* adding information about the health and errors for Rules
adding Health() and LastError() to the Rule interface. This will allow
us to easily surface information about rules.
Signed-off-by: noqcks <benny@noqcks.io>
* updating rules.html with fields for Rule errors and health state
Signed-off-by: noqcks <benny@noqcks.io>
* fix code comment grammar & access Rule health/error info using a mutex
Signed-off-by: noqcks <benny@noqcks.io>
* s/Errors/Error/ in rules.html to remain consistent with targets.html
Signed-off-by: noqcks <benny@noqcks.io>
* adding periods to code comments in reporting/alerting
Signed-off-by: noqcks <benny@noqcks.io>
* putting health/error below mutex in struct field
Signed-off-by: noqcks <benny@noqcks.io>
When you have no alerting rules defined you get a screen sharing this
information in the WebUI. If no rules are defined then you instead see
an empty white screen. This adds a "No rules" defined `else` clause and
a `Rules` header to the page.
I got feedback from different sources about rules and targets being
too heavy in the status tab if their are lots of them.
This change also allows for more fine-granular locking.