* adds ExecutionEvents view modal to ExecutionList
* fix time rendering and remove wf column
* checks for unfinished executions and fails them
* prevent re-setting stoppedAt for execution
* some cleanup / manually create rundata after crash
* quicksave
* remove Threads lib, log worker rewrite
* cleanup comment
* fix sentry destination return value
* test for tests...
* run tests with single worker
* fix tests
* remove console log
* add endpoint for execution data recovery
* lint cleanup and some refactoring
* fix accidental recursion
* remove cyclic imports
* add rundata recovery to Workflowrunner
* remove comments
* cleanup and refactor
* adds a status field to executions
* setExecutionStatus on queued worker
* fix onWorkflowPostExecute
* set waiting from worker
* get crashed status into frontend
* remove comment
* merge fix
* cleanup
* catch empty rundata in recovery
* refactor IExecutionsSummary and inject nodeExecution Errors
* reduce default event log size to 10mb from 100mb
* add per node execution status
* lint fix
* merge and lint fix
* phrasing change
* improve preview rendering and messaging
* remove debug
* Improve partial rundata recovery
* fix labels
* fix line through
* send manual rundata to ui at crash
* some type and msg push fixes
* improve recovered item rendering in preview
* update workflowStatistics on recover
* merge fix
* review fixes
* merge fix
* notify eventbus when ui is back up
* add a small timeout to make sure the UI is back up
* increase reconnect timeout to 30s
* adjust recover timeout and ui connection lost msg
* do not stop execution in editor after x reconnects
* add executionRecovered push event
* fix recovered connection not green
* remove reconnect toast and merge existing rundata
* merge editor and recovered data for own mode
This fixes the following issues:
* After a community node is installed, we were not calling `postProcessLoaders`, which was causing a bunch of unexpected behaviors, and sometimes even crashes. This was only happening in the session where the package was installed. After a crash, the restarted service was working without these issues.
* After a community node is installed, the icon for the nodes and credentials were missing in the UI, as we were creating one icons route per installed package at startup, and this did not handle newly installed packages. restarting the service fixes this issue as well.
Fixes https://community.n8n.io/t/showing-weird-count-on-community-nodes/23035
* feat(core): Fix populating of node custom api call options
* lint fixes
* Adress PR comments
* Add e2e test and only inject custom API options for latest version
* Make sure to injectCustomApiCallOption for the latest version of node
* feat(cli): Move apiCallOption injection to LoadNodesAndCredentials and add e2e tests to check for custom nodes credentials
* Load nodes and credentials fixtures from a single place
* Console warning if credential is invalid during customApiOptions injection
* feat(core): Fix populating of node custom api call options
* lint fixes
* Adress PR comments
* Add e2e test and only inject custom API options for latest version
* Make sure to injectCustomApiCallOption for the latest version of node
* 🐛 Fix bug on continueOnFail with pairedItem
* 🐛 Fix pairedItem continueOnFail for the Set Node
* 🎨 Add the ExpressionExtensionError back
* ⚡ import fix
---------
Co-authored-by: Michael Kret <michael.k@radency.com>
* use streams to upload files to google drive
* use streams to download files from google drive
* use resumable uploads api for google drive
* avoid dangling promises, and reduce memory usage in error logging
* ✨ Create rule `no-unneeded-backticks`
* 👕 Enable rule
* ⚡ Run rule on `cli`
* ⚡ Run rule on `core`
* ⚡ Run rule on `workflow`
* ⚡ Rule rule on `design-system`
* ⚡ Run rule on `node-dev`
* ⚡ Run rule on `editor-ui`
* ⚡ Run rule on `nodes-base`
* Setup stricter linting for typescript
* make `import/no-unresolved` an error everywhere
* use prettier to format `.vscode/settings.default.json`
* address PR comments