ensureLocationsSeeded(); $this->ensureSuppliersSeeded(); $this->admin = User::where('permissions->superuser', '1')->first() ?? User::factory()->firstAdmin()->create(); $this->locationIds = Location::all()->pluck('id'); $this->supplierIds = Supplier::all()->pluck('id'); Asset::factory()->count(2000)->laptopMbp()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->laptopMbpPending()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->laptopMbpArchived()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->laptopAir()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->laptopSurface()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(5)->laptopXps()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(5)->laptopSpectre()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->laptopZenbook()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(30)->laptopYoga()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(30)->desktopMacpro()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(30)->desktopLenovoI5()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(30)->desktopOptiplex()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(50)->confPolycom()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(20)->confPolycomcx()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(30)->tabletIpad()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(10)->tabletTab3()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(27)->phoneIphone11()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(40)->phoneIphone12()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(20)->ultrafine()->state(new Sequence($this->getState()))->create(); Asset::factory()->count(20)->ultrasharp()->state(new Sequence($this->getState()))->create(); $del_files = Storage::files('assets'); foreach ($del_files as $del_file) { // iterate files Log::debug('Deleting: ' . $del_files); try { Storage::disk('public')->delete('assets' . '/' . $del_files); } catch (\Exception $e) { Log::debug($e); } } DB::table('checkout_requests')->truncate(); } private function ensureLocationsSeeded() { if (! Location::count()) { $this->call(LocationSeeder::class); } } private function ensureSuppliersSeeded() { if (! Supplier::count()) { $this->call(SupplierSeeder::class); } } private function getState() { return fn($sequence) => [ 'rtd_location_id' => $this->locationIds->random(), 'supplier_id' => $this->supplierIds->random(), 'user_id' => $this->admin->id, ]; } }