diff --git a/docs/software/apple/usage.mdx b/docs/software/apple/usage.mdx index 30ddb26a..3afccc26 100644 --- a/docs/software/apple/usage.mdx +++ b/docs/software/apple/usage.mdx @@ -7,16 +7,8 @@ sidebar_position: 2 ## Offline Maps -The Meshtastic app for iOS, iPadOS and macOS supports the sharing of a .mbtiles file with the app for offline map support. +### Apple Maps -There is an open source cross platform mapping program call [QGIS](https://www.qgis.org/en/site/) +By default, the Meshtastic app for iOS supports the use of native offline Apple Maps. -to get a mbtiles out of qgis, start with a small area that you are familiar with. Open qgis, and add a openstreetmap source from the left bar (might be under one of the tile headings). Now you should see something in the main map view. zoom to the area you want. - -In the Processing Toolbox (right bar, you may have to show it from the View menu), open Raster Tools > Generate XYZ Tiles (MBTiles) - -In Extent, choose Use Map Canvas Extent. This defines the area of the map that will be rendered into the export file -Use a zoom level of 12-17. You can play with this later, but thats a good starting point. Note that every increment of maximum zoom will increase the map size 4x. -Select JPG if there's aerial/satellite imagery, otherwise just use PNG. That will give the best compression. - -Finally choose a location for the output file. Click Run and you should eventually get a file that should play nice in the Meshtastic app. +To download offline maps, follow the official instructions from Apple for [iPhone](https://support.apple.com/en-gb/105084) or [iPad](https://support.apple.com/en-gb/guide/ipad/ipadc6e7e4d7/ipados). Video instructions are also [available](https://youtube.com/watch?v=L260qixQrYs).