--- id: unity title: Unity sidebar_label: Unity --- ## What Display the currently active [Unity][unity] and C# versions. The Unity version is displayed regardless of whether or not the corrsponding C# version can be found. The C# version is determined by first checking a static table. If the Unity version isn't found, a web request is made to [the Unity docs][unity-csharp-page] to try extracting it from there. A web request only occurs the first time a given `major.minor` Unity version is encountered. Subsequent invocations return the cached C# version. C# version display is only supported from Unity 2017.1. Unity 2017.1 - 2019.1 support two C# versions, depending on which scripting runtime is selected in Player Settings. This segment always chooses the higher version. ## Sample Configuration ```json { "type": "unity", "style": "powerline", "powerline_symbol": "\ue0b0", "foreground": "#111111", "background": "#ffffff", "properties": { "http_timeout": 2000 } } ``` ## Properties | Name | Type | Description | | --------------- | -------- | ----------------------------------------------- | | `http_timeout` | `int` | The default timeout for http request is 2000ms. | ## Template ([info][templates]) :::note default template ```template \ue721 {{ .UnityVersion }}{{ if .CSharpVersion }} {{ .CSharpVersion }}{{ end }} ``` ::: ### Properties | Name | Type | Description | | ---------------- | -------- | ---------------------------------------- | | `.UnityVersion` | `string` | the Unity version | | `.CSharpVersion` | `string` | the C# version | [unity]: https://unity.com/ [templates]: /docs/configuration/templates [unity-csharp-page]: https://docs.unity3d.com/Manual/CSharpCompiler.html