add base type, remove straight line

This commit is contained in:
Mutasem 2021-11-02 13:52:07 +01:00
parent 3a8726b9d4
commit 1779330572
5 changed files with 354 additions and 46 deletions

View file

@ -55,6 +55,10 @@ declare module 'jsplumb' {
} }
interface Endpoint { interface Endpoint {
__meta?: {
nodeName: string,
index: number,
};
getOverlay(name: string): any; // tslint:disable-line:no-any getOverlay(name: string): any; // tslint:disable-line:no-any
} }

View file

@ -7,6 +7,7 @@ import { nodeIndex } from '@/components/mixins/nodeIndex';
import { NODE_NAME_PREFIX, NO_OP_NODE_TYPE } from '@/constants'; import { NODE_NAME_PREFIX, NO_OP_NODE_TYPE } from '@/constants';
import { getStyleTokenValue } from '../helpers'; import { getStyleTokenValue } from '../helpers';
import * as CanvasHelpers from '@/views/canvasHelpers'; import * as CanvasHelpers from '@/views/canvasHelpers';
import { Endpoint } from 'jsplumb';
export const nodeBase = mixins( export const nodeBase = mixins(
deviceSupportHelpers, deviceSupportHelpers,
@ -159,7 +160,7 @@ export const nodeBase = mixins(
[key: string]: number; [key: string]: number;
} = {}; } = {};
nodeTypeData.inputs.forEach((inputName: string) => { nodeTypeData.inputs.forEach((inputName: string, i: number) => {
// @ts-ignore // @ts-ignore
inputData = nodeConnectors[inputName].input; inputData = nodeConnectors[inputName].input;
@ -210,7 +211,11 @@ export const nodeBase = mixins(
]; ];
} }
this.instance.addEndpoint(this.nodeName, newEndpointData); const endpoint: Endpoint = this.instance.addEndpoint(this.nodeName, newEndpointData);
endpoint.__meta = {
nodeName: node.name,
index: i,
};
// TODO: Activate again if it makes sense. Currently makes problems when removing // TODO: Activate again if it makes sense. Currently makes problems when removing
// connection on which the input has a name. It does not get hidden because // connection on which the input has a name. It does not get hidden because
@ -226,7 +231,7 @@ export const nodeBase = mixins(
// Add Outputs // Add Outputs
indexData = {}; indexData = {};
nodeTypeData.outputs.forEach((inputName: string) => { nodeTypeData.outputs.forEach((inputName: string, i: number) => {
inputData = nodeConnectors[inputName].output; inputData = nodeConnectors[inputName].output;
// Increment the index for outputs with current name // Increment the index for outputs with current name
@ -273,7 +278,11 @@ export const nodeBase = mixins(
]; ];
} }
this.instance.addEndpoint(this.nodeName, newEndpointData); const endpoint: Endpoint = this.instance.addEndpoint(this.nodeName, newEndpointData);
endpoint.__meta = {
nodeName: node.name,
index: i,
};
}); });
// TODO: This caused problems with displaying old information // TODO: This caused problems with displaying old information

View file

@ -1,21 +1,338 @@
/**
* Custom flowchart type
* Based on jsplumb Flowchart type https://github.com/jsplumb/jsplumb/blob/fb5fce52794fa52306825bdaa62bf3855cdfd7e0/src/connectors-flowchart.js
*/
(function () { (function () {
"use strict"; "use strict";
var root = this, _jp = root.jsPlumb, _ju = root.jsPlumbUtil; var root = this, _jp = root.jsPlumb, _ju = root.jsPlumbUtil, _jg = root.Biltong;
var STRAIGHT = "Straight"; var STRAIGHT = "Straight";
var ARC = "Arc"; var ARC = "Arc";
/*
Class: UIComponent
Superclass for Connector and AbstractEndpoint.
*/
var AbstractComponent = function () {
this.resetBounds = function () {
this.bounds = { minX: Infinity, minY: Infinity, maxX: -Infinity, maxY: -Infinity };
};
this.resetBounds();
};
/*
* Class: Connector
* Superclass for all Connectors; here is where Segments are managed. This is exposed on jsPlumb just so it
* can be accessed from other files. You should not try to instantiate one of these directly.
*
* When this class is asked for a pointOnPath, or gradient etc, it must first figure out which segment to dispatch
* that request to. This is done by keeping track of the total connector length as segments are added, and also
* their cumulative ratios to the total length. Then when the right segment is found it is a simple case of dispatching
* the request to it (and adjusting 'location' so that it is relative to the beginning of that segment.)
*/
_jp.Connectors.N8nAbstractConnector = function (params) {
AbstractComponent.apply(this, arguments);
var segments = [],
totalLength = 0,
segmentProportions = [],
segmentProportionalLengths = [],
stub = params.stub || 0,
sourceStub = _ju.isArray(stub) ? stub[0] : stub,
targetStub = _ju.isArray(stub) ? stub[1] : stub,
gap = params.gap || 0,
sourceGap = _ju.isArray(gap) ? gap[0] : gap,
targetGap = _ju.isArray(gap) ? gap[1] : gap,
userProvidedSegments = null,
paintInfo = null;
this.getPathData = function() {
var p = "";
for (var i = 0; i < segments.length; i++) {
p += _jp.SegmentRenderer.getPath(segments[i], i === 0);
p += " ";
}
return p;
};
/**
* Function: findSegmentForPoint
* Returns the segment that is closest to the given [x,y],
* null if nothing found. This function returns a JS
* object with:
*
* d - distance from segment
* l - proportional location in segment
* x - x point on the segment
* y - y point on the segment
* s - the segment itself.
* connectorLocation - the location on the connector of the point, expressed as a decimal between 0 and 1 inclusive.
*/
this.findSegmentForPoint = function (x, y) {
var out = { d: Infinity, s: null, x: null, y: null, l: null };
for (var i = 0; i < segments.length; i++) {
var _s = segments[i].findClosestPointOnPath(x, y);
if (_s.d < out.d) {
out.d = _s.d;
out.l = _s.l;
out.x = _s.x;
out.y = _s.y;
out.s = segments[i];
out.x1 = _s.x1;
out.x2 = _s.x2;
out.y1 = _s.y1;
out.y2 = _s.y2;
out.index = i;
out.connectorLocation = segmentProportions[i][0] + (_s.l * (segmentProportions[i][1] - segmentProportions[i][0]));
}
}
return out;
};
this.lineIntersection = function(x1, y1, x2, y2) {
var out = [];
for (var i = 0; i < segments.length; i++) {
out.push.apply(out, segments[i].lineIntersection(x1, y1, x2, y2));
}
return out;
};
this.boxIntersection = function(x, y, w, h) {
var out = [];
for (var i = 0; i < segments.length; i++) {
out.push.apply(out, segments[i].boxIntersection(x, y, w, h));
}
return out;
};
this.boundingBoxIntersection = function(box) {
var out = [];
for (var i = 0; i < segments.length; i++) {
out.push.apply(out, segments[i].boundingBoxIntersection(box));
}
return out;
};
var _updateSegmentProportions = function () {
var curLoc = 0;
for (var i = 0; i < segments.length; i++) {
var sl = segments[i].getLength();
segmentProportionalLengths[i] = sl / totalLength;
segmentProportions[i] = [curLoc, (curLoc += (sl / totalLength)) ];
}
},
/**
* returns [segment, proportion of travel in segment, segment index] for the segment
* that contains the point which is 'location' distance along the entire path, where
* 'location' is a decimal between 0 and 1 inclusive. in this connector type, paths
* are made up of a list of segments, each of which contributes some fraction to
* the total length.
* From 1.3.10 this also supports the 'absolute' property, which lets us specify a location
* as the absolute distance in pixels, rather than a proportion of the total path.
*/
_findSegmentForLocation = function (location, absolute) {
var idx, i, inSegmentProportion;
if (absolute) {
location = location > 0 ? location / totalLength : (totalLength + location) / totalLength;
}
// if location 1 we know its the last segment
if (location === 1) {
idx = segments.length - 1;
inSegmentProportion = 1;
} else if (location === 0) {
// if location 0 we know its the first segment
inSegmentProportion = 0;
idx = 0;
} else {
// if location >= 0.5, traverse backwards (of course not exact, who knows the segment proportions. but
// an educated guess at least)
if (location >= 0.5) {
idx = 0;
inSegmentProportion = 0;
for (i = segmentProportions.length - 1; i > -1; i--) {
if (segmentProportions[i][1] >= location && segmentProportions[i][0] <= location) {
idx = i;
inSegmentProportion = (location - segmentProportions[i][0]) / segmentProportionalLengths[i];
break;
}
}
} else {
idx = segmentProportions.length - 1;
inSegmentProportion = 1;
for (i = 0; i < segmentProportions.length; i++) {
if (segmentProportions[i][1] >= location) {
idx = i;
inSegmentProportion = (location - segmentProportions[i][0]) / segmentProportionalLengths[i];
break;
}
}
}
}
return { segment: segments[idx], proportion: inSegmentProportion, index: idx };
},
_addSegment = function (conn, type, params) {
if (params.x1 === params.x2 && params.y1 === params.y2) {
return;
}
var s = new _jp.Segments[type](params);
segments.push(s);
totalLength += s.getLength();
conn.updateBounds(s);
},
_clearSegments = function () {
totalLength = segments.length = segmentProportions.length = segmentProportionalLengths.length = 0;
};
this.setSegments = function (_segs) {
userProvidedSegments = [];
totalLength = 0;
for (var i = 0; i < _segs.length; i++) {
userProvidedSegments.push(_segs[i]);
totalLength += _segs[i].getLength();
}
};
this.getLength = function() {
return totalLength;
};
var _prepareCompute = function (params) {
this.strokeWidth = params.strokeWidth;
var segment = _jg.quadrant(params.sourcePos, params.targetPos),
swapX = params.targetPos[0] < params.sourcePos[0],
swapY = params.targetPos[1] < params.sourcePos[1],
lw = params.strokeWidth || 1,
so = params.sourceEndpoint.anchor.getOrientation(params.sourceEndpoint),
to = params.targetEndpoint.anchor.getOrientation(params.targetEndpoint),
x = swapX ? params.targetPos[0] : params.sourcePos[0],
y = swapY ? params.targetPos[1] : params.sourcePos[1],
w = Math.abs(params.targetPos[0] - params.sourcePos[0]),
h = Math.abs(params.targetPos[1] - params.sourcePos[1]);
// if either anchor does not have an orientation set, we derive one from their relative
// positions. we fix the axis to be the one in which the two elements are further apart, and
// point each anchor at the other element. this is also used when dragging a new connection.
if (so[0] === 0 && so[1] === 0 || to[0] === 0 && to[1] === 0) {
var index = w > h ? 0 : 1, oIndex = [1, 0][index];
so = [];
to = [];
so[index] = params.sourcePos[index] > params.targetPos[index] ? -1 : 1;
to[index] = params.sourcePos[index] > params.targetPos[index] ? 1 : -1;
so[oIndex] = 0;
to[oIndex] = 0;
}
var sx = swapX ? w + (sourceGap * so[0]) : sourceGap * so[0],
sy = swapY ? h + (sourceGap * so[1]) : sourceGap * so[1],
tx = swapX ? targetGap * to[0] : w + (targetGap * to[0]),
ty = swapY ? targetGap * to[1] : h + (targetGap * to[1]),
oProduct = ((so[0] * to[0]) + (so[1] * to[1]));
var result = {
sx: sx, sy: sy, tx: tx, ty: ty, lw: lw,
xSpan: Math.abs(tx - sx),
ySpan: Math.abs(ty - sy),
mx: (sx + tx) / 2,
my: (sy + ty) / 2,
so: so, to: to, x: x, y: y, w: w, h: h,
segment: segment,
startStubX: sx + (so[0] * sourceStub),
startStubY: sy + (so[1] * sourceStub),
endStubX: tx + (to[0] * targetStub),
endStubY: ty + (to[1] * targetStub),
isXGreaterThanStubTimes2: Math.abs(sx - tx) > (sourceStub + targetStub),
isYGreaterThanStubTimes2: Math.abs(sy - ty) > (sourceStub + targetStub),
opposite: oProduct === -1,
perpendicular: oProduct === 0,
orthogonal: oProduct === 1,
sourceAxis: so[0] === 0 ? "y" : "x",
points: [x, y, w, h, sx, sy, tx, ty ],
stubs:[sourceStub, targetStub],
};
result.anchorOrientation = result.opposite ? "opposite" : result.orthogonal ? "orthogonal" : "perpendicular";
return result;
};
this.getSegments = function () {
return segments;
};
this.updateBounds = function (segment) {
var segBounds = segment.getBounds();
this.bounds.minX = Math.min(this.bounds.minX, segBounds.minX);
this.bounds.maxX = Math.max(this.bounds.maxX, segBounds.maxX);
this.bounds.minY = Math.min(this.bounds.minY, segBounds.minY);
this.bounds.maxY = Math.max(this.bounds.maxY, segBounds.maxY);
};
var dumpSegmentsToConsole = function () {
console.log("SEGMENTS:");
for (var i = 0; i < segments.length; i++) {
console.log(segments[i].type, segments[i].getLength(), segmentProportions[i]);
}
};
this.pointOnPath = function (location, absolute) {
var seg = _findSegmentForLocation(location, absolute);
return seg.segment && seg.segment.pointOnPath(seg.proportion, false) || [0, 0];
};
this.gradientAtPoint = function (location, absolute) {
var seg = _findSegmentForLocation(location, absolute);
return seg.segment && seg.segment.gradientAtPoint(seg.proportion, false) || 0;
};
this.pointAlongPathFrom = function (location, distance, absolute) {
var seg = _findSegmentForLocation(location, absolute);
// TODO what happens if this crosses to the next segment?
return seg.segment && seg.segment.pointAlongPathFrom(seg.proportion, distance, false) || [0, 0];
};
this.compute = function (params) {
paintInfo = _prepareCompute.call(this, params);
_clearSegments();
this._compute(paintInfo, params);
this.x = paintInfo.points[0];
this.y = paintInfo.points[1];
this.w = paintInfo.points[2];
this.h = paintInfo.points[3];
this.segment = paintInfo.segment;
_updateSegmentProportions();
};
return {
addSegment: _addSegment,
prepareCompute: _prepareCompute,
sourceStub: sourceStub,
targetStub: targetStub,
maxStub: Math.max(sourceStub, targetStub),
sourceGap: sourceGap,
targetGap: targetGap,
maxGap: Math.max(sourceGap, targetGap),
};
};
_ju.extend(_jp.Connectors.N8nAbstractConnector, AbstractComponent);
/**
* Custom flowchart type
* Based on jsplumb Flowchart type https://github.com/jsplumb/jsplumb/blob/fb5fce52794fa52306825bdaa62bf3855cdfd7e0/src/connectors-flowchart.js
*/
var Flowchart = function (params) { var Flowchart = function (params) {
this.type = "N8nFlowchart"; this.type = "N8nFlowchart";
params = params || {}; params = params || {};
params.stub = params.stub == null ? 30 : params.stub; params.stub = params.stub == null ? 30 : params.stub;
var segments, var segments,
_super = _jp.Connectors.AbstractConnector.apply(this, arguments), _super = _jp.Connectors.N8nAbstractConnector.apply(this, arguments),
midpoint = params.midpoint == null ? 0.5 : params.midpoint, midpoint = params.midpoint == null ? 0.5 : params.midpoint,
alwaysRespectStubs = params.alwaysRespectStubs === true, alwaysRespectStubs = params.alwaysRespectStubs === true,
yOffset = params.yOffset || 0, yOffset = params.yOffset || 0,
@ -118,7 +435,7 @@
} }
}; };
this._compute = function (paintInfo, params) { this._compute = function (paintInfo, connParams) {
segments = []; segments = [];
lastx = null; lastx = null;
@ -284,8 +601,8 @@
dim = {"x": "height", "y": "width"}[axis], dim = {"x": "height", "y": "width"}[axis],
comparator = pi["is" + axis.toUpperCase() + "GreaterThanStubTimes2"]; comparator = pi["is" + axis.toUpperCase() + "GreaterThanStubTimes2"];
if (params.sourceEndpoint.elementId === params.targetEndpoint.elementId) { if (connParams.sourceEndpoint.elementId === connParams.targetEndpoint.elementId) {
var _val = oss + ((1 - params.sourceEndpoint.anchor[otherAxis]) * params.sourceInfo[dim]) + _super.maxStub; var _val = oss + ((1 - connParams.sourceEndpoint.anchor[otherAxis]) * connParams.sourceInfo[dim]) + _super.maxStub;
return { return {
"x": [ "x": [
[ss, _val], [ss, _val],
@ -350,6 +667,6 @@
}; };
_jp.Connectors.N8nFlowchart = Flowchart; _jp.Connectors.N8nFlowchart = Flowchart;
_ju.extend(_jp.Connectors.Flowchart, _jp.Connectors.AbstractConnector); _ju.extend(_jp.Connectors.N8nFlowchart, _jp.Connectors.N8nAbstractConnector);
}).call(typeof window !== 'undefined' ? window : this); }).call(typeof window !== 'undefined' ? window : this);

View file

@ -1241,7 +1241,7 @@ export default mixins(
}, },
initNodeView () { initNodeView () {
this.instance.importDefaults({ this.instance.importDefaults({
Connector: CanvasHelpers.CONNECTOR_TYPE_STRIGHT, Connector: CanvasHelpers.CONNECTOR_FLOWCHART_TYPE,
Endpoint: ['Dot', { radius: 5 }], Endpoint: ['Dot', { radius: 5 }],
DragOptions: { cursor: 'pointer', zIndex: 5000 }, DragOptions: { cursor: 'pointer', zIndex: 5000 },
PaintStyle: { strokeWidth: 2, stroke: getStyleTokenValue('--color-foreground-dark')}, PaintStyle: { strokeWidth: 2, stroke: getStyleTokenValue('--color-foreground-dark')},
@ -1315,11 +1315,7 @@ export default mixins(
targetOutputIndex: targetInfo.index, targetOutputIndex: targetInfo.index,
}; };
const connectorType = CanvasHelpers.getFlowChartType(info.connection);
info.connection.setConnector(connectorType);
info.connection.setPaintStyle(CanvasHelpers.CONNECTOR_PAINT_STYLE_DEFAULT); info.connection.setPaintStyle(CanvasHelpers.CONNECTOR_PAINT_STYLE_DEFAULT);
CanvasHelpers.addOverlays(info.connection, CanvasHelpers.CONNECTOR_ARROW_OVERLAYS);
CanvasHelpers.showOrHideMidpointArrow(info.connection); CanvasHelpers.showOrHideMidpointArrow(info.connection);

View file

@ -42,6 +42,15 @@ export const DEFAULT_START_NODE = {
parameters: {}, parameters: {},
}; };
export const CONNECTOR_FLOWCHART_TYPE = ['N8nFlowchart', {
cornerRadius: 4,
stub: JSPLUMB_FLOWCHART_STUB + 10,
gap: 5,
alwaysRespectStubs: true,
yOffset: NODE_SIZE,
loopbackMinimum: 140,
}];
export const CONNECTOR_PAINT_STYLE_DEFAULT: PaintStyle = { export const CONNECTOR_PAINT_STYLE_DEFAULT: PaintStyle = {
stroke: getStyleTokenValue('--color-foreground-dark'), stroke: getStyleTokenValue('--color-foreground-dark'),
strokeWidth: 2, strokeWidth: 2,
@ -59,29 +68,6 @@ export const CONNECTOR_PAINT_STYLE_SUCCESS = {
stroke: getStyleTokenValue('--color-success'), stroke: getStyleTokenValue('--color-success'),
}; };
export const CONNECTOR_TYPE_STRIGHT = ['Straight'];
export const getFlowChartType = (connection: Connection) => {
const inputIndex = connection.__meta ? connection.__meta.targetOutputIndex : 0;
const outputIndex = connection.__meta ? connection.__meta.sourceOutputIndex : 0;
const outputEndpoint = connection.endpoints[0];
const outputOverlay = outputEndpoint.getOverlay(OVERLAY_OUTPUT_NAME_LABEL);
let labelOffset = 0;
if (outputOverlay && outputOverlay.label && outputOverlay.label.length > 1) {
labelOffset = 16;
}
return ['N8nFlowchart', {
cornerRadius: 4,
stub: JSPLUMB_FLOWCHART_STUB + 10 * outputIndex + 10 * inputIndex + labelOffset,
gap: 5,
alwaysRespectStubs: true,
yOffset: NODE_SIZE,
loopbackMinimum: 140,
}];
};
export const CONNECTOR_ARROW_OVERLAYS: OverlaySpec[] = [ export const CONNECTOR_ARROW_OVERLAYS: OverlaySpec[] = [
[ [
'Arrow', 'Arrow',
@ -522,16 +508,12 @@ export const getUniqueNodeName = (nodes: INodeUi[], originalName: string, additi
}; };
export const showDropConnectionState = (connection: Connection) => { export const showDropConnectionState = (connection: Connection) => {
connection.setConnector(getFlowChartType(connection));
connection.setPaintStyle(CONNECTOR_PAINT_STYLE_PRIMARY); connection.setPaintStyle(CONNECTOR_PAINT_STYLE_PRIMARY);
addOverlays(connection, CONNECTOR_ARROW_OVERLAYS);
hideOverlay(connection, OVERLAY_DROP_NODE_ID); hideOverlay(connection, OVERLAY_DROP_NODE_ID);
}; };
export const showPullConnectionState = (connection: Connection) => { export const showPullConnectionState = (connection: Connection) => {
connection.setConnector(CONNECTOR_TYPE_STRIGHT);
connection.setPaintStyle(CONNECTOR_PAINT_STYLE_DEFAULT); connection.setPaintStyle(CONNECTOR_PAINT_STYLE_DEFAULT);
addOverlays(connection, CONNECTOR_ARROW_OVERLAYS);
showOverlay(connection, OVERLAY_DROP_NODE_ID); showOverlay(connection, OVERLAY_DROP_NODE_ID);
}; };