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storage: Several optimizations of checkpointing
- checkpointSeriesMapAndHeads accepts a context now to allow cancelling. - If a shutdown is initiated, cancel the ongoing checkpoint. (We will create a final checkpoint anyway.) - Always wait for at least as long as the last checkpoint took before starting the next checkpoint (to cap the time spending checkpointing at 50%). - If an error has occurred during checkpointing, don't bother to sync the write. - Make sure the temporary checkpoint file is deleted, even if an error has occurred. - Clean up the checkpoint loop a bit. (The concurrent Timer.Reset(0) call might have cause a race.)
This commit is contained in:
parent
934d86b936
commit
f338d791d2
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@ -15,6 +15,7 @@ package local
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import (
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"bufio"
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"context"
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"encoding/binary"
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"fmt"
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"io"
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@ -626,7 +627,9 @@ func (p *persistence) loadChunkDescs(fp model.Fingerprint, offsetFromEnd int) ([
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// NOTE: Above, varint encoding is used consistently although uvarint would have
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// made more sense in many cases. This was simply a glitch while designing the
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// format.
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func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap, fpLocker *fingerprintLocker) (err error) {
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func (p *persistence) checkpointSeriesMapAndHeads(
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ctx context.Context, fingerprintToSeries *seriesMap, fpLocker *fingerprintLocker,
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) (err error) {
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log.Info("Checkpointing in-memory metrics and chunks...")
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p.checkpointing.Set(1)
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defer p.checkpointing.Set(0)
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@ -637,11 +640,16 @@ func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap
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}
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defer func() {
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syncErr := f.Sync()
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closeErr := f.Close()
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defer os.Remove(p.headsTempFileName()) // Just in case it was left behind.
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if err != nil {
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// If we already had an error, do not bother to sync,
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// just close, ignoring any further error.
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f.Close()
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return
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}
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syncErr := f.Sync()
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closeErr := f.Close()
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err = syncErr
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if err != nil {
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return
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@ -683,6 +691,11 @@ func (p *persistence) checkpointSeriesMapAndHeads(fingerprintToSeries *seriesMap
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var realNumberOfSeries uint64
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for m := range iter {
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select {
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case <-ctx.Done():
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return ctx.Err()
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default:
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}
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func() { // Wrapped in function to use defer for unlocking the fp.
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fpLocker.Lock(m.fp)
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defer fpLocker.Unlock(m.fp)
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@ -15,6 +15,7 @@ package local
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import (
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"bufio"
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"context"
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"errors"
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"os"
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"path/filepath"
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@ -547,6 +548,27 @@ func TestPersistLoadDropChunksType1(t *testing.T) {
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testPersistLoadDropChunks(t, 1)
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}
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func TestCancelCheckpoint(t *testing.T) {
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p, closer := newTestPersistence(t, 2)
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defer closer.Close()
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fpLocker := newFingerprintLocker(10)
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sm := newSeriesMap()
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s, _ := newMemorySeries(m1, nil, time.Time{})
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sm.put(m1.FastFingerprint(), s)
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sm.put(m2.FastFingerprint(), s)
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sm.put(m3.FastFingerprint(), s)
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sm.put(m4.FastFingerprint(), s)
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sm.put(m5.FastFingerprint(), s)
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ctx, cancel := context.WithCancel(context.Background())
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// Cancel right now to avoid races.
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cancel()
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if err := p.checkpointSeriesMapAndHeads(ctx, sm, fpLocker); err != context.Canceled {
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t.Fatalf("expected error %v, got %v", context.Canceled, err)
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}
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}
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func testCheckpointAndLoadSeriesMapAndHeads(t *testing.T, encoding chunk.Encoding) {
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p, closer := newTestPersistence(t, encoding)
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defer closer.Close()
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@ -584,7 +606,7 @@ func testCheckpointAndLoadSeriesMapAndHeads(t *testing.T, encoding chunk.Encodin
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sm.put(m4.FastFingerprint(), s4)
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sm.put(m5.FastFingerprint(), s5)
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if err := p.checkpointSeriesMapAndHeads(sm, fpLocker); err != nil {
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if err := p.checkpointSeriesMapAndHeads(context.Background(), sm, fpLocker); err != nil {
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t.Fatal(err)
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}
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@ -462,7 +462,9 @@ func (s *MemorySeriesStorage) Stop() error {
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<-s.evictStopped
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// One final checkpoint of the series map and the head chunks.
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if err := s.persistence.checkpointSeriesMapAndHeads(s.fpToSeries, s.fpLocker); err != nil {
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if err := s.persistence.checkpointSeriesMapAndHeads(
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context.Background(), s.fpToSeries, s.fpLocker,
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); err != nil {
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return err
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}
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if err := s.mapper.checkpoint(); err != nil {
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@ -1421,11 +1423,13 @@ func (s *MemorySeriesStorage) cycleThroughArchivedFingerprints() chan model.Fing
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func (s *MemorySeriesStorage) loop() {
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checkpointTimer := time.NewTimer(s.checkpointInterval)
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checkpointMinTimer := time.NewTimer(0)
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var dirtySeriesCount int64
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defer func() {
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checkpointTimer.Stop()
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checkpointMinTimer.Stop()
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log.Info("Maintenance loop stopped.")
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close(s.loopStopped)
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}()
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@ -1433,32 +1437,57 @@ func (s *MemorySeriesStorage) loop() {
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memoryFingerprints := s.cycleThroughMemoryFingerprints()
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archivedFingerprints := s.cycleThroughArchivedFingerprints()
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checkpointCtx, checkpointCancel := context.WithCancel(context.Background())
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checkpointNow := make(chan struct{}, 1)
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doCheckpoint := func() time.Duration {
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start := time.Now()
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// We clear this before the checkpoint so that dirtySeriesCount
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// is an upper bound.
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atomic.StoreInt64(&dirtySeriesCount, 0)
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s.dirtySeries.Set(0)
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select {
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case <-checkpointNow:
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// Signal cleared.
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default:
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// No signal pending.
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}
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err := s.persistence.checkpointSeriesMapAndHeads(
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checkpointCtx, s.fpToSeries, s.fpLocker,
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)
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if err == context.Canceled {
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log.Info("Checkpoint canceled.")
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} else if err != nil {
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s.persistErrors.Inc()
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log.Errorln("Error while checkpointing:", err)
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}
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return time.Since(start)
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}
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// Checkpoints can happen concurrently with maintenance so even with heavy
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// checkpointing there will still be sufficient progress on maintenance.
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checkpointLoopStopped := make(chan struct{})
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go func() {
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for {
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select {
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case <-s.loopStopping:
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case <-checkpointCtx.Done():
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checkpointLoopStopped <- struct{}{}
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return
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case <-checkpointTimer.C:
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// We clear this before the checkpoint so that dirtySeriesCount
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// is an upper bound.
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atomic.StoreInt64(&dirtySeriesCount, 0)
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s.dirtySeries.Set(0)
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err := s.persistence.checkpointSeriesMapAndHeads(s.fpToSeries, s.fpLocker)
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if err != nil {
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s.persistErrors.Inc()
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log.Errorln("Error while checkpointing:", err)
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}
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// If a checkpoint takes longer than checkpointInterval, unluckily timed
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// combination with the Reset(0) call below can lead to a case where a
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// time is lurking in C leading to repeated checkpointing without break.
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case <-checkpointMinTimer.C:
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var took time.Duration
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select {
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case <-checkpointTimer.C: // Get rid of the lurking time.
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default:
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case <-checkpointCtx.Done():
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checkpointLoopStopped <- struct{}{}
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return
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case <-checkpointTimer.C:
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took = doCheckpoint()
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case <-checkpointNow:
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if !checkpointTimer.Stop() {
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<-checkpointTimer.C
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}
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took = doCheckpoint()
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}
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checkpointMinTimer.Reset(took)
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checkpointTimer.Reset(s.checkpointInterval)
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}
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}
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for {
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select {
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case <-s.loopStopping:
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checkpointCancel()
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break loop
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case fp := <-memoryFingerprints:
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if s.maintainMemorySeries(fp, model.Now().Add(-s.dropAfter)) {
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// would be counterproductive, as it would slow down chunk persisting even more,
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// while in a situation like that, where we are clearly lacking speed of disk
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// maintenance, the best we can do for crash recovery is to persist chunks as
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// quickly as possible. So only checkpoint if the urgency score is < 1.
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// quickly as possible. So only checkpoint if we are not in rushed mode.
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if _, rushed := s.getPersistenceUrgencyScore(); !rushed &&
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dirty >= int64(s.checkpointDirtySeriesLimit) {
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checkpointTimer.Reset(0)
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select {
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case checkpointNow <- struct{}{}:
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// Signal sent.
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default:
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// Signal already pending.
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}
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}
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}
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case fp := <-archivedFingerprints:
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