package dbus import ( "fmt" "reflect" "strings" ) var sigToType = map[byte]reflect.Type{ 'y': byteType, 'b': boolType, 'n': int16Type, 'q': uint16Type, 'i': int32Type, 'u': uint32Type, 'x': int64Type, 't': uint64Type, 'd': float64Type, 's': stringType, 'g': signatureType, 'o': objectPathType, 'v': variantType, 'h': unixFDIndexType, } // Signature represents a correct type signature as specified by the D-Bus // specification. The zero value represents the empty signature, "". type Signature struct { str string } // SignatureOf returns the concatenation of all the signatures of the given // values. It panics if one of them is not representable in D-Bus. func SignatureOf(vs ...interface{}) Signature { var s string for _, v := range vs { s += getSignature(reflect.TypeOf(v)) } return Signature{s} } // SignatureOfType returns the signature of the given type. It panics if the // type is not representable in D-Bus. func SignatureOfType(t reflect.Type) Signature { return Signature{getSignature(t)} } // getSignature returns the signature of the given type and panics on unknown types. func getSignature(t reflect.Type) string { // handle simple types first switch t.Kind() { case reflect.Uint8: return "y" case reflect.Bool: return "b" case reflect.Int16: return "n" case reflect.Uint16: return "q" case reflect.Int32: if t == unixFDType { return "h" } return "i" case reflect.Uint32: if t == unixFDIndexType { return "h" } return "u" case reflect.Int64: return "x" case reflect.Uint64: return "t" case reflect.Float64: return "d" case reflect.Ptr: return getSignature(t.Elem()) case reflect.String: if t == objectPathType { return "o" } return "s" case reflect.Struct: if t == variantType { return "v" } else if t == signatureType { return "g" } var s string for i := 0; i < t.NumField(); i++ { field := t.Field(i) if field.PkgPath == "" && field.Tag.Get("dbus") != "-" { s += getSignature(t.Field(i).Type) } } return "(" + s + ")" case reflect.Array, reflect.Slice: return "a" + getSignature(t.Elem()) case reflect.Map: if !isKeyType(t.Key()) { panic(InvalidTypeError{t}) } return "a{" + getSignature(t.Key()) + getSignature(t.Elem()) + "}" case reflect.Interface: return "v" } panic(InvalidTypeError{t}) } // ParseSignature returns the signature represented by this string, or a // SignatureError if the string is not a valid signature. func ParseSignature(s string) (sig Signature, err error) { if len(s) == 0 { return } if len(s) > 255 { return Signature{""}, SignatureError{s, "too long"} } sig.str = s for err == nil && len(s) != 0 { err, s = validSingle(s, 0) } if err != nil { sig = Signature{""} } return } // ParseSignatureMust behaves like ParseSignature, except that it panics if s // is not valid. func ParseSignatureMust(s string) Signature { sig, err := ParseSignature(s) if err != nil { panic(err) } return sig } // Empty retruns whether the signature is the empty signature. func (s Signature) Empty() bool { return s.str == "" } // Single returns whether the signature represents a single, complete type. func (s Signature) Single() bool { err, r := validSingle(s.str, 0) return err != nil && r == "" } // String returns the signature's string representation. func (s Signature) String() string { return s.str } // A SignatureError indicates that a signature passed to a function or received // on a connection is not a valid signature. type SignatureError struct { Sig string Reason string } func (e SignatureError) Error() string { return fmt.Sprintf("dbus: invalid signature: %q (%s)", e.Sig, e.Reason) } // Try to read a single type from this string. If it was successful, err is nil // and rem is the remaining unparsed part. Otherwise, err is a non-nil // SignatureError and rem is "". depth is the current recursion depth which may // not be greater than 64 and should be given as 0 on the first call. func validSingle(s string, depth int) (err error, rem string) { if s == "" { return SignatureError{Sig: s, Reason: "empty signature"}, "" } if depth > 64 { return SignatureError{Sig: s, Reason: "container nesting too deep"}, "" } switch s[0] { case 'y', 'b', 'n', 'q', 'i', 'u', 'x', 't', 'd', 's', 'g', 'o', 'v', 'h': return nil, s[1:] case 'a': if len(s) > 1 && s[1] == '{' { i := findMatching(s[1:], '{', '}') if i == -1 { return SignatureError{Sig: s, Reason: "unmatched '{'"}, "" } i++ rem = s[i+1:] s = s[2:i] if err, _ = validSingle(s[:1], depth+1); err != nil { return err, "" } err, nr := validSingle(s[1:], depth+1) if err != nil { return err, "" } if nr != "" { return SignatureError{Sig: s, Reason: "too many types in dict"}, "" } return nil, rem } return validSingle(s[1:], depth+1) case '(': i := findMatching(s, '(', ')') if i == -1 { return SignatureError{Sig: s, Reason: "unmatched ')'"}, "" } rem = s[i+1:] s = s[1:i] for err == nil && s != "" { err, s = validSingle(s, depth+1) } if err != nil { rem = "" } return } return SignatureError{Sig: s, Reason: "invalid type character"}, "" } func findMatching(s string, left, right rune) int { n := 0 for i, v := range s { if v == left { n++ } else if v == right { n-- } if n == 0 { return i } } return -1 } // typeFor returns the type of the given signature. It ignores any left over // characters and panics if s doesn't start with a valid type signature. func typeFor(s string) (t reflect.Type) { err, _ := validSingle(s, 0) if err != nil { panic(err) } if t, ok := sigToType[s[0]]; ok { return t } switch s[0] { case 'a': if s[1] == '{' { i := strings.LastIndex(s, "}") t = reflect.MapOf(sigToType[s[2]], typeFor(s[3:i])) } else { t = reflect.SliceOf(typeFor(s[1:])) } case '(': t = interfacesType } return }