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https://github.com/brianshea2/meshmap.net.git
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collect some additional EnvironmentMetrics (#34)
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parent
ca2b7b3dd1
commit
547e76a6e2
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@ -107,15 +107,32 @@ func handleMessage(from uint32, topic string, portNum generated.PortNum, payload
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temperature := envMetrics.GetTemperature()
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temperature := envMetrics.GetTemperature()
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relativeHumidity := envMetrics.GetRelativeHumidity()
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relativeHumidity := envMetrics.GetRelativeHumidity()
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barometricPressure := envMetrics.GetBarometricPressure()
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barometricPressure := envMetrics.GetBarometricPressure()
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lux := envMetrics.GetLux()
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windDirection := envMetrics.GetWindDirection()
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windSpeed := envMetrics.GetWindSpeed()
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windGust := envMetrics.GetWindGust()
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radiation := envMetrics.GetRadiation()
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rainfall := envMetrics.GetRainfall_24H()
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log.Printf(
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log.Printf(
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"[msg] %v (%v) %s: EnvironmentMetrics{temperature: %vC; humidity: %v%%; pressure: %vhPA}",
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"[msg] %v (%v) %s: EnvironmentMetrics{temp: %v; hum: %v; pres: %v; lux: %v; wind: %v @ %v G %v; rad: %v; rain: %v}",
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from, topic, portNum, temperature, relativeHumidity, barometricPressure,
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from, topic, portNum, temperature, relativeHumidity, barometricPressure, lux,
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windDirection, windSpeed, windGust, radiation, rainfall,
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)
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)
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NodesMutex.Lock()
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NodesMutex.Lock()
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if Nodes[from] == nil {
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if Nodes[from] == nil {
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Nodes[from] = meshtastic.NewNode(topic)
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Nodes[from] = meshtastic.NewNode(topic)
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}
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}
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Nodes[from].UpdateEnvironmentMetrics(temperature, relativeHumidity, barometricPressure)
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Nodes[from].UpdateEnvironmentMetrics(
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temperature,
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relativeHumidity,
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barometricPressure,
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lux,
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windDirection,
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windSpeed,
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windGust,
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radiation,
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rainfall,
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)
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NodesMutex.Unlock()
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NodesMutex.Unlock()
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}
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}
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case generated.PortNum_NEIGHBORINFO_APP:
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case generated.PortNum_NEIGHBORINFO_APP:
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@ -54,6 +54,12 @@ type Node struct {
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Temperature float32 `json:"temperature,omitempty"`
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Temperature float32 `json:"temperature,omitempty"`
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RelativeHumidity float32 `json:"relativeHumidity,omitempty"`
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RelativeHumidity float32 `json:"relativeHumidity,omitempty"`
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BarometricPressure float32 `json:"barometricPressure,omitempty"`
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BarometricPressure float32 `json:"barometricPressure,omitempty"`
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Lux float32 `json:"lux,omitempty"`
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WindDirection uint32 `json:"windDirection,omitempty"`
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WindSpeed float32 `json:"windSpeed,omitempty"`
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WindGust float32 `json:"windGust,omitempty"`
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Radiation float32 `json:"radiation,omitempty"`
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Rainfall float32 `json:"rainfall,omitempty"`
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LastEnvironmentMetrics int64 `json:"lastEnvironmentMetrics,omitempty"`
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LastEnvironmentMetrics int64 `json:"lastEnvironmentMetrics,omitempty"`
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// NeighborInfo
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// NeighborInfo
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Neighbors map[uint32]*NeighborInfo `json:"neighbors,omitempty"`
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Neighbors map[uint32]*NeighborInfo `json:"neighbors,omitempty"`
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@ -80,6 +86,12 @@ func (node *Node) ClearEnvironmentMetrics() {
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node.Temperature = 0
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node.Temperature = 0
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node.RelativeHumidity = 0
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node.RelativeHumidity = 0
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node.BarometricPressure = 0
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node.BarometricPressure = 0
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node.Lux = 0
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node.WindDirection = 0
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node.WindSpeed = 0
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node.WindGust = 0
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node.Radiation = 0
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node.Rainfall = 0
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node.LastEnvironmentMetrics = 0
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node.LastEnvironmentMetrics = 0
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}
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}
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@ -163,10 +175,16 @@ func (node *Node) UpdateDeviceMetrics(batteryLevel uint32, voltage, chUtil, airU
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node.LastDeviceMetrics = time.Now().Unix()
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node.LastDeviceMetrics = time.Now().Unix()
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}
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}
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func (node *Node) UpdateEnvironmentMetrics(temperature, relativeHumidity, barometricPressure float32) {
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func (node *Node) UpdateEnvironmentMetrics(temperature, relativeHumidity, barometricPressure, lux float32, windDirection uint32, windSpeed, windGust, radiation, rainfall float32) {
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node.Temperature = cleanFloat(temperature)
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node.Temperature = cleanFloat(temperature)
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node.RelativeHumidity = cleanFloat(relativeHumidity)
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node.RelativeHumidity = cleanFloat(relativeHumidity)
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node.BarometricPressure = cleanFloat(barometricPressure)
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node.BarometricPressure = cleanFloat(barometricPressure)
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node.Lux = cleanFloat(lux)
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node.WindDirection = windDirection
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node.WindSpeed = cleanFloat(windSpeed)
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node.WindGust = cleanFloat(windGust)
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node.Radiation = cleanFloat(radiation)
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node.Rainfall = cleanFloat(rainfall)
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node.LastEnvironmentMetrics = time.Now().Unix()
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node.LastEnvironmentMetrics = time.Now().Unix()
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}
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}
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