Call At() only if Next() is true

Signed-off-by: Goutham Veeramachaneni <cs14btech11014@iith.ac.in>
This commit is contained in:
Goutham Veeramachaneni 2017-07-13 18:42:45 +02:00
parent 931f2705f2
commit 4194d2ac79

View file

@ -752,13 +752,19 @@ func (ev *evaluator) vectorSelector(node *VectorSelector) Vector {
)
for i, it := range node.iterators {
var t int64
var v float64
ok := it.Seek(refTime)
if !ok {
if it.Err() != nil {
ev.error(it.Err())
}
}
t, v := it.Values()
if ok {
t, v = it.Values()
}
peek := 1
if !ok || t > refTime {
@ -851,7 +857,6 @@ func (ev *evaluator) matrixSelector(node *MatrixSelector) Matrix {
ev.error(it.Err())
}
}
t, v := it.Values()
buf := it.Buffer()
for buf.Next() {
@ -865,9 +870,11 @@ func (ev *evaluator) matrixSelector(node *MatrixSelector) Matrix {
}
}
// The seeked sample might also be in the range.
t, v = it.Values()
if t == maxt && !value.IsStaleNaN(v) {
allPoints = append(allPoints, Point{T: t, V: v})
if ok {
t, v := it.Values()
if t == maxt && !value.IsStaleNaN(v) {
allPoints = append(allPoints, Point{T: t, V: v})
}
}
ss.Points = allPoints[start:]