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fix(Discord Node): When using OAuth2 authentication, check if user is a guild member when sending direct message (#9183)
This commit is contained in:
parent
d9e74949c4
commit
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@ -25,7 +25,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -25,7 +25,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -104,7 +104,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -25,7 +25,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -41,7 +41,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -42,7 +42,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -36,7 +36,7 @@ export const description = updateDisplayOptions(displayOptions, properties);
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export async function execute(
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this: IExecuteFunctions,
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guildId: string,
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_guildId: string,
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userGuilds: IDataObject[],
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): Promise<INodeExecutionData[]> {
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const returnData: INodeExecutionData[] = [];
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@ -4,7 +4,7 @@ import type {
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INodeExecutionData,
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INodeProperties,
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} from 'n8n-workflow';
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import { NodeOperationError } from 'n8n-workflow';
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import { NodeApiError, NodeOperationError } from 'n8n-workflow';
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import { updateDisplayOptions } from '../../../../../utils/utilities';
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import { discordApiMultiPartRequest, discordApiRequest } from '../../transport';
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import {
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@ -153,7 +153,7 @@ export async function execute(
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};
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if (embeds) {
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body.embeds = prepareEmbeds.call(this, embeds, i);
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body.embeds = prepareEmbeds.call(this, embeds);
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}
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try {
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@ -166,11 +166,39 @@ export async function execute(
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extractValue: true,
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}) as string;
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if (isOAuth2) {
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try {
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await discordApiRequest.call(this, 'GET', `/guilds/${guildId}/members/${userId}`);
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} catch (error) {
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if (error instanceof NodeApiError && error.httpCode === '404') {
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throw new NodeOperationError(
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this.getNode(),
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`User with the id ${userId} is not a member of the selected guild`,
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{
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itemIndex: i,
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},
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);
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}
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throw new NodeOperationError(this.getNode(), error, {
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itemIndex: i,
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});
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}
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}
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channelId = (
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(await discordApiRequest.call(this, 'POST', '/users/@me/channels', {
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recipient_id: userId,
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})) as IDataObject
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).id as string;
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if (!channelId) {
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throw new NodeOperationError(
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this.getNode(),
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'Could not create a channel to send direct message to',
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{ itemIndex: i },
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);
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}
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}
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if (sendTo === 'channel') {
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@ -179,11 +207,13 @@ export async function execute(
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}) as string;
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}
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if (!channelId) {
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throw new NodeOperationError(this.getNode(), 'Channel ID is required');
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if (isOAuth2 && sendTo !== 'user') {
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await checkAccessToChannel.call(this, channelId, userGuilds, i);
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}
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if (isOAuth2) await checkAccessToChannel.call(this, channelId, userGuilds, i);
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if (!channelId) {
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throw new NodeOperationError(this.getNode(), 'Channel ID is required', { itemIndex: i });
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}
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let response: IDataObject[] = [];
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@ -114,9 +114,9 @@ export function prepareOptions(options: IDataObject, guildId?: string) {
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return options;
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}
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export function prepareEmbeds(this: IExecuteFunctions, embeds: IDataObject[], i = 0) {
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export function prepareEmbeds(this: IExecuteFunctions, embeds: IDataObject[]) {
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return embeds
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.map((embed, index) => {
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.map((embed) => {
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let embedReturnData: IDataObject = {};
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if (embed.inputMethod === 'json') {
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@ -261,7 +261,7 @@ export async function checkAccessToChannel(
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if (!guildId) {
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throw new NodeOperationError(
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this.getNode(),
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`Could not fing server for channel with the id ${channelId}`,
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`Could not find server for channel with the id ${channelId}`,
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{
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itemIndex,
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},
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@ -124,7 +124,7 @@ export async function categorySearch(this: ILoadOptionsFunctions): Promise<INode
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export async function userSearch(
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this: ILoadOptionsFunctions,
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filter?: string,
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_filter?: string,
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paginationToken?: string,
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): Promise<INodeListSearchResult> {
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const guildId = await getGuildId.call(this);
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@ -48,7 +48,7 @@ export async function discordApiRequest(
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if (remaining === 0) {
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await sleep(resetAfter);
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} else {
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await sleep(20); //prevent excing global rate limit of 50 requests per second
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await sleep(20); //prevent exceeding global rate limit of 50 requests per second
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}
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return response.body || { success: true };
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@ -91,7 +91,7 @@ export async function discordApiMultiPartRequest(
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if (remaining === 0) {
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await sleep(resetAfter);
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} else {
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await sleep(20); //prevent excing global rate limit of 50 requests per second
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await sleep(20); //prevent exceeding global rate limit of 50 requests per second
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}
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return jsonParse<IDataObject[]>(response.body);
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