node_exporter/vendor/github.com/mdlayher/netlink/conn.go

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package netlink
import (
"errors"
"sync"
"sync/atomic"
)
// Error messages which can be returned by Validate.
var (
errMismatchedSequence = errors.New("mismatched sequence in netlink reply")
errMismatchedPID = errors.New("mismatched PID in netlink reply")
errShortErrorMessage = errors.New("not enough data for netlink error code")
)
// A Conn is a connection to netlink. A Conn can be used to send and
// receives messages to and from netlink.
type Conn struct {
// osConn is the operating system-specific implementation of
// a netlink sockets connection.
c osConn
// seq is an atomically incremented integer used to provide sequence
// numbers when Conn.Send is called.
seq *uint32
// pid is an atomically set/loaded integer which is set to the PID assigned
// by netlink, when netlink sends its first response message. pidOnce performs
// the assignment exactl once.
pid *uint32
pidOnce sync.Once
}
// An osConn is an operating-system specific implementation of netlink
// sockets used by Conn.
type osConn interface {
Close() error
Send(m Message) error
Receive() ([]Message, error)
JoinGroup(group uint32) error
LeaveGroup(group uint32) error
}
// Dial dials a connection to netlink, using the specified protocol number.
// Config specifies optional configuration for Conn. If config is nil, a default
// configuration will be used.
func Dial(proto int, config *Config) (*Conn, error) {
// Use OS-specific dial() to create osConn
c, err := dial(proto, config)
if err != nil {
return nil, err
}
return newConn(c), nil
}
// newConn is the internal constructor for Conn, used in tests.
func newConn(c osConn) *Conn {
return &Conn{
c: c,
seq: new(uint32),
pid: new(uint32),
}
}
// Close closes the connection.
func (c *Conn) Close() error {
return c.c.Close()
}
// Execute sends a single Message to netlink using Conn.Send, receives one or more
// replies using Conn.Receive, and then checks the validity of the replies against
// the request using Validate.
//
// See the documentation of Conn.Send, Conn.Receive, and Validate for details about
// each function.
func (c *Conn) Execute(m Message) ([]Message, error) {
req, err := c.Send(m)
if err != nil {
return nil, err
}
replies, err := c.Receive()
if err != nil {
return nil, err
}
if err := Validate(req, replies); err != nil {
return nil, err
}
return replies, nil
}
// Send sends a single Message to netlink. In most cases, m.Header's Length,
// Sequence, and PID fields should be set to 0, so they can be populated
// automatically before the Message is sent. On success, Send returns a copy
// of the Message with all parameters populated, for later validation.
//
// If m.Header.Length is 0, it will be automatically populated using the
// correct length for the Message, including its payload.
//
// If m.Header.Sequence is 0, it will be automatically populated using the
// next sequence number for this connection.
//
// If m.Header.PID is 0, it will be automatically populated using a PID
// assigned by netlink.
func (c *Conn) Send(m Message) (Message, error) {
ml := nlmsgLength(len(m.Data))
// TODO(mdlayher): fine-tune this limit.
if ml > (1024 * 32) {
return Message{}, errors.New("netlink message data too large")
}
if m.Header.Length == 0 {
m.Header.Length = uint32(nlmsgAlign(ml))
}
if m.Header.Sequence == 0 {
m.Header.Sequence = c.nextSequence()
}
if m.Header.PID == 0 {
m.Header.PID = atomic.LoadUint32(c.pid)
}
if err := c.c.Send(m); err != nil {
return Message{}, err
}
return m, nil
}
// Receive receives one or more messages from netlink. Multi-part messages are
// handled transparently and returned as a single slice of Messages, with the
// final empty "multi-part done" message removed.
//
// If a PID has not yet been assigned to this Conn by netlink, the PID will
// be set from the first received message. This PID will be used in all
// subsequent communications with netlink.
//
// If any of the messages indicate a netlink error, that error will be returned.
func (c *Conn) Receive() ([]Message, error) {
msgs, err := c.receive()
if err != nil {
return nil, err
}
if len(msgs) > 0 {
// netlink multicast messages from kernel have PID of 0, so don't
// assign 0 as the expected PID for next messages
if pid := msgs[0].Header.PID; pid != 0 {
c.pidOnce.Do(func() {
atomic.StoreUint32(c.pid, pid)
})
}
}
// Trim the final message with multi-part done indicator if
// present
if m := msgs[len(msgs)-1]; m.Header.Flags&HeaderFlagsMulti != 0 && m.Header.Type == HeaderTypeDone {
return msgs[:len(msgs)-1], nil
}
return msgs, nil
}
// receive is the internal implementation of Conn.Receive, which can be called
// recursively to handle multi-part messages.
func (c *Conn) receive() ([]Message, error) {
msgs, err := c.c.Receive()
if err != nil {
return nil, err
}
// If this message is multi-part, we will need to perform an recursive call
// to continue draining the socket
var multi bool
for _, m := range msgs {
// Is this a multi-part message and is it not done yet?
if m.Header.Flags&HeaderFlagsMulti != 0 && m.Header.Type != HeaderTypeDone {
multi = true
}
if err := checkMessage(m); err != nil {
return nil, err
}
}
if !multi {
return msgs, nil
}
// More messages waiting
mmsgs, err := c.receive()
if err != nil {
return nil, err
}
return append(msgs, mmsgs...), nil
}
// JoinGroup joins a netlink multicast group by its ID.
func (c *Conn) JoinGroup(group uint32) error {
return c.c.JoinGroup(group)
}
// LeaveGroup leaves a netlink multicast group by its ID.
func (c *Conn) LeaveGroup(group uint32) error {
return c.c.LeaveGroup(group)
}
// nextSequence atomically increments Conn's sequence number and returns
// the incremented value.
func (c *Conn) nextSequence() uint32 {
return atomic.AddUint32(c.seq, 1)
}
// Validate validates one or more reply Messages against a request Message,
// ensuring that they contain matching sequence numbers and PIDs.
func Validate(request Message, replies []Message) error {
for _, m := range replies {
// Check for mismatched sequence, unless:
// - request had no sequence, meaning we are probably validating
// a multicast reply
if m.Header.Sequence != request.Header.Sequence && request.Header.Sequence != 0 {
return errMismatchedSequence
}
// Check for mismatched PID, unless:
// - request had no PID, meaning we are either:
// - validating a multicast reply
// - netlink has not yet assigned us a PID
// - response had no PID, meaning it's from the kernel as a multicast reply
if m.Header.PID != request.Header.PID && request.Header.PID != 0 && m.Header.PID != 0 {
return errMismatchedPID
}
}
return nil
}
// Config contains options for a Conn.
type Config struct {
// Groups is a bitmask which specifies multicast groups. If set to 0,
// no multicast group subscriptions will be made.
Groups uint32
}