Make lint happy.

This commit is contained in:
Peter Štibraný 2021-09-27 12:49:08 +02:00
parent 78396b67dd
commit 63dbb1c69a

View file

@ -462,7 +462,7 @@ func (c *LeveledCompactor) compact(dest string, dirs []string, open []*Block, sh
uids = append(uids, meta.ULID.String()) uids = append(uids, meta.ULID.String())
} }
outBlocks := make([]shardedBlock, shardCount, shardCount) outBlocks := make([]shardedBlock, shardCount)
for ix := range outBlocks { for ix := range outBlocks {
uid := ulid.MustNew(ulid.Now(), rand.Reader) uid := ulid.MustNew(ulid.Now(), rand.Reader)
outBlocks[ix] = shardedBlock{ outBlocks[ix] = shardedBlock{
@ -472,7 +472,7 @@ func (c *LeveledCompactor) compact(dest string, dirs []string, open []*Block, sh
err = c.write(dest, outBlocks, blocks...) err = c.write(dest, outBlocks, blocks...)
if err == nil { if err == nil {
ulids := make([]ulid.ULID, len(outBlocks), len(outBlocks)) ulids := make([]ulid.ULID, len(outBlocks))
for ix := range outBlocks { for ix := range outBlocks {
meta := outBlocks[ix].meta meta := outBlocks[ix].meta