* refactor: move targetGroup struct and CheckOverflow() to their own package
* refactor: move auth and security related structs to a utility package, fix import error in utility package
* refactor: Azure SD, remove SD struct from config
* refactor: DNS SD, remove SD struct from config into dns package
* refactor: ec2 SD, move SD struct from config into the ec2 package
* refactor: file SD, move SD struct from config to file discovery package
* refactor: gce, move SD struct from config to gce discovery package
* refactor: move HTTPClientConfig and URL into util/config, fix import error in httputil
* refactor: consul, move SD struct from config into consul discovery package
* refactor: marathon, move SD struct from config into marathon discovery package
* refactor: triton, move SD struct from config to triton discovery package, fix test
* refactor: zookeeper, move SD structs from config to zookeeper discovery package
* refactor: openstack, remove SD struct from config, move into openstack discovery package
* refactor: kubernetes, move SD struct from config into kubernetes discovery package
* refactor: notifier, use targetgroup package instead of config
* refactor: tests for file, marathon, triton SD - use targetgroup package instead of config.TargetGroup
* refactor: retrieval, use targetgroup package instead of config.TargetGroup
* refactor: storage, use config util package
* refactor: discovery manager, use targetgroup package instead of config.TargetGroup
* refactor: use HTTPClient and TLS config from configUtil instead of config
* refactor: tests, use targetgroup package instead of config.TargetGroup
* refactor: fix tagetgroup.Group pointers that were removed by mistake
* refactor: openstack, kubernetes: drop prefixes
* refactor: remove import aliases forced due to vscode bug
* refactor: move main SD struct out of config into discovery/config
* refactor: rename configUtil to config_util
* refactor: rename yamlUtil to yaml_config
* refactor: kubernetes, remove prefixes
* refactor: move the TargetGroup package to discovery/
* refactor: fix order of imports
Federation makes use of dedupedSeriesSet to merge SeriesSets for every
query into one output stream. If many match[] arguments are provided,
many dedupedSeriesSet objects will get chained. This has the downside of
causing a potential O(n*k) running time, where n is the number of series
and k the number of match[] arguments.
In the mean time, the storage package provides a mergeSeriesSet that
accomplishes the same with an O(n*log(k)) running time by making use of
a binary heap. Let's just get rid of dedupedSeriesSet and change all
existing callers to use mergeSeriesSet.
For special remote read endpoints which have only data for specific
queries, it is desired to limit the number of queries sent to the
configured remote read endpoint to reduce latency and performance
overhead.
* Decouple remote client from ReadRecent feature.
* Separate remote read filter into a small, testable function.
* Use storage.Queryable interface to compose independent
functionalities.
In order to compose different querier implementations more easily, this
change introduces a separate storage.Queryable interface grouping the
query (Querier) function of the storage.
Furthermore, it adds a QueryableFunc type to ease writing very simple
queryable implementations.
The labelsets returned from remote read are mutated in higher levels
(like seriesFilter.Labels()) and since the concreteSeriesSet didn't
return a copy, the external mutation affected the labelset in the
concreteSeries itself. This resulted in bizarre bugs where local and
remote series would show with identical label sets in the UI, but not be
deduplicated, since internally, a series might come to look like:
{__name__="node_load5", instance="192.168.1.202:12090", job="node_exporter", node="odroid", node="odroid"}
(note the repetition of the last label)
* Fast path the merge querier such that it is completely removed from query path when there is no remote storage.
* Add NoopQuerier
* Add copyright notice.
* Avoid global, use a function.
If the user accidentally sets the max block duration smaller than the min,
the current error is not informative. This change just performs the check
earlier and improves the error message.
staticcheck fails with:
storage/remote/read_test.go:199:27: do not pass a nil Context, even if a function permits it; pass context.TODO if you are unsure about which Context to use (SA1012)
Currently all read queries are simply pushed to remote read clients.
This is fine, except for remote storage for wich it unefficient and
make query slower even if remote read is unnecessary.
So we need instead to compare the oldest timestamp in primary/local
storage with the query range lower boundary. If the oldest timestamp
is older than the mint parameter, then there is no need for remote read.
This is an optionnal behavior per remote read client.
Signed-off-by: Thibault Chataigner <t.chataigner@criteo.com>
Instead, just make the anchoring part of the internal regex. This helps because
some users will want to read back the `Value` field and expect it to be the
same as the input value (e.g. some tests in Cortex), or use the value in
another context which is already expected to add its own anchoring, leading to
superfluous double anchoring (such as when we translate matchers into remote
read request matchers).
* Re-add contexts to storage.Storage.Querier()
These are needed when replacing the storage by a multi-tenant
implementation where the tenant is stored in the context.
The 1.x query interfaces already had contexts, but they got lost in 2.x.
* Convert promql.Engine to use native contexts
This can happen in the situation where the system scales up the number of shards massively (to deal with some backlog), then scales it down again as the number of samples sent during the time period is less than the number received.
* Fix error where we look into the future.
So currently we are adding values that are in the future for an older
timestamp. For example, if we have [(1, 1), (150, 2)] we will end up
showing [(1, 1), (2,2)].
Further it is not advisable to call .At() after Next() returns false.
Signed-off-by: Goutham Veeramachaneni <cs14btech11014@iith.ac.in>
* Retuen early if done
Signed-off-by: Goutham Veeramachaneni <cs14btech11014@iith.ac.in>
* Handle Seek() where we reach the end of iterator
Signed-off-by: Goutham Veeramachaneni <cs14btech11014@iith.ac.in>
* Simplify code
Signed-off-by: Goutham Veeramachaneni <cs14btech11014@iith.ac.in>
This is in line with the v1.5 change in paradigm to not keep
chunk.Descs without chunks around after a series maintenance.
It's mainly motivated by avoiding excessive amounts of RAM usage
during crash recovery.
The code avoids to create memory time series with zero chunk.Descs as
that is prone to trigger weird effects. (Series maintenance would
archive series with zero chunk.Descs, but we cannot do that here
because the archive indices still have to be checked.)
The fpIter was kind of cumbersome to use and required a lock for each
iteration (which wasn't even needed for the iteration at startup after
loading the checkpoint).
The new implementation here has an obvious penalty in memory, but it's
only 8 byte per series, so 80MiB for a beefy server with 10M memory
time series (which would probably need ~100GiB RAM, so the memory
penalty is only 0.1% of the total memory need).
The big advantage is that now series maintenance happens in order,
which leads to the time between two maintenances of the same series
being less random. Ideally, after each maintenance, the next
maintenance would tackle the series with the largest number of
non-persisted chunks. That would be quite an effort to find out or
track, but with the approach here, the next maintenance will tackle
the series whose previous maintenance is longest ago, which is a good
approximation.
While this commit won't change the _average_ number of chunks
persisted per maintenance, it will reduce the mean time a given chunk
has to wait for its persistence and thus reduce the steady-state
number of chunks waiting for persistence.
Also, the map iteration in Go is non-deterministic but not truly
random. In practice, the iteration appears to be somewhat "bucketed".
You can often observe a bunch of series with similar duration since
their last maintenance, i.e. you see batches of series with similar
number of chunks persisted per maintenance. If that batch is
relatively young, a whole lot of series are maintained with very few
chunks to persist. (See screenshot in PR for a better explanation.)
This is a fairly easy attempt to dynamically evict chunks based on the
heap size. A target heap size has to be set as a command line flage,
so that users can essentially say "utilize 4GiB of RAM, and please
don't OOM".
The -storage.local.max-chunks-to-persist and
-storage.local.memory-chunks flags are deprecated by this
change. Backwards compatibility is provided by ignoring
-storage.local.max-chunks-to-persist and use
-storage.local.memory-chunks to set the new
-storage.local.target-heap-size to a reasonable (and conservative)
value (both with a warning).
This also makes the metrics intstrumentation more consistent (in
naming and implementation) and cleans up a few quirks in the tests.
Answers to anticipated comments:
There is a chance that Go 1.9 will allow programs better control over
the Go memory management. I don't expect those changes to be in
contradiction with the approach here, but I do expect them to
complement them and allow them to be more precise and controlled. In
any case, once those Go changes are available, this code has to be
revisted.
One might be tempted to let the user specify an estimated value for
the RSS usage, and then internall set a target heap size of a certain
fraction of that. (In my experience, 2/3 is a fairly safe bet.)
However, investigations have shown that RSS size and its relation to
the heap size is really really complicated. It depends on so many
factors that I wouldn't even start listing them in a commit
description. It depends on many circumstances and not at least on the
risk trade-off of each individual user between RAM utilization and
probability of OOMing during a RAM usage peak. To not add even more to
the confusion, we need to stick to the well-defined number we also use
in the targeting here, the sum of the sizes of heap objects.
Currently, if a series stops to exist, its head chunk will be kept
open for an hour. That prevents it from being persisted. Which
prevents it from being evicted. Which prevents the series from being
archived.
Most of the time, once no sample has been added to a series within the
staleness limit, we can be pretty confident that this series will not
receive samples anymore. The whole chain as described above can be
started after 5m instead of 1h. In the relaxed case, this doesn't
change a lot as the head chunk timeout is only checked during series
maintenance, and usually, a series is only maintained every six
hours. However, there is the typical scenario where a large service is
deployed, the deoply turns out to be bad, and then it is deployed
again within minutes, and quite quickly the number of time series has
tripled. That's the point where the Prometheus server is stressed and
switches (rightfully) into rushed mode. In that mode, time series are
processed as quickly as possible, but all of that is in vein if all of
those recently ended time series cannot be persisted yet for another
hour. In that scenario, this change will help most, and it's exactly
the scenario where help is most desperately needed.
Each remote write endpoint gets its own set of relabeling rules.
This is based on the (yet-to-be-merged)
https://github.com/prometheus/prometheus/pull/2419, which removes legacy
remote write implementations.
This removes legacy support for specific remote storage systems in favor
of only offering the generic remote write protocol. An example bridge
application that translates from the generic protocol to each of those
legacy backends is still provided at:
documentation/examples/remote_storage/remote_storage_bridge
See also https://github.com/prometheus/prometheus/issues/10
The next step in the plan is to re-add support for multiple remote
storages.
This is another corner-case that was previously never exercised
because the rewriting of a series file was never prevented by the
shrink ratio.
Scenario: There is an existing series on disk, which is archived. If a
new sample comes in for that file, a new chunk in memory is created,
and the chunkDescsOffset is set to -1. If series maintenance happens
before the series has at least one chunk to persist _and_ an
insufficient chunks on disk is old enough for purging (so that the
shrink ratio kicks in), dropAndPersistChunks would return 0, but it
should return the chunk length of the series file.
Also, in that code path, set chunkDescsOffset to 0 rather than -1 in
case of "dropped more chunks from persistence than from memory" so
that no other weird things happen before the series is quarantined for
good.
The append call may reuse cds, and thus change its len.
(In practice, this wouldn't happen as cds should have len==cap.
Still, the previous order of lines was problematic.)
This decreases checkpoint size by not checkpointing things
that don't actually need checkpointing.
This is fully compatible with the v2 checkpoint format,
as it makes series appear as though the only chunksdescs
in memory are those that need persisting.
With this change the scraping caches series references and only
allocates label sets if it has to retrieve a new reference.
pkg/textparse is used to do the conditional parsing and reduce
allocations from 900B/sample to 0 in the general case.
Add metrics around checkpointing and persistence
* Add a metric to say if checkpointing is happening,
and another to track total checkpoint time and count.
This breaks the existing prometheus_local_storage_checkpoint_duration_seconds
by renaming it to prometheus_local_storage_checkpoint_last_duration_seconds
as the former name is more appropriate for a summary.
* Add metric for last checkpoint size.
* Add metric for series/chunks processed by checkpoints.
For long checkpoints it'd be useful to see how they're progressing.
* Add metric for dirty series
* Add metric for number of chunks persisted per series.
You can get the number of chunks from chunk_ops,
but not the matching number of series. This helps determine
the size of the writes being made.
* Add metric for chunks queued for persistence
Chunks created includes both chunks that'll need persistence
and chunks read in for queries. This only includes chunks created
for persistence.
* Code review comments on new persistence metrics.
When a large Prometheus starts up fresh it can take many minutes
to warmup and clear out the index queue. A larger queue means less
blocking, bigger batches and cuts down startup time by ~50%.
Keeping these around has two problems:
1) Each desc takes 64 bytes, 10 of them is 640B. This is a lot of
overhead on a 1024 byte chunk.
2) It can take well over a week to reach a point where this and thus
Prometheus memory usage as a whole enters steady state. This makes RAM
estimation very hard for users, and makes it difficult to investigate
things like memory fragmentation.
Instead we'll wipe them during each memory series maintenance cycle, and
if a query pulls them in they'll hang around as cache until the next
cycle.
Two cases:
- An unarchived metric must have at least one chunk desc loaded upon
unarchival. Otherwise, the file is gone or has size 0, which is an
inconsistency (because the series is still indexed in the archive
index). Hence, quarantining is triggered.
- If loading the chunk descs of a series with a known chunkDescsOffset
(i.e. != -1), the number of chunks loaded must be equal to
chunkDescsOffset. If not, there is a data corruption. An error is
returned, which leads to qurantining.
In any case, there is a guard added to not access the 1st element of
an empty chunkDescs slice. (That's what triggered the crashes in issue
2249.) A time series with unknown chunkDescsOffset and no chunks in
memory and no chunks on disk either could trigger that case. I would
assume such a "null series" doesn't exist, but it's not entirely
unthinkable and unreasonable to happen (perhaps in future uses of the
storage). (Create a series, and then something tries to preload chunks
before the first sample is added.)
This extracts Querier as an instantiateable and closeable object
rather than just defining extending methods of the storage interface.
This improves composability and allows abstracting query transactions,
which can be useful for transaction-level caches, consistent data views,
and encapsulating teardown.
When using the chunking code in other projects (both Weave Prism and
ChronixDB ingester), you sometimes want to know how well you are
utilizing your chunks when closing/storing them.
These more specific methods have replaced `metricForLabelMatchers`
in cases where its `map[fingerprint]metric` result type was
not necessary or was used as an intermediate step
Avoids duplicated calls to `seriesForRange` from
`QueryRange` and `QueryInstant` methods.
This is a followup to https://github.com/prometheus/prometheus/pull/2011.
This publishes more of the methods and other names of the chunk code and
moves the chunk code to its own package. There's some unavoidable
ugliness: the chunk and chunkDesc metrics are used by both packages, so
I had to move them to the chunk package. That isn't great, but I don't
see how to do it better without a larger redesign of everything. Same
for the evict requests and some other types.
* Add config, HTTP Basic Auth and TLS support to the generic write path.
- Move generic write path configuration to the config file
- Factor out config.TLSConfig -> tlf.Config translation
- Support TLSConfig for generic remote storage
- Rename Run to Start, and make it non-blocking.
- Dedupe code in httputil for TLS config.
- Make remote queue metrics global.
This is based on https://github.com/prometheus/prometheus/pull/1997.
This adds contexts to the relevant Storage methods and already passes
PromQL's new per-query context into the storage's query methods.
The immediate motivation supporting multi-tenancy in Frankenstein, but
this could also be used by Prometheus's normal local storage to support
cancellations and timeouts at some point.
CPUs have to serialise write access to a single cache line
effectively reducing level of possible parallelism. Placing
mutexes on different cache lines avoids this problem.
Most gains will be seen on NUMA servers where CPU interconnect
traffic is especially expensive
Before:
go test . -run none -bench BenchmarkFingerprintLocker
BenchmarkFingerprintLockerParallel-4 2000000 932 ns/op
BenchmarkFingerprintLockerSerial-4 30000000 49.6 ns/op
After:
go test . -run none -bench BenchmarkFingerprintLocker
BenchmarkFingerprintLockerParallel-4 3000000 569 ns/op
BenchmarkFingerprintLockerSerial-4 30000000 51.0 ns/op
My aim is to support the new grpc generic write path in Frankenstein. On the surface this seems easy - however I've hit a number of problems that make me think it might be better to not use grpc just yet.
The explanation of the problems requires a little background. At weave, traffic to frankenstein need to go through a couple of services first, for SSL and to be authenticated. So traffic goes:
internet -> frontend -> authfe -> frankenstein
- The frontend is Nginx, and adds/removes SSL. Its done this way for legacy reasons, so the certs can be managed in one place, although eventually we imagine we'll merge it with authfe. All traffic from frontend is sent to authfe.
- Authfe checks the auth tokens / cookie etc and then picks the service to forward the RPC to.
- Frankenstein accepts the reads and does the right thing with them.
First problem I hit was Nginx won't proxy http2 requests - it can accept them, but all calls downstream are http1 (see https://trac.nginx.org/nginx/ticket/923). This wasn't such a big deal, so it now looks like:
internet --(grpc/http2)--> frontend --(grpc/http1)--> authfe --(grpc/http1)--> frankenstein
Next problem was golang grpc server won't accept http1 requests (see https://groups.google.com/forum/#!topic/grpc-io/JnjCYGPMUms). It is possible to link a grpc server in with a normal go http mux, as long as the mux server is serving over SSL, as the golang http client & server won't do http2 over anything other than an SSL connection. This would require making all our service to service comms SSL. So I had a go a writing a grpc http1 server, and got pretty far. But is was a bit of a mess.
So finally I thought I'd make a separate grpc frontend for this, running in parallel with the frontend/authfe combo on a different port - and first up I'd need a grpc reverse proxy. Ideally we'd have some nice, generic reverse proxy that only knew about a map from service names -> downstream service, and didn't need to decode & re-encode every request as it went through. It seems like this can't be done with golang's grpc library - see https://github.com/mwitkow/grpc-proxy/issues/1.
And then I was surprised to find you can't do grpc from browsers! See http://www.grpc.io/faq/ - not important to us, but I'm starting to question why we decided to use grpc in the first place?
It would seem we could have most of the benefits of grpc with protos over HTTP, and this wouldn't preclude moving to grpc when its a bit more mature? In fact, the grcp FAQ even admits as much:
> Why is gRPC better than any binary blob over HTTP/2?
> This is largely what gRPC is on the wire.