feat(editor): improve nodes panel search (#4399)

* feat(editor): add relevance sort to nodes panel

* handle locales
This commit is contained in:
Mutasem Aldmour 2022-10-24 11:34:35 +02:00 committed by GitHub
parent cdec0f1d88
commit f6733cff9d
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2 changed files with 289 additions and 7 deletions

View file

@ -87,9 +87,10 @@ import ItemIterator from './ItemIterator.vue';
import NoResults from './NoResults.vue';
import SearchBar from './SearchBar.vue';
import { INodeCreateElement, INodeItemProps, ISubcategoryItemProps, ICategoriesWithNodes, ICategoryItemProps, INodeFilterType } from '@/Interface';
import { CORE_NODES_CATEGORY, WEBHOOK_NODE_TYPE, HTTP_REQUEST_NODE_TYPE, ALL_NODE_FILTER, TRIGGER_NODE_FILTER, REGULAR_NODE_FILTER, NODE_TYPE_COUNT_MAPPER } from '@/constants';
import { WEBHOOK_NODE_TYPE, HTTP_REQUEST_NODE_TYPE, ALL_NODE_FILTER, TRIGGER_NODE_FILTER, REGULAR_NODE_FILTER, NODE_TYPE_COUNT_MAPPER } from '@/constants';
import { matchesNodeType, matchesSelectType } from './helpers';
import { BaseTextKey } from '@/plugins/i18n';
import { sublimeSearch } from './sortUtils';
export default mixins(externalHooks, globalLinkActions).extend({
name: 'CategorizedItems',
@ -175,22 +176,35 @@ export default mixins(externalHooks, globalLinkActions).extend({
searchFilter(): string {
return this.nodeFilter.toLowerCase().trim();
},
defaultLocale (): string {
return this.$store.getters.defaultLocale;
},
filteredNodeTypes(): INodeCreateElement[] {
const searchableNodes = this.subcategorizedNodes.length > 0 ? this.subcategorizedNodes : this.searchItems;
const filter = this.searchFilter;
const matchedCategorizedNodes = searchableNodes.filter((el: INodeCreateElement) => {
const searchableNodes = this.subcategorizedNodes.length > 0 ? this.subcategorizedNodes : this.searchItems;
let returnItems: INodeCreateElement[] = [];
if (this.defaultLocale !== 'en') {
returnItems = searchableNodes.filter((el: INodeCreateElement) => {
return filter && matchesSelectType(el, this.selectedType) && matchesNodeType(el, filter);
});
}
else {
const matchingNodes = searchableNodes.filter((el) => matchesSelectType(el, this.selectedType));
const matchedCategorizedNodes = sublimeSearch<INodeCreateElement>(filter, matchingNodes, [{key: 'properties.nodeType.displayName', weight: 2}, {key: 'properties.nodeType.codex.alias', weight: 1}]);
returnItems = matchedCategorizedNodes.map(({item}) => item);;
}
setTimeout(() => {
this.$externalHooks().run('nodeCreateList.filteredNodeTypesComputed', {
nodeFilter: this.nodeFilter,
result: matchedCategorizedNodes,
result: returnItems,
selectedType: this.selectedType,
});
}, 0);
return matchedCategorizedNodes;
return returnItems;
},
filteredAllNodeTypes(): INodeCreateElement[] {
if(this.filteredNodeTypes.length > 0) return [];

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@ -0,0 +1,268 @@
// based on https://github.com/forrestthewoods/lib_fts/blob/master/code/fts_fuzzy_match.js
const SEQUENTIAL_BONUS = 30; // bonus for adjacent matches
const SEPARATOR_BONUS = 30; // bonus if match occurs after a separator
const CAMEL_BONUS = 30; // bonus if match is uppercase and prev is lower
const FIRST_LETTER_BONUS = 15; // bonus if the first letter is matched
const LEADING_LETTER_PENALTY = -15; // penalty applied for every letter in str before the first match
const MAX_LEADING_LETTER_PENALTY = -200; // maximum penalty for leading letters
const UNMATCHED_LETTER_PENALTY = -5;
/**
* Returns true if each character in pattern is found sequentially within target
* @param {*} pattern string
* @param {*} target string
*/
function fuzzyMatchSimple(pattern: string, target: string): boolean {
let patternIdx = 0;
let strIdx = 0;
while (patternIdx < pattern.length && strIdx < target.length) {
const patternChar = pattern.charAt(patternIdx).toLowerCase();
const targetChar = target.charAt(strIdx).toLowerCase();
if (patternChar === targetChar) {
patternIdx++;
}
++strIdx;
}
return pattern.length !== 0 && target.length !== 0 && patternIdx === pattern.length;
}
/**
* Does a fuzzy search to find pattern inside a string.
* @param {*} pattern string pattern to search for
* @param {*} target string string which is being searched
* @returns [boolean, number] a boolean which tells if pattern was
* found or not and a search score
*/
function fuzzyMatch(pattern: string, target: string): {matched: boolean, outScore: number} {
const recursionCount = 0;
const recursionLimit = 5;
const matches: number[] = [];
const maxMatches = 256;
return fuzzyMatchRecursive(
pattern,
target,
0 /* patternCurIndex */,
0 /* strCurrIndex */,
null /* srcMatces */,
matches,
maxMatches,
0 /* nextMatch */,
recursionCount,
recursionLimit,
);
}
function fuzzyMatchRecursive(
pattern: string,
target: string,
patternCurIndex: number,
targetCurrIndex: number,
targetMatches: null | number[],
matches: number[],
maxMatches: number,
nextMatch: number,
recursionCount: number,
recursionLimit: number,
): {matched: boolean, outScore: number} {
let outScore = 0;
// Return if recursion limit is reached.
if (++recursionCount >= recursionLimit) {
return {matched: false, outScore};
}
// Return if we reached ends of strings.
if (patternCurIndex === pattern.length || targetCurrIndex === target.length) {
return {matched: false, outScore};
}
// Recursion params
let recursiveMatch = false;
let bestRecursiveMatches: number[] = [];
let bestRecursiveScore = 0;
// Loop through pattern and str looking for a match.
let firstMatch = true;
while (patternCurIndex < pattern.length && targetCurrIndex < target.length) {
// Match found.
if (
pattern[patternCurIndex].toLowerCase() === target[targetCurrIndex].toLowerCase()
) {
if (nextMatch >= maxMatches) {
return {matched: false, outScore};
}
if (firstMatch && targetMatches) {
matches = [...targetMatches];
firstMatch = false;
}
const recursiveMatches: number[] = [];
const recursiveResult = fuzzyMatchRecursive(
pattern,
target,
patternCurIndex,
targetCurrIndex + 1,
matches,
recursiveMatches,
maxMatches,
nextMatch,
recursionCount,
recursionLimit,
);
const recursiveScore = recursiveResult.outScore;
if (recursiveResult.matched) {
// Pick best recursive score.
if (!recursiveMatch || recursiveScore > bestRecursiveScore) {
bestRecursiveMatches = [...recursiveMatches];
bestRecursiveScore = recursiveScore;
}
recursiveMatch = true;
}
matches[nextMatch++] = targetCurrIndex;
++patternCurIndex;
}
++targetCurrIndex;
}
const matched = patternCurIndex === pattern.length;
if (matched) {
outScore = 100;
// Apply leading letter penalty
let penalty = LEADING_LETTER_PENALTY * matches[0];
penalty =
penalty < MAX_LEADING_LETTER_PENALTY
? MAX_LEADING_LETTER_PENALTY
: penalty;
outScore += penalty;
//Apply unmatched penalty
const unmatched = target.length - nextMatch;
outScore += UNMATCHED_LETTER_PENALTY * unmatched;
// Apply ordering bonuses
for (let i = 0; i < nextMatch; i++) {
const currIdx = matches[i];
if (i > 0) {
const prevIdx = matches[i - 1];
if (currIdx === prevIdx + 1) {
outScore += SEQUENTIAL_BONUS;
}
}
// Check for bonuses based on neighbor character value.
if (currIdx > 0) {
// Camel case
const neighbor = target[currIdx - 1];
const curr = target[currIdx];
if (
neighbor !== neighbor.toUpperCase() &&
curr !== curr.toLowerCase()
) {
outScore += CAMEL_BONUS;
}
const isNeighbourSeparator = neighbor === "_" || neighbor === " ";
if (isNeighbourSeparator) {
outScore += SEPARATOR_BONUS;
}
} else {
// First letter
outScore += FIRST_LETTER_BONUS;
}
}
// Return best result
if (recursiveMatch && (!matched || bestRecursiveScore > outScore)) {
// Recursive score is better than "this"
matches = [...bestRecursiveMatches];
outScore = bestRecursiveScore;
return {matched: true, outScore};
} else if (matched) {
// "this" score is better than recursive
return {matched: true, outScore};
} else {
return {matched: false, outScore};
}
}
return {matched: false, outScore};
}
// prop = 'key'
// prop = 'key1.key2'
// prop = ['key1', 'key2']
function getValue<T extends object>(obj: T, prop: string): unknown {
if (obj.hasOwnProperty(prop)) {
return obj[prop as keyof T];
}
const segments = prop.split('.');
let result: any = obj; // tslint:disable-line:no-any
let i = 0;
while (result && i < segments.length) {
result = result[segments[i]];
i++;
}
return result;
}
export function sublimeSearch<T extends object>(filter: string, data: Readonly<T[]>, keys: Array<{key: string, weight: number}>): Array<{score: number, item: T}> {
const results = data.reduce((accu: Array<{score: number, item: T}>, item: T) => {
let values: Array<{value: string, weight: number}> = [];
keys.forEach(({key, weight}) => {
const value = getValue(item, key);
if (Array.isArray(value)) {
values = values.concat(value.map((v) => ({value: v, weight})));
}
else if (typeof value === 'string') {
values.push({
value,
weight,
});
}
});
// for each item, check every key and get maximum score
const itemMatch = values.reduce((accu: null | {matched: boolean, outScore: number}, {value, weight}: {value: string, weight: number}) => {
if (!fuzzyMatchSimple(filter, value)) {
return accu;
}
const match = fuzzyMatch(filter, value);
match.outScore *= weight;
const {matched, outScore} = match;
if (!accu && matched) {
return match;
}
if (matched && accu && outScore > accu.outScore) {
return match;
}
return accu;
}, null);
if (itemMatch) {
accu.push({
score: itemMatch.outScore,
item,
});
}
return accu;
}, []);
results.sort((a, b) => {
return b.score - a.score;
});
return results;
}