mirror of
https://github.com/n8n-io/n8n.git
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79fe57dad8
* WIP: Node Actions List UI * WIP: Recommended Actions and preseting of fields * WIP: Resource category * 🎨 Moved actions categorisation to the server * 🏷️ Add missing INodeAction type * ✨ Improve SSR categorisation, fix adding of mixed actions * ♻️ Refactor CategorizedItems to composition api, style fixes * WIP: Adding multiple nodes * ♻️ Refactor rest of the NodeCreator component to composition API, conver globalLinkActions to composable * ✨ Allow actions dragging, fix search and refactor passing of actions to categorized items * 💄 Fix node actions title * Migrate to the pinia store, add posthog feature and various fixes * 🐛 Fix filtering of trigger actions when not merged * fix: N8N-5439 — Do not use simple node item when at NodeHelperPanel root * 🐛 Design review fixes * 🐛 Fix disabling of merged actions * Fix trigger root filtering * ✨ Allow for custom node actions parser, introduce hubspot parser * 🐛 Fix initial node params validation, fix position of second added node * 🐛 Introduce operations category, removed canvas node names overrride, fix API actions display and prevent dragging of action nodes * ✨ Prevent NDV auto-open feature flag * 🐛 Inject recommened action for trigger nodes without actions * Refactored NodeCreatorNode to Storybook, change filtering of merged nodes for the trigger helper panel, minor fixes * Improve rendering of app nodes and animation * Cleanup, any only enable accordion transition on triggerhelperpanel * Hide node creator scrollbars in Firefox * Minor styles fixes * Do not copy the array in rendering method * Removed unused props * Fix memory leak * Fix categorisation of regular nodes with a single resource * Implement telemetry calls for node actions * Move categorization to FE * Fix client side actions categorisation * Skip custom action show * Only load tooltip for NodeIcon if necessary * Fix lodash startCase import * Remove lodash.startcase * Cleanup * Fix node creator autofocus on "tab" * Prevent posthog getFeatureFlag from crashing * Debugging preview env search issues * Remove logs * Make sure the pre-filled params are update not overwritten * Get rid of transition in itemiterator * WIP: Rough version of NodeActions keyboard navigation, replace nodeCreator composable with Pinia store module * Rewrite to add support for ActionItem to ItemIterator and make CategorizedItems accept items props * Fix category item counter & cleanup * Add APIHint to actions search no-result, clean up NodeCreatorNode * Improve node actions no results message * Remove logging, fix filtering of recommended placeholder category * Remove unused NodeActions component and node merging feature falg * Do not show regular nodes without actions * Make sure to add manual trigger when adding http node via actions hint * Fixed api hint footer line height * Prevent pointer-events od NodeIcon img and remove "this" from template * Address PR points * Fix e2e specs * Make sure canvas ia loaded * Make sure canvas ia loaded before opening nodeCreator in e2e spec * Fix flaky workflows tags e2e getter * Imrpove node creator click outside UX, add manual node to regular nodes added from trigger panel * Add manual trigger node if dragging regular from trigger panel
102 lines
2.8 KiB
TypeScript
102 lines
2.8 KiB
TypeScript
import { IExecuteFunctions } from 'n8n-core';
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import { INodeExecutionData, INodeType, INodeTypeDescription } from 'n8n-workflow';
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export class SplitInBatches implements INodeType {
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description: INodeTypeDescription = {
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displayName: 'Split In Batches',
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name: 'splitInBatches',
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icon: 'fa:th-large',
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group: ['organization'],
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version: 1,
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description: 'Split data into batches and iterate over each batch',
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defaults: {
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name: 'Split In Batches',
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color: '#007755',
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},
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inputs: ['main'],
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outputs: ['main'],
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properties: [
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{
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displayName:
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'You may not need this node — n8n nodes automatically run once for each input item. <a href="https://docs.n8n.io/getting-started/key-concepts/looping.html#using-loops-in-n8n" target="_blank">More info</a>',
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name: 'splitInBatchesNotice',
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type: 'notice',
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default: '',
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},
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{
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displayName: 'Batch Size',
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name: 'batchSize',
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type: 'number',
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typeOptions: {
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minValue: 1,
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},
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default: 10,
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description: 'The number of items to return with each call',
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},
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{
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displayName: 'Options',
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name: 'options',
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type: 'collection',
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placeholder: 'Add Option',
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default: {},
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options: [
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{
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displayName: 'Reset',
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name: 'reset',
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type: 'boolean',
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default: false,
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description:
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'Whether the node will be reset and so with the current input-data newly initialized',
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},
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],
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},
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],
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};
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async execute(this: IExecuteFunctions): Promise<INodeExecutionData[][] | null> {
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// Get the input data and create a new array so that we can remove
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// items without a problem
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const items = this.getInputData().slice();
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const nodeContext = this.getContext('node');
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const batchSize = this.getNodeParameter('batchSize', 0) as number;
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const returnItems: INodeExecutionData[] = [];
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const options = this.getNodeParameter('options', 0, {});
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if (nodeContext.items === undefined || options.reset === true) {
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// Is the first time the node runs
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nodeContext.currentRunIndex = 0;
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nodeContext.maxRunIndex = Math.ceil(items.length / batchSize);
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// Get the items which should be returned
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returnItems.push.apply(returnItems, items.splice(0, batchSize));
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// Set the other items to be saved in the context to return at later runs
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nodeContext.items = items;
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} else {
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// The node has been called before. So return the next batch of items.
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nodeContext.currentRunIndex += 1;
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returnItems.push.apply(returnItems, nodeContext.items.splice(0, batchSize));
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}
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nodeContext.noItemsLeft = nodeContext.items.length === 0;
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if (returnItems.length === 0) {
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// No data left to return so stop execution of the branch
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return null;
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}
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returnItems.map((item, index) => {
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item.pairedItem = {
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item: index,
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};
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});
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return this.prepareOutputData(returnItems);
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}
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}
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