2023-02-26 06:37:37 -08:00
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---
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id: unity
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title: Unity
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sidebar_label: Unity
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---
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## What
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Display the currently active [Unity][unity] and C# versions.
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2023-03-03 23:29:47 -08:00
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The Unity version is displayed regardless of whether or not the corrsponding C# version can be found.
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The C# version is determined by first checking a static table.
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If the Unity version isn't found, a web request is made to [the Unity docs][unity-csharp-page] to
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try extracting it from there. A web request only occurs the first time a given `major.minor`
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Unity version is encountered. Subsequent invocations return the cached C# version.
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C# version display is only supported from Unity 2017.1.
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Unity 2017.1 - 2019.1 support two C# versions, depending on which scripting runtime is selected in Player Settings.
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This segment always chooses the higher version.
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## Sample Configuration
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2023-03-31 11:55:36 -07:00
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import Config from '@site/src/components/Config.js';
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<Config data={{
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"type": "unity",
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"style": "powerline",
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"powerline_symbol": "\ue0b0",
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"foreground": "#111111",
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"background": "#ffffff",
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"properties": {
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"http_timeout": 2000
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}
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}}/>
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## Properties
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| Name | Type | Description |
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| --------------- | -------- | ----------------------------------------------- |
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| `http_timeout` | `int` | The default timeout for http request is 2000ms. |
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## Template ([info][templates])
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:::note default template
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```template
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\ue721 {{ .UnityVersion }}{{ if .CSharpVersion }} {{ .CSharpVersion }}{{ end }}
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```
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:::
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### Properties
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| Name | Type | Description |
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| ---------------- | -------- | ---------------------------------------- |
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| `.UnityVersion` | `string` | the Unity version |
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| `.CSharpVersion` | `string` | the C# version |
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[unity]: https://unity.com/
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[templates]: /docs/configuration/templates
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[unity-csharp-page]: https://docs.unity3d.com/Manual/CSharpCompiler.html
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