This commit is the first of several and should not be regarded as the
desired end state for these cleanups. What this one does it, however,
is wrap the query index writing behind an interface type that can be
injected into the storage stack and have its lifecycle managed
separately as needed. It also would mean we can swap out underlying
implementations to support remote indexing, buffering, no-op indexing
very easily.
In the future, most of the individual index interface members in the
tiered storage will go away in favor of agents that can query and
resolve what they need from the datastore without the user knowing
how and why they work.
There are too many parameters to constructing a LevelDB storage
instance for a construction method, so I've opted to take an
idiomatic approach of embedding them in a struct for easier
mediation and versioning.
When samples get flushed to disk, they lose sub-second precision anyways. By
already dropping sub-second precision, data fetched from memory vs. disk will
behave the same. Later, we should consider also storing a more compact
representation than time.Time in memory if we're not going to use its full
precision.
Current series always get watermarks written out upon append now. This
drops support for old series without any watermarks by always reporting
them as too old (stale) during queries.
This also short-circuits optimize() for now, since it is complex to implement
for the new operator, and ops generated by the query layer already fulfill the
needed invariants. We should still investigate later whether to completely
delete operator optimization code or extend it to support
getValueRangeAtIntervalOp operators.
An design question was open for me in the beginning was whether to
serialize other types to disk, but Protocol Buffers quickly won out,
which allows us to drop support for other types. This is a good
start to cleaning up a lot of cruft in the storage stack and
can let us eventually decouple the various moving parts into
separate subsystems for easier reasoning.
This commit is not strictly required, but it is a start to making
the rest a lot more enjoyable to interact with.