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Upgrade to LevelDB 1.14.0 to fix LevelDB bugs.
This tentatively fixes https://github.com/prometheus/prometheus/issues/368 due to an upstream bugfix in snapshotted LevelDB iterator handling, which got fixed in LevelDB 1.14.0: https://code.google.com/p/leveldb/issues/detail?id=200 Change-Id: Ib0cc67b7d3dc33913a1c16736eff32ef702c63bf
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@ -43,7 +43,7 @@ GOENV = TMPDIR=$(TMPDIR) GOROOT=$(GOROOT) GOPATH=$(GOPATH)
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GO = $(GOENV) $(GOCC)
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GO = $(GOENV) $(GOCC)
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GOFMT = $(GOROOT)/bin/gofmt
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GOFMT = $(GOROOT)/bin/gofmt
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LEVELDB_VERSION := 1.12.0
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LEVELDB_VERSION := 1.14.0
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PROTOCOL_BUFFERS_VERSION := 2.5.0
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PROTOCOL_BUFFERS_VERSION := 2.5.0
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SNAPPY_VERSION := 1.1.0
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SNAPPY_VERSION := 1.1.0
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@ -219,22 +219,43 @@ func TestCompaction(t *testing.T) {
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uncompactedChunks: 9,
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uncompactedChunks: 9,
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compactedChunks: 3,
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compactedChunks: 3,
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},
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},
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// BUG: This case crashes! See:
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// BEFORE COMPACTION:
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// https://github.com/prometheus/prometheus/issues/368
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// Fix this!
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//
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//
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//{
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// Chunk size | Fingerprint | Samples
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// leveldbChunkSize: 5,
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// 5 | A | 1 .. 5
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// numTimeseries: 3,
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// 5 | A | 6 .. 10
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// samplesPerTs: 20,
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// 5 | A | 11 .. 15
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// 5 | A | 16 .. 20
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// 5 | B | 1 .. 5
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// 5 | B | 6 .. 10
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// 5 | B | 11 .. 15
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// 5 | B | 16 .. 20
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// 5 | C | 1 .. 5
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// 5 | C | 6 .. 10
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// 5 | C | 11 .. 15
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// 5 | C | 16 .. 20
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//
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// AFTER COMPACTION:
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//
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// Chunk size | Fingerprint | Samples
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// 10 | A | 1 .. 15
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// 10 | A | 16 .. 20
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// 10 | B | 1 .. 15
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// 10 | B | 16 .. 20
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// 10 | C | 1 .. 15
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// 10 | C | 16 .. 20
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{
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leveldbChunkSize: 5,
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numTimeseries: 3,
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samplesPerTs: 20,
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// ignoreYoungerThan: time.Minute,
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ignoreYoungerThan: time.Minute,
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// maximumMutationPoolBatch: 30,
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maximumMutationPoolBatch: 30,
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// minimumGroupSize: 10,
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minimumGroupSize: 10,
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// uncompactedChunks: 12,
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uncompactedChunks: 12,
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// compactedChunks: 9,
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compactedChunks: 6,
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//},
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},
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}
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}
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for _, s := range scenarios {
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for _, s := range scenarios {
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