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fix(editor): Fix merge node connectors (#5364)
* fix(editor): Fix merge node connectors * Set `stateIsDirty` from `EVENT_CONNECTION` hook
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@ -538,7 +538,6 @@ export const useWorkflowsStore = defineStore(STORES.WORKFLOWS, {
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// TODO: Check if there is an error or whatever that is supposed to be returned
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// TODO: Check if there is an error or whatever that is supposed to be returned
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return;
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return;
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}
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}
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const sourceData: IConnection = data.connection[0];
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const sourceData: IConnection = data.connection[0];
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const destinationData: IConnection = data.connection[1];
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const destinationData: IConnection = data.connection[1];
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@ -2088,6 +2088,7 @@ export default mixins(
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this.connectTwoNodes(sourceNodeName, outputIndex, this.pullConnActiveNodeName, 0);
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this.connectTwoNodes(sourceNodeName, outputIndex, this.pullConnActiveNodeName, 0);
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this.pullConnActiveNodeName = null;
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this.pullConnActiveNodeName = null;
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this.dropPrevented = true;
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}
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}
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return;
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return;
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}
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}
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@ -2160,6 +2161,8 @@ export default mixins(
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];
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];
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this.dropPrevented = true;
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this.dropPrevented = true;
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this.workflowsStore.addConnection({ connection: connectionData });
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this.uiStore.stateIsDirty = true;
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if (!this.suspendRecordingDetachedConnections) {
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if (!this.suspendRecordingDetachedConnections) {
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this.historyStore.pushCommandToUndo(new AddConnectionCommand(connectionData));
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this.historyStore.pushCommandToUndo(new AddConnectionCommand(connectionData));
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}
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}
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