prometheus/util/compression/compression.go

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// Copyright 2025 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package compression
import (
"errors"
"fmt"
"github.com/golang/snappy"
)
// Type represents a valid compression type supported by this package.
type Type = string
const (
// None represents no compression case.
// None it's a default when Type is empty.
None Type = "none"
// Snappy represents snappy block format.
Snappy Type = "snappy"
// Zstd represents "speed" mode of Zstd (Zstandard https://facebook.github.io/zstd/).
// This is roughly equivalent to the default Zstandard mode (level 3).
Zstd Type = "zstd"
)
func Types() []Type { return []Type{None, Snappy, Zstd} }
// Encode returns the encoded form of src for the given compression type. It also
// returns the indicator if the compression was performed. Encode may skip
// compressing for None type, but also when src is too large e.g. for Snappy block format.
//
// The buf allows passing various buffer implementations that make encoding more
// efficient. See NewSyncEncodeBuffer and NewConcurrentEncodeBuffer for further
// details. For non-zstd compression types, it is valid to pass nil buf.
//
// Encode is concurrency-safe, however note the concurrency limits for the
// buffer of your choice.
func Encode(t Type, src []byte, buf EncodeBuffer) (ret []byte, compressed bool, err error) {
if len(src) == 0 || t == "" || t == None {
return src, false, nil
}
if t == Snappy {
// If MaxEncodedLen is less than 0 the record is too large to be compressed.
if snappy.MaxEncodedLen(len(src)) < 0 {
return src, false, nil
}
var b []byte
if buf != nil {
b = buf.get()
defer func() {
buf.put(ret)
}()
}
// The snappy library uses `len` to calculate if we need a new buffer.
// In order to allocate as few buffers as possible make the length
// equal to the capacity.
b = b[:cap(b)]
return snappy.Encode(b, src), true, nil
}
if t == Zstd {
if buf == nil {
return nil, false, errors.New("zstd requested but EncodeBuffer was not provided")
}
b := buf.get()
defer func() {
buf.put(ret)
}()
return buf.zstdEncBuf().EncodeAll(src, b[:0]), true, nil
}
return nil, false, fmt.Errorf("unsupported compression type: %s", t)
}
// Decode returns the decoded form of src for the given compression type.
//
// The buf allows passing various buffer implementations that make decoding more
// efficient. See NewSyncDecodeBuffer and NewConcurrentDecodeBuffer for further
// details. For non-zstd compression types, it is valid to pass nil buf.
//
// Decode is concurrency-safe, however note the concurrency limits for the
// buffer of your choice.
func Decode(t Type, src []byte, buf DecodeBuffer) (ret []byte, err error) {
if len(src) == 0 || t == "" || t == None {
return src, nil
}
if t == Snappy {
var b []byte
if buf != nil {
b = buf.get()
defer func() {
// Save/put reusable return buffer.
buf.put(ret)
}()
}
// The snappy library uses `len` to calculate if we need a new buffer.
// In order to allocate as few buffers as possible make the length
// equal to the capacity.
b = b[:cap(b)]
return snappy.Decode(b, src)
}
if t == Zstd {
if buf == nil {
return nil, errors.New("zstd requested but DecodeBuffer was not provided")
}
b := buf.get()
defer func() {
// Save/put reusable return buffer.
buf.put(ret)
}()
return buf.zstdDecBuf().DecodeAll(src, b[:0])
}
return nil, fmt.Errorf("unsupported compression type: %s", t)
}