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⚡ Remove parameter and improve retry functionality
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5f0d222d6f
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117cca0505
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@ -1,3 +1,4 @@
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import { get } from 'lodash';
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import { IExecuteFunctions } from 'n8n-core';
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import {
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IDataObject,
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@ -13,7 +14,6 @@ export class Discord implements INodeType {
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icon: 'file:discord.png',
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group: ['output'],
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version: 1,
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subtitle: '={{$parameter["resource"]}}',
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description: 'Sends data to Discord',
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defaults: {
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name: 'Discord',
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@ -22,27 +22,6 @@ export class Discord implements INodeType {
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inputs: ['main'],
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outputs: ['main'],
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properties: [
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{
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displayName: 'Resource',
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name: 'resource',
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type: 'options',
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options: [
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{
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name: 'Webhook',
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value: 'webhook',
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},
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],
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default: 'webhook',
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description: 'The resource to operate on.',
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},
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// ----------------------------------
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// message
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// ----------------------------------
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// ----------------------------------
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// message:post
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// ----------------------------------
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{
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displayName: 'Webhook URL',
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name: 'webhookUri',
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@ -51,14 +30,7 @@ export class Discord implements INodeType {
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alwaysOpenEditWindow: true,
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},
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default: '',
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displayOptions: {
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show: {
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resource: [
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'webhook',
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],
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},
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},
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description: 'The webhook url',
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description: 'The webhook url.',
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},
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{
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displayName: 'Text',
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@ -68,13 +40,6 @@ export class Discord implements INodeType {
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alwaysOpenEditWindow: true,
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},
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default: '',
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displayOptions: {
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show: {
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resource: [
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'webhook',
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],
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},
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},
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description: 'The text to send.',
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}
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],
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@ -85,10 +50,8 @@ export class Discord implements INodeType {
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async execute(this: IExecuteFunctions): Promise<INodeExecutionData[][]> {
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const items = this.getInputData();
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const returnData: IDataObject[] = [];
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let responseData;
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let resource: string;
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let requestMethod = 'POST';
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const requestMethod = 'POST';
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// For Post
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let body: IDataObject;
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@ -97,14 +60,7 @@ export class Discord implements INodeType {
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const webhookUri = this.getNodeParameter('webhookUri', i) as string;
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body = {};
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resource = this.getNodeParameter('resource', i) as string;
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if (resource === 'webhook') {
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requestMethod = 'POST';
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body.content = this.getNodeParameter('text', i) as string;
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} else {
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throw new Error(`The resource "${resource}" is not known!`);
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}
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body.content = this.getNodeParameter('text', i) as string;
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const options = {
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method: requestMethod,
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@ -116,22 +72,32 @@ export class Discord implements INodeType {
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json: true
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};
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try {
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responseData = await this.helpers.request(options);
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} catch (error) {
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if (error.statusCode === 429) {
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// Waiting rating limit
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setTimeout(async () => {
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responseData = await this.helpers.request(options)
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},
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error.response.body.retry_after);
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}else {
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// If it's another error code then return the JSON response
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throw error;
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let maxTries = 5;
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do {
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try {
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await this.helpers.request(options);
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break;
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} catch (error) {
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if (error.statusCode === 429) {
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// Waiting rating limit
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await new Promise((resolve) => {
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setTimeout(async () => {
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resolve();
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}, get(error, 'response.body.retry_after', 150));
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});
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} else {
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// If it's another error code then return the JSON response
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throw error;
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}
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}
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} while (--maxTries);
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if (maxTries <= 0) {
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throw new Error('Could not send message. Max. amount of rate-limit retries got reached.');
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}
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returnData.push(responseData as IDataObject);
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returnData.push({success: true});
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}
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return [this.helpers.returnJsonArray(returnData)];
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