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5d4920c741
* Improvemenets to unit tests. * Break up modelfactory into multiple files, populate many states. * Begin testing validation at the unit test level, test relationships. * Add tests for Asset::availableForCheckout. * Model factories now generate all needed relationships on demand, which allows us to unit test with a empty database. * To faciliate the empty database, we move to using sqlite in memory as the unit testing database. * Fix bug with logs of checkouts to non users. * Fix location finding for assets. Also Fix location show page to show users associated with location. Still need some work to show assets. * More test and generator improvements * More unit test fixes. PermissionsTest is borked still. * More Updates * Rewrite permissionstest. Check that we have access on the model level rather than via web requests. Also test delete permissions. * Fix seeders. * Make the default asset model factory generate assets that are rtd for testing. * Save progress. * Rebase tests, fix department unit test, update database for functional tests. * Update functional and api tests to use new modelfactory signatures.
102 lines
3.4 KiB
PHP
102 lines
3.4 KiB
PHP
<?php
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use App\Models\Category;
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use Illuminate\Support\Facades\Hash;
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use Illuminate\Foundation\Testing\WithoutMiddleware;
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use Illuminate\Foundation\Testing\DatabaseMigrations;
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use Illuminate\Foundation\Testing\DatabaseTransactions;
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class CategoryTest extends \Codeception\TestCase\Test
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{
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/**
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* @var \UnitTester
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*/
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protected $tester;
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use DatabaseMigrations;
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protected function _before()
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{
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Artisan::call('migrate');
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}
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public function testAssetCategoryAdd()
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{
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$category = factory(Category::class)->make(['category_type' => 'asset']);
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$values = [
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'name' => $category->name,
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'category_type' => $category->category_type,
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'require_acceptance' => true,
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'use_default_eula' => false
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];
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Category::create($values);
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$this->tester->seeRecord('categories', $values);
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}
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public function testAccessoryCategoryAdd()
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{
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$category = factory(Category::class)->make(['category_type' => 'accessory']);
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$values = [
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'name' => $category->name,
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'category_type' => $category->category_type,
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'require_acceptance' => true,
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'use_default_eula' => false
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];
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Category::create($values);
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$this->tester->seeRecord('categories', $values);
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}
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public function testFailsEmptyValidation()
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{
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// An Asset requires a name, a qty, and a category_id.
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$a = Category::create();
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$this->assertFalse($a->isValid());
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$fields = [
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'name' => 'name',
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'category_type' => 'category type'
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];
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$errors = $a->getErrors();
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foreach ($fields as $field => $fieldTitle) {
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$this->assertEquals($errors->get($field)[0], "The ${fieldTitle} field is required.");
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}
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}
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public function testACategoryCanHaveAssets()
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{
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$category = factory(Category::class)->create(['category_type' => 'asset']);
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$models = factory(App\Models\AssetModel::class, 5)->create(['category_id' => $category->id]);
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$this->assertEquals(5, $category->has_models());
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$this->assertCount(5, $category->models);
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$models->each(function($model) {
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factory(App\Models\Asset::class, 2)->create(['model_id' => $model->id]);
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});
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$this->assertEquals(10, $category->itemCount());
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}
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public function testACategoryCanHaveAccessories()
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{
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$category = factory(Category::class)->create(['category_type' => 'accessory']);
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factory(App\Models\Accessory::class, 5)->create(['category_id' => $category->id]);
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$this->assertCount(5, $category->accessories);
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$this->assertEquals(5, $category->itemCount());
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}
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public function testACategoryCanHaveConsumables()
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{
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$category = factory(Category::class)->create(['category_type' => 'consumable']);
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factory(App\Models\Consumable::class, 5)->create(['category_id' => $category->id]);
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$this->assertCount(5, $category->consumables);
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$this->assertEquals(5, $category->itemCount());
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}
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public function testACategoryCanHaveComponents()
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{
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$category = factory(Category::class)->create(['category_type' => 'component']);
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factory(App\Models\Component::class, 5)->create(['category_id' => $category->id]);
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$this->assertCount(5, $category->components);
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$this->assertEquals(5, $category->itemCount());
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}
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}
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