07:00