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https://github.com/brianshea2/meshmap.net.git
synced 2025-02-02 08:42:28 -08:00
auto update improvements
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55cdd8a32b
commit
92dcb58981
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@ -317,15 +317,19 @@
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}
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})
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// fetches node data, updates map, repeats
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const drawMap = async shouldDraw => {
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if (shouldDraw) {
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try {
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await fetch('/nodes.json').then(r => r.json()).then(updateNodes)
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} catch (e) {
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console.error('Failed to update nodes:', e)
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}
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const drawMap = async () => {
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try {
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await fetch('/nodes.json').then(r => r.json()).then(updateNodes)
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} catch (e) {
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console.error('Failed to update nodes:', e)
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}
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setTimeout(() => drawMap(document.visibilityState === 'visible'), updateInterval)
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setTimeout(() => {
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if (document.hidden) {
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document.addEventListener('visibilitychange', drawMap, {once: true})
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} else {
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drawMap()
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}
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}, updateInterval)
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}
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// centers map to node and opens popup
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const showNode = nodeNum => {
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@ -351,7 +355,7 @@
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}
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})
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// let's go!!!
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drawMap(true).then(() => {
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drawMap().then(() => {
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if (window.location.hash && !showNode(window.location.hash.slice(1))) {
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history.replaceState(null, '', window.location.pathname)
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}
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