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feat(editor): Add old execution status rendering in new canvas (no-changelog) (#10473)
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@ -123,6 +123,7 @@ function openContextMenu(event: MouseEvent) {
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--configurable-node--icon-offset: 40px;
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--configurable-node--icon-size: 30px;
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--trigger-node--border-radius: 36px;
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--canvas-node--status-icons-offset: var(--spacing-2xs);
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height: var(--canvas-node--height);
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width: var(--canvas-node--width);
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@ -248,8 +249,8 @@ function openContextMenu(event: MouseEvent) {
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.statusIcons {
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position: absolute;
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bottom: var(--spacing-2xs);
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right: var(--spacing-2xs);
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bottom: var(--canvas-node--status-icons-offset);
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right: var(--canvas-node--status-icons-offset);
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}
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.triggerIcon {
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@ -88,7 +88,13 @@ const hideNodeIssues = computed(() => false); // @TODO Implement this
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}
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.running {
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color: var(--color-primary);
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width: calc(100% - 2 * var(--canvas-node--status-icons-offset));
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height: calc(100% - 2 * var(--canvas-node--status-icons-offset));
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 3.75em;
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color: hsla(var(--color-primary-h), var(--color-primary-s), var(--color-primary-l), 0.7);
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}
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.issues {
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