An design question was open for me in the beginning was whether to
serialize other types to disk, but Protocol Buffers quickly won out,
which allows us to drop support for other types. This is a good
start to cleaning up a lot of cruft in the storage stack and
can let us eventually decouple the various moving parts into
separate subsystems for easier reasoning.
This commit is not strictly required, but it is a start to making
the rest a lot more enjoyable to interact with.
This commit simplifies the way that compactions across a database's
keyspace occur due to reading the LevelDB internals. Secondarily it
introduces the database size estimation mechanisms.
Include database health and help interfaces.
Add database statistics; remove status goroutines.
This commit kills the use of Go routines to expose status throughout
the web components of Prometheus. It also dumps raw LevelDB status
on a separate /databases endpoint.
To achieve that, this PR
- converts static/index.html ("console") and graph to templates
- moved the handlebars template to separated file to avoid escaping issues
Route changes:
/status -> /
/static -> /console
/static/graph.html -> /graph
- utility/embed-static.sh, get called in Makefile to create go map from files
- web/blob/blob.go implements http Handle for serving the files from the map
- web/status.go uses blog.GetFile() to get the template file
The assets are gzipped and decompressed on demand.
This roughly comprises the following changes:
- index target pools by job instead of scrape interval
- make targets within a pool exchangable while preserving existing
health state for targets
- allow exchanging targets via HTTP API (PUT)
- show target lists in /status (experimental, for own debug use)