remove broken link

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Garth Vander Houwen 2022-07-03 11:50:37 -07:00
parent 92ea05e5d3
commit def6f557db

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@ -41,7 +41,7 @@ A number of [key services](http://github.com/meshtastic/meshtastic-device/tree/m
- [TextMessageModule](http://github.com/meshtastic/meshtastic-device/tree/master/src/modules/TextMessageModule.h) - receives text messages and displays them on the LCD screen/stores them in the local DB
- [NodeInfoModule](http://github.com/meshtastic/meshtastic-device/tree/master/src/modules/NodeInfoModule.h) - receives/sends User information to other nodes so that usernames are available in the databases
- [RemoteHardwareModule](http://github.com/meshtastic/meshtastic-device/tree/master/src/modules/RemoteHardwareModule.h) - a module that provides easy remote access to device hardware (for things like turning GPIOs on or off). Intended to be a more extensive example and provide a useful feature of its own. See [remote-hardware](/docs/software/other/remote-hardware-service) for details.
- [RemoteHardwareModule](http://github.com/meshtastic/meshtastic-device/tree/master/src/modules/RemoteHardwareModule.h) - a module that provides easy remote access to device hardware (for things like turning GPIOs on or off). Intended to be a more extensive example and provide a useful feature of its own.
- [ReplyModule](http://github.com/meshtastic/meshtastic-device/tree/master/src/modules/ReplyModule.h) - a simple module that just replies to any packet it receives (provides a 'ping' service).
## Getting started
@ -57,7 +57,7 @@ The easiest way to get started is:
## Threading
It is very common that you would like your module to be invoked periodically.
We use a crude/basic cooperative threading system to allow this on any of our supported platforms. Simply inherit from OSThread and implement runOnce(). See the OSThread [documentation](http://github.com/meshtastic/meshtastic-device/tree/master/src/concurrency/OSThread.h) for more details. For an example consumer of this API see RemoteHardwareModule::runOnce.
We use a crude/basic cooperative threading system to allow this on any of our supported platforms. Simply inherit from OSThread and implement runOnce(). See the OSThread [documentation](http://github.com/meshtastic/meshtastic-device/tree/master/src/concurrency/OSThread.h) for more details.
## Sending messages