node_exporter/vendor/golang.org/x/net/internal/socket/sys_linux_s390x.go
Leonid Evdokimov c169b4b1c5 Add metrics from SNTPv4 packet to ntp collector & add ntpd sanity check (#655)
* Add metrics from SNTPv4 packet to ntp collector & add ntpd sanity check

1. Checking local clock against remote NTP daemon is bad idea, local
ntpd acting as a  client should do it better and avoid excessive load on
remote NTP server so the collector is refactored to query local NTP
server.

2. Checking local clock against remote one does not check local ntpd
itself. Local ntpd may be down or out of sync due to network issues, but
clock will be OK.

3. Checking NTP server using sanity of it's response is tricky and
depends on ntpd implementation, that's why common `node_ntp_sanity`
variable is exported.

* `govendor add golang.org/x/net/ipv4`, it is dependency of github.com/beevik/ntp

* Update github.com/beevik/ntp to include boring SNTP fix

* Use variable name from RFC5905

* ntp: move code to make export of raw metrics more explicit

* Move NTP math to `github.com/beevik/ntp`

* Make `golint` happy

* Add some brief docs explaining `ntp` #655 and `timex` #664 modules

* ntp: drop XXX comment that got its decision

* ntp: add `_seconds` suffix to relevant metrics

* Better `node_ntp_leap` comment

* s/node_ntp_reftime/node_ntp_reference_timestamp_seconds/ as requested by @discordianfish

* Extract subsystem name to const as suggested by @SuperQ
2017-09-19 10:36:14 +02:00

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1.8 KiB
Go

// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package socket
import (
"syscall"
"unsafe"
)
func probeProtocolStack() int { return 8 }
const (
sysSETSOCKOPT = 0xe
sysGETSOCKOPT = 0xf
sysSENDMSG = 0x10
sysRECVMSG = 0x11
sysRECVMMSG = 0x13
sysSENDMMSG = 0x14
)
func socketcall(call, a0, a1, a2, a3, a4, a5 uintptr) (uintptr, syscall.Errno)
func rawsocketcall(call, a0, a1, a2, a3, a4, a5 uintptr) (uintptr, syscall.Errno)
func getsockopt(s uintptr, level, name int, b []byte) (int, error) {
l := uint32(len(b))
_, errno := socketcall(sysGETSOCKOPT, s, uintptr(level), uintptr(name), uintptr(unsafe.Pointer(&b[0])), uintptr(unsafe.Pointer(&l)), 0)
return int(l), errnoErr(errno)
}
func setsockopt(s uintptr, level, name int, b []byte) error {
_, errno := socketcall(sysSETSOCKOPT, s, uintptr(level), uintptr(name), uintptr(unsafe.Pointer(&b[0])), uintptr(len(b)), 0)
return errnoErr(errno)
}
func recvmsg(s uintptr, h *msghdr, flags int) (int, error) {
n, errno := socketcall(sysRECVMSG, s, uintptr(unsafe.Pointer(h)), uintptr(flags), 0, 0, 0)
return int(n), errnoErr(errno)
}
func sendmsg(s uintptr, h *msghdr, flags int) (int, error) {
n, errno := socketcall(sysSENDMSG, s, uintptr(unsafe.Pointer(h)), uintptr(flags), 0, 0, 0)
return int(n), errnoErr(errno)
}
func recvmmsg(s uintptr, hs []mmsghdr, flags int) (int, error) {
n, errno := socketcall(sysRECVMMSG, s, uintptr(unsafe.Pointer(&hs[0])), uintptr(len(hs)), uintptr(flags), 0, 0)
return int(n), errnoErr(errno)
}
func sendmmsg(s uintptr, hs []mmsghdr, flags int) (int, error) {
n, errno := socketcall(sysSENDMMSG, s, uintptr(unsafe.Pointer(&hs[0])), uintptr(len(hs)), uintptr(flags), 0, 0)
return int(n), errnoErr(errno)
}