* ⚡ Implemented new grid row - banners
* ✨ Fixing node creator and executions sidebar position after layout update
* 💄 Added configurable round corners to the Callout component
* ⚡ Fixing mouse position detection and main tab bar position
* ⚡ Implemented basic banner component structure
* ⚡ Implemented banner state and dismiss logic
* ⚡ Fixing grid layout. Updating banners height state dynamically
* ⚡ Fix zoom to fit position, mouse position in demo mode and callout vertical alignment
* ⚡ Implementing proper trial banners logic
* 💄 Only showing execution usage data once the sidebar is fully expanded
* ✨ Implemented permanent/temporary dismiss logic for v1 flag
* ⚡ Minor refactoring of banner logic
* ⚡ Updating permanent dismiss logic to work with all banners
* 👕 Fixing linting errors
* ✔️ Updating Callout component test snapshots
* 💄 Tweaking zoom to fit position
* ✔️ Updating testing endpoints to use new store data
* ✅ Added banners unit tests
* ✔️ Fixing failing banner tests
* ✅ Added more banner tests
* ⚡ Updating banners dimensions on resize, removing leftover code
* ✔️ Removing store import from API file
* 👕 Fixing lint errors
* ⚡ Updating migration files
* ⚡ Using query parameters in migrations
* 👌 Addressing design review feedback
* ⚡ Updating upgrade plan button click
* ⚡ Updating the migrations syntax
* 👌 Updating permanent banner dismiss endpoint and back-end logic
* 👌 Refactoring trial banner component and ui store
* 👌 Addressing more points from code review
* 👌 Moving DOM logic from the store
* ✔️ Updated callout component snapshots
* 👌 Updating mysql migration file
* ✔️ Updating e2e test canvas coordinates after setting it's position to absolute
* 👌 Addressing back-end review feedback
* 👌 Improving typing around banners
* 👕 Fixing lint errors
* adds ExecutionEvents view modal to ExecutionList
* fix time rendering and remove wf column
* checks for unfinished executions and fails them
* prevent re-setting stoppedAt for execution
* some cleanup / manually create rundata after crash
* quicksave
* remove Threads lib, log worker rewrite
* cleanup comment
* fix sentry destination return value
* test for tests...
* run tests with single worker
* fix tests
* remove console log
* add endpoint for execution data recovery
* lint cleanup and some refactoring
* fix accidental recursion
* remove cyclic imports
* add rundata recovery to Workflowrunner
* remove comments
* cleanup and refactor
* adds a status field to executions
* setExecutionStatus on queued worker
* fix onWorkflowPostExecute
* set waiting from worker
* get crashed status into frontend
* remove comment
* merge fix
* cleanup
* catch empty rundata in recovery
* refactor IExecutionsSummary and inject nodeExecution Errors
* reduce default event log size to 10mb from 100mb
* add per node execution status
* lint fix
* merge and lint fix
* phrasing change
* improve preview rendering and messaging
* remove debug
* Improve partial rundata recovery
* fix labels
* fix line through
* send manual rundata to ui at crash
* some type and msg push fixes
* improve recovered item rendering in preview
* update workflowStatistics on recover
* merge fix
* review fixes
* merge fix
* notify eventbus when ui is back up
* add a small timeout to make sure the UI is back up
* increase reconnect timeout to 30s
* adjust recover timeout and ui connection lost msg
* do not stop execution in editor after x reconnects
* add executionRecovered push event
* fix recovered connection not green
* remove reconnect toast and merge existing rundata
* merge editor and recovered data for own mode
* ⚡ Adding source and target test data to connection HTML elements
* ⚡ Using new action to add node on the connection
* 🔥 Removing leftover log
* 🔥 Removing leftover test action
* 👌 Refactoring to address PR feedback
* ✨ Create rule `no-unneeded-backticks`
* 👕 Enable rule
* ⚡ Run rule on `cli`
* ⚡ Run rule on `core`
* ⚡ Run rule on `workflow`
* ⚡ Rule rule on `design-system`
* ⚡ Run rule on `node-dev`
* ⚡ Run rule on `editor-ui`
* ⚡ Run rule on `nodes-base`