mirror of
https://github.com/n8n-io/n8n.git
synced 2025-03-05 20:50:17 -08:00
add base type, remove straight line
This commit is contained in:
parent
3a8726b9d4
commit
1779330572
|
@ -55,6 +55,10 @@ declare module 'jsplumb' {
|
|||
}
|
||||
|
||||
interface Endpoint {
|
||||
__meta?: {
|
||||
nodeName: string,
|
||||
index: number,
|
||||
};
|
||||
getOverlay(name: string): any; // tslint:disable-line:no-any
|
||||
}
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@ import { nodeIndex } from '@/components/mixins/nodeIndex';
|
|||
import { NODE_NAME_PREFIX, NO_OP_NODE_TYPE } from '@/constants';
|
||||
import { getStyleTokenValue } from '../helpers';
|
||||
import * as CanvasHelpers from '@/views/canvasHelpers';
|
||||
import { Endpoint } from 'jsplumb';
|
||||
|
||||
export const nodeBase = mixins(
|
||||
deviceSupportHelpers,
|
||||
|
@ -159,7 +160,7 @@ export const nodeBase = mixins(
|
|||
[key: string]: number;
|
||||
} = {};
|
||||
|
||||
nodeTypeData.inputs.forEach((inputName: string) => {
|
||||
nodeTypeData.inputs.forEach((inputName: string, i: number) => {
|
||||
// @ts-ignore
|
||||
inputData = nodeConnectors[inputName].input;
|
||||
|
||||
|
@ -210,7 +211,11 @@ export const nodeBase = mixins(
|
|||
];
|
||||
}
|
||||
|
||||
this.instance.addEndpoint(this.nodeName, newEndpointData);
|
||||
const endpoint: Endpoint = this.instance.addEndpoint(this.nodeName, newEndpointData);
|
||||
endpoint.__meta = {
|
||||
nodeName: node.name,
|
||||
index: i,
|
||||
};
|
||||
|
||||
// TODO: Activate again if it makes sense. Currently makes problems when removing
|
||||
// connection on which the input has a name. It does not get hidden because
|
||||
|
@ -226,7 +231,7 @@ export const nodeBase = mixins(
|
|||
|
||||
// Add Outputs
|
||||
indexData = {};
|
||||
nodeTypeData.outputs.forEach((inputName: string) => {
|
||||
nodeTypeData.outputs.forEach((inputName: string, i: number) => {
|
||||
inputData = nodeConnectors[inputName].output;
|
||||
|
||||
// Increment the index for outputs with current name
|
||||
|
@ -273,7 +278,11 @@ export const nodeBase = mixins(
|
|||
];
|
||||
}
|
||||
|
||||
this.instance.addEndpoint(this.nodeName, newEndpointData);
|
||||
const endpoint: Endpoint = this.instance.addEndpoint(this.nodeName, newEndpointData);
|
||||
endpoint.__meta = {
|
||||
nodeName: node.name,
|
||||
index: i,
|
||||
};
|
||||
});
|
||||
|
||||
// TODO: This caused problems with displaying old information
|
||||
|
|
|
@ -1,21 +1,338 @@
|
|||
/**
|
||||
* Custom flowchart type
|
||||
* Based on jsplumb Flowchart type https://github.com/jsplumb/jsplumb/blob/fb5fce52794fa52306825bdaa62bf3855cdfd7e0/src/connectors-flowchart.js
|
||||
*/
|
||||
|
||||
|
||||
(function () {
|
||||
|
||||
"use strict";
|
||||
var root = this, _jp = root.jsPlumb, _ju = root.jsPlumbUtil;
|
||||
var root = this, _jp = root.jsPlumb, _ju = root.jsPlumbUtil, _jg = root.Biltong;
|
||||
var STRAIGHT = "Straight";
|
||||
var ARC = "Arc";
|
||||
|
||||
/*
|
||||
Class: UIComponent
|
||||
Superclass for Connector and AbstractEndpoint.
|
||||
*/
|
||||
var AbstractComponent = function () {
|
||||
this.resetBounds = function () {
|
||||
this.bounds = { minX: Infinity, minY: Infinity, maxX: -Infinity, maxY: -Infinity };
|
||||
};
|
||||
this.resetBounds();
|
||||
};
|
||||
|
||||
/*
|
||||
* Class: Connector
|
||||
* Superclass for all Connectors; here is where Segments are managed. This is exposed on jsPlumb just so it
|
||||
* can be accessed from other files. You should not try to instantiate one of these directly.
|
||||
*
|
||||
* When this class is asked for a pointOnPath, or gradient etc, it must first figure out which segment to dispatch
|
||||
* that request to. This is done by keeping track of the total connector length as segments are added, and also
|
||||
* their cumulative ratios to the total length. Then when the right segment is found it is a simple case of dispatching
|
||||
* the request to it (and adjusting 'location' so that it is relative to the beginning of that segment.)
|
||||
*/
|
||||
_jp.Connectors.N8nAbstractConnector = function (params) {
|
||||
|
||||
AbstractComponent.apply(this, arguments);
|
||||
|
||||
var segments = [],
|
||||
totalLength = 0,
|
||||
segmentProportions = [],
|
||||
segmentProportionalLengths = [],
|
||||
stub = params.stub || 0,
|
||||
sourceStub = _ju.isArray(stub) ? stub[0] : stub,
|
||||
targetStub = _ju.isArray(stub) ? stub[1] : stub,
|
||||
gap = params.gap || 0,
|
||||
sourceGap = _ju.isArray(gap) ? gap[0] : gap,
|
||||
targetGap = _ju.isArray(gap) ? gap[1] : gap,
|
||||
userProvidedSegments = null,
|
||||
paintInfo = null;
|
||||
|
||||
this.getPathData = function() {
|
||||
var p = "";
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
p += _jp.SegmentRenderer.getPath(segments[i], i === 0);
|
||||
p += " ";
|
||||
}
|
||||
return p;
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: findSegmentForPoint
|
||||
* Returns the segment that is closest to the given [x,y],
|
||||
* null if nothing found. This function returns a JS
|
||||
* object with:
|
||||
*
|
||||
* d - distance from segment
|
||||
* l - proportional location in segment
|
||||
* x - x point on the segment
|
||||
* y - y point on the segment
|
||||
* s - the segment itself.
|
||||
* connectorLocation - the location on the connector of the point, expressed as a decimal between 0 and 1 inclusive.
|
||||
*/
|
||||
this.findSegmentForPoint = function (x, y) {
|
||||
var out = { d: Infinity, s: null, x: null, y: null, l: null };
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
var _s = segments[i].findClosestPointOnPath(x, y);
|
||||
if (_s.d < out.d) {
|
||||
out.d = _s.d;
|
||||
out.l = _s.l;
|
||||
out.x = _s.x;
|
||||
out.y = _s.y;
|
||||
out.s = segments[i];
|
||||
out.x1 = _s.x1;
|
||||
out.x2 = _s.x2;
|
||||
out.y1 = _s.y1;
|
||||
out.y2 = _s.y2;
|
||||
out.index = i;
|
||||
out.connectorLocation = segmentProportions[i][0] + (_s.l * (segmentProportions[i][1] - segmentProportions[i][0]));
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
};
|
||||
|
||||
this.lineIntersection = function(x1, y1, x2, y2) {
|
||||
var out = [];
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
out.push.apply(out, segments[i].lineIntersection(x1, y1, x2, y2));
|
||||
}
|
||||
return out;
|
||||
};
|
||||
|
||||
this.boxIntersection = function(x, y, w, h) {
|
||||
var out = [];
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
out.push.apply(out, segments[i].boxIntersection(x, y, w, h));
|
||||
}
|
||||
return out;
|
||||
};
|
||||
|
||||
this.boundingBoxIntersection = function(box) {
|
||||
var out = [];
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
out.push.apply(out, segments[i].boundingBoxIntersection(box));
|
||||
}
|
||||
return out;
|
||||
};
|
||||
|
||||
var _updateSegmentProportions = function () {
|
||||
var curLoc = 0;
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
var sl = segments[i].getLength();
|
||||
segmentProportionalLengths[i] = sl / totalLength;
|
||||
segmentProportions[i] = [curLoc, (curLoc += (sl / totalLength)) ];
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* returns [segment, proportion of travel in segment, segment index] for the segment
|
||||
* that contains the point which is 'location' distance along the entire path, where
|
||||
* 'location' is a decimal between 0 and 1 inclusive. in this connector type, paths
|
||||
* are made up of a list of segments, each of which contributes some fraction to
|
||||
* the total length.
|
||||
* From 1.3.10 this also supports the 'absolute' property, which lets us specify a location
|
||||
* as the absolute distance in pixels, rather than a proportion of the total path.
|
||||
*/
|
||||
_findSegmentForLocation = function (location, absolute) {
|
||||
|
||||
var idx, i, inSegmentProportion;
|
||||
|
||||
if (absolute) {
|
||||
location = location > 0 ? location / totalLength : (totalLength + location) / totalLength;
|
||||
}
|
||||
|
||||
// if location 1 we know its the last segment
|
||||
if (location === 1) {
|
||||
idx = segments.length - 1;
|
||||
inSegmentProportion = 1;
|
||||
} else if (location === 0) {
|
||||
// if location 0 we know its the first segment
|
||||
inSegmentProportion = 0;
|
||||
idx = 0;
|
||||
} else {
|
||||
|
||||
// if location >= 0.5, traverse backwards (of course not exact, who knows the segment proportions. but
|
||||
// an educated guess at least)
|
||||
if (location >= 0.5) {
|
||||
|
||||
idx = 0;
|
||||
inSegmentProportion = 0;
|
||||
for (i = segmentProportions.length - 1; i > -1; i--) {
|
||||
if (segmentProportions[i][1] >= location && segmentProportions[i][0] <= location) {
|
||||
idx = i;
|
||||
inSegmentProportion = (location - segmentProportions[i][0]) / segmentProportionalLengths[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
idx = segmentProportions.length - 1;
|
||||
inSegmentProportion = 1;
|
||||
for (i = 0; i < segmentProportions.length; i++) {
|
||||
if (segmentProportions[i][1] >= location) {
|
||||
idx = i;
|
||||
inSegmentProportion = (location - segmentProportions[i][0]) / segmentProportionalLengths[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return { segment: segments[idx], proportion: inSegmentProportion, index: idx };
|
||||
},
|
||||
_addSegment = function (conn, type, params) {
|
||||
if (params.x1 === params.x2 && params.y1 === params.y2) {
|
||||
return;
|
||||
}
|
||||
var s = new _jp.Segments[type](params);
|
||||
segments.push(s);
|
||||
totalLength += s.getLength();
|
||||
conn.updateBounds(s);
|
||||
},
|
||||
_clearSegments = function () {
|
||||
totalLength = segments.length = segmentProportions.length = segmentProportionalLengths.length = 0;
|
||||
};
|
||||
|
||||
this.setSegments = function (_segs) {
|
||||
userProvidedSegments = [];
|
||||
totalLength = 0;
|
||||
for (var i = 0; i < _segs.length; i++) {
|
||||
userProvidedSegments.push(_segs[i]);
|
||||
totalLength += _segs[i].getLength();
|
||||
}
|
||||
};
|
||||
|
||||
this.getLength = function() {
|
||||
return totalLength;
|
||||
};
|
||||
|
||||
var _prepareCompute = function (params) {
|
||||
this.strokeWidth = params.strokeWidth;
|
||||
var segment = _jg.quadrant(params.sourcePos, params.targetPos),
|
||||
swapX = params.targetPos[0] < params.sourcePos[0],
|
||||
swapY = params.targetPos[1] < params.sourcePos[1],
|
||||
lw = params.strokeWidth || 1,
|
||||
so = params.sourceEndpoint.anchor.getOrientation(params.sourceEndpoint),
|
||||
to = params.targetEndpoint.anchor.getOrientation(params.targetEndpoint),
|
||||
x = swapX ? params.targetPos[0] : params.sourcePos[0],
|
||||
y = swapY ? params.targetPos[1] : params.sourcePos[1],
|
||||
w = Math.abs(params.targetPos[0] - params.sourcePos[0]),
|
||||
h = Math.abs(params.targetPos[1] - params.sourcePos[1]);
|
||||
|
||||
// if either anchor does not have an orientation set, we derive one from their relative
|
||||
// positions. we fix the axis to be the one in which the two elements are further apart, and
|
||||
// point each anchor at the other element. this is also used when dragging a new connection.
|
||||
if (so[0] === 0 && so[1] === 0 || to[0] === 0 && to[1] === 0) {
|
||||
var index = w > h ? 0 : 1, oIndex = [1, 0][index];
|
||||
so = [];
|
||||
to = [];
|
||||
so[index] = params.sourcePos[index] > params.targetPos[index] ? -1 : 1;
|
||||
to[index] = params.sourcePos[index] > params.targetPos[index] ? 1 : -1;
|
||||
so[oIndex] = 0;
|
||||
to[oIndex] = 0;
|
||||
}
|
||||
|
||||
var sx = swapX ? w + (sourceGap * so[0]) : sourceGap * so[0],
|
||||
sy = swapY ? h + (sourceGap * so[1]) : sourceGap * so[1],
|
||||
tx = swapX ? targetGap * to[0] : w + (targetGap * to[0]),
|
||||
ty = swapY ? targetGap * to[1] : h + (targetGap * to[1]),
|
||||
oProduct = ((so[0] * to[0]) + (so[1] * to[1]));
|
||||
|
||||
var result = {
|
||||
sx: sx, sy: sy, tx: tx, ty: ty, lw: lw,
|
||||
xSpan: Math.abs(tx - sx),
|
||||
ySpan: Math.abs(ty - sy),
|
||||
mx: (sx + tx) / 2,
|
||||
my: (sy + ty) / 2,
|
||||
so: so, to: to, x: x, y: y, w: w, h: h,
|
||||
segment: segment,
|
||||
startStubX: sx + (so[0] * sourceStub),
|
||||
startStubY: sy + (so[1] * sourceStub),
|
||||
endStubX: tx + (to[0] * targetStub),
|
||||
endStubY: ty + (to[1] * targetStub),
|
||||
isXGreaterThanStubTimes2: Math.abs(sx - tx) > (sourceStub + targetStub),
|
||||
isYGreaterThanStubTimes2: Math.abs(sy - ty) > (sourceStub + targetStub),
|
||||
opposite: oProduct === -1,
|
||||
perpendicular: oProduct === 0,
|
||||
orthogonal: oProduct === 1,
|
||||
sourceAxis: so[0] === 0 ? "y" : "x",
|
||||
points: [x, y, w, h, sx, sy, tx, ty ],
|
||||
stubs:[sourceStub, targetStub],
|
||||
};
|
||||
result.anchorOrientation = result.opposite ? "opposite" : result.orthogonal ? "orthogonal" : "perpendicular";
|
||||
return result;
|
||||
};
|
||||
|
||||
this.getSegments = function () {
|
||||
return segments;
|
||||
};
|
||||
|
||||
this.updateBounds = function (segment) {
|
||||
var segBounds = segment.getBounds();
|
||||
this.bounds.minX = Math.min(this.bounds.minX, segBounds.minX);
|
||||
this.bounds.maxX = Math.max(this.bounds.maxX, segBounds.maxX);
|
||||
this.bounds.minY = Math.min(this.bounds.minY, segBounds.minY);
|
||||
this.bounds.maxY = Math.max(this.bounds.maxY, segBounds.maxY);
|
||||
};
|
||||
|
||||
var dumpSegmentsToConsole = function () {
|
||||
console.log("SEGMENTS:");
|
||||
for (var i = 0; i < segments.length; i++) {
|
||||
console.log(segments[i].type, segments[i].getLength(), segmentProportions[i]);
|
||||
}
|
||||
};
|
||||
|
||||
this.pointOnPath = function (location, absolute) {
|
||||
var seg = _findSegmentForLocation(location, absolute);
|
||||
return seg.segment && seg.segment.pointOnPath(seg.proportion, false) || [0, 0];
|
||||
};
|
||||
|
||||
this.gradientAtPoint = function (location, absolute) {
|
||||
var seg = _findSegmentForLocation(location, absolute);
|
||||
return seg.segment && seg.segment.gradientAtPoint(seg.proportion, false) || 0;
|
||||
};
|
||||
|
||||
this.pointAlongPathFrom = function (location, distance, absolute) {
|
||||
var seg = _findSegmentForLocation(location, absolute);
|
||||
// TODO what happens if this crosses to the next segment?
|
||||
return seg.segment && seg.segment.pointAlongPathFrom(seg.proportion, distance, false) || [0, 0];
|
||||
};
|
||||
|
||||
this.compute = function (params) {
|
||||
paintInfo = _prepareCompute.call(this, params);
|
||||
|
||||
_clearSegments();
|
||||
this._compute(paintInfo, params);
|
||||
this.x = paintInfo.points[0];
|
||||
this.y = paintInfo.points[1];
|
||||
this.w = paintInfo.points[2];
|
||||
this.h = paintInfo.points[3];
|
||||
this.segment = paintInfo.segment;
|
||||
_updateSegmentProportions();
|
||||
};
|
||||
|
||||
return {
|
||||
addSegment: _addSegment,
|
||||
prepareCompute: _prepareCompute,
|
||||
sourceStub: sourceStub,
|
||||
targetStub: targetStub,
|
||||
maxStub: Math.max(sourceStub, targetStub),
|
||||
sourceGap: sourceGap,
|
||||
targetGap: targetGap,
|
||||
maxGap: Math.max(sourceGap, targetGap),
|
||||
};
|
||||
};
|
||||
_ju.extend(_jp.Connectors.N8nAbstractConnector, AbstractComponent);
|
||||
|
||||
/**
|
||||
* Custom flowchart type
|
||||
* Based on jsplumb Flowchart type https://github.com/jsplumb/jsplumb/blob/fb5fce52794fa52306825bdaa62bf3855cdfd7e0/src/connectors-flowchart.js
|
||||
*/
|
||||
|
||||
var Flowchart = function (params) {
|
||||
this.type = "N8nFlowchart";
|
||||
params = params || {};
|
||||
params.stub = params.stub == null ? 30 : params.stub;
|
||||
var segments,
|
||||
_super = _jp.Connectors.AbstractConnector.apply(this, arguments),
|
||||
_super = _jp.Connectors.N8nAbstractConnector.apply(this, arguments),
|
||||
midpoint = params.midpoint == null ? 0.5 : params.midpoint,
|
||||
alwaysRespectStubs = params.alwaysRespectStubs === true,
|
||||
yOffset = params.yOffset || 0,
|
||||
|
@ -118,7 +435,7 @@
|
|||
}
|
||||
};
|
||||
|
||||
this._compute = function (paintInfo, params) {
|
||||
this._compute = function (paintInfo, connParams) {
|
||||
|
||||
segments = [];
|
||||
lastx = null;
|
||||
|
@ -284,8 +601,8 @@
|
|||
dim = {"x": "height", "y": "width"}[axis],
|
||||
comparator = pi["is" + axis.toUpperCase() + "GreaterThanStubTimes2"];
|
||||
|
||||
if (params.sourceEndpoint.elementId === params.targetEndpoint.elementId) {
|
||||
var _val = oss + ((1 - params.sourceEndpoint.anchor[otherAxis]) * params.sourceInfo[dim]) + _super.maxStub;
|
||||
if (connParams.sourceEndpoint.elementId === connParams.targetEndpoint.elementId) {
|
||||
var _val = oss + ((1 - connParams.sourceEndpoint.anchor[otherAxis]) * connParams.sourceInfo[dim]) + _super.maxStub;
|
||||
return {
|
||||
"x": [
|
||||
[ss, _val],
|
||||
|
@ -350,6 +667,6 @@
|
|||
};
|
||||
|
||||
_jp.Connectors.N8nFlowchart = Flowchart;
|
||||
_ju.extend(_jp.Connectors.Flowchart, _jp.Connectors.AbstractConnector);
|
||||
_ju.extend(_jp.Connectors.N8nFlowchart, _jp.Connectors.N8nAbstractConnector);
|
||||
|
||||
}).call(typeof window !== 'undefined' ? window : this);
|
||||
|
|
|
@ -1241,7 +1241,7 @@ export default mixins(
|
|||
},
|
||||
initNodeView () {
|
||||
this.instance.importDefaults({
|
||||
Connector: CanvasHelpers.CONNECTOR_TYPE_STRIGHT,
|
||||
Connector: CanvasHelpers.CONNECTOR_FLOWCHART_TYPE,
|
||||
Endpoint: ['Dot', { radius: 5 }],
|
||||
DragOptions: { cursor: 'pointer', zIndex: 5000 },
|
||||
PaintStyle: { strokeWidth: 2, stroke: getStyleTokenValue('--color-foreground-dark')},
|
||||
|
@ -1315,11 +1315,7 @@ export default mixins(
|
|||
targetOutputIndex: targetInfo.index,
|
||||
};
|
||||
|
||||
const connectorType = CanvasHelpers.getFlowChartType(info.connection);
|
||||
|
||||
info.connection.setConnector(connectorType);
|
||||
info.connection.setPaintStyle(CanvasHelpers.CONNECTOR_PAINT_STYLE_DEFAULT);
|
||||
CanvasHelpers.addOverlays(info.connection, CanvasHelpers.CONNECTOR_ARROW_OVERLAYS);
|
||||
|
||||
CanvasHelpers.showOrHideMidpointArrow(info.connection);
|
||||
|
||||
|
|
|
@ -42,6 +42,15 @@ export const DEFAULT_START_NODE = {
|
|||
parameters: {},
|
||||
};
|
||||
|
||||
export const CONNECTOR_FLOWCHART_TYPE = ['N8nFlowchart', {
|
||||
cornerRadius: 4,
|
||||
stub: JSPLUMB_FLOWCHART_STUB + 10,
|
||||
gap: 5,
|
||||
alwaysRespectStubs: true,
|
||||
yOffset: NODE_SIZE,
|
||||
loopbackMinimum: 140,
|
||||
}];
|
||||
|
||||
export const CONNECTOR_PAINT_STYLE_DEFAULT: PaintStyle = {
|
||||
stroke: getStyleTokenValue('--color-foreground-dark'),
|
||||
strokeWidth: 2,
|
||||
|
@ -59,29 +68,6 @@ export const CONNECTOR_PAINT_STYLE_SUCCESS = {
|
|||
stroke: getStyleTokenValue('--color-success'),
|
||||
};
|
||||
|
||||
export const CONNECTOR_TYPE_STRIGHT = ['Straight'];
|
||||
|
||||
export const getFlowChartType = (connection: Connection) => {
|
||||
const inputIndex = connection.__meta ? connection.__meta.targetOutputIndex : 0;
|
||||
const outputIndex = connection.__meta ? connection.__meta.sourceOutputIndex : 0;
|
||||
|
||||
const outputEndpoint = connection.endpoints[0];
|
||||
const outputOverlay = outputEndpoint.getOverlay(OVERLAY_OUTPUT_NAME_LABEL);
|
||||
let labelOffset = 0;
|
||||
if (outputOverlay && outputOverlay.label && outputOverlay.label.length > 1) {
|
||||
labelOffset = 16;
|
||||
}
|
||||
|
||||
return ['N8nFlowchart', {
|
||||
cornerRadius: 4,
|
||||
stub: JSPLUMB_FLOWCHART_STUB + 10 * outputIndex + 10 * inputIndex + labelOffset,
|
||||
gap: 5,
|
||||
alwaysRespectStubs: true,
|
||||
yOffset: NODE_SIZE,
|
||||
loopbackMinimum: 140,
|
||||
}];
|
||||
};
|
||||
|
||||
export const CONNECTOR_ARROW_OVERLAYS: OverlaySpec[] = [
|
||||
[
|
||||
'Arrow',
|
||||
|
@ -522,16 +508,12 @@ export const getUniqueNodeName = (nodes: INodeUi[], originalName: string, additi
|
|||
};
|
||||
|
||||
export const showDropConnectionState = (connection: Connection) => {
|
||||
connection.setConnector(getFlowChartType(connection));
|
||||
connection.setPaintStyle(CONNECTOR_PAINT_STYLE_PRIMARY);
|
||||
addOverlays(connection, CONNECTOR_ARROW_OVERLAYS);
|
||||
hideOverlay(connection, OVERLAY_DROP_NODE_ID);
|
||||
};
|
||||
|
||||
export const showPullConnectionState = (connection: Connection) => {
|
||||
connection.setConnector(CONNECTOR_TYPE_STRIGHT);
|
||||
connection.setPaintStyle(CONNECTOR_PAINT_STYLE_DEFAULT);
|
||||
addOverlays(connection, CONNECTOR_ARROW_OVERLAYS);
|
||||
showOverlay(connection, OVERLAY_DROP_NODE_ID);
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue