vendoring: Vendor packages not vendored so far

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Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

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# cleanhttp
Functions for accessing "clean" Go http.Client values
-------------
The Go standard library contains a default `http.Client` called
`http.DefaultClient`. It is a common idiom in Go code to start with
`http.DefaultClient` and tweak it as necessary, and in fact, this is
encouraged; from the `http` package documentation:
> The Client's Transport typically has internal state (cached TCP connections),
so Clients should be reused instead of created as needed. Clients are safe for
concurrent use by multiple goroutines.
Unfortunately, this is a shared value, and it is not uncommon for libraries to
assume that they are free to modify it at will. With enough dependencies, it
can be very easy to encounter strange problems and race conditions due to
manipulation of this shared value across libraries and goroutines (clients are
safe for concurrent use, but writing values to the client struct itself is not
protected).
Making things worse is the fact that a bare `http.Client` will use a default
`http.Transport` called `http.DefaultTransport`, which is another global value
that behaves the same way. So it is not simply enough to replace
`http.DefaultClient` with `&http.Client{}`.
This repository provides some simple functions to get a "clean" `http.Client`
-- one that uses the same default values as the Go standard library, but
returns a client that does not share any state with other clients.

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package cleanhttp
import (
"net"
"net/http"
"time"
)
// DefaultTransport returns a new http.Transport with the same default values
// as http.DefaultTransport, but with idle connections and keepalives disabled.
func DefaultTransport() *http.Transport {
transport := DefaultPooledTransport()
transport.DisableKeepAlives = true
transport.MaxIdleConnsPerHost = -1
return transport
}
// DefaultPooledTransport returns a new http.Transport with similar default
// values to http.DefaultTransport. Do not use this for transient transports as
// it can leak file descriptors over time. Only use this for transports that
// will be re-used for the same host(s).
func DefaultPooledTransport() *http.Transport {
transport := &http.Transport{
Proxy: http.ProxyFromEnvironment,
Dial: (&net.Dialer{
Timeout: 30 * time.Second,
KeepAlive: 30 * time.Second,
}).Dial,
TLSHandshakeTimeout: 10 * time.Second,
DisableKeepAlives: false,
MaxIdleConnsPerHost: 1,
}
return transport
}
// DefaultClient returns a new http.Client with similar default values to
// http.Client, but with a non-shared Transport, idle connections disabled, and
// keepalives disabled.
func DefaultClient() *http.Client {
return &http.Client{
Transport: DefaultTransport(),
}
}
// DefaultPooledClient returns a new http.Client with the same default values
// as http.Client, but with a shared Transport. Do not use this function
// for transient clients as it can leak file descriptors over time. Only use
// this for clients that will be re-used for the same host(s).
func DefaultPooledClient() *http.Client {
return &http.Client{
Transport: DefaultPooledTransport(),
}
}

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// Package cleanhttp offers convenience utilities for acquiring "clean"
// http.Transport and http.Client structs.
//
// Values set on http.DefaultClient and http.DefaultTransport affect all
// callers. This can have detrimental effects, esepcially in TLS contexts,
// where client or root certificates set to talk to multiple endpoints can end
// up displacing each other, leading to hard-to-debug issues. This package
// provides non-shared http.Client and http.Transport structs to ensure that
// the configuration will not be overwritten by other parts of the application
// or dependencies.
//
// The DefaultClient and DefaultTransport functions disable idle connections
// and keepalives. Without ensuring that idle connections are closed before
// garbage collection, short-term clients/transports can leak file descriptors,
// eventually leading to "too many open files" errors. If you will be
// connecting to the same hosts repeatedly from the same client, you can use
// DefaultPooledClient to receive a client that has connection pooling
// semantics similar to http.DefaultClient.
//
package cleanhttp

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Mozilla Public License, version 2.0
1. Definitions
1.1. “Contributor”
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. “Contributor Version”
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributors Contribution.
1.3. “Contribution”
means Covered Software of a particular Contributor.
1.4. “Covered Software”
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. “Incompatible With Secondary Licenses”
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of version
1.1 or earlier of the License, but not also under the terms of a
Secondary License.
1.6. “Executable Form”
means any form of the work other than Source Code Form.
1.7. “Larger Work”
means a work that combines Covered Software with other material, in a separate
file or files, that is not Covered Software.
1.8. “License”
means this document.
1.9. “Licensable”
means having the right to grant, to the maximum extent possible, whether at the
time of the initial grant or subsequently, any and all of the rights conveyed by
this License.
1.10. “Modifications”
means any of the following:
a. any file in Source Code Form that results from an addition to, deletion
from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. “Patent Claims” of a Contributor
means any patent claim(s), including without limitation, method, process,
and apparatus claims, in any patent Licensable by such Contributor that
would be infringed, but for the grant of the License, by the making,
using, selling, offering for sale, having made, import, or transfer of
either its Contributions or its Contributor Version.
1.12. “Secondary License”
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. “Source Code Form”
means the form of the work preferred for making modifications.
1.14. “You” (or “Your”)
means an individual or a legal entity exercising rights under this
License. For legal entities, “You” includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, “control” means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or as
part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its Contributions
or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution become
effective for each Contribution on the date the Contributor first distributes
such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under this
License. No additional rights or licenses will be implied from the distribution
or licensing of Covered Software under this License. Notwithstanding Section
2.1(b) above, no patent license is granted by a Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third partys
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of its
Contributions.
This License does not grant any rights in the trademarks, service marks, or
logos of any Contributor (except as may be necessary to comply with the
notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this License
(see Section 10.2) or under the terms of a Secondary License (if permitted
under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its Contributions
are its original creation(s) or it has sufficient rights to grant the
rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under applicable
copyright doctrines of fair use, fair dealing, or other equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under the
terms of this License. You must inform recipients that the Source Code Form
of the Covered Software is governed by the terms of this License, and how
they can obtain a copy of this License. You may not attempt to alter or
restrict the recipients rights in the Source Code Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this License,
or sublicense it under different terms, provided that the license for
the Executable Form does not attempt to limit or alter the recipients
rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for the
Covered Software. If the Larger Work is a combination of Covered Software
with a work governed by one or more Secondary Licenses, and the Covered
Software is not Incompatible With Secondary Licenses, this License permits
You to additionally distribute such Covered Software under the terms of
such Secondary License(s), so that the recipient of the Larger Work may, at
their option, further distribute the Covered Software under the terms of
either this License or such Secondary License(s).
3.4. Notices
You may not remove or alter the substance of any license notices (including
copyright notices, patent notices, disclaimers of warranty, or limitations
of liability) contained within the Source Code Form of the Covered
Software, except that You may alter any license notices to the extent
required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on behalf
of any Contributor. You must make it absolutely clear that any such
warranty, support, indemnity, or liability obligation is offered by You
alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute, judicial
order, or regulation then You must: (a) comply with the terms of this License
to the maximum extent possible; and (b) describe the limitations and the code
they affect. Such description must be placed in a text file included with all
distributions of the Covered Software under this License. Except to the
extent prohibited by statute or regulation, such description must be
sufficiently detailed for a recipient of ordinary skill to be able to
understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing basis,
if such Contributor fails to notify You of the non-compliance by some
reasonable means prior to 60 days after You have come back into compliance.
Moreover, Your grants from a particular Contributor are reinstated on an
ongoing basis if such Contributor notifies You of the non-compliance by
some reasonable means, this is the first time You have received notice of
non-compliance with this License from such Contributor, and You become
compliant prior to 30 days after Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions, counter-claims,
and cross-claims) alleging that a Contributor Version directly or
indirectly infringes any patent, then the rights granted to You by any and
all Contributors for the Covered Software under Section 2.1 of this License
shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an “as is” basis, without
warranty of any kind, either expressed, implied, or statutory, including,
without limitation, warranties that the Covered Software is free of defects,
merchantable, fit for a particular purpose or non-infringing. The entire
risk as to the quality and performance of the Covered Software is with You.
Should any Covered Software prove defective in any respect, You (not any
Contributor) assume the cost of any necessary servicing, repair, or
correction. This disclaimer of warranty constitutes an essential part of this
License. No use of any Covered Software is authorized under this License
except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from such
partys negligence to the extent applicable law prohibits such limitation.
Some jurisdictions do not allow the exclusion or limitation of incidental or
consequential damages, so this exclusion and limitation may not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts of
a jurisdiction where the defendant maintains its principal place of business
and such litigation shall be governed by laws of that jurisdiction, without
reference to its conflict-of-law provisions. Nothing in this Section shall
prevent a partys ability to bring cross-claims or counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject matter
hereof. If any provision of this License is held to be unenforceable, such
provision shall be reformed only to the extent necessary to make it
enforceable. Any law or regulation which provides that the language of a
contract shall be construed against the drafter shall not be used to construe
this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version of
the License under which You originally received the Covered Software, or
under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a modified
version of this License if you rename the license and remove any
references to the name of the license steward (except to note that such
modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a relevant
directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - “Incompatible With Secondary Licenses” Notice
This Source Code Form is “Incompatible
With Secondary Licenses”, as defined by
the Mozilla Public License, v. 2.0.

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vendor/github.com/hashicorp/serf/coordinate/client.go generated vendored Normal file
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package coordinate
import (
"fmt"
"math"
"sort"
"sync"
"time"
)
// Client manages the estimated network coordinate for a given node, and adjusts
// it as the node observes round trip times and estimated coordinates from other
// nodes. The core algorithm is based on Vivaldi, see the documentation for Config
// for more details.
type Client struct {
// coord is the current estimate of the client's network coordinate.
coord *Coordinate
// origin is a coordinate sitting at the origin.
origin *Coordinate
// config contains the tuning parameters that govern the performance of
// the algorithm.
config *Config
// adjustmentIndex is the current index into the adjustmentSamples slice.
adjustmentIndex uint
// adjustment is used to store samples for the adjustment calculation.
adjustmentSamples []float64
// latencyFilterSamples is used to store the last several RTT samples,
// keyed by node name. We will use the config's LatencyFilterSamples
// value to determine how many samples we keep, per node.
latencyFilterSamples map[string][]float64
// mutex enables safe concurrent access to the client.
mutex sync.RWMutex
}
// NewClient creates a new Client and verifies the configuration is valid.
func NewClient(config *Config) (*Client, error) {
if !(config.Dimensionality > 0) {
return nil, fmt.Errorf("dimensionality must be >0")
}
return &Client{
coord: NewCoordinate(config),
origin: NewCoordinate(config),
config: config,
adjustmentIndex: 0,
adjustmentSamples: make([]float64, config.AdjustmentWindowSize),
latencyFilterSamples: make(map[string][]float64),
}, nil
}
// GetCoordinate returns a copy of the coordinate for this client.
func (c *Client) GetCoordinate() *Coordinate {
c.mutex.RLock()
defer c.mutex.RUnlock()
return c.coord.Clone()
}
// SetCoordinate forces the client's coordinate to a known state.
func (c *Client) SetCoordinate(coord *Coordinate) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.coord = coord.Clone()
}
// ForgetNode removes any client state for the given node.
func (c *Client) ForgetNode(node string) {
c.mutex.Lock()
defer c.mutex.Unlock()
delete(c.latencyFilterSamples, node)
}
// latencyFilter applies a simple moving median filter with a new sample for
// a node. This assumes that the mutex has been locked already.
func (c *Client) latencyFilter(node string, rttSeconds float64) float64 {
samples, ok := c.latencyFilterSamples[node]
if !ok {
samples = make([]float64, 0, c.config.LatencyFilterSize)
}
// Add the new sample and trim the list, if needed.
samples = append(samples, rttSeconds)
if len(samples) > int(c.config.LatencyFilterSize) {
samples = samples[1:]
}
c.latencyFilterSamples[node] = samples
// Sort a copy of the samples and return the median.
sorted := make([]float64, len(samples))
copy(sorted, samples)
sort.Float64s(sorted)
return sorted[len(sorted)/2]
}
// updateVivialdi updates the Vivaldi portion of the client's coordinate. This
// assumes that the mutex has been locked already.
func (c *Client) updateVivaldi(other *Coordinate, rttSeconds float64) {
const zeroThreshold = 1.0e-6
dist := c.coord.DistanceTo(other).Seconds()
if rttSeconds < zeroThreshold {
rttSeconds = zeroThreshold
}
wrongness := math.Abs(dist-rttSeconds) / rttSeconds
totalError := c.coord.Error + other.Error
if totalError < zeroThreshold {
totalError = zeroThreshold
}
weight := c.coord.Error / totalError
c.coord.Error = c.config.VivaldiCE*weight*wrongness + c.coord.Error*(1.0-c.config.VivaldiCE*weight)
if c.coord.Error > c.config.VivaldiErrorMax {
c.coord.Error = c.config.VivaldiErrorMax
}
delta := c.config.VivaldiCC * weight
force := delta * (rttSeconds - dist)
c.coord = c.coord.ApplyForce(c.config, force, other)
}
// updateAdjustment updates the adjustment portion of the client's coordinate, if
// the feature is enabled. This assumes that the mutex has been locked already.
func (c *Client) updateAdjustment(other *Coordinate, rttSeconds float64) {
if c.config.AdjustmentWindowSize == 0 {
return
}
// Note that the existing adjustment factors don't figure in to this
// calculation so we use the raw distance here.
dist := c.coord.rawDistanceTo(other)
c.adjustmentSamples[c.adjustmentIndex] = rttSeconds - dist
c.adjustmentIndex = (c.adjustmentIndex + 1) % c.config.AdjustmentWindowSize
sum := 0.0
for _, sample := range c.adjustmentSamples {
sum += sample
}
c.coord.Adjustment = sum / (2.0 * float64(c.config.AdjustmentWindowSize))
}
// updateGravity applies a small amount of gravity to pull coordinates towards
// the center of the coordinate system to combat drift. This assumes that the
// mutex is locked already.
func (c *Client) updateGravity() {
dist := c.origin.DistanceTo(c.coord).Seconds()
force := -1.0 * math.Pow(dist/c.config.GravityRho, 2.0)
c.coord = c.coord.ApplyForce(c.config, force, c.origin)
}
// Update takes other, a coordinate for another node, and rtt, a round trip
// time observation for a ping to that node, and updates the estimated position of
// the client's coordinate. Returns the updated coordinate.
func (c *Client) Update(node string, other *Coordinate, rtt time.Duration) *Coordinate {
c.mutex.Lock()
defer c.mutex.Unlock()
rttSeconds := c.latencyFilter(node, rtt.Seconds())
c.updateVivaldi(other, rttSeconds)
c.updateAdjustment(other, rttSeconds)
c.updateGravity()
return c.coord.Clone()
}
// DistanceTo returns the estimated RTT from the client's coordinate to other, the
// coordinate for another node.
func (c *Client) DistanceTo(other *Coordinate) time.Duration {
c.mutex.RLock()
defer c.mutex.RUnlock()
return c.coord.DistanceTo(other)
}

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package coordinate
// Config is used to set the parameters of the Vivaldi-based coordinate mapping
// algorithm.
//
// The following references are called out at various points in the documentation
// here:
//
// [1] Dabek, Frank, et al. "Vivaldi: A decentralized network coordinate system."
// ACM SIGCOMM Computer Communication Review. Vol. 34. No. 4. ACM, 2004.
// [2] Ledlie, Jonathan, Paul Gardner, and Margo I. Seltzer. "Network Coordinates
// in the Wild." NSDI. Vol. 7. 2007.
// [3] Lee, Sanghwan, et al. "On suitability of Euclidean embedding for
// host-based network coordinate systems." Networking, IEEE/ACM Transactions
// on 18.1 (2010): 27-40.
type Config struct {
// The dimensionality of the coordinate system. As discussed in [2], more
// dimensions improves the accuracy of the estimates up to a point. Per [2]
// we chose 8 dimensions plus a non-Euclidean height.
Dimensionality uint
// VivaldiErrorMax is the default error value when a node hasn't yet made
// any observations. It also serves as an upper limit on the error value in
// case observations cause the error value to increase without bound.
VivaldiErrorMax float64
// VivaldiCE is a tuning factor that controls the maximum impact an
// observation can have on a node's confidence. See [1] for more details.
VivaldiCE float64
// VivaldiCC is a tuning factor that controls the maximum impact an
// observation can have on a node's coordinate. See [1] for more details.
VivaldiCC float64
// AdjustmentWindowSize is a tuning factor that determines how many samples
// we retain to calculate the adjustment factor as discussed in [3]. Setting
// this to zero disables this feature.
AdjustmentWindowSize uint
// HeightMin is the minimum value of the height parameter. Since this
// always must be positive, it will introduce a small amount error, so
// the chosen value should be relatively small compared to "normal"
// coordinates.
HeightMin float64
// LatencyFilterSamples is the maximum number of samples that are retained
// per node, in order to compute a median. The intent is to ride out blips
// but still keep the delay low, since our time to probe any given node is
// pretty infrequent. See [2] for more details.
LatencyFilterSize uint
// GravityRho is a tuning factor that sets how much gravity has an effect
// to try to re-center coordinates. See [2] for more details.
GravityRho float64
}
// DefaultConfig returns a Config that has some default values suitable for
// basic testing of the algorithm, but not tuned to any particular type of cluster.
func DefaultConfig() *Config {
return &Config{
Dimensionality: 8,
VivaldiErrorMax: 1.5,
VivaldiCE: 0.25,
VivaldiCC: 0.25,
AdjustmentWindowSize: 20,
HeightMin: 10.0e-6,
LatencyFilterSize: 3,
GravityRho: 150.0,
}
}

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package coordinate
import (
"math"
"math/rand"
"time"
)
// Coordinate is a specialized structure for holding network coordinates for the
// Vivaldi-based coordinate mapping algorithm. All of the fields should be public
// to enable this to be serialized. All values in here are in units of seconds.
type Coordinate struct {
// Vec is the Euclidean portion of the coordinate. This is used along
// with the other fields to provide an overall distance estimate. The
// units here are seconds.
Vec []float64
// Err reflects the confidence in the given coordinate and is updated
// dynamically by the Vivaldi Client. This is dimensionless.
Error float64
// Adjustment is a distance offset computed based on a calculation over
// observations from all other nodes over a fixed window and is updated
// dynamically by the Vivaldi Client. The units here are seconds.
Adjustment float64
// Height is a distance offset that accounts for non-Euclidean effects
// which model the access links from nodes to the core Internet. The access
// links are usually set by bandwidth and congestion, and the core links
// usually follow distance based on geography.
Height float64
}
const (
// secondsToNanoseconds is used to convert float seconds to nanoseconds.
secondsToNanoseconds = 1.0e9
// zeroThreshold is used to decide if two coordinates are on top of each
// other.
zeroThreshold = 1.0e-6
)
// ErrDimensionalityConflict will be panic-d if you try to perform operations
// with incompatible dimensions.
type DimensionalityConflictError struct{}
// Adds the error interface.
func (e DimensionalityConflictError) Error() string {
return "coordinate dimensionality does not match"
}
// NewCoordinate creates a new coordinate at the origin, using the given config
// to supply key initial values.
func NewCoordinate(config *Config) *Coordinate {
return &Coordinate{
Vec: make([]float64, config.Dimensionality),
Error: config.VivaldiErrorMax,
Adjustment: 0.0,
Height: config.HeightMin,
}
}
// Clone creates an independent copy of this coordinate.
func (c *Coordinate) Clone() *Coordinate {
vec := make([]float64, len(c.Vec))
copy(vec, c.Vec)
return &Coordinate{
Vec: vec,
Error: c.Error,
Adjustment: c.Adjustment,
Height: c.Height,
}
}
// IsCompatibleWith checks to see if the two coordinates are compatible
// dimensionally. If this returns true then you are guaranteed to not get
// any runtime errors operating on them.
func (c *Coordinate) IsCompatibleWith(other *Coordinate) bool {
return len(c.Vec) == len(other.Vec)
}
// ApplyForce returns the result of applying the force from the direction of the
// other coordinate.
func (c *Coordinate) ApplyForce(config *Config, force float64, other *Coordinate) *Coordinate {
if !c.IsCompatibleWith(other) {
panic(DimensionalityConflictError{})
}
ret := c.Clone()
unit, mag := unitVectorAt(c.Vec, other.Vec)
ret.Vec = add(ret.Vec, mul(unit, force))
if mag > zeroThreshold {
ret.Height = (ret.Height+other.Height)*force/mag + ret.Height
ret.Height = math.Max(ret.Height, config.HeightMin)
}
return ret
}
// DistanceTo returns the distance between this coordinate and the other
// coordinate, including adjustments.
func (c *Coordinate) DistanceTo(other *Coordinate) time.Duration {
if !c.IsCompatibleWith(other) {
panic(DimensionalityConflictError{})
}
dist := c.rawDistanceTo(other)
adjustedDist := dist + c.Adjustment + other.Adjustment
if adjustedDist > 0.0 {
dist = adjustedDist
}
return time.Duration(dist * secondsToNanoseconds)
}
// rawDistanceTo returns the Vivaldi distance between this coordinate and the
// other coordinate in seconds, not including adjustments. This assumes the
// dimensions have already been checked to be compatible.
func (c *Coordinate) rawDistanceTo(other *Coordinate) float64 {
return magnitude(diff(c.Vec, other.Vec)) + c.Height + other.Height
}
// add returns the sum of vec1 and vec2. This assumes the dimensions have
// already been checked to be compatible.
func add(vec1 []float64, vec2 []float64) []float64 {
ret := make([]float64, len(vec1))
for i, _ := range ret {
ret[i] = vec1[i] + vec2[i]
}
return ret
}
// diff returns the difference between the vec1 and vec2. This assumes the
// dimensions have already been checked to be compatible.
func diff(vec1 []float64, vec2 []float64) []float64 {
ret := make([]float64, len(vec1))
for i, _ := range ret {
ret[i] = vec1[i] - vec2[i]
}
return ret
}
// mul returns vec multiplied by a scalar factor.
func mul(vec []float64, factor float64) []float64 {
ret := make([]float64, len(vec))
for i, _ := range vec {
ret[i] = vec[i] * factor
}
return ret
}
// magnitude computes the magnitude of the vec.
func magnitude(vec []float64) float64 {
sum := 0.0
for i, _ := range vec {
sum += vec[i] * vec[i]
}
return math.Sqrt(sum)
}
// unitVectorAt returns a unit vector pointing at vec1 from vec2. If the two
// positions are the same then a random unit vector is returned. We also return
// the distance between the points for use in the later height calculation.
func unitVectorAt(vec1 []float64, vec2 []float64) ([]float64, float64) {
ret := diff(vec1, vec2)
// If the coordinates aren't on top of each other we can normalize.
if mag := magnitude(ret); mag > zeroThreshold {
return mul(ret, 1.0/mag), mag
}
// Otherwise, just return a random unit vector.
for i, _ := range ret {
ret[i] = rand.Float64() - 0.5
}
if mag := magnitude(ret); mag > zeroThreshold {
return mul(ret, 1.0/mag), 0.0
}
// And finally just give up and make a unit vector along the first
// dimension. This should be exceedingly rare.
ret = make([]float64, len(ret))
ret[0] = 1.0
return ret, 0.0
}

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vendor/github.com/hashicorp/serf/coordinate/phantom.go generated vendored Normal file
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package coordinate
import (
"fmt"
"math"
"math/rand"
"time"
)
// GenerateClients returns a slice with nodes number of clients, all with the
// given config.
func GenerateClients(nodes int, config *Config) ([]*Client, error) {
clients := make([]*Client, nodes)
for i, _ := range clients {
client, err := NewClient(config)
if err != nil {
return nil, err
}
clients[i] = client
}
return clients, nil
}
// GenerateLine returns a truth matrix as if all the nodes are in a straight linke
// with the given spacing between them.
func GenerateLine(nodes int, spacing time.Duration) [][]time.Duration {
truth := make([][]time.Duration, nodes)
for i := range truth {
truth[i] = make([]time.Duration, nodes)
}
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
rtt := time.Duration(j-i) * spacing
truth[i][j], truth[j][i] = rtt, rtt
}
}
return truth
}
// GenerateGrid returns a truth matrix as if all the nodes are in a two dimensional
// grid with the given spacing between them.
func GenerateGrid(nodes int, spacing time.Duration) [][]time.Duration {
truth := make([][]time.Duration, nodes)
for i := range truth {
truth[i] = make([]time.Duration, nodes)
}
n := int(math.Sqrt(float64(nodes)))
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
x1, y1 := float64(i%n), float64(i/n)
x2, y2 := float64(j%n), float64(j/n)
dx, dy := x2-x1, y2-y1
dist := math.Sqrt(dx*dx + dy*dy)
rtt := time.Duration(dist * float64(spacing))
truth[i][j], truth[j][i] = rtt, rtt
}
}
return truth
}
// GenerateSplit returns a truth matrix as if half the nodes are close together in
// one location and half the nodes are close together in another. The lan factor
// is used to separate the nodes locally and the wan factor represents the split
// between the two sides.
func GenerateSplit(nodes int, lan time.Duration, wan time.Duration) [][]time.Duration {
truth := make([][]time.Duration, nodes)
for i := range truth {
truth[i] = make([]time.Duration, nodes)
}
split := nodes / 2
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
rtt := lan
if (i <= split && j > split) || (i > split && j <= split) {
rtt += wan
}
truth[i][j], truth[j][i] = rtt, rtt
}
}
return truth
}
// GenerateCircle returns a truth matrix for a set of nodes, evenly distributed
// around a circle with the given radius. The first node is at the "center" of the
// circle because it's equidistant from all the other nodes, but we place it at
// double the radius, so it should show up above all the other nodes in height.
func GenerateCircle(nodes int, radius time.Duration) [][]time.Duration {
truth := make([][]time.Duration, nodes)
for i := range truth {
truth[i] = make([]time.Duration, nodes)
}
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
var rtt time.Duration
if i == 0 {
rtt = 2 * radius
} else {
t1 := 2.0 * math.Pi * float64(i) / float64(nodes)
x1, y1 := math.Cos(t1), math.Sin(t1)
t2 := 2.0 * math.Pi * float64(j) / float64(nodes)
x2, y2 := math.Cos(t2), math.Sin(t2)
dx, dy := x2-x1, y2-y1
dist := math.Sqrt(dx*dx + dy*dy)
rtt = time.Duration(dist * float64(radius))
}
truth[i][j], truth[j][i] = rtt, rtt
}
}
return truth
}
// GenerateRandom returns a truth matrix for a set of nodes with normally
// distributed delays, with the given mean and deviation. The RNG is re-seeded
// so you always get the same matrix for a given size.
func GenerateRandom(nodes int, mean time.Duration, deviation time.Duration) [][]time.Duration {
rand.Seed(1)
truth := make([][]time.Duration, nodes)
for i := range truth {
truth[i] = make([]time.Duration, nodes)
}
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
rttSeconds := rand.NormFloat64()*deviation.Seconds() + mean.Seconds()
rtt := time.Duration(rttSeconds * secondsToNanoseconds)
truth[i][j], truth[j][i] = rtt, rtt
}
}
return truth
}
// Simulate runs the given number of cycles using the given list of clients and
// truth matrix. On each cycle, each client will pick a random node and observe
// the truth RTT, updating its coordinate estimate. The RNG is re-seeded for
// each simulation run to get deterministic results (for this algorithm and the
// underlying algorithm which will use random numbers for position vectors when
// starting out with everything at the origin).
func Simulate(clients []*Client, truth [][]time.Duration, cycles int) {
rand.Seed(1)
nodes := len(clients)
for cycle := 0; cycle < cycles; cycle++ {
for i, _ := range clients {
if j := rand.Intn(nodes); j != i {
c := clients[j].GetCoordinate()
rtt := truth[i][j]
node := fmt.Sprintf("node_%d", j)
clients[i].Update(node, c, rtt)
}
}
}
}
// Stats is returned from the Evaluate function with a summary of the algorithm
// performance.
type Stats struct {
ErrorMax float64
ErrorAvg float64
}
// Evaluate uses the coordinates of the given clients to calculate estimated
// distances and compares them with the given truth matrix, returning summary
// stats.
func Evaluate(clients []*Client, truth [][]time.Duration) (stats Stats) {
nodes := len(clients)
count := 0
for i := 0; i < nodes; i++ {
for j := i + 1; j < nodes; j++ {
est := clients[i].DistanceTo(clients[j].GetCoordinate()).Seconds()
actual := truth[i][j].Seconds()
error := math.Abs(est-actual) / actual
stats.ErrorMax = math.Max(stats.ErrorMax, error)
stats.ErrorAvg += error
count += 1
}
}
stats.ErrorAvg /= float64(count)
fmt.Printf("Error avg=%9.6f max=%9.6f\n", stats.ErrorAvg, stats.ErrorMax)
return
}

13
vendor/golang.org/x/sys/windows/asm_windows_386.s generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// System calls for 386, Windows are implemented in runtime/syscall_windows.goc
//
TEXT ·getprocaddress(SB), 7, $0-8
JMP syscall·getprocaddress(SB)
TEXT ·loadlibrary(SB), 7, $0-4
JMP syscall·loadlibrary(SB)

13
vendor/golang.org/x/sys/windows/asm_windows_amd64.s generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// System calls for amd64, Windows are implemented in runtime/syscall_windows.goc
//
TEXT ·getprocaddress(SB), 7, $0-32
JMP syscall·getprocaddress(SB)
TEXT ·loadlibrary(SB), 7, $0-8
JMP syscall·loadlibrary(SB)

378
vendor/golang.org/x/sys/windows/dll_windows.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"sync"
"sync/atomic"
"syscall"
"unsafe"
)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
ObjName string
Msg string
}
func (e *DLLError) Error() string { return e.Msg }
// Implemented in runtime/syscall_windows.goc; we provide jumps to them in our assembly file.
func loadlibrary(filename *uint16) (handle uintptr, err syscall.Errno)
func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err syscall.Errno)
// A DLL implements access to a single DLL.
type DLL struct {
Name string
Handle Handle
}
// LoadDLL loads DLL file into memory.
//
// Warning: using LoadDLL without an absolute path name is subject to
// DLL preloading attacks. To safely load a system DLL, use LazyDLL
// with System set to true, or use LoadLibraryEx directly.
func LoadDLL(name string) (dll *DLL, err error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
return nil, err
}
h, e := loadlibrary(namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to load " + name + ": " + e.Error(),
}
}
d := &DLL{
Name: name,
Handle: Handle(h),
}
return d, nil
}
// MustLoadDLL is like LoadDLL but panics if load operation failes.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
panic(e)
}
return d
}
// FindProc searches DLL d for procedure named name and returns *Proc
// if found. It returns an error if search fails.
func (d *DLL) FindProc(name string) (proc *Proc, err error) {
namep, err := BytePtrFromString(name)
if err != nil {
return nil, err
}
a, e := getprocaddress(uintptr(d.Handle), namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProc is like FindProc but panics if search fails.
func (d *DLL) MustFindProc(name string) *Proc {
p, e := d.FindProc(name)
if e != nil {
panic(e)
}
return p
}
// Release unloads DLL d from memory.
func (d *DLL) Release() (err error) {
return FreeLibrary(d.Handle)
}
// A Proc implements access to a procedure inside a DLL.
type Proc struct {
Dll *DLL
Name string
addr uintptr
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *Proc) Addr() uintptr {
return p.addr
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more then 15 arguments
// are supplied.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
switch len(a) {
case 0:
return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0)
case 1:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0)
case 2:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0)
case 3:
return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2])
case 4:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0)
case 5:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0)
case 6:
return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5])
case 7:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0)
case 8:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0)
case 9:
return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8])
case 10:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0)
case 11:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0)
case 12:
return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11])
case 13:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0)
case 14:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0)
case 15:
return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14])
default:
panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".")
}
return
}
// A LazyDLL implements access to a single DLL.
// It will delay the load of the DLL until the first
// call to its Handle method or to one of its
// LazyProc's Addr method.
type LazyDLL struct {
Name string
// System determines whether the DLL must be loaded from the
// Windows System directory, bypassing the normal DLL search
// path.
System bool
mu sync.Mutex
dll *DLL // non nil once DLL is loaded
}
// Load loads DLL file d.Name into memory. It returns an error if fails.
// Load will not try to load DLL, if it is already loaded into memory.
func (d *LazyDLL) Load() error {
// Non-racy version of:
// if d.dll != nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil {
return nil
}
d.mu.Lock()
defer d.mu.Unlock()
if d.dll != nil {
return nil
}
// kernel32.dll is special, since it's where LoadLibraryEx comes from.
// The kernel already special-cases its name, so it's always
// loaded from system32.
var dll *DLL
var err error
if d.Name == "kernel32.dll" {
dll, err = LoadDLL(d.Name)
} else {
dll, err = loadLibraryEx(d.Name, d.System)
}
if err != nil {
return err
}
// Non-racy version of:
// d.dll = dll
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll))
return nil
}
// mustLoad is like Load but panics if search fails.
func (d *LazyDLL) mustLoad() {
e := d.Load()
if e != nil {
panic(e)
}
}
// Handle returns d's module handle.
func (d *LazyDLL) Handle() uintptr {
d.mustLoad()
return uintptr(d.dll.Handle)
}
// NewProc returns a LazyProc for accessing the named procedure in the DLL d.
func (d *LazyDLL) NewProc(name string) *LazyProc {
return &LazyProc{l: d, Name: name}
}
// NewLazyDLL creates new LazyDLL associated with DLL file.
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
// NewLazySystemDLL is like NewLazyDLL, but will only
// search Windows System directory for the DLL if name is
// a base name (like "advapi32.dll").
func NewLazySystemDLL(name string) *LazyDLL {
return &LazyDLL{Name: name, System: true}
}
// A LazyProc implements access to a procedure inside a LazyDLL.
// It delays the lookup until the Addr method is called.
type LazyProc struct {
Name string
mu sync.Mutex
l *LazyDLL
proc *Proc
}
// Find searches DLL for procedure named p.Name. It returns
// an error if search fails. Find will not search procedure,
// if it is already found and loaded into memory.
func (p *LazyProc) Find() error {
// Non-racy version of:
// if p.proc == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.proc == nil {
e := p.l.Load()
if e != nil {
return e
}
proc, e := p.l.dll.FindProc(p.Name)
if e != nil {
return e
}
// Non-racy version of:
// p.proc = proc
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc))
}
}
return nil
}
// mustFind is like Find but panics if search fails.
func (p *LazyProc) mustFind() {
e := p.Find()
if e != nil {
panic(e)
}
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *LazyProc) Addr() uintptr {
p.mustFind()
return p.proc.Addr()
}
//go:uintptrescapes
// Call executes procedure p with arguments a. It will panic, if more then 15 arguments
// are supplied.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error will be guaranteed to contain windows.Errno.
func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
p.mustFind()
return p.proc.Call(a...)
}
var canDoSearchSystem32Once struct {
sync.Once
v bool
}
func initCanDoSearchSystem32() {
// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says:
// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows
// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on
// systems that have KB2533623 installed. To determine whether the
// flags are available, use GetProcAddress to get the address of the
// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories
// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_*
// flags can be used with LoadLibraryEx."
canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil)
}
func canDoSearchSystem32() bool {
canDoSearchSystem32Once.Do(initCanDoSearchSystem32)
return canDoSearchSystem32Once.v
}
func isBaseName(name string) bool {
for _, c := range name {
if c == ':' || c == '/' || c == '\\' {
return false
}
}
return true
}
// loadLibraryEx wraps the Windows LoadLibraryEx function.
//
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx
//
// If name is not an absolute path, LoadLibraryEx searches for the DLL
// in a variety of automatic locations unless constrained by flags.
// See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx
func loadLibraryEx(name string, system bool) (*DLL, error) {
loadDLL := name
var flags uintptr
if system {
if canDoSearchSystem32() {
const LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
flags = LOAD_LIBRARY_SEARCH_SYSTEM32
} else if isBaseName(name) {
// WindowsXP or unpatched Windows machine
// trying to load "foo.dll" out of the system
// folder, but LoadLibraryEx doesn't support
// that yet on their system, so emulate it.
windir, _ := Getenv("WINDIR") // old var; apparently works on XP
if windir == "" {
return nil, errString("%WINDIR% not defined")
}
loadDLL = windir + "\\System32\\" + name
}
}
h, err := LoadLibraryEx(loadDLL, 0, flags)
if err != nil {
return nil, err
}
return &DLL{Name: name, Handle: h}, nil
}
type errString string
func (s errString) Error() string { return string(s) }

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vendor/golang.org/x/sys/windows/env_unset.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// +build go1.4
package windows
import "syscall"
func Unsetenv(key string) error {
// This was added in Go 1.4.
return syscall.Unsetenv(key)
}

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vendor/golang.org/x/sys/windows/env_windows.go generated vendored Normal file
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// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows environment variables.
package windows
import "syscall"
func Getenv(key string) (value string, found bool) {
return syscall.Getenv(key)
}
func Setenv(key, value string) error {
return syscall.Setenv(key, value)
}
func Clearenv() {
syscall.Clearenv()
}
func Environ() []string {
return syscall.Environ()
}

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vendor/golang.org/x/sys/windows/eventlog.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
EVENTLOG_SUCCESS = 0
EVENTLOG_ERROR_TYPE = 1
EVENTLOG_WARNING_TYPE = 2
EVENTLOG_INFORMATION_TYPE = 4
EVENTLOG_AUDIT_SUCCESS = 8
EVENTLOG_AUDIT_FAILURE = 16
)
//sys RegisterEventSource(uncServerName *uint16, sourceName *uint16) (handle Handle, err error) [failretval==0] = advapi32.RegisterEventSourceW
//sys DeregisterEventSource(handle Handle) (err error) = advapi32.DeregisterEventSource
//sys ReportEvent(log Handle, etype uint16, category uint16, eventId uint32, usrSId uintptr, numStrings uint16, dataSize uint32, strings **uint16, rawData *byte) (err error) = advapi32.ReportEventW

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vendor/golang.org/x/sys/windows/exec_windows.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Fork, exec, wait, etc.
package windows
// EscapeArg rewrites command line argument s as prescribed
// in http://msdn.microsoft.com/en-us/library/ms880421.
// This function returns "" (2 double quotes) if s is empty.
// Alternatively, these transformations are done:
// - every back slash (\) is doubled, but only if immediately
// followed by double quote (");
// - every double quote (") is escaped by back slash (\);
// - finally, s is wrapped with double quotes (arg -> "arg"),
// but only if there is space or tab inside s.
func EscapeArg(s string) string {
if len(s) == 0 {
return "\"\""
}
n := len(s)
hasSpace := false
for i := 0; i < len(s); i++ {
switch s[i] {
case '"', '\\':
n++
case ' ', '\t':
hasSpace = true
}
}
if hasSpace {
n += 2
}
if n == len(s) {
return s
}
qs := make([]byte, n)
j := 0
if hasSpace {
qs[j] = '"'
j++
}
slashes := 0
for i := 0; i < len(s); i++ {
switch s[i] {
default:
slashes = 0
qs[j] = s[i]
case '\\':
slashes++
qs[j] = s[i]
case '"':
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '\\'
j++
qs[j] = s[i]
}
j++
}
if hasSpace {
for ; slashes > 0; slashes-- {
qs[j] = '\\'
j++
}
qs[j] = '"'
j++
}
return string(qs[:j])
}
func CloseOnExec(fd Handle) {
SetHandleInformation(Handle(fd), HANDLE_FLAG_INHERIT, 0)
}
// FullPath retrieves the full path of the specified file.
func FullPath(name string) (path string, err error) {
p, err := UTF16PtrFromString(name)
if err != nil {
return "", err
}
n := uint32(100)
for {
buf := make([]uint16, n)
n, err = GetFullPathName(p, uint32(len(buf)), &buf[0], nil)
if err != nil {
return "", err
}
if n <= uint32(len(buf)) {
return UTF16ToString(buf[:n]), nil
}
}
}

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vendor/golang.org/x/sys/windows/mksyscall.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
//go:generate go run $GOROOT/src/syscall/mksyscall_windows.go -output zsyscall_windows.go eventlog.go service.go syscall_windows.go security_windows.go

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vendor/golang.org/x/sys/windows/race.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,race
package windows
import (
"runtime"
"unsafe"
)
const raceenabled = true
func raceAcquire(addr unsafe.Pointer) {
runtime.RaceAcquire(addr)
}
func raceReleaseMerge(addr unsafe.Pointer) {
runtime.RaceReleaseMerge(addr)
}
func raceReadRange(addr unsafe.Pointer, len int) {
runtime.RaceReadRange(addr, len)
}
func raceWriteRange(addr unsafe.Pointer, len int) {
runtime.RaceWriteRange(addr, len)
}

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vendor/golang.org/x/sys/windows/race0.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows,!race
package windows
import (
"unsafe"
)
const raceenabled = false
func raceAcquire(addr unsafe.Pointer) {
}
func raceReleaseMerge(addr unsafe.Pointer) {
}
func raceReadRange(addr unsafe.Pointer, len int) {
}
func raceWriteRange(addr unsafe.Pointer, len int) {
}

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vendor/golang.org/x/sys/windows/registry/key.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package registry provides access to the Windows registry.
//
// Here is a simple example, opening a registry key and reading a string value from it.
//
// k, err := registry.OpenKey(registry.LOCAL_MACHINE, `SOFTWARE\Microsoft\Windows NT\CurrentVersion`, registry.QUERY_VALUE)
// if err != nil {
// log.Fatal(err)
// }
// defer k.Close()
//
// s, _, err := k.GetStringValue("SystemRoot")
// if err != nil {
// log.Fatal(err)
// }
// fmt.Printf("Windows system root is %q\n", s)
//
package registry
import (
"io"
"syscall"
"time"
)
const (
// Registry key security and access rights.
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms724878.aspx
// for details.
ALL_ACCESS = 0xf003f
CREATE_LINK = 0x00020
CREATE_SUB_KEY = 0x00004
ENUMERATE_SUB_KEYS = 0x00008
EXECUTE = 0x20019
NOTIFY = 0x00010
QUERY_VALUE = 0x00001
READ = 0x20019
SET_VALUE = 0x00002
WOW64_32KEY = 0x00200
WOW64_64KEY = 0x00100
WRITE = 0x20006
)
// Key is a handle to an open Windows registry key.
// Keys can be obtained by calling OpenKey; there are
// also some predefined root keys such as CURRENT_USER.
// Keys can be used directly in the Windows API.
type Key syscall.Handle
const (
// Windows defines some predefined root keys that are always open.
// An application can use these keys as entry points to the registry.
// Normally these keys are used in OpenKey to open new keys,
// but they can also be used anywhere a Key is required.
CLASSES_ROOT = Key(syscall.HKEY_CLASSES_ROOT)
CURRENT_USER = Key(syscall.HKEY_CURRENT_USER)
LOCAL_MACHINE = Key(syscall.HKEY_LOCAL_MACHINE)
USERS = Key(syscall.HKEY_USERS)
CURRENT_CONFIG = Key(syscall.HKEY_CURRENT_CONFIG)
)
// Close closes open key k.
func (k Key) Close() error {
return syscall.RegCloseKey(syscall.Handle(k))
}
// OpenKey opens a new key with path name relative to key k.
// It accepts any open key, including CURRENT_USER and others,
// and returns the new key and an error.
// The access parameter specifies desired access rights to the
// key to be opened.
func OpenKey(k Key, path string, access uint32) (Key, error) {
p, err := syscall.UTF16PtrFromString(path)
if err != nil {
return 0, err
}
var subkey syscall.Handle
err = syscall.RegOpenKeyEx(syscall.Handle(k), p, 0, access, &subkey)
if err != nil {
return 0, err
}
return Key(subkey), nil
}
// ReadSubKeyNames returns the names of subkeys of key k.
// The parameter n controls the number of returned names,
// analogous to the way os.File.Readdirnames works.
func (k Key) ReadSubKeyNames(n int) ([]string, error) {
ki, err := k.Stat()
if err != nil {
return nil, err
}
names := make([]string, 0, ki.SubKeyCount)
buf := make([]uint16, ki.MaxSubKeyLen+1) // extra room for terminating zero byte
loopItems:
for i := uint32(0); ; i++ {
if n > 0 {
if len(names) == n {
return names, nil
}
}
l := uint32(len(buf))
for {
err := syscall.RegEnumKeyEx(syscall.Handle(k), i, &buf[0], &l, nil, nil, nil, nil)
if err == nil {
break
}
if err == syscall.ERROR_MORE_DATA {
// Double buffer size and try again.
l = uint32(2 * len(buf))
buf = make([]uint16, l)
continue
}
if err == _ERROR_NO_MORE_ITEMS {
break loopItems
}
return names, err
}
names = append(names, syscall.UTF16ToString(buf[:l]))
}
if n > len(names) {
return names, io.EOF
}
return names, nil
}
// CreateKey creates a key named path under open key k.
// CreateKey returns the new key and a boolean flag that reports
// whether the key already existed.
// The access parameter specifies the access rights for the key
// to be created.
func CreateKey(k Key, path string, access uint32) (newk Key, openedExisting bool, err error) {
var h syscall.Handle
var d uint32
err = regCreateKeyEx(syscall.Handle(k), syscall.StringToUTF16Ptr(path),
0, nil, _REG_OPTION_NON_VOLATILE, access, nil, &h, &d)
if err != nil {
return 0, false, err
}
return Key(h), d == _REG_OPENED_EXISTING_KEY, nil
}
// DeleteKey deletes the subkey path of key k and its values.
func DeleteKey(k Key, path string) error {
return regDeleteKey(syscall.Handle(k), syscall.StringToUTF16Ptr(path))
}
// A KeyInfo describes the statistics of a key. It is returned by Stat.
type KeyInfo struct {
SubKeyCount uint32
MaxSubKeyLen uint32 // size of the key's subkey with the longest name, in Unicode characters, not including the terminating zero byte
ValueCount uint32
MaxValueNameLen uint32 // size of the key's longest value name, in Unicode characters, not including the terminating zero byte
MaxValueLen uint32 // longest data component among the key's values, in bytes
lastWriteTime syscall.Filetime
}
// ModTime returns the key's last write time.
func (ki *KeyInfo) ModTime() time.Time {
return time.Unix(0, ki.lastWriteTime.Nanoseconds())
}
// Stat retrieves information about the open key k.
func (k Key) Stat() (*KeyInfo, error) {
var ki KeyInfo
err := syscall.RegQueryInfoKey(syscall.Handle(k), nil, nil, nil,
&ki.SubKeyCount, &ki.MaxSubKeyLen, nil, &ki.ValueCount,
&ki.MaxValueNameLen, &ki.MaxValueLen, nil, &ki.lastWriteTime)
if err != nil {
return nil, err
}
return &ki, nil
}

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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package registry
//go:generate go run $GOROOT/src/syscall/mksyscall_windows.go -output zsyscall_windows.go syscall.go

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vendor/golang.org/x/sys/windows/registry/syscall.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package registry
import "syscall"
const (
_REG_OPTION_NON_VOLATILE = 0
_REG_CREATED_NEW_KEY = 1
_REG_OPENED_EXISTING_KEY = 2
_ERROR_NO_MORE_ITEMS syscall.Errno = 259
)
func LoadRegLoadMUIString() error {
return procRegLoadMUIStringW.Find()
}
//sys regCreateKeyEx(key syscall.Handle, subkey *uint16, reserved uint32, class *uint16, options uint32, desired uint32, sa *syscall.SecurityAttributes, result *syscall.Handle, disposition *uint32) (regerrno error) = advapi32.RegCreateKeyExW
//sys regDeleteKey(key syscall.Handle, subkey *uint16) (regerrno error) = advapi32.RegDeleteKeyW
//sys regSetValueEx(key syscall.Handle, valueName *uint16, reserved uint32, vtype uint32, buf *byte, bufsize uint32) (regerrno error) = advapi32.RegSetValueExW
//sys regEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) = advapi32.RegEnumValueW
//sys regDeleteValue(key syscall.Handle, name *uint16) (regerrno error) = advapi32.RegDeleteValueW
//sys regLoadMUIString(key syscall.Handle, name *uint16, buf *uint16, buflen uint32, buflenCopied *uint32, flags uint32, dir *uint16) (regerrno error) = advapi32.RegLoadMUIStringW
//sys expandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, err error) = kernel32.ExpandEnvironmentStringsW

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vendor/golang.org/x/sys/windows/registry/value.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package registry
import (
"errors"
"io"
"syscall"
"unicode/utf16"
"unsafe"
)
const (
// Registry value types.
NONE = 0
SZ = 1
EXPAND_SZ = 2
BINARY = 3
DWORD = 4
DWORD_BIG_ENDIAN = 5
LINK = 6
MULTI_SZ = 7
RESOURCE_LIST = 8
FULL_RESOURCE_DESCRIPTOR = 9
RESOURCE_REQUIREMENTS_LIST = 10
QWORD = 11
)
var (
// ErrShortBuffer is returned when the buffer was too short for the operation.
ErrShortBuffer = syscall.ERROR_MORE_DATA
// ErrNotExist is returned when a registry key or value does not exist.
ErrNotExist = syscall.ERROR_FILE_NOT_FOUND
// ErrUnexpectedType is returned by Get*Value when the value's type was unexpected.
ErrUnexpectedType = errors.New("unexpected key value type")
)
// GetValue retrieves the type and data for the specified value associated
// with an open key k. It fills up buffer buf and returns the retrieved
// byte count n. If buf is too small to fit the stored value it returns
// ErrShortBuffer error along with the required buffer size n.
// If no buffer is provided, it returns true and actual buffer size n.
// If no buffer is provided, GetValue returns the value's type only.
// If the value does not exist, the error returned is ErrNotExist.
//
// GetValue is a low level function. If value's type is known, use the appropriate
// Get*Value function instead.
func (k Key) GetValue(name string, buf []byte) (n int, valtype uint32, err error) {
pname, err := syscall.UTF16PtrFromString(name)
if err != nil {
return 0, 0, err
}
var pbuf *byte
if len(buf) > 0 {
pbuf = (*byte)(unsafe.Pointer(&buf[0]))
}
l := uint32(len(buf))
err = syscall.RegQueryValueEx(syscall.Handle(k), pname, nil, &valtype, pbuf, &l)
if err != nil {
return int(l), valtype, err
}
return int(l), valtype, nil
}
func (k Key) getValue(name string, buf []byte) (date []byte, valtype uint32, err error) {
p, err := syscall.UTF16PtrFromString(name)
if err != nil {
return nil, 0, err
}
var t uint32
n := uint32(len(buf))
for {
err = syscall.RegQueryValueEx(syscall.Handle(k), p, nil, &t, (*byte)(unsafe.Pointer(&buf[0])), &n)
if err == nil {
return buf[:n], t, nil
}
if err != syscall.ERROR_MORE_DATA {
return nil, 0, err
}
if n <= uint32(len(buf)) {
return nil, 0, err
}
buf = make([]byte, n)
}
}
// GetStringValue retrieves the string value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetStringValue returns ErrNotExist.
// If value is not SZ or EXPAND_SZ, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetStringValue(name string) (val string, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return "", typ, err2
}
switch typ {
case SZ, EXPAND_SZ:
default:
return "", typ, ErrUnexpectedType
}
if len(data) == 0 {
return "", typ, nil
}
u := (*[1 << 29]uint16)(unsafe.Pointer(&data[0]))[:]
return syscall.UTF16ToString(u), typ, nil
}
// GetMUIStringValue retrieves the localized string value for
// the specified value name associated with an open key k.
// If the value name doesn't exist or the localized string value
// can't be resolved, GetMUIStringValue returns ErrNotExist.
// GetMUIStringValue panics if the system doesn't support
// regLoadMUIString; use LoadRegLoadMUIString to check if
// regLoadMUIString is supported before calling this function.
func (k Key) GetMUIStringValue(name string) (string, error) {
pname, err := syscall.UTF16PtrFromString(name)
if err != nil {
return "", err
}
buf := make([]uint16, 1024)
var buflen uint32
var pdir *uint16
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
if err == syscall.ERROR_FILE_NOT_FOUND { // Try fallback path
// Try to resolve the string value using the system directory as
// a DLL search path; this assumes the string value is of the form
// @[path]\dllname,-strID but with no path given, e.g. @tzres.dll,-320.
// This approach works with tzres.dll but may have to be revised
// in the future to allow callers to provide custom search paths.
var s string
s, err = ExpandString("%SystemRoot%\\system32\\")
if err != nil {
return "", err
}
pdir, err = syscall.UTF16PtrFromString(s)
if err != nil {
return "", err
}
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
}
for err == syscall.ERROR_MORE_DATA { // Grow buffer if needed
if buflen <= uint32(len(buf)) {
break // Buffer not growing, assume race; break
}
buf = make([]uint16, buflen)
err = regLoadMUIString(syscall.Handle(k), pname, &buf[0], uint32(len(buf)), &buflen, 0, pdir)
}
if err != nil {
return "", err
}
return syscall.UTF16ToString(buf), nil
}
// ExpandString expands environment-variable strings and replaces
// them with the values defined for the current user.
// Use ExpandString to expand EXPAND_SZ strings.
func ExpandString(value string) (string, error) {
if value == "" {
return "", nil
}
p, err := syscall.UTF16PtrFromString(value)
if err != nil {
return "", err
}
r := make([]uint16, 100)
for {
n, err := expandEnvironmentStrings(p, &r[0], uint32(len(r)))
if err != nil {
return "", err
}
if n <= uint32(len(r)) {
u := (*[1 << 29]uint16)(unsafe.Pointer(&r[0]))[:]
return syscall.UTF16ToString(u), nil
}
r = make([]uint16, n)
}
}
// GetStringsValue retrieves the []string value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetStringsValue returns ErrNotExist.
// If value is not MULTI_SZ, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetStringsValue(name string) (val []string, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return nil, typ, err2
}
if typ != MULTI_SZ {
return nil, typ, ErrUnexpectedType
}
if len(data) == 0 {
return nil, typ, nil
}
p := (*[1 << 29]uint16)(unsafe.Pointer(&data[0]))[:len(data)/2]
if len(p) == 0 {
return nil, typ, nil
}
if p[len(p)-1] == 0 {
p = p[:len(p)-1] // remove terminating null
}
val = make([]string, 0, 5)
from := 0
for i, c := range p {
if c == 0 {
val = append(val, string(utf16.Decode(p[from:i])))
from = i + 1
}
}
return val, typ, nil
}
// GetIntegerValue retrieves the integer value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetIntegerValue returns ErrNotExist.
// If value is not DWORD or QWORD, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetIntegerValue(name string) (val uint64, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 8))
if err2 != nil {
return 0, typ, err2
}
switch typ {
case DWORD:
if len(data) != 4 {
return 0, typ, errors.New("DWORD value is not 4 bytes long")
}
return uint64(*(*uint32)(unsafe.Pointer(&data[0]))), DWORD, nil
case QWORD:
if len(data) != 8 {
return 0, typ, errors.New("QWORD value is not 8 bytes long")
}
return uint64(*(*uint64)(unsafe.Pointer(&data[0]))), QWORD, nil
default:
return 0, typ, ErrUnexpectedType
}
}
// GetBinaryValue retrieves the binary value for the specified
// value name associated with an open key k. It also returns the value's type.
// If value does not exist, GetBinaryValue returns ErrNotExist.
// If value is not BINARY, it will return the correct value
// type and ErrUnexpectedType.
func (k Key) GetBinaryValue(name string) (val []byte, valtype uint32, err error) {
data, typ, err2 := k.getValue(name, make([]byte, 64))
if err2 != nil {
return nil, typ, err2
}
if typ != BINARY {
return nil, typ, ErrUnexpectedType
}
return data, typ, nil
}
func (k Key) setValue(name string, valtype uint32, data []byte) error {
p, err := syscall.UTF16PtrFromString(name)
if err != nil {
return err
}
if len(data) == 0 {
return regSetValueEx(syscall.Handle(k), p, 0, valtype, nil, 0)
}
return regSetValueEx(syscall.Handle(k), p, 0, valtype, &data[0], uint32(len(data)))
}
// SetDWordValue sets the data and type of a name value
// under key k to value and DWORD.
func (k Key) SetDWordValue(name string, value uint32) error {
return k.setValue(name, DWORD, (*[4]byte)(unsafe.Pointer(&value))[:])
}
// SetQWordValue sets the data and type of a name value
// under key k to value and QWORD.
func (k Key) SetQWordValue(name string, value uint64) error {
return k.setValue(name, QWORD, (*[8]byte)(unsafe.Pointer(&value))[:])
}
func (k Key) setStringValue(name string, valtype uint32, value string) error {
v, err := syscall.UTF16FromString(value)
if err != nil {
return err
}
buf := (*[1 << 29]byte)(unsafe.Pointer(&v[0]))[:len(v)*2]
return k.setValue(name, valtype, buf)
}
// SetStringValue sets the data and type of a name value
// under key k to value and SZ. The value must not contain a zero byte.
func (k Key) SetStringValue(name, value string) error {
return k.setStringValue(name, SZ, value)
}
// SetExpandStringValue sets the data and type of a name value
// under key k to value and EXPAND_SZ. The value must not contain a zero byte.
func (k Key) SetExpandStringValue(name, value string) error {
return k.setStringValue(name, EXPAND_SZ, value)
}
// SetStringsValue sets the data and type of a name value
// under key k to value and MULTI_SZ. The value strings
// must not contain a zero byte.
func (k Key) SetStringsValue(name string, value []string) error {
ss := ""
for _, s := range value {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return errors.New("string cannot have 0 inside")
}
}
ss += s + "\x00"
}
v := utf16.Encode([]rune(ss + "\x00"))
buf := (*[1 << 29]byte)(unsafe.Pointer(&v[0]))[:len(v)*2]
return k.setValue(name, MULTI_SZ, buf)
}
// SetBinaryValue sets the data and type of a name value
// under key k to value and BINARY.
func (k Key) SetBinaryValue(name string, value []byte) error {
return k.setValue(name, BINARY, value)
}
// DeleteValue removes a named value from the key k.
func (k Key) DeleteValue(name string) error {
return regDeleteValue(syscall.Handle(k), syscall.StringToUTF16Ptr(name))
}
// ReadValueNames returns the value names of key k.
// The parameter n controls the number of returned names,
// analogous to the way os.File.Readdirnames works.
func (k Key) ReadValueNames(n int) ([]string, error) {
ki, err := k.Stat()
if err != nil {
return nil, err
}
names := make([]string, 0, ki.ValueCount)
buf := make([]uint16, ki.MaxValueNameLen+1) // extra room for terminating null character
loopItems:
for i := uint32(0); ; i++ {
if n > 0 {
if len(names) == n {
return names, nil
}
}
l := uint32(len(buf))
for {
err := regEnumValue(syscall.Handle(k), i, &buf[0], &l, nil, nil, nil, nil)
if err == nil {
break
}
if err == syscall.ERROR_MORE_DATA {
// Double buffer size and try again.
l = uint32(2 * len(buf))
buf = make([]uint16, l)
continue
}
if err == _ERROR_NO_MORE_ITEMS {
break loopItems
}
return names, err
}
names = append(names, syscall.UTF16ToString(buf[:l]))
}
if n > len(names) {
return names, io.EOF
}
return names, nil
}

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@ -0,0 +1,85 @@
// MACHINE GENERATED BY 'go generate' COMMAND; DO NOT EDIT
package registry
import (
"golang.org/x/sys/windows"
"syscall"
"unsafe"
)
var _ unsafe.Pointer
var (
modadvapi32 = windows.NewLazySystemDLL("advapi32.dll")
modkernel32 = windows.NewLazySystemDLL("kernel32.dll")
procRegCreateKeyExW = modadvapi32.NewProc("RegCreateKeyExW")
procRegDeleteKeyW = modadvapi32.NewProc("RegDeleteKeyW")
procRegSetValueExW = modadvapi32.NewProc("RegSetValueExW")
procRegEnumValueW = modadvapi32.NewProc("RegEnumValueW")
procRegDeleteValueW = modadvapi32.NewProc("RegDeleteValueW")
procRegLoadMUIStringW = modadvapi32.NewProc("RegLoadMUIStringW")
procExpandEnvironmentStringsW = modkernel32.NewProc("ExpandEnvironmentStringsW")
)
func regCreateKeyEx(key syscall.Handle, subkey *uint16, reserved uint32, class *uint16, options uint32, desired uint32, sa *syscall.SecurityAttributes, result *syscall.Handle, disposition *uint32) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegCreateKeyExW.Addr(), 9, uintptr(key), uintptr(unsafe.Pointer(subkey)), uintptr(reserved), uintptr(unsafe.Pointer(class)), uintptr(options), uintptr(desired), uintptr(unsafe.Pointer(sa)), uintptr(unsafe.Pointer(result)), uintptr(unsafe.Pointer(disposition)))
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regDeleteKey(key syscall.Handle, subkey *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall(procRegDeleteKeyW.Addr(), 2, uintptr(key), uintptr(unsafe.Pointer(subkey)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regSetValueEx(key syscall.Handle, valueName *uint16, reserved uint32, vtype uint32, buf *byte, bufsize uint32) (regerrno error) {
r0, _, _ := syscall.Syscall6(procRegSetValueExW.Addr(), 6, uintptr(key), uintptr(unsafe.Pointer(valueName)), uintptr(reserved), uintptr(vtype), uintptr(unsafe.Pointer(buf)), uintptr(bufsize))
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegEnumValueW.Addr(), 8, uintptr(key), uintptr(index), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(valtype)), uintptr(unsafe.Pointer(buf)), uintptr(unsafe.Pointer(buflen)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regDeleteValue(key syscall.Handle, name *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall(procRegDeleteValueW.Addr(), 2, uintptr(key), uintptr(unsafe.Pointer(name)), 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func regLoadMUIString(key syscall.Handle, name *uint16, buf *uint16, buflen uint32, buflenCopied *uint32, flags uint32, dir *uint16) (regerrno error) {
r0, _, _ := syscall.Syscall9(procRegLoadMUIStringW.Addr(), 7, uintptr(key), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(buf)), uintptr(buflen), uintptr(unsafe.Pointer(buflenCopied)), uintptr(flags), uintptr(unsafe.Pointer(dir)), 0, 0)
if r0 != 0 {
regerrno = syscall.Errno(r0)
}
return
}
func expandEnvironmentStrings(src *uint16, dst *uint16, size uint32) (n uint32, err error) {
r0, _, e1 := syscall.Syscall(procExpandEnvironmentStringsW.Addr(), 3, uintptr(unsafe.Pointer(src)), uintptr(unsafe.Pointer(dst)), uintptr(size))
n = uint32(r0)
if n == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return
}

435
vendor/golang.org/x/sys/windows/security_windows.go generated vendored Normal file
View file

@ -0,0 +1,435 @@
// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"syscall"
"unsafe"
)
const (
STANDARD_RIGHTS_REQUIRED = 0xf0000
STANDARD_RIGHTS_READ = 0x20000
STANDARD_RIGHTS_WRITE = 0x20000
STANDARD_RIGHTS_EXECUTE = 0x20000
STANDARD_RIGHTS_ALL = 0x1F0000
)
const (
NameUnknown = 0
NameFullyQualifiedDN = 1
NameSamCompatible = 2
NameDisplay = 3
NameUniqueId = 6
NameCanonical = 7
NameUserPrincipal = 8
NameCanonicalEx = 9
NameServicePrincipal = 10
NameDnsDomain = 12
)
// This function returns 1 byte BOOLEAN rather than the 4 byte BOOL.
// http://blogs.msdn.com/b/drnick/archive/2007/12/19/windows-and-upn-format-credentials.aspx
//sys TranslateName(accName *uint16, accNameFormat uint32, desiredNameFormat uint32, translatedName *uint16, nSize *uint32) (err error) [failretval&0xff==0] = secur32.TranslateNameW
//sys GetUserNameEx(nameFormat uint32, nameBuffre *uint16, nSize *uint32) (err error) [failretval&0xff==0] = secur32.GetUserNameExW
// TranslateAccountName converts a directory service
// object name from one format to another.
func TranslateAccountName(username string, from, to uint32, initSize int) (string, error) {
u, e := UTF16PtrFromString(username)
if e != nil {
return "", e
}
n := uint32(50)
for {
b := make([]uint16, n)
e = TranslateName(u, from, to, &b[0], &n)
if e == nil {
return UTF16ToString(b[:n]), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", e
}
if n <= uint32(len(b)) {
return "", e
}
}
}
const (
// do not reorder
NetSetupUnknownStatus = iota
NetSetupUnjoined
NetSetupWorkgroupName
NetSetupDomainName
)
type UserInfo10 struct {
Name *uint16
Comment *uint16
UsrComment *uint16
FullName *uint16
}
//sys NetUserGetInfo(serverName *uint16, userName *uint16, level uint32, buf **byte) (neterr error) = netapi32.NetUserGetInfo
//sys NetGetJoinInformation(server *uint16, name **uint16, bufType *uint32) (neterr error) = netapi32.NetGetJoinInformation
//sys NetApiBufferFree(buf *byte) (neterr error) = netapi32.NetApiBufferFree
const (
// do not reorder
SidTypeUser = 1 + iota
SidTypeGroup
SidTypeDomain
SidTypeAlias
SidTypeWellKnownGroup
SidTypeDeletedAccount
SidTypeInvalid
SidTypeUnknown
SidTypeComputer
SidTypeLabel
)
type SidIdentifierAuthority struct {
Value [6]byte
}
var (
SECURITY_NULL_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 0}}
SECURITY_WORLD_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 1}}
SECURITY_LOCAL_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 2}}
SECURITY_CREATOR_SID_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 3}}
SECURITY_NON_UNIQUE_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 4}}
SECURITY_NT_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 5}}
SECURITY_MANDATORY_LABEL_AUTHORITY = SidIdentifierAuthority{[6]byte{0, 0, 0, 0, 0, 16}}
)
const (
SECURITY_NULL_RID = 0
SECURITY_WORLD_RID = 0
SECURITY_LOCAL_RID = 0
SECURITY_CREATOR_OWNER_RID = 0
SECURITY_CREATOR_GROUP_RID = 1
SECURITY_DIALUP_RID = 1
SECURITY_NETWORK_RID = 2
SECURITY_BATCH_RID = 3
SECURITY_INTERACTIVE_RID = 4
SECURITY_LOGON_IDS_RID = 5
SECURITY_SERVICE_RID = 6
SECURITY_LOCAL_SYSTEM_RID = 18
SECURITY_BUILTIN_DOMAIN_RID = 32
SECURITY_PRINCIPAL_SELF_RID = 10
SECURITY_CREATOR_OWNER_SERVER_RID = 0x2
SECURITY_CREATOR_GROUP_SERVER_RID = 0x3
SECURITY_LOGON_IDS_RID_COUNT = 0x3
SECURITY_ANONYMOUS_LOGON_RID = 0x7
SECURITY_PROXY_RID = 0x8
SECURITY_ENTERPRISE_CONTROLLERS_RID = 0x9
SECURITY_SERVER_LOGON_RID = SECURITY_ENTERPRISE_CONTROLLERS_RID
SECURITY_AUTHENTICATED_USER_RID = 0xb
SECURITY_RESTRICTED_CODE_RID = 0xc
SECURITY_NT_NON_UNIQUE_RID = 0x15
)
//sys LookupAccountSid(systemName *uint16, sid *SID, name *uint16, nameLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) = advapi32.LookupAccountSidW
//sys LookupAccountName(systemName *uint16, accountName *uint16, sid *SID, sidLen *uint32, refdDomainName *uint16, refdDomainNameLen *uint32, use *uint32) (err error) = advapi32.LookupAccountNameW
//sys ConvertSidToStringSid(sid *SID, stringSid **uint16) (err error) = advapi32.ConvertSidToStringSidW
//sys ConvertStringSidToSid(stringSid *uint16, sid **SID) (err error) = advapi32.ConvertStringSidToSidW
//sys GetLengthSid(sid *SID) (len uint32) = advapi32.GetLengthSid
//sys CopySid(destSidLen uint32, destSid *SID, srcSid *SID) (err error) = advapi32.CopySid
//sys AllocateAndInitializeSid(identAuth *SidIdentifierAuthority, subAuth byte, subAuth0 uint32, subAuth1 uint32, subAuth2 uint32, subAuth3 uint32, subAuth4 uint32, subAuth5 uint32, subAuth6 uint32, subAuth7 uint32, sid **SID) (err error) = advapi32.AllocateAndInitializeSid
//sys FreeSid(sid *SID) (err error) [failretval!=0] = advapi32.FreeSid
//sys EqualSid(sid1 *SID, sid2 *SID) (isEqual bool) = advapi32.EqualSid
// The security identifier (SID) structure is a variable-length
// structure used to uniquely identify users or groups.
type SID struct{}
// StringToSid converts a string-format security identifier
// sid into a valid, functional sid.
func StringToSid(s string) (*SID, error) {
var sid *SID
p, e := UTF16PtrFromString(s)
if e != nil {
return nil, e
}
e = ConvertStringSidToSid(p, &sid)
if e != nil {
return nil, e
}
defer LocalFree((Handle)(unsafe.Pointer(sid)))
return sid.Copy()
}
// LookupSID retrieves a security identifier sid for the account
// and the name of the domain on which the account was found.
// System specify target computer to search.
func LookupSID(system, account string) (sid *SID, domain string, accType uint32, err error) {
if len(account) == 0 {
return nil, "", 0, syscall.EINVAL
}
acc, e := UTF16PtrFromString(account)
if e != nil {
return nil, "", 0, e
}
var sys *uint16
if len(system) > 0 {
sys, e = UTF16PtrFromString(system)
if e != nil {
return nil, "", 0, e
}
}
n := uint32(50)
dn := uint32(50)
for {
b := make([]byte, n)
db := make([]uint16, dn)
sid = (*SID)(unsafe.Pointer(&b[0]))
e = LookupAccountName(sys, acc, sid, &n, &db[0], &dn, &accType)
if e == nil {
return sid, UTF16ToString(db), accType, nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return nil, "", 0, e
}
if n <= uint32(len(b)) {
return nil, "", 0, e
}
}
}
// String converts sid to a string format
// suitable for display, storage, or transmission.
func (sid *SID) String() (string, error) {
var s *uint16
e := ConvertSidToStringSid(sid, &s)
if e != nil {
return "", e
}
defer LocalFree((Handle)(unsafe.Pointer(s)))
return UTF16ToString((*[256]uint16)(unsafe.Pointer(s))[:]), nil
}
// Len returns the length, in bytes, of a valid security identifier sid.
func (sid *SID) Len() int {
return int(GetLengthSid(sid))
}
// Copy creates a duplicate of security identifier sid.
func (sid *SID) Copy() (*SID, error) {
b := make([]byte, sid.Len())
sid2 := (*SID)(unsafe.Pointer(&b[0]))
e := CopySid(uint32(len(b)), sid2, sid)
if e != nil {
return nil, e
}
return sid2, nil
}
// LookupAccount retrieves the name of the account for this sid
// and the name of the first domain on which this sid is found.
// System specify target computer to search for.
func (sid *SID) LookupAccount(system string) (account, domain string, accType uint32, err error) {
var sys *uint16
if len(system) > 0 {
sys, err = UTF16PtrFromString(system)
if err != nil {
return "", "", 0, err
}
}
n := uint32(50)
dn := uint32(50)
for {
b := make([]uint16, n)
db := make([]uint16, dn)
e := LookupAccountSid(sys, sid, &b[0], &n, &db[0], &dn, &accType)
if e == nil {
return UTF16ToString(b), UTF16ToString(db), accType, nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", "", 0, e
}
if n <= uint32(len(b)) {
return "", "", 0, e
}
}
}
const (
// do not reorder
TOKEN_ASSIGN_PRIMARY = 1 << iota
TOKEN_DUPLICATE
TOKEN_IMPERSONATE
TOKEN_QUERY
TOKEN_QUERY_SOURCE
TOKEN_ADJUST_PRIVILEGES
TOKEN_ADJUST_GROUPS
TOKEN_ADJUST_DEFAULT
TOKEN_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED |
TOKEN_ASSIGN_PRIMARY |
TOKEN_DUPLICATE |
TOKEN_IMPERSONATE |
TOKEN_QUERY |
TOKEN_QUERY_SOURCE |
TOKEN_ADJUST_PRIVILEGES |
TOKEN_ADJUST_GROUPS |
TOKEN_ADJUST_DEFAULT
TOKEN_READ = STANDARD_RIGHTS_READ | TOKEN_QUERY
TOKEN_WRITE = STANDARD_RIGHTS_WRITE |
TOKEN_ADJUST_PRIVILEGES |
TOKEN_ADJUST_GROUPS |
TOKEN_ADJUST_DEFAULT
TOKEN_EXECUTE = STANDARD_RIGHTS_EXECUTE
)
const (
// do not reorder
TokenUser = 1 + iota
TokenGroups
TokenPrivileges
TokenOwner
TokenPrimaryGroup
TokenDefaultDacl
TokenSource
TokenType
TokenImpersonationLevel
TokenStatistics
TokenRestrictedSids
TokenSessionId
TokenGroupsAndPrivileges
TokenSessionReference
TokenSandBoxInert
TokenAuditPolicy
TokenOrigin
TokenElevationType
TokenLinkedToken
TokenElevation
TokenHasRestrictions
TokenAccessInformation
TokenVirtualizationAllowed
TokenVirtualizationEnabled
TokenIntegrityLevel
TokenUIAccess
TokenMandatoryPolicy
TokenLogonSid
MaxTokenInfoClass
)
type SIDAndAttributes struct {
Sid *SID
Attributes uint32
}
type Tokenuser struct {
User SIDAndAttributes
}
type Tokenprimarygroup struct {
PrimaryGroup *SID
}
type Tokengroups struct {
GroupCount uint32
Groups [1]SIDAndAttributes
}
//sys OpenProcessToken(h Handle, access uint32, token *Token) (err error) = advapi32.OpenProcessToken
//sys GetTokenInformation(t Token, infoClass uint32, info *byte, infoLen uint32, returnedLen *uint32) (err error) = advapi32.GetTokenInformation
//sys GetUserProfileDirectory(t Token, dir *uint16, dirLen *uint32) (err error) = userenv.GetUserProfileDirectoryW
// An access token contains the security information for a logon session.
// The system creates an access token when a user logs on, and every
// process executed on behalf of the user has a copy of the token.
// The token identifies the user, the user's groups, and the user's
// privileges. The system uses the token to control access to securable
// objects and to control the ability of the user to perform various
// system-related operations on the local computer.
type Token Handle
// OpenCurrentProcessToken opens the access token
// associated with current process.
func OpenCurrentProcessToken() (Token, error) {
p, e := GetCurrentProcess()
if e != nil {
return 0, e
}
var t Token
e = OpenProcessToken(p, TOKEN_QUERY, &t)
if e != nil {
return 0, e
}
return t, nil
}
// Close releases access to access token.
func (t Token) Close() error {
return CloseHandle(Handle(t))
}
// getInfo retrieves a specified type of information about an access token.
func (t Token) getInfo(class uint32, initSize int) (unsafe.Pointer, error) {
n := uint32(initSize)
for {
b := make([]byte, n)
e := GetTokenInformation(t, class, &b[0], uint32(len(b)), &n)
if e == nil {
return unsafe.Pointer(&b[0]), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return nil, e
}
if n <= uint32(len(b)) {
return nil, e
}
}
}
// GetTokenUser retrieves access token t user account information.
func (t Token) GetTokenUser() (*Tokenuser, error) {
i, e := t.getInfo(TokenUser, 50)
if e != nil {
return nil, e
}
return (*Tokenuser)(i), nil
}
// GetTokenGroups retrieves group accounts associated with access token t.
func (t Token) GetTokenGroups() (*Tokengroups, error) {
i, e := t.getInfo(TokenGroups, 50)
if e != nil {
return nil, e
}
return (*Tokengroups)(i), nil
}
// GetTokenPrimaryGroup retrieves access token t primary group information.
// A pointer to a SID structure representing a group that will become
// the primary group of any objects created by a process using this access token.
func (t Token) GetTokenPrimaryGroup() (*Tokenprimarygroup, error) {
i, e := t.getInfo(TokenPrimaryGroup, 50)
if e != nil {
return nil, e
}
return (*Tokenprimarygroup)(i), nil
}
// GetUserProfileDirectory retrieves path to the
// root directory of the access token t user's profile.
func (t Token) GetUserProfileDirectory() (string, error) {
n := uint32(100)
for {
b := make([]uint16, n)
e := GetUserProfileDirectory(t, &b[0], &n)
if e == nil {
return UTF16ToString(b), nil
}
if e != ERROR_INSUFFICIENT_BUFFER {
return "", e
}
if n <= uint32(len(b)) {
return "", e
}
}
}

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vendor/golang.org/x/sys/windows/service.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
const (
SC_MANAGER_CONNECT = 1
SC_MANAGER_CREATE_SERVICE = 2
SC_MANAGER_ENUMERATE_SERVICE = 4
SC_MANAGER_LOCK = 8
SC_MANAGER_QUERY_LOCK_STATUS = 16
SC_MANAGER_MODIFY_BOOT_CONFIG = 32
SC_MANAGER_ALL_ACCESS = 0xf003f
)
//sys OpenSCManager(machineName *uint16, databaseName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenSCManagerW
const (
SERVICE_KERNEL_DRIVER = 1
SERVICE_FILE_SYSTEM_DRIVER = 2
SERVICE_ADAPTER = 4
SERVICE_RECOGNIZER_DRIVER = 8
SERVICE_WIN32_OWN_PROCESS = 16
SERVICE_WIN32_SHARE_PROCESS = 32
SERVICE_WIN32 = SERVICE_WIN32_OWN_PROCESS | SERVICE_WIN32_SHARE_PROCESS
SERVICE_INTERACTIVE_PROCESS = 256
SERVICE_DRIVER = SERVICE_KERNEL_DRIVER | SERVICE_FILE_SYSTEM_DRIVER | SERVICE_RECOGNIZER_DRIVER
SERVICE_TYPE_ALL = SERVICE_WIN32 | SERVICE_ADAPTER | SERVICE_DRIVER | SERVICE_INTERACTIVE_PROCESS
SERVICE_BOOT_START = 0
SERVICE_SYSTEM_START = 1
SERVICE_AUTO_START = 2
SERVICE_DEMAND_START = 3
SERVICE_DISABLED = 4
SERVICE_ERROR_IGNORE = 0
SERVICE_ERROR_NORMAL = 1
SERVICE_ERROR_SEVERE = 2
SERVICE_ERROR_CRITICAL = 3
SC_STATUS_PROCESS_INFO = 0
SERVICE_STOPPED = 1
SERVICE_START_PENDING = 2
SERVICE_STOP_PENDING = 3
SERVICE_RUNNING = 4
SERVICE_CONTINUE_PENDING = 5
SERVICE_PAUSE_PENDING = 6
SERVICE_PAUSED = 7
SERVICE_NO_CHANGE = 0xffffffff
SERVICE_ACCEPT_STOP = 1
SERVICE_ACCEPT_PAUSE_CONTINUE = 2
SERVICE_ACCEPT_SHUTDOWN = 4
SERVICE_ACCEPT_PARAMCHANGE = 8
SERVICE_ACCEPT_NETBINDCHANGE = 16
SERVICE_ACCEPT_HARDWAREPROFILECHANGE = 32
SERVICE_ACCEPT_POWEREVENT = 64
SERVICE_ACCEPT_SESSIONCHANGE = 128
SERVICE_CONTROL_STOP = 1
SERVICE_CONTROL_PAUSE = 2
SERVICE_CONTROL_CONTINUE = 3
SERVICE_CONTROL_INTERROGATE = 4
SERVICE_CONTROL_SHUTDOWN = 5
SERVICE_CONTROL_PARAMCHANGE = 6
SERVICE_CONTROL_NETBINDADD = 7
SERVICE_CONTROL_NETBINDREMOVE = 8
SERVICE_CONTROL_NETBINDENABLE = 9
SERVICE_CONTROL_NETBINDDISABLE = 10
SERVICE_CONTROL_DEVICEEVENT = 11
SERVICE_CONTROL_HARDWAREPROFILECHANGE = 12
SERVICE_CONTROL_POWEREVENT = 13
SERVICE_CONTROL_SESSIONCHANGE = 14
SERVICE_ACTIVE = 1
SERVICE_INACTIVE = 2
SERVICE_STATE_ALL = 3
SERVICE_QUERY_CONFIG = 1
SERVICE_CHANGE_CONFIG = 2
SERVICE_QUERY_STATUS = 4
SERVICE_ENUMERATE_DEPENDENTS = 8
SERVICE_START = 16
SERVICE_STOP = 32
SERVICE_PAUSE_CONTINUE = 64
SERVICE_INTERROGATE = 128
SERVICE_USER_DEFINED_CONTROL = 256
SERVICE_ALL_ACCESS = STANDARD_RIGHTS_REQUIRED | SERVICE_QUERY_CONFIG | SERVICE_CHANGE_CONFIG | SERVICE_QUERY_STATUS | SERVICE_ENUMERATE_DEPENDENTS | SERVICE_START | SERVICE_STOP | SERVICE_PAUSE_CONTINUE | SERVICE_INTERROGATE | SERVICE_USER_DEFINED_CONTROL
SERVICE_RUNS_IN_SYSTEM_PROCESS = 1
SERVICE_CONFIG_DESCRIPTION = 1
SERVICE_CONFIG_FAILURE_ACTIONS = 2
NO_ERROR = 0
)
type SERVICE_STATUS struct {
ServiceType uint32
CurrentState uint32
ControlsAccepted uint32
Win32ExitCode uint32
ServiceSpecificExitCode uint32
CheckPoint uint32
WaitHint uint32
}
type SERVICE_TABLE_ENTRY struct {
ServiceName *uint16
ServiceProc uintptr
}
type QUERY_SERVICE_CONFIG struct {
ServiceType uint32
StartType uint32
ErrorControl uint32
BinaryPathName *uint16
LoadOrderGroup *uint16
TagId uint32
Dependencies *uint16
ServiceStartName *uint16
DisplayName *uint16
}
type SERVICE_DESCRIPTION struct {
Description *uint16
}
//sys CloseServiceHandle(handle Handle) (err error) = advapi32.CloseServiceHandle
//sys CreateService(mgr Handle, serviceName *uint16, displayName *uint16, access uint32, srvType uint32, startType uint32, errCtl uint32, pathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16) (handle Handle, err error) [failretval==0] = advapi32.CreateServiceW
//sys OpenService(mgr Handle, serviceName *uint16, access uint32) (handle Handle, err error) [failretval==0] = advapi32.OpenServiceW
//sys DeleteService(service Handle) (err error) = advapi32.DeleteService
//sys StartService(service Handle, numArgs uint32, argVectors **uint16) (err error) = advapi32.StartServiceW
//sys QueryServiceStatus(service Handle, status *SERVICE_STATUS) (err error) = advapi32.QueryServiceStatus
//sys ControlService(service Handle, control uint32, status *SERVICE_STATUS) (err error) = advapi32.ControlService
//sys StartServiceCtrlDispatcher(serviceTable *SERVICE_TABLE_ENTRY) (err error) = advapi32.StartServiceCtrlDispatcherW
//sys SetServiceStatus(service Handle, serviceStatus *SERVICE_STATUS) (err error) = advapi32.SetServiceStatus
//sys ChangeServiceConfig(service Handle, serviceType uint32, startType uint32, errorControl uint32, binaryPathName *uint16, loadOrderGroup *uint16, tagId *uint32, dependencies *uint16, serviceStartName *uint16, password *uint16, displayName *uint16) (err error) = advapi32.ChangeServiceConfigW
//sys QueryServiceConfig(service Handle, serviceConfig *QUERY_SERVICE_CONFIG, bufSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfigW
//sys ChangeServiceConfig2(service Handle, infoLevel uint32, info *byte) (err error) = advapi32.ChangeServiceConfig2W
//sys QueryServiceConfig2(service Handle, infoLevel uint32, buff *byte, buffSize uint32, bytesNeeded *uint32) (err error) = advapi32.QueryServiceConfig2W

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vendor/golang.org/x/sys/windows/str.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package windows
func itoa(val int) string { // do it here rather than with fmt to avoid dependency
if val < 0 {
return "-" + itoa(-val)
}
var buf [32]byte // big enough for int64
i := len(buf) - 1
for val >= 10 {
buf[i] = byte(val%10 + '0')
i--
val /= 10
}
buf[i] = byte(val + '0')
return string(buf[i:])
}

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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package eventlog
import (
"errors"
"golang.org/x/sys/windows"
"golang.org/x/sys/windows/registry"
)
const (
// Log levels.
Info = windows.EVENTLOG_INFORMATION_TYPE
Warning = windows.EVENTLOG_WARNING_TYPE
Error = windows.EVENTLOG_ERROR_TYPE
)
const addKeyName = `SYSTEM\CurrentControlSet\Services\EventLog\Application`
// Install modifies PC registry to allow logging with an event source src.
// It adds all required keys and values to the event log registry key.
// Install uses msgFile as the event message file. If useExpandKey is true,
// the event message file is installed as REG_EXPAND_SZ value,
// otherwise as REG_SZ. Use bitwise of log.Error, log.Warning and
// log.Info to specify events supported by the new event source.
func Install(src, msgFile string, useExpandKey bool, eventsSupported uint32) error {
appkey, err := registry.OpenKey(registry.LOCAL_MACHINE, addKeyName, registry.CREATE_SUB_KEY)
if err != nil {
return err
}
defer appkey.Close()
sk, alreadyExist, err := registry.CreateKey(appkey, src, registry.SET_VALUE)
if err != nil {
return err
}
defer sk.Close()
if alreadyExist {
return errors.New(addKeyName + `\` + src + " registry key already exists")
}
err = sk.SetDWordValue("CustomSource", 1)
if err != nil {
return err
}
if useExpandKey {
err = sk.SetExpandStringValue("EventMessageFile", msgFile)
} else {
err = sk.SetStringValue("EventMessageFile", msgFile)
}
if err != nil {
return err
}
err = sk.SetDWordValue("TypesSupported", eventsSupported)
if err != nil {
return err
}
return nil
}
// InstallAsEventCreate is the same as Install, but uses
// %SystemRoot%\System32\EventCreate.exe as the event message file.
func InstallAsEventCreate(src string, eventsSupported uint32) error {
return Install(src, "%SystemRoot%\\System32\\EventCreate.exe", true, eventsSupported)
}
// Remove deletes all registry elements installed by the correspondent Install.
func Remove(src string) error {
appkey, err := registry.OpenKey(registry.LOCAL_MACHINE, addKeyName, registry.SET_VALUE)
if err != nil {
return err
}
defer appkey.Close()
return registry.DeleteKey(appkey, src)
}

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vendor/golang.org/x/sys/windows/svc/eventlog/log.go generated vendored Normal file
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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package eventlog implements access to Windows event log.
//
package eventlog
import (
"errors"
"syscall"
"golang.org/x/sys/windows"
)
// Log provides access to the system log.
type Log struct {
Handle windows.Handle
}
// Open retrieves a handle to the specified event log.
func Open(source string) (*Log, error) {
return OpenRemote("", source)
}
// OpenRemote does the same as Open, but on different computer host.
func OpenRemote(host, source string) (*Log, error) {
if source == "" {
return nil, errors.New("Specify event log source")
}
var s *uint16
if host != "" {
s = syscall.StringToUTF16Ptr(host)
}
h, err := windows.RegisterEventSource(s, syscall.StringToUTF16Ptr(source))
if err != nil {
return nil, err
}
return &Log{Handle: h}, nil
}
// Close closes event log l.
func (l *Log) Close() error {
return windows.DeregisterEventSource(l.Handle)
}
func (l *Log) report(etype uint16, eid uint32, msg string) error {
ss := []*uint16{syscall.StringToUTF16Ptr(msg)}
return windows.ReportEvent(l.Handle, etype, 0, eid, 0, 1, 0, &ss[0], nil)
}
// Info writes an information event msg with event id eid to the end of event log l.
// When EventCreate.exe is used, eid must be between 1 and 1000.
func (l *Log) Info(eid uint32, msg string) error {
return l.report(windows.EVENTLOG_INFORMATION_TYPE, eid, msg)
}
// Warning writes an warning event msg with event id eid to the end of event log l.
// When EventCreate.exe is used, eid must be between 1 and 1000.
func (l *Log) Warning(eid uint32, msg string) error {
return l.report(windows.EVENTLOG_WARNING_TYPE, eid, msg)
}
// Error writes an error event msg with event id eid to the end of event log l.
// When EventCreate.exe is used, eid must be between 1 and 1000.
func (l *Log) Error(eid uint32, msg string) error {
return l.report(windows.EVENTLOG_ERROR_TYPE, eid, msg)
}

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vendor/golang.org/x/sys/windows/syscall.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
// Package windows contains an interface to the low-level operating system
// primitives. OS details vary depending on the underlying system, and
// by default, godoc will display the OS-specific documentation for the current
// system. If you want godoc to display syscall documentation for another
// system, set $GOOS and $GOARCH to the desired system. For example, if
// you want to view documentation for freebsd/arm on linux/amd64, set $GOOS
// to freebsd and $GOARCH to arm.
// The primary use of this package is inside other packages that provide a more
// portable interface to the system, such as "os", "time" and "net". Use
// those packages rather than this one if you can.
// For details of the functions and data types in this package consult
// the manuals for the appropriate operating system.
// These calls return err == nil to indicate success; otherwise
// err represents an operating system error describing the failure and
// holds a value of type syscall.Errno.
package windows // import "golang.org/x/sys/windows"
import (
"syscall"
)
// ByteSliceFromString returns a NUL-terminated slice of bytes
// containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func ByteSliceFromString(s string) ([]byte, error) {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return nil, syscall.EINVAL
}
}
a := make([]byte, len(s)+1)
copy(a, s)
return a, nil
}
// BytePtrFromString returns a pointer to a NUL-terminated array of
// bytes containing the text of s. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func BytePtrFromString(s string) (*byte, error) {
a, err := ByteSliceFromString(s)
if err != nil {
return nil, err
}
return &a[0], nil
}
// Single-word zero for use when we need a valid pointer to 0 bytes.
// See mksyscall.pl.
var _zero uintptr
func (ts *Timespec) Unix() (sec int64, nsec int64) {
return int64(ts.Sec), int64(ts.Nsec)
}
func (tv *Timeval) Unix() (sec int64, nsec int64) {
return int64(tv.Sec), int64(tv.Usec) * 1000
}
func (ts *Timespec) Nano() int64 {
return int64(ts.Sec)*1e9 + int64(ts.Nsec)
}
func (tv *Timeval) Nano() int64 {
return int64(tv.Sec)*1e9 + int64(tv.Usec)*1000
}

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vendor/golang.org/x/sys/windows/syscall_windows.go generated vendored Normal file
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Windows system calls.
package windows
import (
errorspkg "errors"
"sync"
"syscall"
"unicode/utf16"
"unsafe"
)
type Handle uintptr
const InvalidHandle = ^Handle(0)
// StringToUTF16 is deprecated. Use UTF16FromString instead.
// If s contains a NUL byte this function panics instead of
// returning an error.
func StringToUTF16(s string) []uint16 {
a, err := UTF16FromString(s)
if err != nil {
panic("windows: string with NUL passed to StringToUTF16")
}
return a
}
// UTF16FromString returns the UTF-16 encoding of the UTF-8 string
// s, with a terminating NUL added. If s contains a NUL byte at any
// location, it returns (nil, syscall.EINVAL).
func UTF16FromString(s string) ([]uint16, error) {
for i := 0; i < len(s); i++ {
if s[i] == 0 {
return nil, syscall.EINVAL
}
}
return utf16.Encode([]rune(s + "\x00")), nil
}
// UTF16ToString returns the UTF-8 encoding of the UTF-16 sequence s,
// with a terminating NUL removed.
func UTF16ToString(s []uint16) string {
for i, v := range s {
if v == 0 {
s = s[0:i]
break
}
}
return string(utf16.Decode(s))
}
// StringToUTF16Ptr is deprecated. Use UTF16PtrFromString instead.
// If s contains a NUL byte this function panics instead of
// returning an error.
func StringToUTF16Ptr(s string) *uint16 { return &StringToUTF16(s)[0] }
// UTF16PtrFromString returns pointer to the UTF-16 encoding of
// the UTF-8 string s, with a terminating NUL added. If s
// contains a NUL byte at any location, it returns (nil, syscall.EINVAL).
func UTF16PtrFromString(s string) (*uint16, error) {
a, err := UTF16FromString(s)
if err != nil {
return nil, err
}
return &a[0], nil
}
func Getpagesize() int { return 4096 }
// Converts a Go function to a function pointer conforming
// to the stdcall or cdecl calling convention. This is useful when
// interoperating with Windows code requiring callbacks.
// Implemented in runtime/syscall_windows.goc
func NewCallback(fn interface{}) uintptr
func NewCallbackCDecl(fn interface{}) uintptr
// windows api calls
//sys GetLastError() (lasterr error)
//sys LoadLibrary(libname string) (handle Handle, err error) = LoadLibraryW
//sys LoadLibraryEx(libname string, zero Handle, flags uintptr) (handle Handle, err error) = LoadLibraryExW
//sys FreeLibrary(handle Handle) (err error)
//sys GetProcAddress(module Handle, procname string) (proc uintptr, err error)
//sys GetVersion() (ver uint32, err error)
//sys FormatMessage(flags uint32, msgsrc uintptr, msgid uint32, langid uint32, buf []uint16, args *byte) (n uint32, err error) = FormatMessageW
//sys ExitProcess(exitcode uint32)
//sys CreateFile(name *uint16, access uint32, mode uint32, sa *SecurityAttributes, createmode uint32, attrs uint32, templatefile int32) (handle Handle, err error) [failretval==InvalidHandle] = CreateFileW
//sys ReadFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) (err error)
//sys WriteFile(handle Handle, buf []byte, done *uint32, overlapped *Overlapped) (err error)
//sys SetFilePointer(handle Handle, lowoffset int32, highoffsetptr *int32, whence uint32) (newlowoffset uint32, err error) [failretval==0xffffffff]
//sys CloseHandle(handle Handle) (err error)
//sys GetStdHandle(stdhandle int) (handle Handle, err error) [failretval==InvalidHandle]
//sys findFirstFile1(name *uint16, data *win32finddata1) (handle Handle, err error) [failretval==InvalidHandle] = FindFirstFileW
//sys findNextFile1(handle Handle, data *win32finddata1) (err error) = FindNextFileW
//sys FindClose(handle Handle) (err error)
//sys GetFileInformationByHandle(handle Handle, data *ByHandleFileInformation) (err error)
//sys GetCurrentDirectory(buflen uint32, buf *uint16) (n uint32, err error) = GetCurrentDirectoryW
//sys SetCurrentDirectory(path *uint16) (err error) = SetCurrentDirectoryW
//sys CreateDirectory(path *uint16, sa *SecurityAttributes) (err error) = CreateDirectoryW
//sys RemoveDirectory(path *uint16) (err error) = RemoveDirectoryW
//sys DeleteFile(path *uint16) (err error) = DeleteFileW
//sys MoveFile(from *uint16, to *uint16) (err error) = MoveFileW
//sys MoveFileEx(from *uint16, to *uint16, flags uint32) (err error) = MoveFileExW
//sys GetComputerName(buf *uint16, n *uint32) (err error) = GetComputerNameW
//sys GetComputerNameEx(nametype uint32, buf *uint16, n *uint32) (err error) = GetComputerNameExW
//sys SetEndOfFile(handle Handle) (err error)
//sys GetSystemTimeAsFileTime(time *Filetime)
//sys GetTimeZoneInformation(tzi *Timezoneinformation) (rc uint32, err error) [failretval==0xffffffff]
//sys CreateIoCompletionPort(filehandle Handle, cphandle Handle, key uint32, threadcnt uint32) (handle Handle, err error)
//sys GetQueuedCompletionStatus(cphandle Handle, qty *uint32, key *uint32, overlapped **Overlapped, timeout uint32) (err error)
//sys PostQueuedCompletionStatus(cphandle Handle, qty uint32, key uint32, overlapped *Overlapped) (err error)
//sys CancelIo(s Handle) (err error)
//sys CancelIoEx(s Handle, o *Overlapped) (err error)
//sys CreateProcess(appName *uint16, commandLine *uint16, procSecurity *SecurityAttributes, threadSecurity *SecurityAttributes, inheritHandles bool, creationFlags uint32, env *uint16, currentDir *uint16, startupInfo *StartupInfo, outProcInfo *ProcessInformation) (err error) = CreateProcessW
//sys OpenProcess(da uint32, inheritHandle bool, pid uint32) (handle Handle, err error)
//sys TerminateProcess(handle Handle, exitcode uint32) (err error)
//sys GetExitCodeProcess(handle Handle, exitcode *uint32) (err error)
//sys GetStartupInfo(startupInfo *StartupInfo) (err error) = GetStartupInfoW
//sys GetCurrentProcess() (pseudoHandle Handle, err error)
//sys GetProcessTimes(handle Handle, creationTime *Filetime, exitTime *Filetime, kernelTime *Filetime, userTime *Filetime) (err error)
//sys DuplicateHandle(hSourceProcessHandle Handle, hSourceHandle Handle, hTargetProcessHandle Handle, lpTargetHandle *Handle, dwDesiredAccess uint32, bInheritHandle bool, dwOptions uint32) (err error)
//sys WaitForSingleObject(handle Handle, waitMilliseconds uint32) (event uint32, err error) [failretval==0xffffffff]
//sys GetTempPath(buflen uint32, buf *uint16) (n uint32, err error) = GetTempPathW
//sys CreatePipe(readhandle *Handle, writehandle *Handle, sa *SecurityAttributes, size uint32) (err error)
//sys GetFileType(filehandle Handle) (n uint32, err error)
//sys CryptAcquireContext(provhandle *Handle, container *uint16, provider *uint16, provtype uint32, flags uint32) (err error) = advapi32.CryptAcquireContextW
//sys CryptReleaseContext(provhandle Handle, flags uint32) (err error) = advapi32.CryptReleaseContext
//sys CryptGenRandom(provhandle Handle, buflen uint32, buf *byte) (err error) = advapi32.CryptGenRandom
//sys GetEnvironmentStrings() (envs *uint16, err error) [failretval==nil] = kernel32.GetEnvironmentStringsW
//sys FreeEnvironmentStrings(envs *uint16) (err error) = kernel32.FreeEnvironmentStringsW
//sys GetEnvironmentVariable(name *uint16, buffer *uint16, size uint32) (n uint32, err error) = kernel32.GetEnvironmentVariableW
//sys SetEnvironmentVariable(name *uint16, value *uint16) (err error) = kernel32.SetEnvironmentVariableW
//sys SetFileTime(handle Handle, ctime *Filetime, atime *Filetime, wtime *Filetime) (err error)
//sys GetFileAttributes(name *uint16) (attrs uint32, err error) [failretval==INVALID_FILE_ATTRIBUTES] = kernel32.GetFileAttributesW
//sys SetFileAttributes(name *uint16, attrs uint32) (err error) = kernel32.SetFileAttributesW
//sys GetFileAttributesEx(name *uint16, level uint32, info *byte) (err error) = kernel32.GetFileAttributesExW
//sys GetCommandLine() (cmd *uint16) = kernel32.GetCommandLineW
//sys CommandLineToArgv(cmd *uint16, argc *int32) (argv *[8192]*[8192]uint16, err error) [failretval==nil] = shell32.CommandLineToArgvW
//sys LocalFree(hmem Handle) (handle Handle, err error) [failretval!=0]
//sys SetHandleInformation(handle Handle, mask uint32, flags uint32) (err error)
//sys FlushFileBuffers(handle Handle) (err error)
//sys GetFullPathName(path *uint16, buflen uint32, buf *uint16, fname **uint16) (n uint32, err error) = kernel32.GetFullPathNameW
//sys GetLongPathName(path *uint16, buf *uint16, buflen uint32) (n uint32, err error) = kernel32.GetLongPathNameW
//sys GetShortPathName(longpath *uint16, shortpath *uint16, buflen uint32) (n uint32, err error) = kernel32.GetShortPathNameW
//sys CreateFileMapping(fhandle Handle, sa *SecurityAttributes, prot uint32, maxSizeHigh uint32, maxSizeLow uint32, name *uint16) (handle Handle, err error) = kernel32.CreateFileMappingW
//sys MapViewOfFile(handle Handle, access uint32, offsetHigh uint32, offsetLow uint32, length uintptr) (addr uintptr, err error)
//sys UnmapViewOfFile(addr uintptr) (err error)
//sys FlushViewOfFile(addr uintptr, length uintptr) (err error)
//sys VirtualLock(addr uintptr, length uintptr) (err error)
//sys VirtualUnlock(addr uintptr, length uintptr) (err error)
//sys TransmitFile(s Handle, handle Handle, bytesToWrite uint32, bytsPerSend uint32, overlapped *Overlapped, transmitFileBuf *TransmitFileBuffers, flags uint32) (err error) = mswsock.TransmitFile
//sys ReadDirectoryChanges(handle Handle, buf *byte, buflen uint32, watchSubTree bool, mask uint32, retlen *uint32, overlapped *Overlapped, completionRoutine uintptr) (err error) = kernel32.ReadDirectoryChangesW
//sys CertOpenSystemStore(hprov Handle, name *uint16) (store Handle, err error) = crypt32.CertOpenSystemStoreW
//sys CertOpenStore(storeProvider uintptr, msgAndCertEncodingType uint32, cryptProv uintptr, flags uint32, para uintptr) (handle Handle, err error) [failretval==InvalidHandle] = crypt32.CertOpenStore
//sys CertEnumCertificatesInStore(store Handle, prevContext *CertContext) (context *CertContext, err error) [failretval==nil] = crypt32.CertEnumCertificatesInStore
//sys CertAddCertificateContextToStore(store Handle, certContext *CertContext, addDisposition uint32, storeContext **CertContext) (err error) = crypt32.CertAddCertificateContextToStore
//sys CertCloseStore(store Handle, flags uint32) (err error) = crypt32.CertCloseStore
//sys CertGetCertificateChain(engine Handle, leaf *CertContext, time *Filetime, additionalStore Handle, para *CertChainPara, flags uint32, reserved uintptr, chainCtx **CertChainContext) (err error) = crypt32.CertGetCertificateChain
//sys CertFreeCertificateChain(ctx *CertChainContext) = crypt32.CertFreeCertificateChain
//sys CertCreateCertificateContext(certEncodingType uint32, certEncoded *byte, encodedLen uint32) (context *CertContext, err error) [failretval==nil] = crypt32.CertCreateCertificateContext
//sys CertFreeCertificateContext(ctx *CertContext) (err error) = crypt32.CertFreeCertificateContext
//sys CertVerifyCertificateChainPolicy(policyOID uintptr, chain *CertChainContext, para *CertChainPolicyPara, status *CertChainPolicyStatus) (err error) = crypt32.CertVerifyCertificateChainPolicy
//sys RegOpenKeyEx(key Handle, subkey *uint16, options uint32, desiredAccess uint32, result *Handle) (regerrno error) = advapi32.RegOpenKeyExW
//sys RegCloseKey(key Handle) (regerrno error) = advapi32.RegCloseKey
//sys RegQueryInfoKey(key Handle, class *uint16, classLen *uint32, reserved *uint32, subkeysLen *uint32, maxSubkeyLen *uint32, maxClassLen *uint32, valuesLen *uint32, maxValueNameLen *uint32, maxValueLen *uint32, saLen *uint32, lastWriteTime *Filetime) (regerrno error) = advapi32.RegQueryInfoKeyW
//sys RegEnumKeyEx(key Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, class *uint16, classLen *uint32, lastWriteTime *Filetime) (regerrno error) = advapi32.RegEnumKeyExW
//sys RegQueryValueEx(key Handle, name *uint16, reserved *uint32, valtype *uint32, buf *byte, buflen *uint32) (regerrno error) = advapi32.RegQueryValueExW
//sys getCurrentProcessId() (pid uint32) = kernel32.GetCurrentProcessId
//sys GetConsoleMode(console Handle, mode *uint32) (err error) = kernel32.GetConsoleMode
//sys WriteConsole(console Handle, buf *uint16, towrite uint32, written *uint32, reserved *byte) (err error) = kernel32.WriteConsoleW
//sys ReadConsole(console Handle, buf *uint16, toread uint32, read *uint32, inputControl *byte) (err error) = kernel32.ReadConsoleW
//sys CreateToolhelp32Snapshot(flags uint32, processId uint32) (handle Handle, err error) [failretval==InvalidHandle] = kernel32.CreateToolhelp32Snapshot
//sys Process32First(snapshot Handle, procEntry *ProcessEntry32) (err error) = kernel32.Process32FirstW
//sys Process32Next(snapshot Handle, procEntry *ProcessEntry32) (err error) = kernel32.Process32NextW
//sys DeviceIoControl(handle Handle, ioControlCode uint32, inBuffer *byte, inBufferSize uint32, outBuffer *byte, outBufferSize uint32, bytesReturned *uint32, overlapped *Overlapped) (err error)
// This function returns 1 byte BOOLEAN rather than the 4 byte BOOL.
//sys CreateSymbolicLink(symlinkfilename *uint16, targetfilename *uint16, flags uint32) (err error) [failretval&0xff==0] = CreateSymbolicLinkW
//sys CreateHardLink(filename *uint16, existingfilename *uint16, reserved uintptr) (err error) [failretval&0xff==0] = CreateHardLinkW
//sys GetCurrentThreadId() (id uint32)
//sys CreateEvent(eventAttrs *syscall.SecurityAttributes, manualReset uint32, initialState uint32, name *uint16) (handle Handle, err error) = kernel32.CreateEventW
//sys SetEvent(event Handle) (err error) = kernel32.SetEvent
// syscall interface implementation for other packages
func Exit(code int) { ExitProcess(uint32(code)) }
func makeInheritSa() *SecurityAttributes {
var sa SecurityAttributes
sa.Length = uint32(unsafe.Sizeof(sa))
sa.InheritHandle = 1
return &sa
}
func Open(path string, mode int, perm uint32) (fd Handle, err error) {
if len(path) == 0 {
return InvalidHandle, ERROR_FILE_NOT_FOUND
}
pathp, err := UTF16PtrFromString(path)
if err != nil {
return InvalidHandle, err
}
var access uint32
switch mode & (O_RDONLY | O_WRONLY | O_RDWR) {
case O_RDONLY:
access = GENERIC_READ
case O_WRONLY:
access = GENERIC_WRITE
case O_RDWR:
access = GENERIC_READ | GENERIC_WRITE
}
if mode&O_CREAT != 0 {
access |= GENERIC_WRITE
}
if mode&O_APPEND != 0 {
access &^= GENERIC_WRITE
access |= FILE_APPEND_DATA
}
sharemode := uint32(FILE_SHARE_READ | FILE_SHARE_WRITE)
var sa *SecurityAttributes
if mode&O_CLOEXEC == 0 {
sa = makeInheritSa()
}
var createmode uint32
switch {
case mode&(O_CREAT|O_EXCL) == (O_CREAT | O_EXCL):
createmode = CREATE_NEW
case mode&(O_CREAT|O_TRUNC) == (O_CREAT | O_TRUNC):
createmode = CREATE_ALWAYS
case mode&O_CREAT == O_CREAT:
createmode = OPEN_ALWAYS
case mode&O_TRUNC == O_TRUNC:
createmode = TRUNCATE_EXISTING
default:
createmode = OPEN_EXISTING
}
h, e := CreateFile(pathp, access, sharemode, sa, createmode, FILE_ATTRIBUTE_NORMAL, 0)
return h, e
}
func Read(fd Handle, p []byte) (n int, err error) {
var done uint32
e := ReadFile(fd, p, &done, nil)
if e != nil {
if e == ERROR_BROKEN_PIPE {
// NOTE(brainman): work around ERROR_BROKEN_PIPE is returned on reading EOF from stdin
return 0, nil
}
return 0, e
}
if raceenabled {
if done > 0 {
raceWriteRange(unsafe.Pointer(&p[0]), int(done))
}
raceAcquire(unsafe.Pointer(&ioSync))
}
return int(done), nil
}
func Write(fd Handle, p []byte) (n int, err error) {
if raceenabled {
raceReleaseMerge(unsafe.Pointer(&ioSync))
}
var done uint32
e := WriteFile(fd, p, &done, nil)
if e != nil {
return 0, e
}
if raceenabled && done > 0 {
raceReadRange(unsafe.Pointer(&p[0]), int(done))
}
return int(done), nil
}
var ioSync int64
func Seek(fd Handle, offset int64, whence int) (newoffset int64, err error) {
var w uint32
switch whence {
case 0:
w = FILE_BEGIN
case 1:
w = FILE_CURRENT
case 2:
w = FILE_END
}
hi := int32(offset >> 32)
lo := int32(offset)
// use GetFileType to check pipe, pipe can't do seek
ft, _ := GetFileType(fd)
if ft == FILE_TYPE_PIPE {
return 0, syscall.EPIPE
}
rlo, e := SetFilePointer(fd, lo, &hi, w)
if e != nil {
return 0, e
}
return int64(hi)<<32 + int64(rlo), nil
}
func Close(fd Handle) (err error) {
return CloseHandle(fd)
}
var (
Stdin = getStdHandle(STD_INPUT_HANDLE)
Stdout = getStdHandle(STD_OUTPUT_HANDLE)
Stderr = getStdHandle(STD_ERROR_HANDLE)
)
func getStdHandle(h int) (fd Handle) {
r, _ := GetStdHandle(h)
CloseOnExec(r)
return r
}
const ImplementsGetwd = true
func Getwd() (wd string, err error) {
b := make([]uint16, 300)
n, e := GetCurrentDirectory(uint32(len(b)), &b[0])
if e != nil {
return "", e
}
return string(utf16.Decode(b[0:n])), nil
}
func Chdir(path string) (err error) {
pathp, err := UTF16PtrFromString(path)
if err != nil {
return err
}
return SetCurrentDirectory(pathp)
}
func Mkdir(path string, mode uint32) (err error) {
pathp, err := UTF16PtrFromString(path)
if err != nil {
return err
}
return CreateDirectory(pathp, nil)
}
func Rmdir(path string) (err error) {
pathp, err := UTF16PtrFromString(path)
if err != nil {
return err
}
return RemoveDirectory(pathp)
}
func Unlink(path string) (err error) {
pathp, err := UTF16PtrFromString(path)
if err != nil {
return err
}
return DeleteFile(pathp)
}
func Rename(oldpath, newpath string) (err error) {
from, err := UTF16PtrFromString(oldpath)
if err != nil {
return err
}
to, err := UTF16PtrFromString(newpath)
if err != nil {
return err
}
return MoveFileEx(from, to, MOVEFILE_REPLACE_EXISTING)
}
func ComputerName() (name string, err error) {
var n uint32 = MAX_COMPUTERNAME_LENGTH + 1
b := make([]uint16, n)
e := GetComputerName(&b[0], &n)
if e != nil {
return "", e
}
return string(utf16.Decode(b[0:n])), nil
}
func Ftruncate(fd Handle, length int64) (err error) {
curoffset, e := Seek(fd, 0, 1)
if e != nil {
return e
}
defer Seek(fd, curoffset, 0)
_, e = Seek(fd, length, 0)
if e != nil {
return e
}
e = SetEndOfFile(fd)
if e != nil {
return e
}
return nil
}
func Gettimeofday(tv *Timeval) (err error) {
var ft Filetime
GetSystemTimeAsFileTime(&ft)
*tv = NsecToTimeval(ft.Nanoseconds())
return nil
}
func Pipe(p []Handle) (err error) {
if len(p) != 2 {
return syscall.EINVAL
}
var r, w Handle
e := CreatePipe(&r, &w, makeInheritSa(), 0)
if e != nil {
return e
}
p[0] = r
p[1] = w
return nil
}
func Utimes(path string, tv []Timeval) (err error) {
if len(tv) != 2 {
return syscall.EINVAL
}
pathp, e := UTF16PtrFromString(path)
if e != nil {
return e
}
h, e := CreateFile(pathp,
FILE_WRITE_ATTRIBUTES, FILE_SHARE_WRITE, nil,
OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, 0)
if e != nil {
return e
}
defer Close(h)
a := NsecToFiletime(tv[0].Nanoseconds())
w := NsecToFiletime(tv[1].Nanoseconds())
return SetFileTime(h, nil, &a, &w)
}
func UtimesNano(path string, ts []Timespec) (err error) {
if len(ts) != 2 {
return syscall.EINVAL
}
pathp, e := UTF16PtrFromString(path)
if e != nil {
return e
}
h, e := CreateFile(pathp,
FILE_WRITE_ATTRIBUTES, FILE_SHARE_WRITE, nil,
OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, 0)
if e != nil {
return e
}
defer Close(h)
a := NsecToFiletime(TimespecToNsec(ts[0]))
w := NsecToFiletime(TimespecToNsec(ts[1]))
return SetFileTime(h, nil, &a, &w)
}
func Fsync(fd Handle) (err error) {
return FlushFileBuffers(fd)
}
func Chmod(path string, mode uint32) (err error) {
if mode == 0 {
return syscall.EINVAL
}
p, e := UTF16PtrFromString(path)
if e != nil {
return e
}
attrs, e := GetFileAttributes(p)
if e != nil {
return e
}
if mode&S_IWRITE != 0 {
attrs &^= FILE_ATTRIBUTE_READONLY
} else {
attrs |= FILE_ATTRIBUTE_READONLY
}
return SetFileAttributes(p, attrs)
}
func LoadCancelIoEx() error {
return procCancelIoEx.Find()
}
func LoadSetFileCompletionNotificationModes() error {
return procSetFileCompletionNotificationModes.Find()
}
// net api calls
const socket_error = uintptr(^uint32(0))
//sys WSAStartup(verreq uint32, data *WSAData) (sockerr error) = ws2_32.WSAStartup
//sys WSACleanup() (err error) [failretval==socket_error] = ws2_32.WSACleanup
//sys WSAIoctl(s Handle, iocc uint32, inbuf *byte, cbif uint32, outbuf *byte, cbob uint32, cbbr *uint32, overlapped *Overlapped, completionRoutine uintptr) (err error) [failretval==socket_error] = ws2_32.WSAIoctl
//sys socket(af int32, typ int32, protocol int32) (handle Handle, err error) [failretval==InvalidHandle] = ws2_32.socket
//sys Setsockopt(s Handle, level int32, optname int32, optval *byte, optlen int32) (err error) [failretval==socket_error] = ws2_32.setsockopt
//sys Getsockopt(s Handle, level int32, optname int32, optval *byte, optlen *int32) (err error) [failretval==socket_error] = ws2_32.getsockopt
//sys bind(s Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socket_error] = ws2_32.bind
//sys connect(s Handle, name unsafe.Pointer, namelen int32) (err error) [failretval==socket_error] = ws2_32.connect
//sys getsockname(s Handle, rsa *RawSockaddrAny, addrlen *int32) (err error) [failretval==socket_error] = ws2_32.getsockname
//sys getpeername(s Handle, rsa *RawSockaddrAny, addrlen *int32) (err error) [failretval==socket_error] = ws2_32.getpeername
//sys listen(s Handle, backlog int32) (err error) [failretval==socket_error] = ws2_32.listen
//sys shutdown(s Handle, how int32) (err error) [failretval==socket_error] = ws2_32.shutdown
//sys Closesocket(s Handle) (err error) [failretval==socket_error] = ws2_32.closesocket
//sys AcceptEx(ls Handle, as Handle, buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, recvd *uint32, overlapped *Overlapped) (err error) = mswsock.AcceptEx
//sys GetAcceptExSockaddrs(buf *byte, rxdatalen uint32, laddrlen uint32, raddrlen uint32, lrsa **RawSockaddrAny, lrsalen *int32, rrsa **RawSockaddrAny, rrsalen *int32) = mswsock.GetAcceptExSockaddrs
//sys WSARecv(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSARecv
//sys WSASend(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSASend
//sys WSARecvFrom(s Handle, bufs *WSABuf, bufcnt uint32, recvd *uint32, flags *uint32, from *RawSockaddrAny, fromlen *int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSARecvFrom
//sys WSASendTo(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, to *RawSockaddrAny, tolen int32, overlapped *Overlapped, croutine *byte) (err error) [failretval==socket_error] = ws2_32.WSASendTo
//sys GetHostByName(name string) (h *Hostent, err error) [failretval==nil] = ws2_32.gethostbyname
//sys GetServByName(name string, proto string) (s *Servent, err error) [failretval==nil] = ws2_32.getservbyname
//sys Ntohs(netshort uint16) (u uint16) = ws2_32.ntohs
//sys GetProtoByName(name string) (p *Protoent, err error) [failretval==nil] = ws2_32.getprotobyname
//sys DnsQuery(name string, qtype uint16, options uint32, extra *byte, qrs **DNSRecord, pr *byte) (status error) = dnsapi.DnsQuery_W
//sys DnsRecordListFree(rl *DNSRecord, freetype uint32) = dnsapi.DnsRecordListFree
//sys DnsNameCompare(name1 *uint16, name2 *uint16) (same bool) = dnsapi.DnsNameCompare_W
//sys GetAddrInfoW(nodename *uint16, servicename *uint16, hints *AddrinfoW, result **AddrinfoW) (sockerr error) = ws2_32.GetAddrInfoW
//sys FreeAddrInfoW(addrinfo *AddrinfoW) = ws2_32.FreeAddrInfoW
//sys GetIfEntry(pIfRow *MibIfRow) (errcode error) = iphlpapi.GetIfEntry
//sys GetAdaptersInfo(ai *IpAdapterInfo, ol *uint32) (errcode error) = iphlpapi.GetAdaptersInfo
//sys SetFileCompletionNotificationModes(handle Handle, flags uint8) (err error) = kernel32.SetFileCompletionNotificationModes
//sys WSAEnumProtocols(protocols *int32, protocolBuffer *WSAProtocolInfo, bufferLength *uint32) (n int32, err error) [failretval==-1] = ws2_32.WSAEnumProtocolsW
//sys GetAdaptersAddresses(family uint32, flags uint32, reserved uintptr, adapterAddresses *IpAdapterAddresses, sizePointer *uint32) (errcode error) = iphlpapi.GetAdaptersAddresses
//sys GetACP() (acp uint32) = kernel32.GetACP
//sys MultiByteToWideChar(codePage uint32, dwFlags uint32, str *byte, nstr int32, wchar *uint16, nwchar int32) (nwrite int32, err error) = kernel32.MultiByteToWideChar
// For testing: clients can set this flag to force
// creation of IPv6 sockets to return EAFNOSUPPORT.
var SocketDisableIPv6 bool
type RawSockaddrInet4 struct {
Family uint16
Port uint16
Addr [4]byte /* in_addr */
Zero [8]uint8
}
type RawSockaddrInet6 struct {
Family uint16
Port uint16
Flowinfo uint32
Addr [16]byte /* in6_addr */
Scope_id uint32
}
type RawSockaddr struct {
Family uint16
Data [14]int8
}
type RawSockaddrAny struct {
Addr RawSockaddr
Pad [96]int8
}
type Sockaddr interface {
sockaddr() (ptr unsafe.Pointer, len int32, err error) // lowercase; only we can define Sockaddrs
}
type SockaddrInet4 struct {
Port int
Addr [4]byte
raw RawSockaddrInet4
}
func (sa *SockaddrInet4) sockaddr() (unsafe.Pointer, int32, error) {
if sa.Port < 0 || sa.Port > 0xFFFF {
return nil, 0, syscall.EINVAL
}
sa.raw.Family = AF_INET
p := (*[2]byte)(unsafe.Pointer(&sa.raw.Port))
p[0] = byte(sa.Port >> 8)
p[1] = byte(sa.Port)
for i := 0; i < len(sa.Addr); i++ {
sa.raw.Addr[i] = sa.Addr[i]
}
return unsafe.Pointer(&sa.raw), int32(unsafe.Sizeof(sa.raw)), nil
}
type SockaddrInet6 struct {
Port int
ZoneId uint32
Addr [16]byte
raw RawSockaddrInet6
}
func (sa *SockaddrInet6) sockaddr() (unsafe.Pointer, int32, error) {
if sa.Port < 0 || sa.Port > 0xFFFF {
return nil, 0, syscall.EINVAL
}
sa.raw.Family = AF_INET6
p := (*[2]byte)(unsafe.Pointer(&sa.raw.Port))
p[0] = byte(sa.Port >> 8)
p[1] = byte(sa.Port)
sa.raw.Scope_id = sa.ZoneId
for i := 0; i < len(sa.Addr); i++ {
sa.raw.Addr[i] = sa.Addr[i]
}
return unsafe.Pointer(&sa.raw), int32(unsafe.Sizeof(sa.raw)), nil
}
type SockaddrUnix struct {
Name string
}
func (sa *SockaddrUnix) sockaddr() (unsafe.Pointer, int32, error) {
// TODO(brainman): implement SockaddrUnix.sockaddr()
return nil, 0, syscall.EWINDOWS
}
func (rsa *RawSockaddrAny) Sockaddr() (Sockaddr, error) {
switch rsa.Addr.Family {
case AF_UNIX:
return nil, syscall.EWINDOWS
case AF_INET:
pp := (*RawSockaddrInet4)(unsafe.Pointer(rsa))
sa := new(SockaddrInet4)
p := (*[2]byte)(unsafe.Pointer(&pp.Port))
sa.Port = int(p[0])<<8 + int(p[1])
for i := 0; i < len(sa.Addr); i++ {
sa.Addr[i] = pp.Addr[i]
}
return sa, nil
case AF_INET6:
pp := (*RawSockaddrInet6)(unsafe.Pointer(rsa))
sa := new(SockaddrInet6)
p := (*[2]byte)(unsafe.Pointer(&pp.Port))
sa.Port = int(p[0])<<8 + int(p[1])
sa.ZoneId = pp.Scope_id
for i := 0; i < len(sa.Addr); i++ {
sa.Addr[i] = pp.Addr[i]
}
return sa, nil
}
return nil, syscall.EAFNOSUPPORT
}
func Socket(domain, typ, proto int) (fd Handle, err error) {
if domain == AF_INET6 && SocketDisableIPv6 {
return InvalidHandle, syscall.EAFNOSUPPORT
}
return socket(int32(domain), int32(typ), int32(proto))
}
func SetsockoptInt(fd Handle, level, opt int, value int) (err error) {
v := int32(value)
return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(&v)), int32(unsafe.Sizeof(v)))
}
func Bind(fd Handle, sa Sockaddr) (err error) {
ptr, n, err := sa.sockaddr()
if err != nil {
return err
}
return bind(fd, ptr, n)
}
func Connect(fd Handle, sa Sockaddr) (err error) {
ptr, n, err := sa.sockaddr()
if err != nil {
return err
}
return connect(fd, ptr, n)
}
func Getsockname(fd Handle) (sa Sockaddr, err error) {
var rsa RawSockaddrAny
l := int32(unsafe.Sizeof(rsa))
if err = getsockname(fd, &rsa, &l); err != nil {
return
}
return rsa.Sockaddr()
}
func Getpeername(fd Handle) (sa Sockaddr, err error) {
var rsa RawSockaddrAny
l := int32(unsafe.Sizeof(rsa))
if err = getpeername(fd, &rsa, &l); err != nil {
return
}
return rsa.Sockaddr()
}
func Listen(s Handle, n int) (err error) {
return listen(s, int32(n))
}
func Shutdown(fd Handle, how int) (err error) {
return shutdown(fd, int32(how))
}
func WSASendto(s Handle, bufs *WSABuf, bufcnt uint32, sent *uint32, flags uint32, to Sockaddr, overlapped *Overlapped, croutine *byte) (err error) {
rsa, l, err := to.sockaddr()
if err != nil {
return err
}
return WSASendTo(s, bufs, bufcnt, sent, flags, (*RawSockaddrAny)(unsafe.Pointer(rsa)), l, overlapped, croutine)
}
func LoadGetAddrInfo() error {
return procGetAddrInfoW.Find()
}
var connectExFunc struct {
once sync.Once
addr uintptr
err error
}
func LoadConnectEx() error {
connectExFunc.once.Do(func() {
var s Handle
s, connectExFunc.err = Socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)
if connectExFunc.err != nil {
return
}
defer CloseHandle(s)
var n uint32
connectExFunc.err = WSAIoctl(s,
SIO_GET_EXTENSION_FUNCTION_POINTER,
(*byte)(unsafe.Pointer(&WSAID_CONNECTEX)),
uint32(unsafe.Sizeof(WSAID_CONNECTEX)),
(*byte)(unsafe.Pointer(&connectExFunc.addr)),
uint32(unsafe.Sizeof(connectExFunc.addr)),
&n, nil, 0)
})
return connectExFunc.err
}
func connectEx(s Handle, name unsafe.Pointer, namelen int32, sendBuf *byte, sendDataLen uint32, bytesSent *uint32, overlapped *Overlapped) (err error) {
r1, _, e1 := syscall.Syscall9(connectExFunc.addr, 7, uintptr(s), uintptr(name), uintptr(namelen), uintptr(unsafe.Pointer(sendBuf)), uintptr(sendDataLen), uintptr(unsafe.Pointer(bytesSent)), uintptr(unsafe.Pointer(overlapped)), 0, 0)
if r1 == 0 {
if e1 != 0 {
err = error(e1)
} else {
err = syscall.EINVAL
}
}
return
}
func ConnectEx(fd Handle, sa Sockaddr, sendBuf *byte, sendDataLen uint32, bytesSent *uint32, overlapped *Overlapped) error {
err := LoadConnectEx()
if err != nil {
return errorspkg.New("failed to find ConnectEx: " + err.Error())
}
ptr, n, err := sa.sockaddr()
if err != nil {
return err
}
return connectEx(fd, ptr, n, sendBuf, sendDataLen, bytesSent, overlapped)
}
// Invented structures to support what package os expects.
type Rusage struct {
CreationTime Filetime
ExitTime Filetime
KernelTime Filetime
UserTime Filetime
}
type WaitStatus struct {
ExitCode uint32
}
func (w WaitStatus) Exited() bool { return true }
func (w WaitStatus) ExitStatus() int { return int(w.ExitCode) }
func (w WaitStatus) Signal() Signal { return -1 }
func (w WaitStatus) CoreDump() bool { return false }
func (w WaitStatus) Stopped() bool { return false }
func (w WaitStatus) Continued() bool { return false }
func (w WaitStatus) StopSignal() Signal { return -1 }
func (w WaitStatus) Signaled() bool { return false }
func (w WaitStatus) TrapCause() int { return -1 }
// Timespec is an invented structure on Windows, but here for
// consistency with the corresponding package for other operating systems.
type Timespec struct {
Sec int64
Nsec int64
}
func TimespecToNsec(ts Timespec) int64 { return int64(ts.Sec)*1e9 + int64(ts.Nsec) }
func NsecToTimespec(nsec int64) (ts Timespec) {
ts.Sec = nsec / 1e9
ts.Nsec = nsec % 1e9
return
}
// TODO(brainman): fix all needed for net
func Accept(fd Handle) (nfd Handle, sa Sockaddr, err error) { return 0, nil, syscall.EWINDOWS }
func Recvfrom(fd Handle, p []byte, flags int) (n int, from Sockaddr, err error) {
return 0, nil, syscall.EWINDOWS
}
func Sendto(fd Handle, p []byte, flags int, to Sockaddr) (err error) { return syscall.EWINDOWS }
func SetsockoptTimeval(fd Handle, level, opt int, tv *Timeval) (err error) { return syscall.EWINDOWS }
// The Linger struct is wrong but we only noticed after Go 1.
// sysLinger is the real system call structure.
// BUG(brainman): The definition of Linger is not appropriate for direct use
// with Setsockopt and Getsockopt.
// Use SetsockoptLinger instead.
type Linger struct {
Onoff int32
Linger int32
}
type sysLinger struct {
Onoff uint16
Linger uint16
}
type IPMreq struct {
Multiaddr [4]byte /* in_addr */
Interface [4]byte /* in_addr */
}
type IPv6Mreq struct {
Multiaddr [16]byte /* in6_addr */
Interface uint32
}
func GetsockoptInt(fd Handle, level, opt int) (int, error) { return -1, syscall.EWINDOWS }
func SetsockoptLinger(fd Handle, level, opt int, l *Linger) (err error) {
sys := sysLinger{Onoff: uint16(l.Onoff), Linger: uint16(l.Linger)}
return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(&sys)), int32(unsafe.Sizeof(sys)))
}
func SetsockoptInet4Addr(fd Handle, level, opt int, value [4]byte) (err error) {
return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(&value[0])), 4)
}
func SetsockoptIPMreq(fd Handle, level, opt int, mreq *IPMreq) (err error) {
return Setsockopt(fd, int32(level), int32(opt), (*byte)(unsafe.Pointer(mreq)), int32(unsafe.Sizeof(*mreq)))
}
func SetsockoptIPv6Mreq(fd Handle, level, opt int, mreq *IPv6Mreq) (err error) {
return syscall.EWINDOWS
}
func Getpid() (pid int) { return int(getCurrentProcessId()) }
func FindFirstFile(name *uint16, data *Win32finddata) (handle Handle, err error) {
// NOTE(rsc): The Win32finddata struct is wrong for the system call:
// the two paths are each one uint16 short. Use the correct struct,
// a win32finddata1, and then copy the results out.
// There is no loss of expressivity here, because the final
// uint16, if it is used, is supposed to be a NUL, and Go doesn't need that.
// For Go 1.1, we might avoid the allocation of win32finddata1 here
// by adding a final Bug [2]uint16 field to the struct and then
// adjusting the fields in the result directly.
var data1 win32finddata1
handle, err = findFirstFile1(name, &data1)
if err == nil {
copyFindData(data, &data1)
}
return
}
func FindNextFile(handle Handle, data *Win32finddata) (err error) {
var data1 win32finddata1
err = findNextFile1(handle, &data1)
if err == nil {
copyFindData(data, &data1)
}
return
}
func getProcessEntry(pid int) (*ProcessEntry32, error) {
snapshot, err := CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)
if err != nil {
return nil, err
}
defer CloseHandle(snapshot)
var procEntry ProcessEntry32
procEntry.Size = uint32(unsafe.Sizeof(procEntry))
if err = Process32First(snapshot, &procEntry); err != nil {
return nil, err
}
for {
if procEntry.ProcessID == uint32(pid) {
return &procEntry, nil
}
err = Process32Next(snapshot, &procEntry)
if err != nil {
return nil, err
}
}
}
func Getppid() (ppid int) {
pe, err := getProcessEntry(Getpid())
if err != nil {
return -1
}
return int(pe.ParentProcessID)
}
// TODO(brainman): fix all needed for os
func Fchdir(fd Handle) (err error) { return syscall.EWINDOWS }
func Link(oldpath, newpath string) (err error) { return syscall.EWINDOWS }
func Symlink(path, link string) (err error) { return syscall.EWINDOWS }
func Fchmod(fd Handle, mode uint32) (err error) { return syscall.EWINDOWS }
func Chown(path string, uid int, gid int) (err error) { return syscall.EWINDOWS }
func Lchown(path string, uid int, gid int) (err error) { return syscall.EWINDOWS }
func Fchown(fd Handle, uid int, gid int) (err error) { return syscall.EWINDOWS }
func Getuid() (uid int) { return -1 }
func Geteuid() (euid int) { return -1 }
func Getgid() (gid int) { return -1 }
func Getegid() (egid int) { return -1 }
func Getgroups() (gids []int, err error) { return nil, syscall.EWINDOWS }
type Signal int
func (s Signal) Signal() {}
func (s Signal) String() string {
if 0 <= s && int(s) < len(signals) {
str := signals[s]
if str != "" {
return str
}
}
return "signal " + itoa(int(s))
}
func LoadCreateSymbolicLink() error {
return procCreateSymbolicLinkW.Find()
}
// Readlink returns the destination of the named symbolic link.
func Readlink(path string, buf []byte) (n int, err error) {
fd, err := CreateFile(StringToUTF16Ptr(path), GENERIC_READ, 0, nil, OPEN_EXISTING,
FILE_FLAG_OPEN_REPARSE_POINT|FILE_FLAG_BACKUP_SEMANTICS, 0)
if err != nil {
return -1, err
}
defer CloseHandle(fd)
rdbbuf := make([]byte, MAXIMUM_REPARSE_DATA_BUFFER_SIZE)
var bytesReturned uint32
err = DeviceIoControl(fd, FSCTL_GET_REPARSE_POINT, nil, 0, &rdbbuf[0], uint32(len(rdbbuf)), &bytesReturned, nil)
if err != nil {
return -1, err
}
rdb := (*reparseDataBuffer)(unsafe.Pointer(&rdbbuf[0]))
var s string
switch rdb.ReparseTag {
case IO_REPARSE_TAG_SYMLINK:
data := (*symbolicLinkReparseBuffer)(unsafe.Pointer(&rdb.reparseBuffer))
p := (*[0xffff]uint16)(unsafe.Pointer(&data.PathBuffer[0]))
s = UTF16ToString(p[data.PrintNameOffset/2 : (data.PrintNameLength-data.PrintNameOffset)/2])
case IO_REPARSE_TAG_MOUNT_POINT:
data := (*mountPointReparseBuffer)(unsafe.Pointer(&rdb.reparseBuffer))
p := (*[0xffff]uint16)(unsafe.Pointer(&data.PathBuffer[0]))
s = UTF16ToString(p[data.PrintNameOffset/2 : (data.PrintNameLength-data.PrintNameOffset)/2])
default:
// the path is not a symlink or junction but another type of reparse
// point
return -1, syscall.ENOENT
}
n = copy(buf, []byte(s))
return n, nil
}

2245
vendor/golang.org/x/sys/windows/zsyscall_windows.go generated vendored Normal file

File diff suppressed because it is too large Load diff

1242
vendor/golang.org/x/sys/windows/ztypes_windows.go generated vendored Normal file

File diff suppressed because it is too large Load diff

22
vendor/golang.org/x/sys/windows/ztypes_windows_386.go generated vendored Normal file
View file

@ -0,0 +1,22 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
}
type Servent struct {
Name *byte
Aliases **byte
Port uint16
Proto *byte
}

View file

@ -0,0 +1,22 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
type WSAData struct {
Version uint16
HighVersion uint16
MaxSockets uint16
MaxUdpDg uint16
VendorInfo *byte
Description [WSADESCRIPTION_LEN + 1]byte
SystemStatus [WSASYS_STATUS_LEN + 1]byte
}
type Servent struct {
Name *byte
Aliases **byte
Proto *byte
Port uint16
}

30
vendor/vendor.json vendored
View file

@ -146,6 +146,18 @@
"revision": "daacc4be8bee214e3fc4b32a6dd385f5ef1b4c36",
"revisionTime": "2016-10-28T04:06:46Z"
},
{
"checksumSHA1": "Uzyon2091lmwacNsl1hCytjhHtg=",
"path": "github.com/hashicorp/go-cleanhttp",
"revision": "ad28ea4487f05916463e2423a55166280e8254b5",
"revisionTime": "2016-04-07T17:41:26Z"
},
{
"checksumSHA1": "E3Xcanc9ouQwL+CZGOUyA/+giLg=",
"path": "github.com/hashicorp/serf/coordinate",
"revision": "1d4fa605f6ff3ed628d7ae5eda7c0e56803e72a5",
"revisionTime": "2016-10-07T00:41:22Z"
},
{
"path": "github.com/influxdb/influxdb/client",
"revision": "291aaeb9485b43b16875c238482b2f7d0a22a13b",
@ -366,6 +378,24 @@
"revision": "a408501be4d17ee978c04a618e7a1b22af058c0e",
"revisionTime": "2016-07-03T23:56:20Z"
},
{
"checksumSHA1": "fpW2dhGFC6SrVzipJx7fjg2DIH8=",
"path": "golang.org/x/sys/windows",
"revision": "c200b10b5d5e122be351b67af224adc6128af5bf",
"revisionTime": "2016-10-22T18:22:21Z"
},
{
"checksumSHA1": "PjYlbMS0ttyZYlaevvjA/gV3g1c=",
"path": "golang.org/x/sys/windows/registry",
"revision": "c200b10b5d5e122be351b67af224adc6128af5bf",
"revisionTime": "2016-10-22T18:22:21Z"
},
{
"checksumSHA1": "uVlUSSKplihZG7N+QJ6fzDZ4Kh8=",
"path": "golang.org/x/sys/windows/svc/eventlog",
"revision": "c200b10b5d5e122be351b67af224adc6128af5bf",
"revisionTime": "2016-10-22T18:22:21Z"
},
{
"checksumSHA1": "AjdmRXf0fiy6Bec9mNlsGsmZi1k=",
"path": "google.golang.org/api/compute/v1",