A free open source IT asset/license management system
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Snipe-IT - Asset Management For the Rest of Us

This is a FOSS project for asset management in IT Operations. Knowing who has which laptop, when it was purchased in order to depreciate it correctly, handling software licenses, etc.

It is built on Laravel 5.2.

This project is being actively developed and we're releasing quite frequently. (Check out the live demo here.)

This is web-based software. This means there there is no executable file (aka no .exe files), and it must be run on a web server and accessed through a web browser. It runs on any Mac OSX, flavor of Linux, as well as Windows.


Installation

Installation and configuration documentation for this project has been moved to http://docs.snipeitapp.com.

Server Requirements

Please see the requirements documentation for full requirements.


Bug Reports & Feature Requests

Feel free to check out the GitHub Issues for this project to open a bug report or see what open issues you can help with. Please search through existing issues (open and closed) to see if your question hasn't already been answered before opening a new issue.

We use Waffle.io to help better communicate our roadmap with users. Our project page there will show you the backlog, what's ready to be worked on, what's in progress, and what's completed.

If you're having trouble with the installation, please check the Common Issues and Getting Help documentation.


Upgrading

Please see the upgrading documentation for instructions on upgrading Snipe-IT.


Announcement List

To be notified of important news (such as new releases, security advisories, etc), sign up for our list. We'll never sell or give away your info, and we'll only email you when it's important.


Translations!

Please see the translations documentation for information about available languages and how to add translations to Snipe-IT.


Contributing

Please see the documentation on contributing and developing for Snipe-IT.

Stories in Ready

Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.