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Only checkpoint chunkdescs and series that need persisting. (#2340)
This decreases checkpoint size by not checkpointing things that don't actually need checkpointing. This is fully compatible with the v2 checkpoint format, as it makes series appear as though the only chunksdescs in memory are those that need persisting.
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@ -668,8 +668,10 @@ func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap
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fpLocker.Lock(m.fp)
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defer fpLocker.Unlock(m.fp)
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if len(m.series.chunkDescs) == 0 {
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// This series was completely purged or archived in the meantime. Ignore.
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chunksToPersist := len(m.series.chunkDescs) - m.series.persistWatermark
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if len(m.series.chunkDescs) == 0 || chunksToPersist == 0 {
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// This series was completely purged or archived in the meantime or has
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// no chunks that need persisting. Ignore.
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return
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}
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realNumberOfSeries++
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@ -688,7 +690,9 @@ func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap
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if _, err = w.Write(buf); err != nil {
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return
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}
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if _, err = codable.EncodeVarint(w, int64(m.series.persistWatermark)); err != nil {
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// persistWatermark. We only checkpoint chunks that need persisting, so
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// this is always 0.
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if _, err = codable.EncodeVarint(w, int64(0)); err != nil {
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return
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}
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if m.series.modTime.IsZero() {
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@ -700,37 +704,25 @@ func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap
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return
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}
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}
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if _, err = codable.EncodeVarint(w, int64(m.series.chunkDescsOffset)); err != nil {
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// chunkDescsOffset.
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if _, err = codable.EncodeVarint(w, int64(m.series.chunkDescsOffset+m.series.persistWatermark)); err != nil {
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return
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}
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if _, err = codable.EncodeVarint(w, int64(m.series.savedFirstTime)); err != nil {
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return
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}
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if _, err = codable.EncodeVarint(w, int64(len(m.series.chunkDescs))); err != nil {
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// Number of chunkDescs.
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if _, err = codable.EncodeVarint(w, int64(chunksToPersist)); err != nil {
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return
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}
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for i, chunkDesc := range m.series.chunkDescs {
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if i < m.series.persistWatermark {
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if _, err = codable.EncodeVarint(w, int64(chunkDesc.FirstTime())); err != nil {
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return
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}
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lt, err := chunkDesc.LastTime()
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if err != nil {
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return
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}
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if _, err = codable.EncodeVarint(w, int64(lt)); err != nil {
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return
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}
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} else {
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// This is a non-persisted chunk. Fully marshal it.
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if err = w.WriteByte(byte(chunkDesc.C.Encoding())); err != nil {
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return
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}
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if err = chunkDesc.C.Marshal(w); err != nil {
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return
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}
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for _, chunkDesc := range m.series.chunkDescs[m.series.persistWatermark:] {
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if err = w.WriteByte(byte(chunkDesc.C.Encoding())); err != nil {
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return
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}
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p.checkpointChunksWritten.Observe(float64(len(m.series.chunkDescs) - m.series.persistWatermark))
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if err = chunkDesc.C.Marshal(w); err != nil {
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return
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}
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p.checkpointChunksWritten.Observe(float64(chunksToPersist))
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}
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// Series is checkpointed now, so declare it clean. In case the entire
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// checkpoint fails later on, this is fine, as the storage's series
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@ -493,8 +493,8 @@ func testCheckpointAndLoadSeriesMapAndHeads(t *testing.T, encoding chunk.Encodin
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if err != nil {
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t.Fatal(err)
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}
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if loadedSM.length() != 4 {
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t.Errorf("want 4 series in map, got %d", loadedSM.length())
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if loadedSM.length() != 3 {
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t.Errorf("want 3 series in map, got %d", loadedSM.length())
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}
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if loadedS1, ok := loadedSM.get(m1.FastFingerprint()); ok {
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if !reflect.DeepEqual(loadedS1.metric, m1) {
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@ -518,28 +518,6 @@ func testCheckpointAndLoadSeriesMapAndHeads(t *testing.T, encoding chunk.Encodin
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} else {
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t.Errorf("couldn't find %v in loaded map", m1)
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}
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if loadedS3, ok := loadedSM.get(m3.FastFingerprint()); ok {
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if !reflect.DeepEqual(loadedS3.metric, m3) {
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t.Errorf("want metric %v, got %v", m3, loadedS3.metric)
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}
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if loadedS3.head().C != nil {
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t.Error("head chunk not evicted")
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}
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if loadedS3.chunkDescsOffset != 0 {
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t.Errorf("want chunkDescsOffset 0, got %d", loadedS3.chunkDescsOffset)
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}
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if !loadedS3.headChunkClosed {
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t.Error("headChunkClosed is false")
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}
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if loadedS3.head().ChunkFirstTime != 2 {
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t.Errorf("want ChunkFirstTime in head chunk to be 2, got %d", loadedS3.head().ChunkFirstTime)
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}
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if loadedS3.head().ChunkLastTime != 2 {
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t.Errorf("want ChunkLastTime in head chunk to be 2, got %d", loadedS3.head().ChunkLastTime)
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}
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} else {
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t.Errorf("couldn't find %v in loaded map", m3)
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}
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if loadedS4, ok := loadedSM.get(m4.FastFingerprint()); ok {
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if !reflect.DeepEqual(loadedS4.metric, m4) {
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t.Errorf("want metric %v, got %v", m4, loadedS4.metric)
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@ -594,20 +572,17 @@ func testCheckpointAndLoadSeriesMapAndHeads(t *testing.T, encoding chunk.Encodin
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if !reflect.DeepEqual(loadedS5.metric, m5) {
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t.Errorf("want metric %v, got %v", m5, loadedS5.metric)
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}
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if got, want := len(loadedS5.chunkDescs), chunkCountS5; got != want {
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if got, want := len(loadedS5.chunkDescs), chunkCountS5-3; got != want {
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t.Errorf("got %d chunkDescs, want %d", got, want)
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}
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if got, want := loadedS5.persistWatermark, 3; got != want {
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if got, want := loadedS5.persistWatermark, 0; got != want {
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t.Errorf("got persistWatermark %d, want %d", got, want)
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}
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if !loadedS5.chunkDescs[2].IsEvicted() {
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t.Error("3rd chunk not evicted")
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if loadedS5.chunkDescs[0].IsEvicted() {
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t.Error("1st chunk evicted")
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}
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if loadedS5.chunkDescs[3].IsEvicted() {
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t.Error("4th chunk evicted")
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}
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if loadedS5.chunkDescsOffset != 0 {
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t.Errorf("want chunkDescsOffset 0, got %d", loadedS5.chunkDescsOffset)
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if loadedS5.chunkDescsOffset != 3 {
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t.Errorf("want chunkDescsOffset 3, got %d", loadedS5.chunkDescsOffset)
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}
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if loadedS5.headChunkClosed {
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t.Error("headChunkClosed is true")
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