Go downloads moved to a different URL and require following redirects
(curl's '-L' option) now.
Go 1.3 deliberately randomizes ranges over maps, which uncovered some
bugs in our tests. These are fixed too.
Change-Id: Id2d9e185d8d2379a9b7b8ad5ba680024565d15f4
To achieve O(log n * k) runtime, this uses a heap to track the current
bottom-k or top-k elements while iterating over the full set of
available elements.
It would be possible to reuse more code between topk and bottomk, but I
decided for some more duplication for the sake of clarity.
This fixes https://github.com/prometheus/prometheus/issues/399
Change-Id: I7487ddaadbe7acb22ca2cf2283ba6e7915f2b336
- Always spell out the time unit (e.g. milliseconds instead of ms).
- Remove "_total" from the names of metrics that are not counters.
- Make use of the "Namespace" and "Subsystem" fields in the options.
- Removed the "capacity" facet from all metrics about channels/queues.
These are all fixed via command line flags and will never change
during the runtime of a process. Also, they should not be part of
the same metric family. I have added separate metrics for the
capacity of queues as convenience. (They will never change and are
only set once.)
- I left "metric_disk_latency_microseconds" unchanged, although that
metric measures the latency of the storage device, even if it is not
a spinning disk. "SSD" is read by many as "solid state disk", so
it's not too far off. (It should be "solid state drive", of course,
but "metric_drive_latency_microseconds" is probably confusing.)
- Brian suggested to not mix "failure" and "success" outcome in the
same metric family (distinguished by labels). For now, I left it as
it is. We are touching some bigger issue here, especially as other
parts in the Prometheus ecosystem are following the same
principle. We still need to come to terms here and then change
things consistently everywhere.
Change-Id: If799458b450d18f78500f05990301c12525197d3
Having metrics with variable timestamps inconsistently
spaced when things fail will make it harder to write correct rules.
Update status page, requires some refactoring to insert a function.
Change-Id: Ie1c586cca53b8f3b318af8c21c418873063738a8
Now that the subtle bug in matttproud/golang_protobuf_extensions is
fixed, we do not need to copy the bytes of a scrape into a buffer
first before starting to parse it.
Change-Id: Ib73ecae16173ddd219cda56388a8f853332f8853
The first sort in groupByFingerprint already ensures that all resulting sample
lists contain only one fingerprint. We also already assume that all
samples passed into AppendSamples (and thus groupByFingerprint) are
chronologically sorted within each fingerprint.
The extra chronological sort is thus superfluous. Furthermore, this
second sort didn't only sort chronologically, but also compared all
metric fingerprints again (although we already know that we're only
sorting within samples for the same fingerprint). This caused a huge
memory and runtime overhead.
In a heavily loaded real Prometheus, this brought down disk flush times
from ~9 minutes to ~1 minute.
OLD:
BenchmarkLevelDBAppendRepeatingValues 5 331391808 ns/op 44542953 B/op 597788 allocs/op
BenchmarkLevelDBAppendsRepeatingValues 5 329893512 ns/op 46968288 B/op 3104373 allocs/op
NEW:
BenchmarkLevelDBAppendRepeatingValues 5 299298635 ns/op 43329497 B/op 567616 allocs/op
BenchmarkLevelDBAppendsRepeatingValues 20 92204601 ns/op 1779454 B/op 70975 allocs/op
Change-Id: Ie2d8db3569b0102a18010f9e106e391fda7f7883
This fixes the problem where samples become temporarily unavailable for
queries while they are being flushed to disk. Although the entire
flushing code could use some major refactoring, I'm explicitly trying to
do the minimal change to fix the problem since there's a whole new
storage implementation in the pipeline.
Change-Id: I0f5393a30b88654c73567456aeaea62f8b3756d9
Due to the lack of a </a>, this makes the entire header render badly.
Accordingly it's safe to assume noone is using it, so remove it.
With the new console template support, we'll need to something a bit
more nuanced later.
Change-Id: I3424bed6aea18cbd4c63ad48f98808098dadc3ad
This attempts to reasonably handle things from weekly cronjobs,
to rpcs taking ns to things that are usually ms but jump to over a second.
For consistency, stop putting spaces before prefixes.
Change-Id: I6407879187b25680b323cd70254e205315b5fc3c
Add a function to bypass the new auto-escaping.
Add a function to workaround go's templates only allowing passing in one argument.
Change-Id: Id7aa3f95e7c227692dc22108388b1d9b1e2eec99
This is consistent with alertmanager, and more intiutive for users.
The graphs page just has graphs, so remove mention of consoles.
Change-Id: I87780a4ade33697a6095423e1a7de47d341d2838
Move rulemanager to it's own package to break cicrular dependency.
Make NewTestTieredStorage available to tests, remove duplication.
Change-Id: I33b321245a44aa727bfc3614a7c9ae5005b34e03
This optimizes the runtime and memory allocation behavior for label matchers
other than type "Equal". Instead of creating a new set for every union of
fingerprints, this simply adds new fingerprints to the existing set to achieve
the same effect.
The current behavior made a production Prometheus unresponsive when running a
NotEqual match against the "instance" label (a label with high value
cardinality).
BEFORE:
BenchmarkGetFingerprintsForNotEqualMatcher 10 170430297 ns/op 39229944 B/op 40709 allocs/op
AFTER:
BenchmarkGetFingerprintsForNotEqualMatcher 5000 706260 ns/op 217717 B/op 1116 allocs/op
Change-Id: Ifd78e81e7dfbf5d7249e50ad1903a5d9c42c347a
These had escaped me because the tools aren't rebuilt if there are
changes outside of the respective tool itself.
Change-Id: I3e69631babdd95b18e698eb79098dfa59f60f597
This fixes https://github.com/prometheus/prometheus/issues/390
The cause for the deadlock was a lock semantic in Go that wasn't
obvious to me when introducing this bug:
http://golang.org/pkg/sync/#RWMutex.Lock
Key phrase: "To ensure that the lock eventually becomes available, a
blocked Lock call excludes new readers from acquiring the lock."
In the memory series storage, we have one function
(GetFingerprintsForLabelMatchers) acquiring an RLock(), which calls
another function also acquiring the same RLock()
(GetLabelValuesForLabelName). That normally doesn't deadlock, unless a
Lock() call from another goroutine happens right in between the two
RLock() calls, blocking both the Lock() and the second RLock() call from
ever completing.
GoRoutine 1 GoRoutine 2
======================================
RLock()
... Lock() [DEADLOCK]
RLock() [DEADLOCK] Unlock()
RUnlock()
RUnlock()
Testing deadlocks is tricky, but the regression test I added does
reliably detect the deadlock in the original code on my machine within a
normal concurrent reader/writer run duration of 250ms.
Change-Id: Ib34c2bb8df1a80af44550cc2bf5007055cdef413