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802dc9240d
PHP 5.5.9+ adds the new static `class` property which provides the fully qualified class name. This is preferred over using class name strings as these references are checked by the parser.
139 lines
6.3 KiB
PHP
139 lines
6.3 KiB
PHP
<?php
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namespace App\Console\Commands;
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use App\Models\Asset;
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use Illuminate\Console\Command;
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class SyncAssetLocations extends Command
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{
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/**
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* The name and signature of the console command.
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*
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* @var string
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*/
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protected $signature = 'snipeit:sync-asset-locations {--output= : info|warn|error|all} ';
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/**
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* The console command description.
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*
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* @var string
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*/
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protected $description = 'This utility will sync the location_id of assets based on current state. It should not normally be needed, but is a safeguard in case we missed something in the Great Migration when flattening the assets to location relationship.';
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/**
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* Create a new command instance.
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*
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* @return void
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*/
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public function __construct()
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{
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parent::__construct();
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}
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/**
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* Execute the console command.
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*
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* @return mixed
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*/
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public function handle()
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{
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$output['info'] = [];
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$output['warn'] = [];
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$output['error'] = [];
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$total_assets = Asset::whereNull('deleted_at')->get();
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$bar = $this->output->createProgressBar(count($total_assets));
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// Unassigned
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$rtd_assets = Asset::whereNull('assigned_to')->whereNull('deleted_at')->with('defaultLoc')->get();
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$output['info'][] = 'There are '.$rtd_assets->count().' unassigned assets.';
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foreach ($rtd_assets as $rtd_asset) {
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$output['info'][] = 'Setting Unassigned Asset '.$rtd_asset->id.' ('.$rtd_asset->asset_tag.') to location: '.$rtd_asset->rtd_location_id.' because their default location is: '.$rtd_asset->rtd_location_id;
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$rtd_asset->location_id = $rtd_asset->rtd_location_id;
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$rtd_asset->unsetEventDispatcher();
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$rtd_asset->save();
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$bar->advance();
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}
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$assigned_user_assets = Asset::where('assigned_type', \App\Models\User::class)->whereNotNull('assigned_to')->whereNull('deleted_at')->get();
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$output['info'][] = 'There are '.$assigned_user_assets->count().' assets checked out to users.';
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foreach ($assigned_user_assets as $assigned_user_asset) {
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if (($assigned_user_asset->assignedTo) && ($assigned_user_asset->assignedTo->userLoc)) {
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$new_location = $assigned_user_asset->assignedTo->userLoc->id;
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$output['info'][] = 'Setting User Asset '.$assigned_user_asset->id.' ('.$assigned_user_asset->asset_tag.') to '.$assigned_user_asset->assignedTo->userLoc->name.' which is id: '.$new_location;
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} else {
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$output['warn'][] = 'Asset '.$assigned_user_asset->id.' ('.$assigned_user_asset->asset_tag.') still has no location! ';
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$new_location = $assigned_user_asset->rtd_location_id;
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}
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$assigned_user_asset->location_id = $new_location;
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$assigned_user_asset->unsetEventDispatcher();
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$assigned_user_asset->save();
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$bar->advance();
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}
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$assigned_location_assets = Asset::where('assigned_type', \App\Models\Location::class)
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->whereNotNull('assigned_to')->whereNull('deleted_at')->get();
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$output['info'][] = 'There are '.$assigned_location_assets->count().' assets checked out to locations.';
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foreach ($assigned_location_assets as $assigned_location_asset) {
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if ($assigned_location_asset->assignedTo) {
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$assigned_location_asset->location_id = $assigned_location_asset->assignedTo->id;
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$output['info'][] = 'Setting Location Assigned asset '.$assigned_location_asset->id.' ('.$assigned_location_asset->asset_tag.') that is checked out to '.$assigned_location_asset->assignedTo->name.' (#'.$assigned_location_asset->assignedTo->id.') to location: '.$assigned_location_asset->assetLoc()->id;
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$assigned_location_asset->unsetEventDispatcher();
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$assigned_location_asset->save();
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} else {
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$output['warn'][] = 'Asset '.$assigned_location_asset->id.' ('.$assigned_location_asset->asset_tag.') did not return a valid associated location - perhaps it was deleted?';
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}
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$bar->advance();
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}
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// Assigned to assets
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$assigned_asset_assets = Asset::where('assigned_type', \App\Models\Asset::class)
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->whereNotNull('assigned_to')->whereNull('deleted_at')->get();
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$output['info'][] = 'Asset-assigned assets: '.$assigned_asset_assets->count();
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foreach ($assigned_asset_assets as $assigned_asset_asset) {
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// Check to make sure there aren't any invalid relationships
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if ($assigned_asset_asset->assetLoc()) {
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$assigned_asset_asset->location_id = $assigned_asset_asset->assetLoc()->id;
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$output['info'][] = 'Setting Asset Assigned asset '.$assigned_asset_asset->assetLoc()->id.' ('.$assigned_asset_asset->asset_tag.') location to: '.$assigned_asset_asset->assetLoc()->id;
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$assigned_asset_asset->unsetEventDispatcher();
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$assigned_asset_asset->save();
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} else {
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$output['warn'][] = 'Asset Assigned asset '.$assigned_asset_asset->id.' ('.$assigned_asset_asset->asset_tag.') does not seem to have a valid location';
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}
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$bar->advance();
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}
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$unlocated_assets = Asset::whereNull('location_id')->whereNull('deleted_at')->get();
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$output['info'][] = 'Assets still without a location: '.$unlocated_assets->count();
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foreach ($unlocated_assets as $unlocated_asset) {
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$output['warn'][] = 'Asset: '.$unlocated_asset->id.' still has no location. ';
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$bar->advance();
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}
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$bar->finish();
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$this->info("\n");
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if (($this->option('output') == 'all') || ($this->option('output') == 'info')) {
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foreach ($output['info'] as $key => $output_text) {
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$this->info($output_text);
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}
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}
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if (($this->option('output') == 'all') || ($this->option('output') == 'warn')) {
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foreach ($output['warn'] as $key => $output_text) {
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$this->warn($output_text);
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}
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}
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if (($this->option('output') == 'all') || ($this->option('output') == 'error')) {
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foreach ($output['error'] as $key => $output_text) {
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$this->error($output_text);
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}
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}
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}
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}
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