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Add timeout to test, cap waiting at 1 second
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@ -141,7 +141,11 @@ func TestSpawnNotMoreThanMaxConcurrentSendsGoroutines(t *testing.T) {
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m := NewStorageQueueManager(c, n)
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go m.Run()
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defer m.Stop()
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defer func() {
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c.unlock()
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m.Stop()
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}()
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for _, s := range samples {
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m.Append(s)
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@ -156,18 +160,22 @@ func TestSpawnNotMoreThanMaxConcurrentSendsGoroutines(t *testing.T) {
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// not spawning too many concurrent goroutines, we have to wait on the
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// Run() loop to consume a specific number of elements from the
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// queue... and it doesn't signal that in any obvious way, except by
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// draining the queue. Also, this way, if something goes surprisingly
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// wrong that prevents the queue from being drained (aka, not just spawning
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// extra goroutines, but something totally unexpected), we deadlock, which
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// is a clear signal of a problem.
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for len(m.queue) > 0 {
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// draining the queue. We cap the waiting at 1 second -- that should give
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// plenty of time, and keeps the failure fairly quick if we're not draining
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// the queue properly.
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for i := 0; i < 100 && len(m.queue) > 0; i++ {
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time.Sleep(10 * time.Millisecond)
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}
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if len(m.queue) > 0 {
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t.Fatalf("Failed to drain StorageQueueManager queue, %d elements left",
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len(m.queue),
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)
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}
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numCalls := c.NumCalls()
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if numCalls != maxConcurrentSends {
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t.Errorf("Saw %d concurrent sends, expected %d", numCalls, maxConcurrentSends)
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}
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c.unlock()
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}
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