Merge pull request #1701 from prometheus/beorn7/lock

Make the number of fingerprint mutexes configurable
This commit is contained in:
Björn Rabenstein 2016-06-03 13:31:57 +02:00
commit e084d8e8c1
3 changed files with 31 additions and 14 deletions

View file

@ -162,6 +162,10 @@ func init() {
&index.LabelPairFingerprintsCacheSize, "storage.local.index-cache-size.label-pair-to-fingerprints", index.LabelPairFingerprintsCacheSize,
"The size in bytes for the label pair to fingerprints index cache.",
)
cfg.fs.IntVar(
&cfg.storage.NumMutexes, "storage.local.num-fingerprint-mutexes", 4096,
"The number of mutexes used for fingerprint locking.",
)
// Remote storage.
cfg.fs.StringVar(

View file

@ -22,23 +22,24 @@ import (
// fingerprintLocker allows locking individual fingerprints. To limit the number
// of mutexes needed for that, only a fixed number of mutexes are
// allocated. Fingerprints to be locked are assigned to those pre-allocated
// mutexes by their value. (Note that fingerprints are calculated by a hash
// function, so that an approximately equal distribution over the mutexes is
// expected, even without additional hashing of the fingerprint value.)
// Collisions are not detected. If two fingerprints get assigned to the same
// mutex, only one of them can be locked at the same time. As long as the number
// of pre-allocated mutexes is much larger than the number of goroutines
// requiring a fingerprint lock concurrently, the loss in efficiency is
// small. However, a goroutine must never lock more than one fingerprint at the
// same time. (In that case a collision would try to acquire the same mutex
// twice).
// mutexes by their value. Collisions are not detected. If two fingerprints get
// assigned to the same mutex, only one of them can be locked at the same
// time. As long as the number of pre-allocated mutexes is much larger than the
// number of goroutines requiring a fingerprint lock concurrently, the loss in
// efficiency is small. However, a goroutine must never lock more than one
// fingerprint at the same time. (In that case a collision would try to acquire
// the same mutex twice).
type fingerprintLocker struct {
fpMtxs []sync.Mutex
numFpMtxs uint
}
// newFingerprintLocker returns a new fingerprintLocker ready for use.
// newFingerprintLocker returns a new fingerprintLocker ready for use. At least
// 1024 preallocated mutexes are used, even if preallocatedMutexes is lower.
func newFingerprintLocker(preallocatedMutexes int) *fingerprintLocker {
if preallocatedMutexes < 1024 {
preallocatedMutexes = 1024
}
return &fingerprintLocker{
make([]sync.Mutex, preallocatedMutexes),
uint(preallocatedMutexes),
@ -47,10 +48,21 @@ func newFingerprintLocker(preallocatedMutexes int) *fingerprintLocker {
// Lock locks the given fingerprint.
func (l *fingerprintLocker) Lock(fp model.Fingerprint) {
l.fpMtxs[uint(fp)%l.numFpMtxs].Lock()
l.fpMtxs[hashFP(fp)%l.numFpMtxs].Lock()
}
// Unlock unlocks the given fingerprint.
func (l *fingerprintLocker) Unlock(fp model.Fingerprint) {
l.fpMtxs[uint(fp)%l.numFpMtxs].Unlock()
l.fpMtxs[hashFP(fp)%l.numFpMtxs].Unlock()
}
// hashFP simply moves entropy from the most significant 48 bits of the
// fingerprint into the least significant 16 bits (by XORing) so that a simple
// MOD on the result can be used to pick a mutex while still making use of
// changes in more significant bits of the fingerprint. (The fast fingerprinting
// function we use is prone to only change a few bits for similar metrics. We
// really want to make use of every change in the fingerprint to vary mutex
// selection.)
func hashFP(fp model.Fingerprint) uint {
return uint(fp ^ (fp >> 32) ^ (fp >> 16))
}

View file

@ -184,13 +184,14 @@ type MemorySeriesStorageOptions struct {
PedanticChecks bool // If dirty, perform crash-recovery checks on each series file.
SyncStrategy SyncStrategy // Which sync strategy to apply to series files.
MinShrinkRatio float64 // Minimum ratio a series file has to shrink during truncation.
NumMutexes int // Number of mutexes used for stochastic fingerprint locking.
}
// NewMemorySeriesStorage returns a newly allocated Storage. Storage.Serve still
// has to be called to start the storage.
func NewMemorySeriesStorage(o *MemorySeriesStorageOptions) Storage {
s := &memorySeriesStorage{
fpLocker: newFingerprintLocker(1024),
fpLocker: newFingerprintLocker(o.NumMutexes),
options: o,